Barney (allies +8) vs Hank 13 (axis)

  • TripleA

    No thanks! The navy is yours.

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 3 bombers, 1 destroyer, 10 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                1 bomber moved from Korea to 16 Sea Zone
                1 fighter moved from Korea to 16 Sea Zone
                1 submarine moved from 94 Sea Zone to 93 Sea Zone
                1 fighter moved from 91 Sea Zone to 93 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                3 carriers, 1 cruiser, 4 destroyers, 4 fighters and 2 tactical_bombers moved from 94 Sea Zone to 95 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
                1 mech_infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 infantry moved from Finland to Karelia
                      Americans take Karelia from Germans

    Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win, taking 93 Sea Zone from Italians with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 95 Sea Zone
                    Americans attack with 4 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
                    Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
                    Units damaged: 1 battleship owned by the Italians
                    Americans win with 4 carriers, 1 cruiser, 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 50
                    Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
                    Casualties for Americans: 4 destroyers
                Battle in Sicily
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 4 fighters and 1 submarine
                    Japanese defend with 2 submarines
                    Americans win, taking Sicily from Italians with 1 bomber, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines

    Non Combat Move - Americans
                1 bomber and 4 fighters moved from 16 Sea Zone to Japan
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 aaGun and 1 infantry moved from 6 Sea Zone to Japan
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 93 Sea Zone to 95 Sea Zone
                1 infantry moved from Algeria to Tunisia
                2 mech_infantrys moved from Morocco to Tunisia
                1 aaGun moved from Morocco to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 aaGun, 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 95 Sea Zone to Sicily
                1 destroyer moved from 81 Sea Zone to 95 Sea Zone
                2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
                1 infantry moved from Morocco to Algeria

    Place Units - Americans
                3 fighters placed in Japan
                1 destroyer placed in 10 Sea Zone
                7 fighters placed in Western United States
                2 bombers placed in Western United States
                1 infantry placed in Central United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,6,6,6,1,4,1,5,2,1,2,2,1,4,1,2,2
                Americans collect 60 PUs (8 lost to blockades); end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Chahar to Anhwe
                1 infantry moved from Hopei to Anhwe

    Place Units - Chinese
                5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Egypt to 81 Sea Zone
                1 armour moved from Trans-Jordan to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Greece
                1 infantry moved from 99 Sea Zone to Greece
                1 artillery moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 armour moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 armour moved from 95 Sea Zone to Northern Italy
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Northern Italy
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 carrier moved from 94 Sea Zone to 95 Sea Zone
                2 fighters moved from 94 Sea Zone to Northern Italy
                1 bomber moved from Egypt to Northern Italy
                1 cruiser moved from 81 Sea Zone to 95 Sea Zone
                1 battleship moved from 81 Sea Zone to 95 Sea Zone
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                2 fighters moved from 81 Sea Zone to 95 Sea Zone
                1 carrier moved from 81 Sea Zone to 95 Sea Zone

    Combat - British
                Battle in Greece
                Battle in Northern Italy
                    British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    Italians defend with 1 artillery, 1 factory_major and 2 infantry
                    British converts factory_major into different units
                    British win, taking Greece from Italians, taking Northern Italy from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                    British win, taking Iraq from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 armour moved from Trans-Jordan to Persia
                1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 bomber moved from Northern Italy to Sicily
                2 fighters moved from Northern Italy to 95 Sea Zone
                2 infantry moved from Algeria to Tunisia

    Place Units - British
                10 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,6
                British collect 36 PUs (2 lost to blockades); end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 117 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 119 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery, 1 bomber, 2 fighters and 2 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Northern Italy, round 1 :  1/6 hits
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Northern Italy, round 1 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Northern Italy, round 2 :  1/5 hits
                        British roll dice for 1 armour and 1 artillery in Northern Italy, round 2 :  2/2 hits
                        1 fighter owned by the Italians , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                        Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Northern Italy, round 3 :  2/3 hits
                        British roll dice for 1 armour in Northern Italy, round 3 :  1/1 hits
                        1 armour owned by the British and 1 bomber owned by the Italians lost in Northern Italy
                    Italians win, taking Northern Italy from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -15
                    Casualties for British: 1 armour, 1 artillery and 1 infantry
                    Casualties for Italians: 1 bomber, 1 fighter and 2 infantry

    Non Combat Move - Italians
                4 mech_infantrys moved from France to Southern Italy
                1 fighter moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 armour and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
                Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total

    Territory Summary for Italians :

    Syria : 1 flag
        Northern Italy : 1 artillery and 1 factory_minor
        Libya : 1 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 4 mech_infantrys
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 20 / 0
        Japanese : 41 / 0
        Americans : 68 / 80
        Chinese : 16 / 16
        British : 34 / 43
        UK_Pacific : 3 / 0
        Italians : 15 / 13
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    I’m starting to realize why I’ve never heard about the “victorious Italian air force”. I would settle for the competent Italian air force at this point. I wonder if Germany has any spare crop dusters available….

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 armour and 1 mech_infantry moved from New South Wales to Queensland
                1 bomber and 1 fighter moved from Queensland to Hawaiian Islands

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                1 fighter moved from Algeria to Gibraltar

    Non Combat Move - French

    Turn Complete - French

  • '17 '16 '15

    yea I can’t think of any wwII italian fighter planes off the top of my head

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 2 bombers, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Western Germany to United Kingdom
                2 mech_infantrys moved from Archangel to Karelia
                2 mech_infantrys moved from Novgorod to Karelia
                1 armour moved from Novgorod to Finland
                      Germans take Finland from Americans
                1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
                      Germans take Kansu from Chinese
                1 armour moved from Samara to Tsinghai
                      Germans take Tsinghai from Chinese
                1 armour and 1 mech_infantry moved from Samara to Kazakhstan
                1 armour moved from Tambov to Volgograd
                1 mech_infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Rostov to Volgograd
                1 armour and 1 mech_infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Tambov to Caucasus
                3 fighters moved from Southern Italy to 99 Sea Zone

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  1/3 hits
                    1 bomber killed by AA guns
                    Bombing raid in United Kingdom rolls: 7,8 and causes: 15 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 15 damage total.
                Battle in Caucasus
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 1 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                        Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 99 Sea Zone
                    Germans attack with 3 fighters
                    French defend with 1 destroyer; British defend with 1 transport
                        Germans roll dice for 3 fighters in 99 Sea Zone, round 1 :  1/3 hits
                        French roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the French and 1 fighter owned by the Germans lost in 99 Sea Zone
                        1 transport owned by the British lost in 99 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 fighter
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 transport
                Battle in Karelia
                    Germans attack with 4 mech_infantrys
                    Americans defend with 1 infantry
                        Germans roll dice for 4 mech_infantrys in Karelia, round 1 :  2/4 hits
                        Americans roll dice for 1 infantry in Karelia, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Karelia
                    Germans win, taking Karelia from Americans with 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 armour
                        Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 1 :  0/2 hits
                        Russians roll dice for 1 armour in Kazakhstan, round 1 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 :  1/2 hits
                        Russians roll dice for 1 armour in Kazakhstan, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Volgograd
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 factory_minor
                        Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 1 :  1/3 hits
                        Russians roll dice for 1 artillery in Volgograd, round 1 :  0/1 hits
                        1 artillery owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                2 fighters moved from 99 Sea Zone to Southern Italy
                3 fighters moved from Western Germany to Southern Italy
                2 bombers moved from United Kingdom to Western Germany

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Russia
                1 armour and 2 mech_infantrys placed in Ukraine
                3 infantry placed in France
                1 artillery and 2 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                Germans collect 64 PUs (1 lost to blockades); end with 64 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 fighter
                EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
                EDIT: Adding units owned by Germans to Romania: 1 armour and 2 mech_infantrys
                EDIT: Removing units owned by Germans from Ukraine: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Kansu : 1 flag, 1 armour and 1 mech_infantry
        Tsinghai : 1 flag, 1 armour
        Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 3 aaGuns, 1 airfield, 4 artilleries, 4 bombers, 1 factory_major, 1 harbour and 6 infantry
        Romania : 1 armour and 2 mech_infantrys
        Germany : 1 factory_major
        Southern Italy : 6 fighters and 4 mech_infantrys
        Belarus : 1 flag
        Karelia : 1 flag, 4 mech_infantrys
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 armour and 1 mech_infantry
        Smolensk : 1 flag
        Samara : 1 flag
        112 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 3 submarines
        70 Sea Zone : 1 submarine
        Finland : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 65 / 84
        Russians : 14 / 0
        Japanese : 41 / 0
        Americans : 65 / 80
        Chinese : 14 / 16
        British : 34 / 43
        UK_Pacific : 3 / 0
        Italians : 15 / 13
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Combat Move - Russians
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns and 8 infantry moved from Jehol to Anhwe

    Turn Complete - Russians

  • TripleA

    Attacking Japan (obviously). Would you like to scramble?

    I have: 3 ac, 2 bs, 2 cr, 2 d

  • '17 '16 '15

    no scramble

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Combat Move - Japanese
                3 submarines moved from 6 Sea Zone to 16 Sea Zone
                2 bombers, 3 fighters and 3 tactical_bombers moved from Kiangsu to Japan
                1 fighter and 2 tactical_bombers moved from Kiangsu to Hunan
                5 armour and 5 infantry moved from Kwangsi to 36 Sea Zone
                5 armour, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 infantry and 5 transports moved from 36 Sea Zone to 6 Sea Zone
                5 armour and 5 infantry moved from 6 Sea Zone to Japan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in Hunan, round 1 :  3/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 3 submarines
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 3 submarines in 16 Sea Zone, round 1 :  1/3 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Japan
                    Japanese attack with 5 armour, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers
                    ANZAC defend with 3 fighters; Americans defend with 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 7 fighters, 1 harbour and 1 infantry
                        AA guns fire in Japan :  0/3 hits
                        Japanese roll dice for 2 battleships and 2 cruisers in Japan, round 1 :  2/4 hits
                        Japanese roll dice for 5 armour, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers in Japan, round 1 :  8/18 hits
                        Americans roll dice for 1 aaGun, 1 artillery, 1 bomber, 10 fighters and 1 infantry in Japan, round 1 :  5/13 hits
                        3 fighters owned by the Americans , 1 artillery owned by the Americans , 1 aaGun owned by the Americans , 5 infantry owned by the Japanese , 1 infantry owned by the Americans , 1 bomber owned by the Americans and 3 fighters owned by the ANZAC lost in Japan
                        Japanese roll dice for 5 armour, 2 bombers, 3 fighters and 3 tactical_bombers in Japan, round 2 :  8/13 hits
                        Americans roll dice for 4 fighters in Japan, round 2 :  2/4 hits
                        4 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Japan
                    Japanese win, taking Japan from Americans with 5 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 88
                    Casualties for Japanese: 1 fighter, 5 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 3 fighters
                    Casualties for Americans: 1 aaGun, 1 artillery, 1 bomber, 7 fighters and 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
                2 bombers moved from Japan to Iwo Jima
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from Hunan to French Indo China
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                3 transports moved from 36 Sea Zone to 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
                Japanese collect 42 PUs (5 lost to blockades); end with 42 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Japanese :

    Iwo Jima : 2 bombers
        Japan : 1 airfield, 5 armour, 1 factory_minor and 1 harbour
        Hainan : 1 harbour
        Shan State : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Soviet Far East : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 factory_minor, 3 fighters and 4 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 destroyer
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        16 Sea Zone : 3 submarines
        6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines, 3 tactical_bombers and 8 transports

    Production/PUs Summary :

    Germans : 65 / 84
        Russians : 14 / 0
        Japanese : 47 / 52
        Americans : 57 / 80
        Chinese : 16 / 16
        British : 34 / 43
        UK_Pacific : 3 / 0
        Italians : 15 / 13
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 3 carriers, 1 destroyer and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 transport moved from 6 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 3 submarines
                    Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 18
                    Casualties for Japanese: 3 submarines

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 bombers and 7 fighters moved from Western United States to Hawaiian Islands
                1 bomber moved from Eastern United States to Hawaiian Islands
                1 transport moved from 117 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Sicily to 95 Sea Zone
                4 infantry moved from Sicily to 95 Sea Zone
                1 aaGun, 1 armour and 1 artillery moved from Sicily to 95 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 infantry, 1 mech_infantry, 2 tactical_bombers and 4 transports moved from 95 Sea Zone to 92 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Tunisia to Algeria

    Place Units - Americans
                3 carriers, 1 destroyer and 4 submarines placed in 10 Sea Zone
                1 airfield placed in Sicily

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                7 infantry moved from Anhwe to Hunan

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                1 infantry placed in Sikang
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 21 PUs total

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 1 airfield, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Italians
                1 armour moved from Greece to Yugoslavia
                      British take Albania from Italians
                      British take Yugoslavia from Italians
                2 infantry moved from Tunisia to Libya
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 artillery moved from Iraq to Syria
                      British take Syria from Italians
                1 infantry moved from Iraq to Northwest Persia
                1 bomber moved from Sicily to Libya
                4 fighters moved from 95 Sea Zone to Libya

    Combat - British
                Battle in Libya
                    British attack with 1 bomber, 4 fighters and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Libya from Italians with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                2 armour moved from Egypt to Iraq
                4 fighters moved from Libya to 98 Sea Zone
                1 bomber moved from Libya to Egypt
                1 aaGun moved from Egypt to Trans-Jordan
                2 destroyers moved from 81 Sea Zone to 98 Sea Zone
                2 mech_infantrys moved from Belgian Congo to Egypt

    Place Units - British
                1 airfield placed in Gibraltar
                2 submarines placed in 81 Sea Zone
                1 mech_infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,4
                British collect 40 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Turn Complete - UK_Pacific

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Southern Italy to Yugoslavia
                2 fighters moved from Southern Italy to Yugoslavia

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 2 fighters and 1 mech_infantry
                    British defend with 1 armour
                        Italians roll dice for 2 fighters and 1 mech_infantry in Yugoslavia, round 1 :  2/3 hits
                        British roll dice for 1 armour in Yugoslavia, round 1 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Italians lost in Yugoslavia
                    Italians win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Yugoslavia to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
                Italians collect 7 PUs (2 lost to blockades); end with 7 PUs total

    Territory Summary for Italians :

    Northern Italy : 1 factory_minor
        Southern Italy : 4 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 4 mech_infantrys
        Bessarabia : 1 flag
        Western Ukraine : 1 flag

    Production/PUs Summary :

    Germans : 65 / 84
        Russians : 14 / 0
        Japanese : 43 / 52
        Americans : 57 / 77
        Chinese : 20 / 21
        British : 40 / 45
        UK_Pacific : 3 / 0
        Italians : 9 / 7
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 bomber moved from Hawaiian Islands to 45 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 bomber and 1 transport
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 transport remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 bomber
                Battle in Dutch New Guinea

    Non Combat Move - ANZAC
                1 fighter moved from Hawaiian Islands to Queensland
                2 infantry moved from Egypt to 98 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

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