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13L G40 PGMatt vs Eqqman (allies +9) Game 1

  • 16

    I’ll scramble all three; and i’ll preserve Italian fighters over the german tac.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 artillery, 3 destroyers and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 destroyers moved from 90 Sea Zone to 91 Sea Zone
                1 bomber moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Yunnan to Malaya
                1 mech_infantry moved from Yunnan to Malaya
                1 mech_infantry moved from Yunnan to Malaya
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Kwangsi to Szechwan
                1 fighter moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Malaya
                1 mech_infantry moved from Kwangsi to Szechwan
                1 mech_infantry moved from Kwangsi to Szechwan
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from Egypt to 97 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 91 Sea Zone
                    British attack with 1 bomber and 3 destroyers
                    Germans defend with 4 submarines
                        Germans roll dice for 4 submarines in 91 Sea Zone, round 1 :  1/4 hits
                        British roll dice for 1 bomber and 3 destroyers in 91 Sea Zone, round 1 :  1/4 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
                        Germans roll dice for 3 submarines in 91 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 bomber and 2 destroyers in 91 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 3 :  2/2 hits
                        2 submarines owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 4 submarines
                    Casualties for British: 3 destroyers
                Battle in Malaya
                    British attack with 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 3 mech_infantrys and 1 tactical_bomber in Malaya, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Malaya, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    British attack with 1 fighter and 5 mech_infantrys
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter and 5 mech_infantrys in Szechwan, round 1 :  4/6 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Szechwan
                    British win, taking Szechwan from Japanese with 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 97 Sea Zone
                    British attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 tactical_bomber; Italians defend with 1 battleship, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 :  3/8 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 1 :  5/6 hits
                    Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                        1 destroyer owned by the Italians , 1 submarine owned by the Italians , 1 fighter owned by the British , 1 submarine owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 :  1/6 hits
                        Italians roll dice for 1 battleship, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 :  4/5 hits
                        1 destroyer owned by the Italians , 1 fighter owned by the British , 1 carrier owned by the British and 2 destroyers owned by the British lost in 97 Sea Zone
                        British roll dice for 1 battleship, 1 cruiser and 1 tactical_bomber in 97 Sea Zone, round 3 :  1/3 hits
                        Italians roll dice for 1 battleship, 2 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 3 :  4/4 hits
                        1 tactical_bomber owned by the British , 1 cruiser owned by the British , 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 97 Sea Zone
                    Italians win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -76
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for Italians: 2 destroyers and 1 submarine
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                2 infantry moved from Union of South Africa to Rhodesia
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 transports moved from 98 Sea Zone to 81 Sea Zone
                6 mech_infantrys moved from India to Yunnan
                1 aaGun, 1 artillery and 6 infantry moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Kwangsi
                1 aaGun moved from India to Burma
                1 fighter moved from Szechwan to Yunnan
                1 tactical_bomber moved from Malaya to Yunnan
                1 bomber moved from 91 Sea Zone to Suriname

    Place Units - British
                3 destroyers placed in 109 Sea Zone
                1 transport placed in 81 Sea Zone
                1 artillery placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
                British collect 27 PUs (4 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,3,2,2,6,2
                UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 3 mech_infantrys

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 30 / 34
        Japanese : 48 / 50
        Americans : 52 / 73
        Chinese : 4 / 5
        British : 31 / 33
        UK_Pacific : 16 / 11
        Italians : 17 / 17
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 18 times
                3 was rolled 16 times
                4 was rolled 11 times
                5 was rolled 13 times
                6 was rolled 12 times
            Average roll : 3.378
            Median : 3.000
            Variance : 0.494
            Standard Deviation : 0.703
            Total rolls : 82

    Null / Other
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.778
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Japanese Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.778
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Germans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.182
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    British Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.541
            Median : 3.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 37

    Italians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.688
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 16

  • 12

    There goes my second dicing of the evening… at least that was a 3% victory instead of the 1% in my other game.

  • 16

    @Eggman:

    There goes my second dicing of the evening… at least that was a 3% victory instead of the 1% in my other game.

    That was brutal :(  As usual in AnA, it’s not the overal dice that tip, it’s when they tip in key battles that hurts so bad.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 armour moved from Libya to Alexandria
                      Italians take Alexandria from British
                2 infantry moved from Romania to Bessarabia
                1 infantry moved from Romania to Bessarabia
                1 bomber moved from Southern Italy to Bessarabia
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 battleship, 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus

    Combat - Italians
                Battle in Cyprus
                Battle in Bessarabia
                    Italians attack with 1 bomber and 3 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 bomber and 3 infantry in Bessarabia, round 1 :  1/4 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Italians roll dice for 1 bomber and 3 infantry in Bessarabia, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 3 infantry in Bessarabia, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Cyprus from British, taking Bessarabia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Bessarabia to Greece
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Romania to Yugoslavia
                1 artillery moved from Romania to Bulgaria
                1 armour moved from Southern Italy to Yugoslavia
                1 artillery and 3 infantry moved from Libya to Tobruk
                1 armour and 1 mech_infantry moved from Morocco to Tunisia

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour
        Cyprus : 1 flag, 2 infantry
        Morocco : 1 flag, 1 infantry
        Algeria : 1 flag
        Southern France : 1 aaGun
        Tunisia : 1 flag, 1 armour and 1 mech_infantry
        Romania : 1 aaGun, 1 artillery and 1 infantry
        Tobruk : 1 artillery and 3 infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Bessarabia : 1 flag, 3 infantry
        Bulgaria : 1 flag, 1 artillery
        Greece : 1 flag, 1 bomber and 4 infantry
        99 Sea Zone : 1 battleship and 1 transport
        97 Sea Zone : 1 flag, 1 transport
        Yugoslavia : 1 flag, 1 armour, 2 artilleries and 3 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 30 / 34
        Japanese : 48 / 50
        Americans : 52 / 73
        Chinese : 4 / 5
        British : 31 / 33
        UK_Pacific : 16 / 11
        Italians : 17 / 27
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.067
            Standard Deviation : 1.033
            Total rolls : 16

    Russians Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.583
            Median : 4.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                      ANZAC take 41 Sea Zone from Japanese
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 cruiser and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
                1 artillery moved from South Australia to New South Wales

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 30 / 34
        Japanese : 48 / 50
        Americans : 52 / 73
        Chinese : 4 / 5
        British : 31 / 33
        UK_Pacific : 16 / 11
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 30 / 34
        Japanese : 48 / 50
        Americans : 52 / 73
        Chinese : 4 / 5
        British : 31 / 33
        UK_Pacific : 16 / 11
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans repair 3 damage on 3 factory_minors; Remaining resources: 55 PUs;
                Germans buy 1 armour, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                1 submarine moved from 93 Sea Zone to 87 Sea Zone
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Novgorod to Archangel
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                2 infantry moved from Baltic States to Belarus
                1 tactical_bomber moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 submarine moved from 93 Sea Zone to 88 Sea Zone

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Belarus to Novgorod
                2 infantry moved from Poland to Baltic States
                5 infantry moved from Poland to Eastern Poland
                1 artillery and 7 infantry moved from Germany to Poland
                1 aaGun, 1 artillery and 3 infantry moved from France to Western Germany
                1 aaGun moved from Holland Belgium to Western Germany
                3 tactical_bombers moved from Morocco to Tobruk

    Place Units - Germans
                2 submarines placed in 113 Sea Zone
                1 armour and 6 infantry placed in Germany
                1 fighter placed in Western Germany
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag, 1 armour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Poland : 1 artillery and 7 infantry
        Germany : 1 armour, 1 factory_major and 6 infantry
        Tobruk : 3 tactical_bombers
        Belarus : 1 flag, 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 2 infantry
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 1 flag, 1 aaGun, 5 armour, 4 artilleries, 15 infantry and 5 mech_infantrys
        Western Ukraine : 1 flag
        Novosibirsk : 1 infantry
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_minor, 1 harbour, 13 infantry and 1 tactical_bomber
        119 Sea Zone : 1 submarine
        113 Sea Zone : 2 submarines
        87 Sea Zone : 1 submarine
        89 Sea Zone : 1 submarine
        98 Sea Zone : 1 submarine
        Finland : 1 flag
        88 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 25 / 34
        Japanese : 48 / 50
        Americans : 52 / 73
        Chinese : 4 / 5
        British : 31 / 33
        UK_Pacific : 16 / 11
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Turkmenistan to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Russia to Vologda
                2 fighters moved from Bryansk to Vologda
                1 tactical_bomber moved from Bryansk to Vologda
                1 bomber moved from Bryansk to Kazakhstan
                1 bomber moved from Bryansk to Novgorod
                2 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 1 :  3/4 hits
                        Germans roll dice for 1 infantry in Vologda, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 bomber and 2 infantry in Kazakhstan, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 1 :  0/1 hits
                        Russians roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Strategic bombing raid in Novgorod
                        AA guns fire in Novgorod :  0/1 hits
                    Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 4 damage total.

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Vologda to Bryansk
                1 bomber moved from Kazakhstan to Bryansk
                1 bomber moved from Novgorod to Bryansk
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                3 artilleries moved from Russia to Bryansk

    Place Units - Russians
                1 infantry placed in Volgograd
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 28 / 31
        Japanese : 47 / 50
        Americans : 52 / 73
        Chinese : 4 / 5
        British : 31 / 33
        UK_Pacific : 16 / 11
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 9 times
                6 was rolled 1 times
            Average roll : 3.308
            Median : 3.500
            Variance : 1.920
            Standard Deviation : 1.386
            Total rolls : 26

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.182
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Japanese Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.182
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sikang to Szechwan
                1 artillery moved from Kweichow to Szechwan
                2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangtung to Szechwan
                1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese
                1 artillery moved from Kiangsi to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to 20 Sea Zone

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters and 3 tactical_bombers
                    Americans defend with 1 carrier and 1 fighter
                        Japanese roll dice for 2 fighters and 3 tactical_bombers in 20 Sea Zone, round 1 :  5/5 hits
                        Americans roll dice for 1 carrier and 1 fighter in 20 Sea Zone, round 1 :  1/2 hits
                        1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 20 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 carrier and 1 fighter
                Battle in Szechwan
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 5 mech_infantrys
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 1 :  6/8 hits
                        Chinese roll dice for 5 mech_infantrys in Szechwan, round 1 :  3/5 hits
                        1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 5 mech_infantrys owned by the British and 1 artillery owned by the Japanese lost in Szechwan
                    Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
                    Casualties for British: 5 mech_infantrys

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Szechwan to Shensi
                2 bombers moved from Szechwan to Kwangtung
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 37 Sea Zone to 35 Sea Zone
                1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 artillery and 2 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 artillery and 2 infantry placed in Kiangsu
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
                Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Kwangsi : 1 artillery and 1 infantry
        Kiangsu : 1 artillery, 1 factory_minor and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
        Shensi : 1 flag, 2 fighters and 1 tactical_bomber
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 artillery and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 aaGun, 3 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sumatra : 1 flag
        35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
        6 Sea Zone : 2 destroyers and 2 submarines
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 28 / 31
        Japanese : 49 / 48
        Americans : 52 / 73
        Chinese : 2 / 5
        British : 31 / 33
        UK_Pacific : 16 / 11
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 26

    Null / Other
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.812
            Median : 3.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 16

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 5 bombers and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                1 armour moved from 19 Sea Zone to Manchuria

    Combat - Americans
                Battle in Manchuria

    Non Combat Move - Americans
                5 bombers moved from Western United States to Midway
                1 carrier, 2 destroyers, 1 fighter and 3 submarines moved from 33 Sea Zone to 16 Sea Zone
                6 destroyers and 4 submarines moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from Western United States to 16 Sea Zone

    Place Units - Americans
                2 submarines placed in 101 Sea Zone
                5 bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,3
                Americans collect 49 PUs (3 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 28 / 31
        Japanese : 46 / 48
        Americans : 52 / 70
        Chinese : 5 / 5
        British : 31 / 33
        UK_Pacific : 16 / 11
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 fighter and 2 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 28 / 31
        Japanese : 44 / 48
        Americans : 52 / 70
        Chinese : 7 / 15
        British : 31 / 33
        UK_Pacific : 16 / 11
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 1 aaGun, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                3 destroyers moved from 109 Sea Zone to 119 Sea Zone
                1 bomber moved from Suriname to 119 Sea Zone
                1 infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 armour moved from Egypt to Alexandria
                2 infantry moved from Rhodesia to Union of South Africa
                1 tactical_bomber moved from Yunnan to Shensi
                1 fighter moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Sikang
                      Chinese take Sikang from Japanese
                1 mech_infantry moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Shensi
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                3 mech_infantrys moved from Malaya to Yunnan
                3 mech_infantrys moved from India to Yunnan

    Combat - British
                Battle in Shensi
                    British attack with 1 fighter, 5 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 fighters and 1 tactical_bomber
                        British roll dice for 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Shensi, round 1 :  2/7 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Shensi, round 1 :  2/3 hits
                        1 tactical_bomber owned by the Japanese , 2 mech_infantrys owned by the British and 1 fighter owned by the Japanese lost in Shensi
                        British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 2 :  2/5 hits
                        Japanese roll dice for 1 fighter in Shensi, round 2 :  0/1 hits
                        1 fighter owned by the Japanese lost in Shensi
                    British win, taking Shensi from Japanese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 23
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                    Casualties for British: 2 mech_infantrys
                Battle in Alexandria
                    British attack with 1 armour, 1 artillery and 1 infantry
                    Italians defend with 1 armour
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 1 :  1/3 hits
                        Italians roll dice for 1 armour in Alexandria, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in 119 Sea Zone
                    British attack with 1 bomber and 3 destroyers
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 bomber and 3 destroyers in 119 Sea Zone, round 1 :  2/4 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    British win, taking 119 Sea Zone from Neutral with 1 bomber and 3 destroyers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Kwangsi
                    British attack with 1 artillery and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery and 4 infantry in Kwangsi, round 1 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
                        British roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Burma to Yunnan
                1 fighter moved from Shensi to Yunnan
                1 tactical_bomber moved from Shensi to Yunnan
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                2 transports moved from 81 Sea Zone to 71 Sea Zone
                1 bomber moved from 119 Sea Zone to Scotland

    Place Units - British
                1 factory_minor placed in Iraq
                1 aaGun and 2 infantry placed in Egypt
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
                British collect 31 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 28 / 31
        Japanese : 41 / 48
        Americans : 52 / 70
        Chinese : 10 / 15
        British : 31 / 33
        UK_Pacific : 16 / 17
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 9 times
            Average roll : 3.761
            Median : 4.000
            Variance : 0.311
            Standard Deviation : 0.558
            Total rolls : 46

    Null / Other
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.875
            Median : 4.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Germans Combat
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.357
            Median : 3.500
            Variance : 0.593
            Standard Deviation : 0.770
            Total rolls : 28

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Cyprus to 99 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 battleship, 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Alexandria
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                2 fighters moved from Southern Italy to Alexandria
                1 bomber moved from Greece to Egypt

    Combat - Italians
                Strategic bombing raid in Egypt
                        AA guns fire in Egypt :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Egypt causes 0 damage total.
                Battle in Alexandria
                    Italians attack with 2 artilleries, 2 fighters and 6 infantry
                    British defend with 1 armour and 1 artillery
                        Italians roll dice for 1 battleship in Alexandria, round 1 :  0/1 hits
                        Italians roll dice for 2 artilleries, 2 fighters and 6 infantry in Alexandria, round 1 :  3/10 hits
                        British roll dice for 1 armour and 1 artillery in Alexandria, round 1 :  0/2 hits
                        1 armour owned by the British and 1 artillery owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 2 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 1 artillery

    Non Combat Move - Italians
                1 armour moved from Yugoslavia to Greece
                1 artillery moved from Bulgaria to Greece
                1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia
                1 artillery and 3 infantry moved from Yugoslavia to Romania
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                2 fighters moved from Alexandria to Tobruk

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 2 artilleries and 6 infantry
        Cyprus : 1 flag
        Morocco : 1 flag, 1 infantry
        Algeria : 1 flag
        Southern France : 1 aaGun
        Tunisia : 1 flag
        Romania : 1 artillery and 3 infantry
        Tobruk : 1 armour, 2 fighters and 1 mech_infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Bessarabia : 1 flag, 1 aaGun, 1 artillery and 4 infantry
        95 Sea Zone : 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag, 1 armour, 1 artillery and 4 infantry
        97 Sea Zone : 1 flag
        Yugoslavia : 1 flag, 1 artillery and 1 infantry
        98 Sea Zone : 1 battleship and 2 transports

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 28 / 31
        Japanese : 41 / 48
        Americans : 52 / 70
        Chinese : 10 / 15
        British : 31 / 33
        UK_Pacific : 16 / 17
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.154
            Standard Deviation : 0.392
            Total rolls : 14

    British Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.545
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
                2 aaGuns and 2 infantry moved from South Australia to Queensland
                2 infantry moved from India to Burma
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 16 Sea Zone

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 carrier and 1 destroyer placed in 54 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by ANZAC from Queensland: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 28 / 31
        Japanese : 41 / 48
        Americans : 52 / 70
        Chinese : 10 / 15
        British : 31 / 33
        UK_Pacific : 16 / 17
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 28 / 31
        Japanese : 41 / 48
        Americans : 52 / 70
        Chinese : 10 / 15
        British : 31 / 33
        UK_Pacific : 16 / 17
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 59 PUs;
                Germans buy 2 artilleries, 13 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                4 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Evenkiyskiy to Yakut S.S.R.
                      Germans take Yenisey from Russians
                      Germans take Yakut S.S.R. from Russians

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 4 artilleries and 15 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 artilleries and 15 infantry in Western Ukraine, round 1 :  6/19 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 4 artilleries and 15 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 armour moved from Germany to Eastern Poland
                1 artillery and 7 infantry moved from Poland to Eastern Poland
                2 armour moved from Novgorod to Eastern Poland
                6 infantry moved from Germany to Poland
                1 artillery and 3 infantry moved from Western Germany to Germany
                1 fighter moved from Western Germany to Eastern Poland
                3 tactical_bombers moved from Tobruk to Bessarabia
                2 aaGuns, 5 artilleries and 13 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Eastern Poland
                1 submarine moved from 88 Sea Zone to 85 Sea Zone
                1 submarine moved from 87 Sea Zone to 82 Sea Zone
                2 infantry moved from Baltic States to Eastern Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                2 submarines placed in 113 Sea Zone
                1 artillery and 9 infantry placed in Germany
                Germans undo move 3.
                10 infantry placed in Germany
                1 artillery and 1 infantry placed in Southern France

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour
        Timguska : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Poland : 6 infantry
        Germany : 1 artillery, 1 factory_major and 13 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 2 aaGuns, 5 artilleries and 15 infantry
        Eastern Poland : 1 flag, 7 armour, 1 artillery, 1 fighter, 9 infantry, 4 mech_infantrys and 1 tactical_bomber
        Bessarabia : 3 tactical_bombers
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 1 aaGun, 4 artilleries and 15 infantry
        Vologda : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Smolensk : 1 flag, 1 infantry
        113 Sea Zone : 4 submarines
        89 Sea Zone : 1 submarine
        85 Sea Zone : 1 submarine
        82 Sea Zone : 1 submarine
        98 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 59 / 69
        Russians : 20 / 31
        Japanese : 41 / 48
        Americans : 52 / 70
        Chinese : 10 / 15
        British : 31 / 33
        UK_Pacific : 16 / 17
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 4 times
            Average roll : 2.900
            Median : 3.000
            Variance : 1.263
            Standard Deviation : 1.124
            Total rolls : 20

    Germans Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 2.789
            Median : 3.000
            Variance : 1.278
            Standard Deviation : 1.130
            Total rolls : 19

    Russians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Bryansk to Smolensk
                1 bomber moved from Bryansk to Belarus
                1 bomber moved from Bryansk to Smolensk
                1 artillery moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Samara to Vologda
                      Russians take Vologda from Germans
                1 infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Belarus, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Smolensk, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 1 :  4/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 6 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 4 artilleries and 15 infantry
                        AA guns fire in Western Ukraine :  0/3 hits
                        Russians roll dice for 6 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  5/27 hits
                        Germans roll dice for 1 aaGun, 4 artilleries and 15 infantry in Western Ukraine, round 1 :  5/19 hits
                        5 infantry owned by the Russians , 4 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Western Ukraine
                        Russians roll dice for 6 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  5/22 hits
                        Germans roll dice for 4 artilleries and 11 infantry in Western Ukraine, round 2 :  4/15 hits
                        4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 6 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber in Western Ukraine, round 3 :  8/18 hits
                        Germans roll dice for 4 artilleries and 6 infantry in Western Ukraine, round 3 :  3/10 hits
                        3 infantry owned by the Russians , 6 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Western Ukraine
                        Russians roll dice for 6 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Western Ukraine, round 4 :  7/15 hits
                        Germans roll dice for 2 artilleries in Western Ukraine, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 6 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 aaGun, 4 artilleries and 15 infantry
                    Casualties for Russians: 13 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 4 submarines
                    1 submarine owned by the Russians Submerged
                    4 submarines owned by the Germans Submerged

    Non Combat Move - Russians
                1 artillery and 13 infantry moved from Russia to Bryansk
                1 bomber moved from Smolensk to Bryansk
                1 bomber moved from Belarus to Bryansk
                1 tactical_bomber moved from Western Ukraine to Caucasus
                1 armour moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Caucasus
                1 fighter moved from Western Ukraine to Caucasus
                1 fighter moved from Western Ukraine to Caucasus
                1 armour moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Caucasus

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 28 / 31
        Japanese : 39 / 48
        Americans : 52 / 70
        Chinese : 11 / 15
        British : 31 / 33
        UK_Pacific : 16 / 17
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 24 times
                2 was rolled 19 times
                3 was rolled 36 times
                4 was rolled 17 times
                5 was rolled 21 times
                6 was rolled 29 times
            Average roll : 3.541
            Median : 3.000
            Variance : 1.738
            Standard Deviation : 1.318
            Total rolls : 146

    Germans Combat
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 17 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.528
            Median : 3.000
            Variance : 1.865
            Standard Deviation : 1.366
            Total rolls : 53

    Russians Combat
                1 was rolled 17 times
                2 was rolled 12 times
                3 was rolled 19 times
                4 was rolled 12 times
                5 was rolled 14 times
                6 was rolled 19 times
            Average roll : 3.548
            Median : 3.000
            Variance : 0.598
            Standard Deviation : 0.773
            Total rolls : 93

  • 16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to New Guinea
                1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to Manchuria
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 armour moved from Kwangtung to Hunan
                2 armour, 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                1 destroyer moved from 24 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to Manchuria

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to New Guinea
                1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to Manchuria
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 armour moved from Kwangtung to Hunan
                2 armour, 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                1 destroyer moved from 24 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to Manchuria

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 2 armour, 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 3 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 :  2/7 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 1 :  2/4 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 2 armour, 2 bombers and 1 tactical_bomber in Kwangsi, round 2 :  4/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 armour owned by the Japanese and 1 artillery owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                    Casualties for British: 1 artillery and 3 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 artillery in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Hunan
                    Japanese attack with 1 armour and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Hunan, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                        Japanese roll dice for 1 armour in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 armour owned by the Japanese lost in Hunan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in New Guinea
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in New Guinea, round 1 :  2/3 hits
                        ANZAC roll dice for 1 infantry in New Guinea, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in New Guinea
                    Japanese win, taking New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
                    ANZAC win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 1 :  4/5 hits
                        ANZAC roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 1 :  2/4 hits
                        1 tactical_bomber owned by the ANZAC , 1 destroyer owned by the Japanese , 1 carrier owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 :  3/4 hits
                        ANZAC roll dice for 1 fighter in 54 Sea Zone, round 2 :  0/1 hits
                        1 fighter owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for ANZAC: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                Battle in Manchuria
                    Japanese attack with 1 artillery, 3 fighters and 1 infantry
                    Chinese defend with 1 infantry; Americans defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Manchuria, round 1 :  2/5 hits
                        Chinese roll dice for 1 armour and 2 infantry in Manchuria, round 1 :  0/3 hits
                        1 infantry owned by the Chinese and 1 infantry owned by the Americans lost in Manchuria
                        Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Manchuria, round 2 :  2/5 hits
                        Chinese roll dice for 1 armour in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery and 3 fighters remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 19 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                3 fighters moved from Manchuria to Shantung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 carrier moved from 35 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
                1 carrier moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Kiangsu to Anhwe
                2 bombers moved from Kwangsi to Japan

    Place Units - Japanese
                3 infantry placed in Kwangtung
                3 armour placed in Kiangsu
                1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
                Japanese collect 40 PUs (3 lost to blockades); end with 42 PUs total

    Territory Summary for Japanese :

    Shantung : 3 fighters
        Kwangsi : 1 armour
        Kiangsu : 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
        Manchuria : 1 artillery
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        46 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        35 Sea Zone : 1 destroyer and 1 submarine
        25 Sea Zone : 1 destroyer
        19 Sea Zone : 1 submarine and 1 transport
        54 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 28 / 31
        Japanese : 43 / 42
        Americans : 52 / 70
        Chinese : 7 / 15
        British : 31 / 33
        UK_Pacific : 16 / 17
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 14 times
                3 was rolled 15 times
                4 was rolled 8 times
                5 was rolled 16 times
                6 was rolled 16 times
            Average roll : 3.465
            Median : 3.000
            Variance : 0.635
            Standard Deviation : 0.797
            Total rolls : 86

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 12 times
                6 was rolled 10 times
            Average roll : 3.804
            Median : 4.000
            Variance : 1.156
            Standard Deviation : 1.075
            Total rolls : 46

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.786
            Median : 2.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14

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