13L G40.2 Eggman (Allies +6) vs. Jeff28 (Axis) Game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 harbour, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Siberia to Buryatia
                      Japanese take Sakha from Russians
                2 infantry moved from Amur to Manchuria
                1 fighter and 1 tactical_bomber moved from Japan to Manchuria
                1 infantry moved from Chahar to Jehol
                1 fighter and 1 tactical_bomber moved from Japan to Jehol
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 artilleries and 2 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Hunan to Kweichow
                2 infantry moved from Hunan to Yunnan
                1 artillery moved from Hunan to Kweichow
                1 artillery, 8 infantry and 1 mech_infantry moved from Amur to Buryatia
                2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                    Russians defend with 1 armour
                        Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 1 :  5/10 hits
                        Chinese roll dice for 1 armour in Yunnan, round 1 :  0/1 hits
                        1 armour owned by the Russians lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Buryatia
                    Japanese attack with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
                    Russians defend with 2 aaGuns
                        2 aaGuns owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 aaGuns

    Non Combat Move - Japanese
                1 aaGun moved from Amur to Buryatia
                1 fighter and 1 tactical_bomber moved from Manchuria to Amur
                1 fighter and 1 tactical_bomber moved from Jehol to Amur
                2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Japan to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 artillery and 1 infantry placed in Japan
                1 harbour placed in Hainan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Paulau Island : 1 infantry
        Kwangsi : 1 artillery, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers
        Kiangsu : 1 factory_minor and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Siam : 2 infantry
        Manchuria : 1 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 2 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 3 artilleries and 3 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag, 2 fighters and 2 tactical_bombers
        Siberia : 1 flag
        Buryatia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
        33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        36 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 5 infantry, 2 submarines, 2 tactical_bombers and 3 transports
        6 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 32 / 35
        Japanese : 37 / 47
        Americans : 52 / 53
        Chinese : 6 / 8
        British : 29 / 33
        UK_Pacific : 21 / 21
        Italians : 15 / 13
        ANZAC : 14 / 16
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Guam to 54 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from Central United States to Western United States
                3 mech_infantrys moved from Central United States to Western United States
                1 infantry moved from Central United States to Western United States

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 32 / 35
        Japanese : 37 / 47
        Americans : 52 / 52
        Chinese : 6 / 8
        British : 29 / 33
        UK_Pacific : 21 / 21
        Italians : 15 / 13
        ANZAC : 14 / 16
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                5 infantry moved from Szechwan to Yunnan
                1 fighter moved from Burma to Yunnan
                2 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 1 :  1/6 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 1 :  2/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 32 / 35
        Japanese : 36 / 47
        Americans : 52 / 52
        Chinese : 7 / 15
        British : 29 / 33
        UK_Pacific : 21 / 21
        Italians : 15 / 13
        ANZAC : 14 / 16
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.769
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10


  • I am awarding the Emperor’s medal to the relatives of my Yunnan ground forces! Took another two Chinese infantry with them to the grave, heroic effort.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 artillery and 2 infantry moved from Persia to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Ethiopia to Kenya
                1 armour, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                1 bomber moved from Malta to Kenya
                2 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Eire to United Kingdom

    Combat - British
                Battle in Kenya
                    British attack with 2 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 2 armour, 1 bomber, 1 infantry and 1 mech_infantry in Kenya, round 1 :  1/5 hits
                        Italians roll dice for 1 artillery and 3 infantry in Kenya, round 1 :  2/4 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                        British roll dice for 2 armour and 1 bomber in Kenya, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 :  0/3 hits
                        1 infantry owned by the Italians lost in Kenya
                        British roll dice for 2 armour and 1 bomber in Kenya, round 3 :  0/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 :  0/2 hits
                        British roll dice for 2 armour and 1 bomber in Kenya, round 4 :  2/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Kenya, round 4 :  2/2 hits
                        2 armour owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya
                    British win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for British: 2 armour, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Iraq
                    British attack with 1 artillery and 4 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery and 4 infantry in Iraq, round 1 :  1/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 artillery and 3 infantry in Iraq, round 2 :  1/4 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 2 :  2/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 artillery and 1 infantry in Iraq, round 3 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - British
                1 bomber moved from Kenya to Belgian Congo
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 infantry moved from 44 Sea Zone to Celebes
                1 battleship and 1 cruiser moved from 79 Sea Zone to 76 Sea Zone

    Place Units - British
                1 factory_minor placed in Persia
                2 mech_infantrys placed in Union of South Africa
                1 artillery placed in United Kingdom
                1 destroyer placed in 106 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by British to 69 Sea Zone: 1 transport
                EDIT: Removing units owned by British from 87 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to Shan State: 1 infantry
                EDIT: Removing units owned by British from Malaya: 1 infantry
                EDIT: Adding units owned by British to Burma: 1 aaGun and 3 mech_infantrys
                EDIT: Removing units owned by British from India: 1 aaGun and 3 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 25 PUs total
                Some Units in India change ownership: 5 mech_infantrys

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 32 / 35
        Japanese : 36 / 47
        Americans : 52 / 52
        Chinese : 7 / 15
        British : 32 / 33
        UK_Pacific : 24 / 25
        Italians : 14 / 13
        ANZAC : 14 / 16
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 10 times
                3 was rolled 11 times
                4 was rolled 7 times
                5 was rolled 12 times
                6 was rolled 6 times
            Average roll : 3.382
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 55

    Neutral_Axis Combat
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 9 times
                6 was rolled 3 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.458
            Standard Deviation : 1.208
            Total rolls : 25

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 6 PUs;

    Combat Move - Italians
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 armour, 1 artillery and 3 infantry moved from Alexandria to Egypt
                1 bomber and 2 fighters moved from Southern Italy to Egypt
                1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 infantry moved from Southern France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from French
                1 armour moved from Southern France to Yugoslavia
                2 artilleries moved from Southern France to France
                1 armour moved from Romania to Baltic States
                      Italians take Eastern Poland from Russians
                      Italians take Baltic States from Russians
                1 submarine moved from 96 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry
                    ANZAC defend with 2 infantry; British defend with 1 artillery, 1 harbour and 2 infantry
                        Italians roll dice for 1 cruiser in Egypt, round 1 :  1/1 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry in Egypt, round 1 :  5/10 hits
                        British roll dice for 1 artillery and 4 infantry in Egypt, round 1 :  1/5 hits
                        2 infantry owned by the British , 2 infantry owned by the ANZAC , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Egypt to Alexandria
                2 fighters moved from Egypt to Alexandria
                1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 27 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 bomber and 2 fighters
        Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour and 4 infantry
        Kenya : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 2 artilleries
        Tunisia : 1 flag
        Romania : 1 mech_infantry
        Albania : 2 infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Baltic States : 1 flag, 1 armour
        Eastern Poland : 1 flag
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 transport
        Yugoslavia : 1 armour
        98 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 30 / 35
        Japanese : 36 / 47
        Americans : 52 / 52
        Chinese : 7 / 15
        British : 30 / 33
        UK_Pacific : 24 / 25
        Italians : 21 / 32
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery moved from Queensland to South Australia
                2 infantry moved from Queensland to South Australia
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                2 armour and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 30 / 35
        Japanese : 36 / 47
        Americans : 52 / 52
        Chinese : 7 / 15
        British : 30 / 33
        UK_Pacific : 24 / 25
        Italians : 21 / 32
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 30 / 35
        Japanese : 36 / 47
        Americans : 52 / 52
        Chinese : 7 / 15
        British : 30 / 33
        UK_Pacific : 24 / 25
        Italians : 21 / 32
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 12

    Wait, did I forget to move the Russian AA into Yakut SSR?  I don’t see it on the map anymore.


  • Yes, but you can have them back if you want.

    –Jeff


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Germans
                Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Romania to Greece
                3 fighters and 3 tactical_bombers moved from Alexandria to Greece
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 destroyer moved from 112 Sea Zone to 114 Sea Zone
                2 bombers moved from Western Germany to 114 Sea Zone
                1 armour moved from Poland to Bessarabia
                2 artilleries and 10 infantry moved from Romania to Bessarabia
                1 infantry moved from Poland to Eastern Poland
                2 armour, 2 artilleries and 14 infantry moved from Poland to Baltic States
                1 tactical_bomber moved from Western Germany to 114 Sea Zone
                1 artillery and 8 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Battle in Greece
                    Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Greece, round 1 :  4/8 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  2/4 hits
                        4 infantry owned by the Neutral_Allies and 2 mech_infantrys owned by the Germans lost in Greece
                    Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 2 mech_infantrys
                Battle in 114 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer and 1 tactical_bomber
                    Russians defend with 1 cruiser and 1 submarine
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 114 Sea Zone, round 1 :  2/4 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 114 Sea Zone
                    Germans win with 2 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Bessarabia
                    Germans attack with 1 armour, 2 artilleries and 10 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 2 artilleries and 10 infantry in Bessarabia, round 1 :  6/13 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 armour, 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Poland to Baltic States
                2 bombers moved from 114 Sea Zone to Western Germany
                3 fighters and 3 tactical_bombers moved from Greece to Bulgaria
                6 armour and 1 mech_infantry moved from Germany to Baltic States
                10 artilleries moved from Germany to Poland
                2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 4 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
                2 artilleries and 4 infantry moved from 115 Sea Zone to Baltic States
                1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from Holland Belgium to Western Germany
                1 aaGun moved from Norway to Finland

    Place Units - Germans
                4 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 40 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
        Poland : 10 artilleries
        Germany : 4 armour, 1 factory_major and 6 mech_infantrys
        Karelia : 1 flag, 1 artillery and 8 infantry
        Baltic States : 3 aaGuns, 8 armour, 4 artilleries, 18 infantry and 1 mech_infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 flag, 1 armour, 2 artilleries and 10 infantry
        125 Sea Zone : 1 submarine
        123 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag, 3 fighters and 3 tactical_bombers
        114 Sea Zone : 1 destroyer
        115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 3 transports
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 aaGun

    Production/PUs Summary :

    Germans : 40 / 46
        Russians : 29 / 35
        Japanese : 36 / 47
        Americans : 52 / 52
        Chinese : 7 / 15
        British : 30 / 33
        UK_Pacific : 24 / 25
        Italians : 21 / 32
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 12

    @Jeff28:

    Yes, but you can have them back if you want.

    –Jeff

    Thanks!  I suppose every little bit helps, but my Spider-Sense ™ tells me I’ve lost this game already.


  • Hey, if you want to concede rd. 3 I’m more than willing to chalk up a win, lol.

    :-D

  • 12

    @Jeff28:

    Hey, if you want to concede rd. 3 I’m more than willing to chalk up a win, lol.

    I’m not hopeful but this is still early enough where either dice or a mistake on your part might turn the tide.


  • My biggest mistake is going to the Carolines too soon.

    –Jeff

  • 12

    @Jeff28:

    My biggest mistake is going to the Carolines too soon.

    We’ll see.  It doesn’t quite matter so much where your navy camps out, as long as you aren’t in danger of losing it.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 aaGuns
                EDIT: Turning off Edit Mode

    Purchase Units - Russians
                Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Sikang to Hopei
                1 fighter moved from Sikang to Hopei
                1 tactical_bomber moved from Sikang to Hopei

    Combat - Russians
                Battle in Hopei
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Hopei, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Hopei
                    Russians win, taking Hopei from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                2 mech_infantrys moved from Volgograd to Sikang
                1 fighter and 1 tactical_bomber moved from Hopei to Sikang
                2 aaGuns, 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                11 infantry moved from Belarus to Bryansk
                7 infantry moved from Novgorod to Archangel
                3 artilleries moved from Novgorod to Archangel
                2 aaGuns moved from Novgorod to Archangel
                1 fighter moved from Novgorod to Russia
                1 tactical_bomber moved from Novgorod to Bryansk
                3 artilleries moved from Russia to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk

    Place Units - Russians
                2 mech_infantrys placed in Volgograd
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Production/PUs Summary :

    Germans : 40 / 46
        Russians : 29 / 29
        Japanese : 35 / 47
        Americans : 52 / 52
        Chinese : 8 / 15
        British : 30 / 33
        UK_Pacific : 24 / 25
        Italians : 21 / 32
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 12

    Forgot to move some Russians in the east, please use this file.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 armour, 1 carrier and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 tactical_bomber moved from Caroline Islands to 44 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Caroline Islands to 45 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to Shan State
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 infantry moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 mech_infantry moved from Kiangsu to Hopei
                1 bomber moved from Kwangsi to Hopei
                1 infantry moved from Manchuria to Jehol
                      Japanese take Jehol from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 1 infantry moved from Kweichow to Szechwan
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                1 artillery moved from Kweichow to Hopei
                1 bomber and 2 fighters moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 cruiser in Philippines, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 1 :  2/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Borneo
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Sumatra
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 37 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking Sumatra from UK_Pacific, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 1 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                        Japanese roll dice for 1 artillery in Malaya, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 1 :  3/5 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Szechwan, round 1 :  3/5 hits
                        Chinese roll dice for 4 infantry in Szechwan, round 1 :  1/4 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 1 artillery, 1 bomber and 2 fighters in Szechwan, round 2 :  4/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Hopei, round 1 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Hopei, round 1 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 1 :  0/4 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  2/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangtung
                    retreated to Kwangtung
                    UK_Pacific win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Java

    Non Combat Move - Japanese
                1 mech_infantry moved from Kiangsu to Kwangsi
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 fighters moved from Szechwan to Kwangsi
                1 bomber moved from Szechwan to Kwangsi
                1 bomber moved from Hopei to Kwangsi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                2 carriers, 3 destroyers and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                1 battleship moved from 33 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from Amur to Japan
                1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 airfield placed in Kwangsi
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 62 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 1 artillery, 2 bombers, 6 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
        Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
        Jehol : 1 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 artillery
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 artillery and 1 mech_infantry
        Szechwan : 1 flag, 1 artillery
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery and 1 harbour
        Borneo : 1 flag, 2 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
        French Indo China : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
        41 Sea Zone : 1 transport
        43 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
        35 Sea Zone : 1 cruiser and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier

    Production/PUs Summary :

    Germans : 40 / 46
        Russians : 29 / 29
        Japanese : 60 / 62
        Americans : 50 / 52
        Chinese : 3 / 15
        British : 30 / 33
        UK_Pacific : 12 / 25
        Italians : 21 / 32
        ANZAC : 10 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 5 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 submarines moved from 54 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 cruiser and 1 transport
                        Americans roll dice for 2 submarines in 35 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 35 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 submarines in 35 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 35 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 35 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines

    Non Combat Move - Americans
                1 artillery moved from 54 Sea Zone to Queensland
                3 infantry moved from 54 Sea Zone to Queensland
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from 54 Sea Zone to Queensland
                3 fighters moved from Hawaiian Islands to Queensland
                1 bomber moved from Hawaiian Islands to Queensland
                1 armour moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 artillery and 1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies

    Place Units - Americans
                5 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Production/PUs Summary :

    Germans : 40 / 46
        Russians : 29 / 29
        Japanese : 60 / 62
        Americans : 52 / 72
        Chinese : 3 / 15
        British : 30 / 33
        UK_Pacific : 12 / 25
        Italians : 21 / 32
        ANZAC : 10 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.125
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Japanese Combat
                1 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.000
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

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