• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 44 PUs;
                Germans buy 4 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Ukraine to Rostov
                1 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Eastern Poland to Western Ukraine
                3 armour moved from Eastern Poland to Novgorod
                4 armour, 8 artilleries, 10 infantry and 2 mech_infantrys moved from Baltic States to Novgorod
                3 fighters moved from Germany to Novgorod
                1 tactical_bomber moved from Germany to Novgorod
                2 tactical_bombers moved from Western Germany to Novgorod
                2 fighters moved from Western Germany to Novgorod
                1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 bomber moved from Germany to 91 Sea Zone
                1 bomber moved from Western Germany to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 4 transports
                    3 submarines owned by the Americans Submerged
                    Units damaged: 1 carrier owned by the Americans
                    Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 51
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for Americans: 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers and 4 transports
                Battle in Novgorod
                    Germans attack with 7 armour, 8 artilleries, 5 fighters, 10 infantry, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 2 fighters; Russians defend with 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 11 infantry and 2 tactical_bombers
                    Germans win, taking Novgorod from Russians with 7 armour, 8 artilleries, 4 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 85
                    Casualties for Germans: 1 fighter and 10 infantry
                    Casualties for British: 2 fighters
                    Casualties for Russians: 2 aaGuns, 2 armour, 2 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers
                Battle in Western Ukraine
                    Germans attack with 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 10 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 10 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    British defend with 1 destroyer
                    Germans win, taking 125 Sea Zone from Russians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                4 fighters moved from Novgorod to Baltic States
                3 tactical_bombers moved from Novgorod to Baltic States
                1 armour moved from Germany to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                1 mech_infantry moved from Western Germany to Poland
                2 artilleries moved from Normandy Bordeaux to France
                4 infantry moved from Normandy Bordeaux to France
                2 infantry moved from Southern France to France
                1 infantry moved from Holland Belgium to Western Germany
                1 artillery moved from France to Western Germany
                1 tactical_bomber moved from 91 Sea Zone to Morocco
                2 bombers moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from France to Western Germany

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Ukraine
                3 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 6 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 bomber moved from Russia to Ukraine
                4 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                3 infantry moved from Korea to Manchuria
                1 armour and 1 mech_infantry moved from Caucasus to Samara
                1 infantry moved from Volgograd to Caucasus
                2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
                4 infantry moved from Tambov to Samara
                6 armour and 1 mech_infantry moved from Vologda to Russia
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Smolensk to Archangel
                2 artilleries and 3 infantry moved from Vyborg to Finland
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Combat - Russians
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 3 damage total.

    Non Combat Move - Russians
                1 bomber moved from Ukraine to Russia
                2 aaGuns moved from Bryansk to Russia
                2 artilleries and 2 infantry moved from Samara to Russia
                1 aaGun moved from Jehol to Shantung

    Place Units - Russians
                6 armour and 4 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2,2
                Russians collect 36 PUs (3 lost to blockades); end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 45 PUs

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 bomber moved from Kiangsu to India
                1 armour and 2 artilleries moved from Burma to India
                1 armour, 1 fighter, 2 mech_infantrys and 3 tactical_bombers moved from Yunnan to India
                1 transport moved from 37 Sea Zone to 38 Sea Zone
                2 infantry moved from Shan State to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                2 infantry moved from Borneo to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
                1 artillery moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 3 tactical_bombers
                    Americans defend with 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports
                    Units damaged: 2 carriers owned by the Americans
                    Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 143
                    Casualties for Japanese: 2 submarines
                    Casualties for Americans: 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports
                Battle in India
                    Japanese attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 3 infantry, 2 mech_infantrys and 4 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 harbour and 9 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 3PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 armour, 3 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 3 aaGuns, 3 armour, 2 artilleries and 9 infantry

    Non Combat Move - Japanese
                1 infantry moved from Yunnan to Burma
                2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                1 bomber moved from India to Burma
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 cruiser moved from 41 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from India to Burma
                1 fighter moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to Burma
                5 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 mech_infantry placed in Malaya
                1 destroyer and 3 transports placed in 6 Sea Zone
                1 destroyer and 1 submarine placed in 37 Sea Zone

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 53 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 bomber moved from Eastern United States to United Kingdom
                1 bomber moved from United Kingdom to France
                1 bomber and 1 fighter moved from Korea to Kweichow
                1 fighter moved from Korea to Kweichow

    Combat - Americans
                Battle in 92 Sea Zone
                    Russians loiter and taunt with ; Americans attack with 1 submarine
                    Italians defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Strategic bombing raid in France
                    Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in France causes 4 damage total.

    Non Combat Move - Americans
                1 bomber moved from France to United Kingdom

    Place Units - Americans
                1 carrier, 2 destroyers and 5 submarines placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hopei to Anhwe
                1 artillery moved from Hopei to Anhwe
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                9 infantry moved from Kweichow to Yunnan
                1 artillery moved from Kweichow to Yunnan
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Suiyuyan to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kweichow
                2 infantry placed in Yunnan
                Chinese undo move 2.
                1 infantry placed in Yunnan
                1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 20 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 tactical_bombers moved from Persia to India
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                2 fighters moved from Scotland to 125 Sea Zone
                2 infantry moved from Scotland to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to Normandy Bordeaux

    Combat - British
                Battle in India
                    British attack with 2 tactical_bombers
                    Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        British roll dice for 2 tactical_bombers in India, round 1 :  1/2 hits
                        Japanese roll dice for 1 armour in India, round 1 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 armour owned by the Japanese lost in India
                    British win with 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 tactical_bomber
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer and 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 1 :  2/3 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine
                Battle in Normandy Bordeaux
                    British attack with 1 bomber and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 1 :  0/1 hits
                        British roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 bomber moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from 125 Sea Zone to United Kingdom
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 tactical_bomber moved from India to West India
                1 armour moved from Persia to West India
                1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                2 artilleries and 3 infantry moved from Iraq to Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 aaGun moved from Scotland to United Kingdom

    Place Units - British
                3 infantry placed in Egypt
                1 transport placed in 110 Sea Zone
                1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
                British collect 28 PUs (3 lost to blockades); end with 28 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.

    Non Combat Move - Italians
                1 bomber moved from Egypt to Greece
                1 fighter moved from Greece to Southern Italy
                1 tactical_bomber moved from Greece to Southern Italy
                1 armour moved from Morocco to Tunisia
                1 mech_infantry moved from Morocco to Tunisia
                1 infantry moved from Tunisia to Libya
                1 artillery moved from Tunisia to Libya
                1 battleship and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Cyprus to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Southern Italy
                2 armour moved from Slovakia Hungary to Bessarabia

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 armour placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Queensland to New Guinea

    Combat - ANZAC
                Battle in New Guinea
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 bomber in New Guinea, round 1 :  1/1 hits
                        Japanese roll dice for 1 artillery in New Guinea, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in New Guinea
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  2/2 hits
                        Japanese roll dice for 1 artillery in Java, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 bomber moved from New Guinea to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Production/PUs Summary :

    Germans : 46 / 53
        Russians : 39 / 45
        Japanese : 43 / 63
        Americans : 52 / 72
        Chinese : 18 / 20
        British : 31 / 28
        UK_Pacific : 2 / 0
        Italians : 15 / 20
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans repair 3 damage on 3 factory_minors; Remaining resources: 50 PUs;
                Germans buy 3 armour, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 bombers moved from Morocco to Normandy Bordeaux
                1 tactical_bomber moved from Morocco to Southern Italy
                1 artillery moved from France to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Baltic States to Finland
                1 tactical_bomber moved from Baltic States to Finland
                1 armour moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Finland
                2 armour and 2 mech_infantrys moved from Novgorod to Finland
                      Germans take Karelia from Russians
                1 armour moved from Novgorod to Finland
                1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Baltic States to Tambov
                1 artillery and 1 infantry moved from Rostov to Tambov
                2 armour and 1 mech_infantry moved from Rostov to Caucasus
                1 artillery, 1 infantry and 1 mech_infantry moved from Rostov to Volgograd
                1 armour moved from Rostov to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Volgograd from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 artilleries and 3 infantry
                    Germans win, taking Finland from Russians with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 artilleries and 3 infantry
                Battle in Caucasus
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 bombers and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Baltic States to Western Germany
                1 fighter moved from Finland to Novgorod
                1 tactical_bomber moved from Finland to Novgorod
                1 fighter moved from Bryansk to Rostov
                1 fighter moved from Tambov to Rostov
                1 tactical_bomber moved from Tambov to Rostov
                1 tactical_bomber moved from Bryansk to Rostov
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 armour moved from Baltic States to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                3 armour and 3 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Ukraine
                1 fighter placed in Western Germany
                2 armour and 1 mech_infantry placed in Novgorod
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
                Germans collect 56 PUs (1 lost to blockades); end with 57 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 4 armour and 6 infantry; Remaining resources: 3 PUs;

    Combat Move - Russians
                1 submarine moved from 92 Sea Zone to 99 Sea Zone
                1 armour and 1 mech_infantry moved from Samara to Caucasus
                1 bomber moved from Russia to Caucasus
                4 infantry moved from Samara to Volgograd
                1 artillery and 4 infantry moved from Russia to Tambov
                1 artillery and 4 infantry moved from Russia to Bryansk
                13 armour and 1 mech_infantry moved from Russia to Volgograd
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 13 armour, 4 infantry and 1 mech_infantry
                    Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 13 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 1 artillery and 5 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Bryansk from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 5 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Tambov from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Caucasus
                    Russians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Germans defend with 2 armour and 1 mech_infantry
                    Russians win, taking Caucasus from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 bomber moved from Caucasus to Russia
                1 infantry moved from Russia to Samara
                3 infantry moved from Manchuria to Jehol
                1 infantry moved from Amur to Manchuria
                1 artillery moved from Trans-Jordan to Egypt
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                4 armour and 6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6,3,1,1,4,5
                Russians collect 33 PUs (3 lost to blockades); end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs


  • Bogus, so nicht! :mrgreen:

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese repair 2 damage on 2 factory_majors; Remaining resources: 61 PUs; 0 SuicideAttackTokens;
                Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                3 units repaired.
                2 infantry moved from Burma to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 cruiser moved from 39 Sea Zone to 79 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
                1 bomber and 2 tactical_bombers moved from Burma to West India
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters and 2 tactical_bombers moved from Japan to 26 Sea Zone
                2 carriers moved from 6 Sea Zone to 26 Sea Zone
                2 destroyers moved from 6 Sea Zone to 26 Sea Zone
                1 battleship and 1 cruiser moved from 6 Sea Zone to 26 Sea Zone
                2 fighters moved from Japan to Kiangsu
                2 submarines moved from 6 Sea Zone to 26 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from Japan to Philippines
                2 destroyers moved from 37 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in West India
                    Japanese attack with 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers
                    British defend with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                        Japanese roll dice for 1 cruiser in West India, round 1 :  1/1 hits
                        Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers in West India, round 1 :  4/8 hits
                        UK_Pacific roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in West India, round 1 :  2/4 hits
                        1 infantry owned by the British , 1 tactical_bomber owned by the British , 1 armour owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Alaska
                Battle in Hawaiian Islands
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 1 :  2/2 hits
                        Americans roll dice for 2 infantry in Hawaiian Islands, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Alaska from Americans, taking Hawaiian Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from West India to 39 Sea Zone
                1 bomber and 2 tactical_bombers moved from West India to India

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 infantry placed in India
                1 artillery and 1 infantry placed in Malaya
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 fighter placed in Japan
                1 artillery placed in Japan
                1 infantry placed in Malaya
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 58 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 cruiser, 2 fighters, 2 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 carrier, 3 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
                5 fighters moved from Gibraltar to Morocco
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 105 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Morocco
                    Americans attack with 5 fighters
                    Italians defend with 2 artilleries and 1 infantry
                        Americans roll dice for 5 fighters in Morocco, round 1 :  5/5 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Morocco, round 1 :  0/3 hits
                        2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                    Americans win with 5 fighters remaining. Battle score for attacker is 11
                    Casualties for Italians: 2 artilleries and 1 infantry
                Battle in 2 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 2 Sea Zone
                        Americans roll dice for 1 submarine in 2 Sea Zone, round 1 :  0/1 hits
                    Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 26 Sea Zone
                    Americans attack with 1 carrier, 3 destroyers, 6 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
                        Americans roll dice for 6 submarines in 26 Sea Zone, round 1 :  4/6 hits
                    Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 2 submarines in 26 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 carrier, 3 destroyers and 1 tactical_bomber in 26 Sea Zone, round 1 :  3/4 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 26 Sea Zone, round 1 :  5/10 hits
                        2 destroyers owned by the Americans , 1 carrier owned by the Americans , 2 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans and 2 submarines owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 6 submarines in 26 Sea Zone, round 2 :  2/6 hits
                        2 carriers owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 :  4/4 hits
                        Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 26 Sea Zone, round 2 :  2/2 hits
                        2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 26 Sea Zone
                        Americans roll dice for 4 submarines in 26 Sea Zone, round 3 :  1/4 hits
                        1 cruiser owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 1 battleship and 2 transports in 26 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 26 Sea Zone
                        Americans roll dice for 3 submarines in 26 Sea Zone, round 4 :  2/3 hits
                        1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 3 submarines in 26 Sea Zone, round 5 :  1/3 hits
                        1 transport owned by the Japanese lost in 26 Sea Zone
                    3 submarines owned by the Americans Submerged
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37
                    Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 2 transports
                    Casualties for Americans: 1 carrier, 3 destroyers, 3 submarines and 1 tactical_bomber
                    2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Hawaiian Islands

    Non Combat Move - Americans
                5 fighters moved from Morocco to Gibraltar
                2 bombers moved from United Kingdom to Gibraltar
                2 mech_infantrys moved from Southeast Mexico to Eastern United States
                4 aaGuns moved from Southeast Mexico to Mexico

    Place Units - Americans
                1 cruiser, 2 submarines and 2 transports placed in 10 Sea Zone
                2 fighters placed in Western United States
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 49 PUs; end with 49 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs

    Territory Summary for Americans :

    Kweichow : 1 bomber and 2 fighters
        Mexico : 4 aaGuns
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Midway : 1 airfield
        26 Sea Zone : 3 submarines
        10 Sea Zone : 1 cruiser, 2 submarines and 2 transports
        2 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
        Gibraltar : 1 armour, 2 bombers, 5 fighters and 2 infantry
        93 Sea Zone : 1 flag, 2 submarines
        101 Sea Zone : 2 transports
        Brazil : 1 flag, 3 armour, 1 factory_minor and 3 infantry
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 72
        Russians : 36 / 47
        Japanese : 48 / 58
        Americans : 49 / 64
        Chinese : 18 / 20
        British : 29 / 28
        UK_Pacific : 0 / 0
        Italians : 15 / 20
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2024 '22 '19 '17 '15

    Muss nochmal neu gemacht werden, da zuerst die Zerstörer entfernt wurden und dadurch effektiv meine Luftwaffe aus dem Kampf genommen.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 fighter, 3 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Kweichow to Kiangsu
                2 fighters moved from Kweichow to Anhwe
                1 destroyer moved from 10 Sea Zone to 2 Sea Zone
                1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 carrier, 2 destroyers and 7 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                5 fighters moved from Gibraltar to Morocco
                2 mech_infantrys moved from Southeast Mexico to Eastern United States
                2 fighters moved from Anhwe to Kiangsu

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 7 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
                        Americans roll dice for 7 submarines in 26 Sea Zone, round 1 :  6/7 hits
                    Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 2 submarines in 26 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 carrier, 2 destroyers and 1 tactical_bomber in 26 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 26 Sea Zone, round 1 :  4/10 hits
                        2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 7 submarines in 26 Sea Zone, round 2 :  4/7 hits
                        Americans roll dice for 1 tactical_bomber in 26 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 26 Sea Zone, round 2 :  5/9 hits
                        5 submarines owned by the Americans , 1 cruiser owned by the Japanese , 2 carriers owned by the Japanese , 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 tactical_bomber in 26 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports in 26 Sea Zone, round 3 :  2/4 hits
                        2 submarines owned by the Americans lost in 26 Sea Zone
                        Americans roll dice for 1 tactical_bomber in 26 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports in 26 Sea Zone, round 4 :  3/4 hits
                        1 tactical_bomber owned by the Americans lost in 26 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
                    Casualties for Americans: 1 carrier, 2 destroyers, 7 submarines and 1 tactical_bomber
                Battle in Morocco
                    Americans attack with 5 fighters
                    Italians defend with 2 artilleries and 1 infantry
                        Americans roll dice for 5 fighters in Morocco, round 1 :  1/5 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Morocco, round 1 :  1/3 hits
                        1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                        Americans roll dice for 4 fighters in Morocco, round 2 :  2/4 hits
                        Italians roll dice for 2 artilleries in Morocco, round 2 :  0/2 hits
                        2 artilleries owned by the Italians lost in Morocco
                    Americans win with 4 fighters remaining. Battle score for attacker is 1
                    Casualties for Italians: 2 artilleries and 1 infantry
                    Casualties for Americans: 1 fighter
                Battle in 2 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 2 Sea Zone
                    Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Air Battle in Kiangsu
                    Americans attacks with 3 units heading to Kiangsu
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Kiangsu
                        AA guns fire in Kiangsu :  0/1 hits
                    Bombing raid in Kiangsu rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Kiangsu causes 3 damage total.
                Cleaning up after air battles
                    2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese forced to land in Hawaiian Islands

    Non Combat Move - Americans
                1 bomber moved from Kiangsu to Anhwe
                2 fighters moved from Kiangsu to Anhwe
                4 fighters moved from Morocco to Gibraltar
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                4 aaGuns moved from Southeast Mexico to Mexico

    Place Units - Americans
                2 destroyers, 3 submarines and 2 transports placed in 10 Sea Zone
                1 fighter placed in Western United States
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 49 PUs; end with 49 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs

    Territory Summary for Americans :

    Anhwe : 1 bomber and 2 fighters
        Mexico : 4 aaGuns
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 airfield
        10 Sea Zone : 2 destroyers, 3 submarines and 2 transports
        2 Sea Zone : 1 flag, 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
        Gibraltar : 1 armour, 4 fighters and 2 infantry
        United Kingdom : 2 bombers
        93 Sea Zone : 1 flag, 2 submarines
        101 Sea Zone : 2 transports
        Brazil : 1 flag, 3 armour, 1 factory_minor and 3 infantry
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 72
        Russians : 36 / 47
        Japanese : 48 / 58
        Americans : 49 / 64
        Chinese : 18 / 20
        British : 29 / 28
        UK_Pacific : 0 / 0
        Italians : 15 / 20
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 22 times
                2 was rolled 17 times
                3 was rolled 7 times
                4 was rolled 18 times
                5 was rolled 21 times
                6 was rolled 14 times
            Average roll : 3,414
            Median : 4,000
            Variance : 1,541
            Standard Deviation : 1,241
            Total rolls : 99

    Null / Other
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3,375
            Median : 4,000
            Variance : 0,645
            Standard Deviation : 0,803
            Total rolls : 32

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3,367
            Median : 3,500
            Variance : 0,552
            Standard Deviation : 0,743
            Total rolls : 30

    Italians Combat
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,200
            Median : 4,000
            Variance : 1,750
            Standard Deviation : 1,323
            Total rolls : 5

    Americans Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3,375
            Median : 4,000
            Variance : 0,645
            Standard Deviation : 0,803
            Total rolls : 32


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 artillery and 10 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                4 infantry moved from Kweichow to Anhwe
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Jehol to Shantung

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan
                5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 23 PUs total

  • 2024 '22 '19 '17 '15

    Alter falter… schaut euch mal die Hits der 7 U-boote der Amis an:

    Runde 1: Americans roll dice for 7 submarines in 26 Sea Zone, round 1 :  6/7 hits
    Runde 2: Americans roll dice for 7 submarines in 26 Sea Zone, round 1 :  4/7 hits

    Soviel zum Glück für die Achsen…


  • Was soll das heißen? Das wir Betrüger sind???  :roll:

  • 2024 '22 '19 '17 '15

    Nein, ich will damit sagen ihr hattet schon Glück aber habt trotzdem nichts gerissen! :mrgreen:

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