dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Dresden erobert die Welt
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 cruiser moved from 54 Sea Zone to 49 Sea Zone
1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour, 1 infantry and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French West Africa
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
Production/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 11
British : 29 / 35
UK_Pacific : 24 / 24
Italians : 13 / 18
ANZAC : 14 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 48 PUs;
Germans buy 4 armour, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 5 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Bessarabia
4 armour moved from Slovakia Hungary to Bessarabia
3 infantry moved from Poland to Eastern Poland
6 armour moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
2 infantry moved from Yugoslavia to Albania
2 fighters moved from Southern Italy to Albania
1 bomber moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to Bessarabia
1 fighter moved from Western Germany to Bessarabia
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Eastern Poland
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 10 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 10 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Albania
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Albania from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Eastern Poland to Western Germany
8 artilleries moved from Germany to Poland
5 infantry moved from Germany to Poland
5 infantry moved from Slovakia Hungary to Romania
3 armour moved from Western Germany to Slovakia Hungary
4 fighters and 5 tactical_bombers moved from Normandy Bordeaux to Romania
2 artilleries moved from France to Normandy Bordeaux
2 fighters moved from Albania to Western Germany
1 bomber moved from Bessarabia to Poland
1 fighter moved from Bessarabia to Romania
1 infantry moved from Norway to FinlandPlace Units - Germans
1 transport placed in 113 Sea Zone
3 infantry placed in Normandy Bordeaux
4 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 4 infantry moved from Karelia to Finland
2 fighters and 2 tactical_bombers moved from Novgorod to Finland
1 armour moved from Novgorod to Finland
1 infantry moved from Karelia to Finland
1 submarine moved from 115 Sea Zone to 113 Sea Zone
13 infantry moved from Amur to Manchuria
1 infantry moved from Karelia to Finland
2 infantry moved from Belarus to Eastern Poland
2 artilleries moved from Western Ukraine to Eastern Poland
1 bomber moved from Russia to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 submarine moved from 127 Sea Zone to 125 Sea ZoneCombat - Russians
Battle in Manchuria
Russians attack with 13 infantry
Japanese defend with 6 infantry
Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 6 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 2 artilleries, 1 bomber and 3 infantry
Germans defend with 3 infantry
Russians win, taking Eastern Poland from Germans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Finland
Russians attack with 1 armour, 2 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
Germans defend with 7 infantry
Russians win, taking Finland from Germans with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 7 infantry
Casualties for Russians: 2 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Vyborg to Novgorod
5 infantry moved from Belarus to Novgorod
1 bomber moved from Eastern Poland to Novgorod
2 fighters and 2 tactical_bombers moved from Finland to Novgorod
2 armour and 5 infantry moved from Western Ukraine to Bryansk
2 aaGuns moved from Ukraine to Bryansk
1 infantry moved from Caucasus to Rostov
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Volgograd to Kazakhstan
2 aaGuns moved from Amur to Manchuria
2 infantry moved from Siberia to Amur
1 infantry moved from Buryatia to Amur
1 infantry moved from Yakut S.S.R. to BuryatiaPlace Units - Russians
1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in Volgograd
Russians undo move 3.
3 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 2 armour, 1 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 carriers moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung
2 fighters moved from Caroline Islands to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 39 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Siam to Malaya
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 armour and 1 mech_infantry moved from Hunan to Shan State
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 artillery moved from Yunnan to Shan State
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Yunnan to Shan State
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Chahar to Anhwe
1 artillery moved from Suiyuyan to Chahar
2 artilleries moved from Kweichow to Yunnan
1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Japan to 21 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone
2 bombers moved from Siam to 39 Sea ZoneCombat - Japanese
British scrambles 1 units out of India to defend against the attack in 39 Sea Zone
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship and 1 fighter
Units damaged: 1 battleship owned by the British
Japanese win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for British: 1 battleship and 1 fighter
Battle in Borneo
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 1 cruiser
British defend with 1 cruiser
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 3 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
British defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Malaya
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
Japanese win, taking Malaya from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Kwangtung
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 21 Sea Zone to Kiangsi
1 fighter moved from 46 Sea Zone to Caroline Islands
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 bomber moved from 39 Sea Zone to Yunnan
1 tactical_bomber moved from Malaya to 41 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
1 fighter moved from Malaya to Yunnan
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Malaya to Yunnan
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to MarianasPlace Units - Japanese
4 submarines placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 bomber, 1 factory_minor, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
4 fighters moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to French Guiana
1 fighter moved from Central United States to French Guiana
2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 25 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 aaGuns moved from Eastern United States to Central United States
1 artillery moved from Eastern United States to Central United States
2 aaGuns moved from Western United States to Mexico
2 mech_infantrys moved from Western United States to Southeast Mexico
1 bomber moved from Hawaiian Islands to Amur
1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 7 Sea Zone
4 fighters moved from 25 Sea Zone to Midway
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea ZonePlace Units - Americans
1 factory_minor placed in Brazil
3 submarines and 1 transport placed in 101 Sea Zone
1 bomber and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kansu
1 fighter moved from Shensi to Kansu
1 artillery and 2 infantry moved from Shensi to Suiyuyan
1 artillery and 2 infantry moved from Shensi to Hopei
2 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 artillery and 7 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to SikangPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 airfield, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
British take 109 Sea Zone from Germans
2 fighters moved from Scotland to 125 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from ItaliansCombat - British
Strategic bombing raid in Normandy Bordeaux
AA guns fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 4 damage total.
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters; Russians loiter and taunt with
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 125 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - British
2 fighters moved from 125 Sea Zone to Scotland
1 infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour, 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 carrier and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 infantry moved from Eastern Persia to West India
1 infantry moved from India to Burma
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - British
1 airfield placed in Egypt
1 destroyer placed in 109 Sea Zone
1 submarine placed in 98 Sea Zone
2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
British collect 28 PUs (1 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
1 submarine placed in 39 Sea Zone
1 armour and 4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1,4,4,4,5
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour and 4 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Libya to Algeria
Italians take Tunisia from French
2 artilleries and 4 infantry moved from Libya to Tunisia
1 bomber moved from Normandy Bordeaux to Southern Italy
1 armour moved from Slovakia Hungary to Northern Italy
1 armour moved from Greece to Albania
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 artillery, 1 infantry and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 3 fighters in 42 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Northern Territory
1 tactical_bomber moved from New South Wales to Northern Territory
3 infantry moved from Queensland to Northern Territory
1 armour and 1 infantry moved from New South Wales to Queensland
1 aaGun moved from Queensland to Northern Territory
1 cruiser moved from 49 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French West Africa to French Central AfricaTurn Complete - French
Production/PUs Summary :
Germans : 41 / 49
Russians : 41 / 44
Japanese : 49 / 54
Americans : 52 / 72
Chinese : 11 / 13
British : 29 / 33
UK_Pacific : 10 / 8
Italians : 15 / 15
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
10 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine
3 tactical_bombers moved from Romania to Eastern Poland
3 fighters moved from Romania to Eastern Poland
8 artilleries, 1 bomber and 10 infantry moved from Poland to Baltic States
4 armour and 2 mech_infantrys moved from Germany to Baltic States
4 infantry moved from Romania to Eastern Poland
3 armour moved from Slovakia Hungary to Eastern Poland
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to Novgorod
2 fighters moved from Romania to Western Germany
2 tactical_bombers moved from Romania to Western Germany
1 infantry moved from Romania to BessarabiaCombat - Germans
Battle in Eastern Poland
Germans attack with 3 armour, 3 fighters, 4 infantry and 3 tactical_bombers
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Eastern Poland from Russians with 3 armour, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Ukraine
Germans attack with 10 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 10 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 4 armour, 8 artilleries, 1 bomber, 10 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 4 armour, 8 artilleries, 1 bomber, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in Novgorod
Germans attacks with 1 units heading to Novgorod
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Novgorod to Germany
1 bomber moved from Baltic States to Western Germany
1 tactical_bomber moved from Eastern Poland to Germany
1 tactical_bomber moved from Eastern Poland to Western Germany
3 fighters moved from Eastern Poland to Germany
1 tactical_bomber moved from Eastern Poland to Western Germany
1 aaGun moved from Germany to Poland
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland BelgiumPlace Units - Germans
3 infantry placed in Southern France
2 artilleries and 1 mech_infantry placed in France
2 mech_infantrys placed in Western Germany
1 armour placed in Germany
Germans undo move 3.
1 mech_infantry placed in Germany
1 mech_infantry placed in Western Germany
1 destroyer and 1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians repair 4 damage on 4 factory_minors; Remaining resources: 40 PUs;
Russians buy 2 armour and 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Finland to Norway
Russians take Norway from Germans
2 artilleries and 3 infantry moved from Finland to Vyborg
1 armour moved from Finland to Novgorod
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Kazakhstan to Samara
1 bomber moved from Novgorod to Ukraine
2 artilleries and 1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Persia to Caucasus
4 infantry moved from Bryansk to Tambov
2 armour moved from Bryansk to Vologda
3 armour moved from Russia to Vologda
3 infantry moved from Amur to Korea
8 infantry moved from Manchuria to Korea
1 infantry moved from Buryatia to Amur
4 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Korea
Russians attack with 11 infantry
Japanese defend with 1 aaGun and 4 infantry
Russians win, taking Korea from Japanese with 9 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 4 infantry
Casualties for Russians: 2 infantry
Battle in Iraq
Russians attack with 2 artilleries and 3 infantry
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Russia to Tambov
1 bomber moved from Ukraine to Russia
1 aaGun moved from Manchuria to Korea
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Siberia to Amur
1 armour and 1 mech_infantry moved from Kazakhstan to VologdaPlace Units - Russians
1 armour and 2 infantry placed in Novgorod
1 armour and 5 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,5,4,4,5,1,5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Russians collect 41 PUs (4 lost to blockades); end with 42 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 factory_minor, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 artilleries moved from Yunnan to Burma
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Marianas to Japan
1 fighter moved from Kiangsi to Japan
1 fighter moved from Caroline Islands to Japan
4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
2 infantry moved from Malaya to Shan State
1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 bomber moved from Yunnan to Sikang
1 artillery moved from Anhwe to Hopei
1 artillery moved from Chahar to Hopei
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to YunnanCombat - Japanese
Battle in Sikang
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Chinese defend with 1 fighter and 1 infantry
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Burma
Japanese attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 2 artilleries and 1 fighter
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kweichow
Japanese attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from Dutch New Guinea to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 tactical_bomber moved from Hopei to Yunnan
1 infantry moved from Kiangsi to Kiangsu
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 bomber moved from Sikang to Kiangsu
1 tactical_bomber moved from Sikang to Yunnan
1 tactical_bomber moved from Dutch New Guinea to 35 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 factory_minor placed in Malaya
6 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Amur to Japan
1 fighter moved from 7 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Midway to 6 Sea Zone
2 fighters moved from 6 Sea Zone to JapanCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 2,6
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Battle in 6 Sea Zone
Americans attack with 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 1 : 1/8 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Air Battle in Japan
Americans attacks with 3 units heading to Japan
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Japan
AA guns fire in Japan : 0/1 hits
Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Japan causes 4 damage total.
Battle in Morocco
Cleaning up after air battlesNon Combat Move - Americans
1 armour moved from 91 Sea Zone to Gibraltar
2 aaGuns moved from Central United States to Southeast Mexico
2 aaGuns moved from Mexico to Southeast Mexico
1 bomber moved from Japan to Korea
1 fighter moved from Japan to Korea
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
2 fighters moved from French Guiana to Gibraltar
2 fighters moved from 91 Sea Zone to GibraltarPlace Units - Americans
3 armour placed in Brazil
1 infantry placed in Western United States
1 bomber, 1 fighter and 3 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Korea : 1 bomber and 2 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
10 Sea Zone : 1 destroyer and 2 submarines
6 Sea Zone : 1 flag, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Southeast Mexico : 4 aaGuns and 2 mech_infantrys
Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Gibraltar : 1 armour, 4 fighters and 2 infantry
United Kingdom : 1 bomber
Morocco : 1 flag, 2 infantry and 1 mech_infantry
Brazil : 1 flag, 3 armour, 1 factory_minor and 3 infantry
91 Sea Zone : 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 4 transportsProduction/PUs Summary :
Germans : 42 / 50
Russians : 45 / 51
Japanese : 51 / 56
Americans : 53 / 73
Chinese : 11 / 13
British : 29 / 33
UK_Pacific : 5 / 8
Italians : 14 / 15
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 4,321
Median : 5,000
Variance : 1,704
Standard Deviation : 1,305
Total rolls : 28Null / Other
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4,500
Median : 5,000
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 10Japanese Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,875
Median : 4,000
Variance : 0,571
Standard Deviation : 0,756
Total rolls : 8Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4,500
Median : 5,000
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 artillery and 1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Manchuria to Jehol
1 artillery and 7 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 8 infantry
Japanese defend with 2 armour
Chinese win, taking Kweichow from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armourNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total -
Game History
Round :4
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
2 fighters moved from Scotland to 125 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
3 armour, 1 artillery and 8 infantry moved from India to Burma
2 fighters moved from United Kingdom to 125 Sea Zone
1 bomber moved from United Kingdom to Southern FranceCombat - British
Strategic bombing raid in Southern France
AA guns fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in 125 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 4 fighters in 125 Sea Zone, round 1 : 1/5 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Burma
British attack with 3 armour, 1 artillery and 8 infantry
Japanese defend with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
British roll dice for 3 armour, 1 artillery and 8 infantry in Burma, round 1 : 4/12 hits
Japanese roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Burma, round 1 : 1/7 hits
1 infantry owned by the British , 2 infantry owned by the Japanese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
7 infantry owned by the British , 3 armour owned by the British and 1 artillery owned by the British retreated to India
Japanese win with 1 armour and 2 artilleries remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Southern France to United Kingdom
2 fighters moved from 125 Sea Zone to Scotland
1 armour moved from Trans-Jordan to Persia
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Persia
1 tactical_bomber moved from 98 Sea Zone to Persia
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from West India to India
2 fighters moved from 125 Sea Zone to NovgorodPlace Units - British
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 destroyer and 1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,2,2,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 42 / 50
Russians : 45 / 51
Japanese : 49 / 56
Americans : 53 / 73
Chinese : 13 / 14
British : 29 / 35
UK_Pacific : 5 / 3
Italians : 14 / 15
ANZAC : 10 / 15
French : 5 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
3 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
2 infantry moved from 99 Sea Zone to Cyprus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
3 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
2 infantry moved from 99 Sea Zone to CyprusCombat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Cyprus
Battle in Morocco
Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Americans defend with 2 infantry and 1 mech_infantry
Italians win, taking Cyprus from British, taking Morocco from Americans with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer; British defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Units damaged: 1 battleship owned by the Italians
Italians win, taking 98 Sea Zone from British with 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for French: 1 destroyer
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Casualties for Italians: 1 cruiser, 1 destroyer, 2 fighters and 1 submarineNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
1 tactical_bomber moved from 98 Sea Zone to Greece
1 armour moved from Albania to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia Hungary
1 bomber moved from 98 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 tactical_bomber moved from Northern Territory to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 battleship and 1 transport
ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the ANZAC and 1 battleship owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 battleship
Casualties for ANZAC: 1 cruiser
Battle in 45 Sea Zone
ANZAC attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 tactical_bomber moved from 45 Sea Zone to Northern Territory
1 infantry, 1 bomber and 1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total





