@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
13L G40 PGMatt (axis) vs Jeff28 (allies +9) game 1
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 2 fighters, 3 submarines and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 cruiser moved from 101 Sea Zone to 106 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Burma to 37 Sea ZoneCombat - Americans
Battle in 106 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 cruiser and 1 destroyer in 106 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 26 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Americans roll dice for 3 submarines in 26 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier and 2 transports in 26 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans lost in 26 Sea Zone
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 2/2 hits
1 carrier owned by the Japanese and 1 battleship owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 1/2 hits
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 2 submarines in 26 Sea Zone, round 4 : 1/2 hits
1 transport owned by the Japanese lost in 26 Sea Zone
2 submarines owned by the Americans Submerged
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Japanese: 1 battleship, 1 carrier and 2 transports
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 battleship
Americans roll dice for 1 fighter in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship in 37 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Americans lost in 37 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Hawaiian IslandsNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from Brazil to British Guiana
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast MexicoPlace Units - Americans
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
2 bombers and 2 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 armour
EDIT: Adding units owned by Americans to Western United States: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 51 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 2 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 2 transports
Central United States : 1 factory_major, 1 infantry and 3 mech_infantrys
Southeast Mexico : 1 artillery and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
British Guiana : 2 infantry
106 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
89 Sea Zone : 1 transport
Brazil : 1 flagProduction/PUs Summary :
Germans : 44 / 55
Russians : 37 / 37
Japanese : 51 / 56
Americans : 51 / 69
Chinese : 5 / 16
British : 28 / 31
UK_Pacific : 11 / 15
Italians : 13 / 28
ANZAC : 10 / 20
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
10 infantry moved from Szechwan to Yunnan
1 fighter and 3 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Yunnan, round 1 : 3/10 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SikangPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 13 infantry
Kweichow : 3 infantry
Kansu : 1 infantry
Sikang : 1 fighterProduction/PUs Summary :
Germans : 44 / 55
Russians : 37 / 37
Japanese : 49 / 56
Americans : 51 / 69
Chinese : 7 / 14
British : 28 / 31
UK_Pacific : 11 / 15
Italians : 13 / 28
ANZAC : 10 / 20
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Combat Move - British
1 cruiser moved from 111 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
3 fighters moved from Scotland to 109 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from Siam to Shan State
2 fighters and 1 tactical_bomber moved from Burma to 37 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 cruiser and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria -
scramble 97?
-
yes, I’ll scramble all 3 fts. I’ll save the BB until the last hit, and lose the german fighter first after the tip
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 armour, 2 destroyers and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 cruiser moved from 111 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
3 fighters moved from Scotland to 109 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from Siam to Shan State
2 fighters and 1 tactical_bomber moved from Burma to 37 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 cruiser and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from 98 Sea Zone to AlexandriaCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Alexandria
British attack with 1 infantry
Italians defend with 1 artillery
British roll dice for 1 cruiser in Alexandria, round 1 : 1/1 hits
Italians roll dice for 1 artillery in Alexandria, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 2 fighters and 2 transports
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 3 fighters and 2 transports in 97 Sea Zone, round 1 : 3/4 hits
1 fighter owned by the Germans , 1 carrier owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 battleship, 2 fighters and 2 transports in 97 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the British and 2 fighters owned by the Italians lost in 97 Sea Zone
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/3 hits
Italians roll dice for 1 battleship and 2 transports in 97 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the British , 1 battleship owned by the Italians and 2 transports owned by the Italians lost in 97 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 fighter
Casualties for British: 1 bomber, 1 carrier, 1 cruiser and 1 destroyer
Casualties for Italians: 1 battleship, 2 fighters and 2 transports
Battle in 37 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship
British roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 battleship in 37 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the British and 1 battleship owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 battleship
Casualties for British: 1 fighter
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 109 Sea Zone
British attack with 1 cruiser, 4 fighters and 1 tactical_bomber
Germans defend with 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 1 cruiser, 4 fighters and 1 tactical_bomber in 109 Sea Zone, round 1 : 3/6 hits
Germans roll dice for 1 cruiser and 1 destroyer in 109 Sea Zone, round 1 : 1/2 hits
1 tactical_bomber owned by the British , 1 cruiser owned by the Germans and 1 destroyer owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 cruiser and 4 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 cruiser and 1 destroyer
Casualties for British: 1 tactical_bomberNon Combat Move - British
2 fighters moved from 109 Sea Zone to United Kingdom
1 fighter moved from 109 Sea Zone to Scotland
1 fighter moved from 109 Sea Zone to Scotland
1 mech_infantry moved from Eire to United Kingdom
1 infantry moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
3 aaGuns, 1 artillery and 6 infantry moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
3 infantry moved from Malaya to Shan State
2 infantry moved from Rhodesia to Belgian CongoPlace Units - British
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 109 Sea Zone
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
British collect 29 PUs (1 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 3 aaGuns, 1 armour, 1 artillery, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Shan State : 5 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Malaya : 1 harbour
43 Sea Zone : 1 flag, 1 destroyer
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 3 aaGuns, 1 airfield, 2 fighters and 4 infantry
Malta : 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Eire : 1 flag
109 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
Eastern Persia : 1 flag
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 cruiser and 1 transport
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 55
Russians : 37 / 37
Japanese : 49 / 56
Americans : 51 / 69
Chinese : 7 / 14
British : 30 / 35
UK_Pacific : 11 / 11
Italians : 13 / 28
ANZAC : 10 / 20
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Italians
COMMENT: Test comment
COMMENT: Test comment function
Italians buy 1 armour, 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
2 cruisers moved from 93 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 2 cruisers and 1 destroyer
British defend with 1 cruiser and 1 transport
Italians roll dice for 2 cruisers and 1 destroyer in 98 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 2 cruisers and 1 destroyer remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transportNon Combat Move - Italians
2 aaGuns moved from Northern Italy to France
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer and 2 transports placed in 97 Sea Zone
1 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Kenya : 1 flag, 1 artillery
Algeria : 1 flag, 1 artillery and 1 infantry
France : 2 aaGuns
Tunisia : 1 flag
Northern Italy : 1 aaGun, 2 armour, 1 factory_major and 4 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
93 Sea Zone : 1 flag
Greece : 1 flag, 1 armour, 2 artilleries and 1 infantry
97 Sea Zone : 1 destroyer and 2 transports
98 Sea Zone : 1 flag, 2 cruisers and 1 destroyerProduction/PUs Summary :
Germans : 44 / 55
Russians : 37 / 37
Japanese : 49 / 56
Americans : 51 / 69
Chinese : 7 / 14
British : 29 / 35
UK_Pacific : 11 / 11
Italians : 15 / 20
ANZAC : 10 / 20
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
2 fighters moved from Queensland to 45 Sea Zone -
Do you want to Kamikaze attack the dest to save the tranny off the Phillipines?
If so how many?
-
Do you want to Kamikaze attack the dest to save the tranny off the Phillipines?
If so how many?
I think I will…I’ll try for 2 dice.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
2 fighters moved from Queensland to 45 Sea ZoneCombat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 4,2
Battle in 45 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 2 fighters in 45 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 45 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighter
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Japanese defend with 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 fighter moved from 45 Sea Zone to Northern Territory
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Northern Territory : 1 aaGun, 2 fighters and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
44 Sea Zone : 1 flag, 1 cruiser
54 Sea Zone : 1 transport
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 55
Russians : 37 / 37
Japanese : 49 / 56
Americans : 51 / 69
Chinese : 7 / 14
British : 29 / 35
UK_Pacific : 11 / 11
Italians : 15 / 20
ANZAC : 10 / 26
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 55
Russians : 37 / 37
Japanese : 49 / 56
Americans : 51 / 69
Chinese : 7 / 14
British : 29 / 35
UK_Pacific : 11 / 11
Italians : 15 / 20
ANZAC : 10 / 26
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 11 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to United Kingdom
2 bombers moved from Holland Belgium to United Kingdom
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from Holland Belgium to United Kingdom
1 fighter and 3 tactical_bombers moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 119 Sea Zone -
need scram and dog fight orders for the battle of britian
-
No scramble no intercept
–Jeff
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 11 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to United Kingdom
2 bombers moved from Holland Belgium to United Kingdom
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from Holland Belgium to United Kingdom
1 fighter and 3 tactical_bombers moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 119 Sea ZoneCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 1/5 hits
1 tactical_bomber killed by AA guns
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom rolls: 7,6,4 and causes: 17 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total. Damaged units is as follows: airfield = 3, factory_major = 17
Battle in 110 Sea Zone
Germans attack with 1 fighter, 2 submarines and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 fighter, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Cleaning up after air battlesNon Combat Move - Germans
3 fighters moved from Holland Belgium to Southern Italy
1 fighter and 3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
3 bombers moved from United Kingdom to Holland Belgium
2 artilleries moved from Normandy Bordeaux to France
6 armour moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Southern France to Greater Southern Germany
2 infantry moved from Norway to Finland
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Western Germany to France
2 aaGuns moved from Poland to Slovakia Hungary
1 aaGun moved from Holland Belgium to Western Germany
2 infantry moved from France to Holland BelgiumPlace Units - Germans
1 submarine placed in 93 Sea Zone
2 submarines placed in 113 Sea Zone
1 artillery and 9 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Greater Southern Germany : 1 mech_infantry
Slovakia Hungary : 2 aaGuns, 4 armour and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 6 armour, 1 factory_major, 1 harbour and 2 infantry
Romania : 2 artilleries and 11 infantry
Poland : 1 aaGun, 3 artilleries and 13 infantry
Germany : 1 artillery, 1 factory_major and 21 infantry
Holland Belgium : 2 aaGuns, 3 bombers, 1 fighter, 2 infantry and 4 tactical_bombers
Southern Italy : 3 fighters
119 Sea Zone : 1 submarine
113 Sea Zone : 2 submarines
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 infantry
115 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 10 infantry
110 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 49 / 56
Americans : 51 / 69
Chinese : 7 / 14
British : 29 / 35
UK_Pacific : 11 / 11
Italians : 15 / 20
ANZAC : 10 / 26
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Eastern Poland to Belarus
9 infantry moved from Bryansk to Belarus
6 infantry moved from Russia to Bryansk
2 artilleries moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to BelarusNon Combat Move - Russians
1 infantry moved from Caucasus to Rostov
1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 tactical_bomber moved from Novgorod to Caucasus
3 infantry moved from Ukraine to Bryansk
1 aaGun moved from Belarus to Novgorod
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
2 artilleries placed in Novgorod
6 infantry and 1 tactical_bomber placed in Russia
Russians undo move 2.
1 tactical_bomber placed in Novgorod
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry
Timguska : 6 infantry
Belarus : 3 aaGuns, 1 armour, 7 artilleries, 31 infantry and 1 mech_infantry
Bryansk : 9 infantry
Rostov : 1 infantry
Russia : 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Caucasus : 1 armour, 2 mech_infantrys and 1 tactical_bomber
115 Sea Zone : 1 cruiser and 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 49 / 56
Americans : 51 / 69
Chinese : 7 / 14
British : 29 / 35
UK_Pacific : 11 / 11
Italians : 15 / 20
ANZAC : 10 / 26
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
-
Interceptors are too weak in my opinion. Maybe attacking bombers shouldn’t get a roll, only escorts. Don’t know.
-
Bombers vs AA has always been a saw off, some games it works, some it just pisses you off when your bomber is hit on the first raid.
I dont think intercepters change that equation very much, it just adds an extra layer of rules / tactics.





