@nikola1975 Scramble to SZ114 and Normandy.
13L G40.2 Eggman (Allies +6) vs. Jeff28 (Axis) Game 2
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Yes, but you can have them back if you want.
–Jeff
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Romania to Greece
3 fighters and 3 tactical_bombers moved from Alexandria to Greece
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to 114 Sea Zone
1 armour moved from Poland to Bessarabia
2 artilleries and 10 infantry moved from Romania to Bessarabia
1 infantry moved from Poland to Eastern Poland
2 armour, 2 artilleries and 14 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 artillery and 8 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in Greece
Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Greece, round 1 : 4/8 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 2/4 hits
4 infantry owned by the Neutral_Allies and 2 mech_infantrys owned by the Germans lost in Greece
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 mech_infantrys
Battle in 114 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Russians roll dice for 1 submarine in 114 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 114 Sea Zone, round 1 : 2/4 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Bessarabia
Germans attack with 1 armour, 2 artilleries and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 10 infantry in Bessarabia, round 1 : 6/13 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Poland to Baltic States
2 bombers moved from 114 Sea Zone to Western Germany
3 fighters and 3 tactical_bombers moved from Greece to Bulgaria
6 armour and 1 mech_infantry moved from Germany to Baltic States
10 artilleries moved from Germany to Poland
2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 4 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
2 artilleries and 4 infantry moved from 115 Sea Zone to Baltic States
1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Norway to FinlandPlace Units - Germans
4 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
Poland : 10 artilleries
Germany : 4 armour, 1 factory_major and 6 mech_infantrys
Karelia : 1 flag, 1 artillery and 8 infantry
Baltic States : 3 aaGuns, 8 armour, 4 artilleries, 18 infantry and 1 mech_infantry
Eastern Poland : 1 infantry
Bessarabia : 1 flag, 1 armour, 2 artilleries and 10 infantry
125 Sea Zone : 1 submarine
123 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 3 fighters and 3 tactical_bombers
114 Sea Zone : 1 destroyer
115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 3 transports
Yugoslavia : 1 flag
Finland : 1 flag, 1 aaGunProduction/PUs Summary :
Germans : 40 / 46
Russians : 29 / 35
Japanese : 36 / 47
Americans : 52 / 52
Chinese : 7 / 15
British : 30 / 33
UK_Pacific : 24 / 25
Italians : 21 / 32
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Yes, but you can have them back if you want.
–Jeff
Thanks! I suppose every little bit helps, but my Spider-Sense ™ tells me I’ve lost this game already.
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Hey, if you want to concede rd. 3 I’m more than willing to chalk up a win, lol.
:-D
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Hey, if you want to concede rd. 3 I’m more than willing to chalk up a win, lol.
I’m not hopeful but this is still early enough where either dice or a mistake on your part might turn the tide.
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My biggest mistake is going to the Carolines too soon.
–Jeff
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My biggest mistake is going to the Carolines too soon.
We’ll see. It doesn’t quite matter so much where your navy camps out, as long as you aren’t in danger of losing it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 aaGuns
EDIT: Turning off Edit ModePurchase Units - Russians
Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Sikang to Hopei
1 fighter moved from Sikang to Hopei
1 tactical_bomber moved from Sikang to HopeiCombat - Russians
Battle in Hopei
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Hopei, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Hopei
Russians win, taking Hopei from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
2 mech_infantrys moved from Volgograd to Sikang
1 fighter and 1 tactical_bomber moved from Hopei to Sikang
2 aaGuns, 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
11 infantry moved from Belarus to Bryansk
7 infantry moved from Novgorod to Archangel
3 artilleries moved from Novgorod to Archangel
2 aaGuns moved from Novgorod to Archangel
1 fighter moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Bryansk
3 artilleries moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to BryanskPlace Units - Russians
2 mech_infantrys placed in Volgograd
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalProduction/PUs Summary :
Germans : 40 / 46
Russians : 29 / 29
Japanese : 35 / 47
Americans : 52 / 52
Chinese : 8 / 15
British : 30 / 33
UK_Pacific : 24 / 25
Italians : 21 / 32
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.800
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
Forgot to move some Russians in the east, please use this file.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 carrier and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 tactical_bomber moved from Caroline Islands to 44 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Caroline Islands to 45 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 mech_infantry moved from Kiangsu to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 mech_infantry moved from Kiangsu to Hopei
1 bomber moved from Kwangsi to Hopei
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Hopei
1 bomber and 2 fighters moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to YunnanCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 1 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Borneo
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 37 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking Sumatra from UK_Pacific, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 1 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 artillery in Malaya, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 1 : 3/5 hits
Chinese roll dice for 3 infantry in Yunnan, round 1 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Szechwan, round 1 : 3/5 hits
Chinese roll dice for 4 infantry in Szechwan, round 1 : 1/4 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery, 1 bomber and 2 fighters in Szechwan, round 2 : 4/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Hopei, round 1 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Hopei, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 1 : 0/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 2/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangtung
retreated to Kwangtung
UK_Pacific win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in JavaNon Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters moved from Szechwan to Kwangsi
1 bomber moved from Szechwan to Kwangsi
1 bomber moved from Hopei to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
2 carriers, 3 destroyers and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Amur to Japan
1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 airfield placed in Kwangsi
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 60 PUs; end with 62 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 1 artillery, 2 bombers, 6 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Jehol : 1 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 artillery and 1 mech_infantry
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
French Indo China : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
41 Sea Zone : 1 transport
43 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
35 Sea Zone : 1 cruiser and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 40 / 46
Russians : 29 / 29
Japanese : 60 / 62
Americans : 50 / 52
Chinese : 3 / 15
British : 30 / 33
UK_Pacific : 12 / 25
Italians : 21 / 32
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 5 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 submarines moved from 54 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 2 submarines in 35 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 cruiser and 1 transport in 35 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 cruiser and 1 transport in 35 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 35 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarinesNon Combat Move - Americans
1 artillery moved from 54 Sea Zone to Queensland
3 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
5 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsProduction/PUs Summary :
Germans : 40 / 46
Russians : 29 / 29
Japanese : 60 / 62
Americans : 52 / 72
Chinese : 3 / 15
British : 30 / 33
UK_Pacific : 12 / 25
Italians : 21 / 32
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.125
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Japanese Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 15 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 18 PUs totalProduction/PUs Summary :
Germans : 40 / 46
Russians : 29 / 29
Japanese : 60 / 62
Americans : 52 / 72
Chinese : 3 / 18
British : 30 / 33
UK_Pacific : 12 / 25
Italians : 21 / 32
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.125
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Japanese Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 aaGun, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
British take 106 Sea Zone from Germans
1 fighter moved from United Kingdom to 123 Sea Zone
1 fighter moved from United Kingdom to 123 Sea Zone
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Kenya
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 bomber moved from Belgian Congo to Egypt
1 tactical_bomber moved from Burma to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
4 infantry moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 4 infantry
Japanese defend with 1 artillery
British roll dice for 4 infantry in Yunnan, round 1 : 0/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 1 : 0/1 hits
British roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in 123 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 123 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 123 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Germans lost in 123 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 37 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 37 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Japanese: 1 battleship, 1 cruiser and 1 transport
Casualties for British: 1 fighter
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery in Shan State, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits
1 artillery owned by the British lost in Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 artillery and 2 infantry
Strategic bombing raid in Egypt
AA guns fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Egypt causes 6 damage total.Non Combat Move - British
1 bomber moved from Egypt to Persia
1 battleship and 1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
5 mech_infantrys moved from India to Burma
1 destroyer moved from 78 Sea Zone to 80 Sea Zone
1 transport moved from 69 Sea Zone to 71 Sea Zone
1 fighter moved from 123 Sea Zone to Iceland
1 fighter moved from 123 Sea Zone to IcelandPlace Units - British
1 transport placed in 106 Sea Zone
1 factory_minor placed in Iraq
1 aaGun and 2 infantry placed in Persia
1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by British to 72 Sea Zone: 1 transport
EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,4,4
British collect 30 PUs (1 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 13 PUs total
Some Units in India change ownership: 6 mech_infantrysProduction/PUs Summary :
Germans : 40 / 46
Russians : 29 / 29
Japanese : 59 / 62
Americans : 52 / 72
Chinese : 4 / 18
British : 31 / 30
UK_Pacific : 12 / 13
Italians : 20 / 32
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 15 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.630
Median : 4.000
Variance : 0.906
Standard Deviation : 0.952
Total rolls : 54Null / Other
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 2.917
Median : 2.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.808
Median : 4.000
Variance : 0.480
Standard Deviation : 0.693
Total rolls : 26Italians Combat
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Americans Combat
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 airfield and 1 factory_minor; Remaining resources: 5 PUs;Combat Move - Italians
1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
1 bomber moved from Alexandria to Morocco
1 infantry moved from Albania to Greece
Italians take Greece from Neutral_Allies
1 infantry moved from Albania to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Alexandria to Egypt
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Morocco, round 1 : 0/4 hits
French roll dice for 2 infantry in Morocco, round 1 : 1/2 hits
1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Morocco, round 2 : 1/3 hits
French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits
1 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Morocco
Italians roll dice for 1 artillery and 1 bomber in Morocco, round 3 : 1/2 hits
French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Trans-JordanNon Combat Move - Italians
1 mech_infantry moved from Romania to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
1 armour moved from Baltic States to Eastern Poland
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from France to Northern Italy
1 bomber moved from Morocco to AlgeriaPlace Units - Italians
1 airfield and 1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 25 PUs; end with 30 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery and 3 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Anglo Egyptian Sudan : 1 flag
Morocco : 1 flag, 1 artillery
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 1 bomber
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 1 infantry
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag, 2 armour and 1 mech_infantry
93 Sea Zone : 1 flag
Greece : 1 flag, 1 infantry
98 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 40 / 46
Russians : 29 / 29
Japanese : 59 / 62
Americans : 52 / 72
Chinese : 4 / 18
British : 29 / 30
UK_Pacific : 12 / 13
Italians : 25 / 45
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Kamikaze order in SZ35?
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2 on each ship
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 destroyers moved from 54 Sea Zone to 35 Sea Zone
1 cruiser moved from 54 Sea Zone to 35 Sea ZoneCombat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 2,4
Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits. Rolls: 6,5
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 2 hits. Rolls: 1,2
Battle in 35 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 cruiser and 1 transport
ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 35 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 cruiserNon Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsProduction/PUs Summary :
Germans : 40 / 46
Russians : 29 / 29
Japanese : 59 / 62
Americans : 52 / 72
Chinese : 4 / 18
British : 29 / 30
UK_Pacific : 12 / 13
Italians : 25 / 45
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Sorry, forgot to post the French turn.
Two attacks on that Cruiser/TT combo and two failures… would’ve really helped me out to sink those, but not to be.
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well you dont have to worry about kamis any more
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 artillery and 7 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Bulgaria to Ukraine
2 bombers moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer
Germans roll dice for 2 bombers in 104 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
2 bombers moved from 104 Sea Zone to Western Germany
1 aaGun moved from Finland to 115 Sea Zone
1 aaGun and 3 transports moved from 115 Sea Zone to 114 Sea Zone
2 armour moved from Germany to 114 Sea Zone
1 aaGun, 2 armour, 1 destroyer and 3 transports moved from 114 Sea Zone to 115 Sea Zone
1 aaGun and 2 armour moved from 115 Sea Zone to Novgorod
1 armour, 2 artilleries and 7 infantry moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
2 fighters and 2 tactical_bombers moved from Bulgaria to Eastern Poland
10 artilleries moved from Poland to Eastern Poland
2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
3 armour and 1 mech_infantry moved from Baltic States to Eastern Poland
3 aaGuns, 5 armour, 4 artilleries and 17 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 battleship moved from 115 Sea Zone to 113 Sea Zone
1 carrier and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 cruiser moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
5 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
Germany : 5 armour, 1 factory_major and 4 mech_infantrys
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Vyborg : 1 flag, 1 infantry
Eastern Poland : 3 aaGuns, 11 armour, 16 artilleries, 2 fighters, 24 infantry, 6 mech_infantrys and 2 tactical_bombers
Bessarabia : 1 flag, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 battleship, 1 carrier and 1 cruiser
Bulgaria : 1 flag
115 Sea Zone : 1 destroyer and 3 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 47 / 57
Russians : 22 / 29
Japanese : 59 / 62
Americans : 52 / 72
Chinese : 4 / 18
British : 30 / 30
UK_Pacific : 12 / 13
Italians : 24 / 45
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





