Barney (allies +8) vs Hank 13 (axis)

  • TripleA

    Attacking Japan (obviously). Would you like to scramble?

    I have: 3 ac, 2 bs, 2 cr, 2 d

  • '17 '16 '15

    no scramble

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Combat Move - Japanese
                3 submarines moved from 6 Sea Zone to 16 Sea Zone
                2 bombers, 3 fighters and 3 tactical_bombers moved from Kiangsu to Japan
                1 fighter and 2 tactical_bombers moved from Kiangsu to Hunan
                5 armour and 5 infantry moved from Kwangsi to 36 Sea Zone
                5 armour, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 infantry and 5 transports moved from 36 Sea Zone to 6 Sea Zone
                5 armour and 5 infantry moved from 6 Sea Zone to Japan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in Hunan, round 1 :  3/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 3 submarines
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 3 submarines in 16 Sea Zone, round 1 :  1/3 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Japan
                    Japanese attack with 5 armour, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers
                    ANZAC defend with 3 fighters; Americans defend with 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 7 fighters, 1 harbour and 1 infantry
                        AA guns fire in Japan :  0/3 hits
                        Japanese roll dice for 2 battleships and 2 cruisers in Japan, round 1 :  2/4 hits
                        Japanese roll dice for 5 armour, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers in Japan, round 1 :  8/18 hits
                        Americans roll dice for 1 aaGun, 1 artillery, 1 bomber, 10 fighters and 1 infantry in Japan, round 1 :  5/13 hits
                        3 fighters owned by the Americans , 1 artillery owned by the Americans , 1 aaGun owned by the Americans , 5 infantry owned by the Japanese , 1 infantry owned by the Americans , 1 bomber owned by the Americans and 3 fighters owned by the ANZAC lost in Japan
                        Japanese roll dice for 5 armour, 2 bombers, 3 fighters and 3 tactical_bombers in Japan, round 2 :  8/13 hits
                        Americans roll dice for 4 fighters in Japan, round 2 :  2/4 hits
                        4 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Japan
                    Japanese win, taking Japan from Americans with 5 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 88
                    Casualties for Japanese: 1 fighter, 5 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 3 fighters
                    Casualties for Americans: 1 aaGun, 1 artillery, 1 bomber, 7 fighters and 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
                2 bombers moved from Japan to Iwo Jima
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from Hunan to French Indo China
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                3 transports moved from 36 Sea Zone to 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
                Japanese collect 42 PUs (5 lost to blockades); end with 42 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Japanese :

    Iwo Jima : 2 bombers
        Japan : 1 airfield, 5 armour, 1 factory_minor and 1 harbour
        Hainan : 1 harbour
        Shan State : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Soviet Far East : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 factory_minor, 3 fighters and 4 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 destroyer
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        16 Sea Zone : 3 submarines
        6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines, 3 tactical_bombers and 8 transports

    Production/PUs Summary :

    Germans : 65 / 84
        Russians : 14 / 0
        Japanese : 47 / 52
        Americans : 57 / 80
        Chinese : 16 / 16
        British : 34 / 43
        UK_Pacific : 3 / 0
        Italians : 15 / 13
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 3 carriers, 1 destroyer and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 transport moved from 6 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 3 submarines
                    Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 18
                    Casualties for Japanese: 3 submarines

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 bombers and 7 fighters moved from Western United States to Hawaiian Islands
                1 bomber moved from Eastern United States to Hawaiian Islands
                1 transport moved from 117 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Sicily to 95 Sea Zone
                4 infantry moved from Sicily to 95 Sea Zone
                1 aaGun, 1 armour and 1 artillery moved from Sicily to 95 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 infantry, 1 mech_infantry, 2 tactical_bombers and 4 transports moved from 95 Sea Zone to 92 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Tunisia to Algeria

    Place Units - Americans
                3 carriers, 1 destroyer and 4 submarines placed in 10 Sea Zone
                1 airfield placed in Sicily

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                7 infantry moved from Anhwe to Hunan

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                1 infantry placed in Sikang
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 21 PUs total

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 1 airfield, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Italians
                1 armour moved from Greece to Yugoslavia
                      British take Albania from Italians
                      British take Yugoslavia from Italians
                2 infantry moved from Tunisia to Libya
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 artillery moved from Iraq to Syria
                      British take Syria from Italians
                1 infantry moved from Iraq to Northwest Persia
                1 bomber moved from Sicily to Libya
                4 fighters moved from 95 Sea Zone to Libya

    Combat - British
                Battle in Libya
                    British attack with 1 bomber, 4 fighters and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Libya from Italians with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                2 armour moved from Egypt to Iraq
                4 fighters moved from Libya to 98 Sea Zone
                1 bomber moved from Libya to Egypt
                1 aaGun moved from Egypt to Trans-Jordan
                2 destroyers moved from 81 Sea Zone to 98 Sea Zone
                2 mech_infantrys moved from Belgian Congo to Egypt

    Place Units - British
                1 airfield placed in Gibraltar
                2 submarines placed in 81 Sea Zone
                1 mech_infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,4
                British collect 40 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Turn Complete - UK_Pacific

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Southern Italy to Yugoslavia
                2 fighters moved from Southern Italy to Yugoslavia

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 2 fighters and 1 mech_infantry
                    British defend with 1 armour
                        Italians roll dice for 2 fighters and 1 mech_infantry in Yugoslavia, round 1 :  2/3 hits
                        British roll dice for 1 armour in Yugoslavia, round 1 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Italians lost in Yugoslavia
                    Italians win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Yugoslavia to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
                Italians collect 7 PUs (2 lost to blockades); end with 7 PUs total

    Territory Summary for Italians :

    Northern Italy : 1 factory_minor
        Southern Italy : 4 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 4 mech_infantrys
        Bessarabia : 1 flag
        Western Ukraine : 1 flag

    Production/PUs Summary :

    Germans : 65 / 84
        Russians : 14 / 0
        Japanese : 43 / 52
        Americans : 57 / 77
        Chinese : 20 / 21
        British : 40 / 45
        UK_Pacific : 3 / 0
        Italians : 9 / 7
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 bomber moved from Hawaiian Islands to 45 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 bomber and 1 transport
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 transport remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 bomber
                Battle in Dutch New Guinea

    Non Combat Move - ANZAC
                1 fighter moved from Hawaiian Islands to Queensland
                2 infantry moved from Egypt to 98 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 bombers, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to Bulgaria
                2 mech_infantrys moved from Romania to Bulgaria
                1 armour moved from Romania to Yugoslavia
                      Germans take Yugoslavia from British
                1 armour moved from Yugoslavia to Albania
                      Italians take Albania from British
                1 armour moved from Finland to Norway
                      Germans take Norway from Americans
                1 mech_infantry moved from Kazakhstan to Shensi
                1 armour moved from Tsinghai to Shensi
                1 mech_infantry moved from Volgograd to Sikang
                1 armour moved from Kazakhstan to Sikang
                1 armour and 1 mech_infantry moved from Kansu to Suiyuyan
                1 mech_infantry moved from Russia to Urals
                      Germans take Urals from Russians

    Combat - Germans
                Battle in Shensi
                    Germans attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Shensi, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Germans win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Germans attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Germans win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Germans attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Germans win, taking Suiyuyan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Bulgaria
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Bulgaria, round 1 :  0/3 hits
                        British roll dice for 1 infantry in Bulgaria, round 1 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Bulgaria
                        Germans roll dice for 1 bomber and 1 mech_infantry in Bulgaria, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Bulgaria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Bulgaria
                    Germans win, taking Bulgaria from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/3 hits
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 3,5 and causes: 5 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 10 damage total.  Damaged units is as follows: airfield = 5, factory_major = 5

    Non Combat Move - Germans
                3 bombers moved from United Kingdom to Western Germany
                1 bomber moved from Bulgaria to Western Germany
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                1 armour and 1 mech_infantry moved from Russia to Volgograd
                4 mech_infantrys moved from Karelia to Belarus

    Place Units - Germans
                3 armour placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                2 bombers and 4 mech_infantrys placed in Western Germany
                2 submarines placed in 112 Sea Zone
                Germans undo move 4.
                1 submarine placed in 105 Sea Zone
                1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
                Germans collect 74 PUs (1 lost to blockades); end with 74 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 3 submarines
                EDIT: Adding units owned by Germans to 104 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 91 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 103 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 70 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 83 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Shensi : 1 flag, 1 armour and 1 mech_infantry
        Suiyuyan : 1 flag, 1 armour and 1 mech_infantry
        Kansu : 1 flag
        Tsinghai : 1 flag
        Sikang : 1 flag, 1 armour and 1 mech_infantry
        Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 3 aaGuns, 1 airfield, 4 artilleries, 6 bombers, 1 factory_major, 1 harbour, 6 infantry and 4 mech_infantrys
        Germany : 1 factory_major
        Norway : 1 armour
        Albania : 1 armour
        Southern Italy : 6 fighters and 4 mech_infantrys
        Belarus : 1 flag, 4 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Urals : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 4 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 3 armour and 4 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        112 Sea Zone : 1 carrier, 2 destroyers and 1 fighter
        104 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 1 mech_infantry
        83 Sea Zone : 1 submarine
        103 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        91 Sea Zone : 1 submarine
        Finland : 1 flag
        110 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 75 / 99
        Russians : 13 / 0
        Japanese : 43 / 52
        Americans : 54 / 77
        Chinese : 17 / 21
        British : 36 / 45
        UK_Pacific : 3 / 0
        Italians : 10 / 7
        ANZAC : 10 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Combat Move - Russians
                1 infantry moved from Manchuria to Amur

    Non Combat Move - Russians
                2 aaGuns and 8 infantry moved from Anhwe to Hunan
                1 infantry moved from Shantung to Anhwe

    Turn Complete - Russians

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Soviet Far East to Siberia
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
                1 armour moved from Japan to 6 Sea Zone
                1 armour and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour moved from 19 Sea Zone to Manchuria
                1 armour moved from Japan to 6 Sea Zone
                1 armour and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour moved from 19 Sea Zone to Shantung
                1 armour moved from Japan to 6 Sea Zone
                1 armour and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour moved from 19 Sea Zone to Kiangsu
                1 armour moved from Japan to 6 Sea Zone
                1 armour and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour moved from 19 Sea Zone to Jehol
                1 armour moved from Japan to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Korea
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsu
                1 bomber moved from Iwo Jima to 45 Sea Zone
                1 bomber moved from Iwo Jima to 16 Sea Zone

    Combat - Japanese
                Battle in Manchuria
                Battle in Siberia
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siberia, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Siberia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Siberia
                    Japanese win, taking Manchuria from Chinese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shantung
                Battle in Jehol
                Battle in Kiangsu
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kiangsu, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Shantung from Chinese, taking Jehol from Chinese, taking Kiangsu from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 8 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 8 Sea Zone
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 1 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Korea
                Battle in 16 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer and 2 submarines
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 1 :  2/6 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        2 submarines owned by the Americans lost in 16 Sea Zone
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 :  2/6 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win, taking Korea from Russians with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Americans: 1 destroyer and 2 submarines

    Non Combat Move - Japanese
                1 cruiser moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siberia to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
                1 bomber moved from 16 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 bomber moved from 45 Sea Zone to Philippines

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Malaya
                2 armour and 1 mech_infantry placed in India
                Japanese undo move 1.
                1 armour and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Shantung : 1 armour
        Korea : 1 armour
        Kiangsu : 1 armour
        Japan : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Jehol : 1 armour
        Manchuria : 1 armour
        Hainan : 1 harbour
        Shan State : 1 flag
        India : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
        Soviet Far East : 1 flag
        French Indo China : 1 flag, 1 armour, 1 factory_minor, 2 fighters, 2 infantry and 3 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        19 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports
        16 Sea Zone : 1 destroyer and 1 submarine
        8 Sea Zone : 1 submarine
        6 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines, 2 tactical_bombers and 4 transports

    Production/PUs Summary :

    Germans : 75 / 99
        Russians : 10 / 0
        Japanese : 55 / 65
        Americans : 54 / 77
        Chinese : 8 / 21
        British : 36 / 45
        UK_Pacific : 3 / 0
        Italians : 10 / 7
        ANZAC : 10 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 3 destroyers, 7 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 tactical_bombers and 4 transports moved from 92 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                2 bombers moved from Hawaiian Islands to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 8 Sea Zone

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 91 Sea Zone
                    Americans attack with 4 carriers, 1 cruiser, 1 destroyer, 7 fighters, 3 submarines, 3 tactical_bombers and 4 transports
                    Germans defend with 1 submarine
                    Americans win with 4 carriers, 1 cruiser, 1 destroyer, 7 fighters, 3 submarines, 3 tactical_bombers and 4 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                2 bombers moved from 16 Sea Zone to Hawaiian Islands
                3 carriers moved from 10 Sea Zone to 26 Sea Zone
                4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 8 Sea Zone to Western United States
                4 fighters moved from Hawaiian Islands to 26 Sea Zone
                3 mech_infantrys moved from Tunisia to Tobruk
                2 infantry moved from Algeria to Morocco
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco
                3 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 destroyers and 4 submarines placed in 101 Sea Zone
                1 destroyer and 3 submarines placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kwangtung
                      Chinese take Kwangtung from Japanese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                6 infantry moved from Hunan to Yunnan

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Kweichow
                1 infantry placed in Hopei
                1 infantry placed in Chahar
                1 infantry placed in Kiangsi
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - British
                2 submarines moved from 81 Sea Zone to 97 Sea Zone
                1 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Persia to Caucasus
                2 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 fighter and 1 tactical_bomber moved from Egypt to Caucasus
                1 bomber moved from Egypt to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 3 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 3 armour and 4 mech_infantrys
                    1 armour owned by the British retreated to Northwest Persia
                    Germans win with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 2 armour, 1 infantry and 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
                1 artillery moved from Syria to Iraq
                1 aaGun moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to 98 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 98 Sea Zone to 80 Sea Zone
                2 mech_infantrys moved from 80 Sea Zone to Persia
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Tobruk to Alexandria
                2 infantry moved from Libya to Tobruk
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 bomber moved from Caucasus to Iraq

    Place Units - British
                1 factory_minor placed in Iraq
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                2 armour and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Turn Complete - UK_Pacific

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 fighters moved from Southern Italy to Western Germany
                3 armour and 4 mech_infantrys moved from Southern Italy to France

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,3,2,1
                Italians collect 2 PUs (8 lost to blockades); end with 2 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 7 PUs

    Territory Summary for Italians :

    France : 3 armour and 4 mech_infantrys
        Western Germany : 2 fighters
        Northern Italy : 1 artillery, 1 factory_minor and 1 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
        Bessarabia : 1 flag
        Western Ukraine : 1 flag

    Production/PUs Summary :

    Germans : 75 / 99
        Russians : 10 / 0
        Japanese : 51 / 65
        Americans : 54 / 74
        Chinese : 12 / 12
        British : 36 / 44
        UK_Pacific : 3 / 0
        Italians : 10 / 7
        ANZAC : 10 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter and 1 transport
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Java

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Western Australia
                1 artillery moved from Dutch New Guinea to New Guinea
                2 mech_infantrys moved from Queensland to Western Australia
                2 infantry moved from 80 Sea Zone to Iraq

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 bombers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Suiyuyan to Chahar
                1 armour and 1 mech_infantry moved from Shensi to Kweichow
                1 armour and 1 mech_infantry moved from Sikang to Szechwan
                3 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                1 armour moved from Albania to Greece
                      Germans take Greece from British
                1 mech_infantry moved from Bulgaria to Bessarabia
                1 armour moved from Greece to Bulgaria
                1 armour and 2 mech_infantrys moved from Ukraine to Volgograd

    Combat - Germans
                Battle in Chahar
                    Germans attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Chahar, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Germans win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 4 armour and 2 mech_infantrys
                    British defend with 1 armour, 1 fighter and 1 tactical_bomber
                        Germans roll dice for 4 armour and 2 mech_infantrys in Northwest Persia, round 1 :  2/6 hits
                        Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Northwest Persia, round 1 :  3/3 hits
                        1 tactical_bomber owned by the British , 1 armour owned by the British , 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Northwest Persia
                        Germans roll dice for 3 armour in Northwest Persia, round 2 :  2/3 hits
                        Russians roll dice for 1 fighter in Northwest Persia, round 2 :  0/1 hits
                        1 fighter owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from Russians with 3 armour remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for British: 1 armour, 1 fighter and 1 tactical_bomber
                Battle in Kweichow
                    Germans attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Kweichow, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Kweichow
                        Germans roll dice for 1 armour in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 armour owned by the Germans lost in Kweichow
                    Chinese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Szechwan
                    Germans attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Szechwan, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Germans win, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Germans
                4 mech_infantrys moved from Belarus to Rostov
                6 fighters moved from Southern Italy to Western Germany
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 88 Sea Zone
                1 submarine moved from 83 Sea Zone to 87 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone

    Place Units - Germans
                2 submarines placed in 93 Sea Zone
                1 mech_infantry placed in Volgograd
                1 infantry placed in France
                4 bombers, 1 fighter and 2 tactical_bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,1,4,1
                Germans collect 75 PUs (4 lost to blockades); end with 75 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs

    Territory Summary for Germans :

    Shensi : 1 flag
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 armour and 1 mech_infantry
        Chahar : 1 flag, 1 armour and 1 mech_infantry
        Sikang : 1 flag
        Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor and 6 infantry
        Western Germany : 3 aaGuns, 1 airfield, 4 artilleries, 10 bombers, 1 factory_major, 6 fighters, 1 harbour, 6 infantry, 4 mech_infantrys and 2 tactical_bombers
        Germany : 1 factory_major
        Norway : 1 armour
        Southern Italy : 4 mech_infantrys
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 4 mech_infantrys
        Urals : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 mech_infantry
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 4 armour, 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag
        Smolensk : 1 flag
        Samara : 1 flag
        112 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        104 Sea Zone : 1 destroyer
        87 Sea Zone : 1 submarine
        93 Sea Zone : 2 submarines
        Bulgaria : 1 flag, 1 armour
        Greece : 1 flag
        Northwest Persia : 1 flag, 3 armour
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 2 submarines
        88 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 79 / 102
        Russians : 10 / 0
        Japanese : 47 / 65
        Americans : 54 / 74
        Chinese : 10 / 12
        British : 34 / 44
        UK_Pacific : 3 / 0
        Italians : 10 / 7
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :10

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

Suggested Topics

  • 21
  • 21
  • 56
  • 11
  • 102
  • 31
  • 72
  • 222
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

17.8k

Users

40.5k

Topics

1.8m

Posts