@mike64 don’t click on those…just tell me want you want to do…
AA50-41 Flip(axis) vs UnknownSoldier(allies +9)
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
2 infantry moved from East Poland to Ukraine
2 armour moved from East Poland to Bulgaria Romania
2 armour moved from Bulgaria Romania to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 2 armour and 2 infantry
British defend with 1 artillery and 3 infantry
Italians roll dice for 2 armour and 2 infantry in Ukraine, round 1 : 0/4 hits
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 1 : 2/4 hits
2 infantry owned by the Italians lost in Ukraine
2 armour owned by the Italians retreated to Bulgaria Romania
Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 infantry moved from Balkans to Bulgaria Romania
2 armour moved from Italy to Bulgaria Romania
2 infantry moved from Italy to France
1 aaGun moved from France to ItalyPlace Units - Italians
3 infantry placed in ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs totalTerritory Summary for Italians :
France : 1 artillery and 5 infantry
Italy : 1 aaGun, 1 factory and 3 infantry
Bulgaria Romania : 4 armour and 1 infantryProduction/PUs Summary :
Germans : 29 / 54
Russians : 22 / 22
Japanese : 46 / 61
British : 35 / 40
Italians : 9 / 9
Chinese : 0 / 0
Americans : 37 / 47 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Combat Move - Americans
2 bombers moved from United Kingdom to Karelia S.S.R.Combat - Americans
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 3,6 and costs: 4 production.
Bombing raid costs 4 production in Karelia S.S.R.Non Combat Move - Americans
2 bombers moved from Karelia S.S.R. to United Kingdom
1 carrier moved from 12 Sea Zone to 10 Sea Zone
1 destroyer moved from 12 Sea Zone to 10 Sea Zone
2 fighters moved from 12 Sea Zone to 56 Sea Zone
3 infantry moved from Eastern United States to Eastern Canada
2 transports moved from 8 Sea Zone to 10 Sea ZonePlace Units - Americans
1 carrier, 1 fighter and 3 submarines placed in 56 Sea Zone
1 armour placed in Western United StatesTurn Complete - Americans
Americans collect 37 PUs; end with 37 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Americans :
Eastern Canada : 1 aaGun and 6 infantry
Eastern United States : 1 factory
United Kingdom : 2 artilleries, 2 bombers and 2 infantry
Wake Island : 1 infantry
Western United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
10 Sea Zone : 1 carrier, 1 destroyer and 3 transports
56 Sea Zone : 3 carriers, 3 destroyers, 6 fighters, 3 submarines and 1 transportProduction/PUs Summary :
Germans : 29 / 54
Russians : 22 / 22
Japanese : 46 / 61
British : 35 / 40
Italians : 9 / 9
Chinese : 0 / 0
Americans : 37 / 42 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 2 armour, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Germans
2 infantry moved from Germany to Northwestern Europe
2 fighters moved from France to Northwestern Europe
4 infantry moved from Karelia S.S.R. to Belorussia
1 artillery moved from Karelia S.S.R. to Belorussia
1 armour moved from East Poland to Belorussia
3 fighters moved from 5 Sea Zone to Belorussia
1 bomber moved from France to Belorussia
2 infantry moved from East Poland to Eastern Ukraine
5 armour moved from East Poland to Eastern UkraineCombat - Germans
Battle in Northwestern Europe
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Northwestern Europe, round 1 : 2/4 hits
British roll dice for 1 infantry in Northwestern Europe, round 1 : 0/1 hits
1 infantry owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belorussia
Germans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 4 infantry
Russians defend with 1 artillery and 5 infantry
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 4 infantry in Belorussia, round 1 : 2/10 hits
Russians roll dice for 1 artillery and 5 infantry in Belorussia, round 1 : 2/6 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry in Belorussia, round 2 : 4/8 hits
Russians roll dice for 1 artillery and 3 infantry in Belorussia, round 2 : 1/4 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 5 infantry
Battle in Eastern Ukraine
Germans attack with 5 armour and 2 infantry
Russians defend with 6 infantry
Germans roll dice for 5 armour and 2 infantry in Eastern Ukraine, round 1 : 4/7 hits
Russians roll dice for 6 infantry in Eastern Ukraine, round 1 : 1/6 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
1 infantry owned by the Germans and 5 armour owned by the Germans retreated to East Poland
Russians win with 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
2 fighters moved from Northwestern Europe to France
1 aaGun moved from Germany to France
2 armour moved from Germany to East Poland
1 artillery moved from Germany to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Baltic States
1 infantry moved from 5 Sea Zone to Baltic States
2 infantry moved from Germany to Poland
3 fighters moved from Belorussia to 5 Sea Zone
1 bomber moved from Belorussia to Poland
1 infantry moved from Poland to East Poland
1 infantry moved from Poland to Bulgaria RomaniaPlace Units - Germans
1 destroyer, 1 fighter and 1 submarine placed in 5 Sea Zone
1 aaGun, 2 armour and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 32 PUs; end with 34 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Baltic States : 1 flag, 1 artillery and 1 infantry
Belorussia : 1 flag, 1 armour, 1 artillery and 1 infantry
East Poland : 1 flag, 9 armour and 2 infantry
France : 1 aaGun, 2 fighters and 7 infantry
Germany : 1 aaGun, 2 armour, 1 factory and 4 infantry
Karelia S.S.R. : 1 flag, 1 factory
Northwestern Europe : 2 infantry
Poland : 1 bomber and 2 infantry
Bulgaria Romania : 1 infantry
5 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 1 transportProduction/PUs Summary :
Germans : 32 / 49
Russians : 21 / 22
Japanese : 46 / 61
British : 33 / 40
Italians : 9 / 9
Chinese : 0 / 0
Americans : 37 / 42 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :4
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Archangel to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
2 infantry moved from Archangel to Belorussia
1 infantry moved from Archangel to Belorussia
1 artillery moved from Archangel to Belorussia
1 armour moved from Archangel to BelorussiaCombat - Russians
Battle in Belorussia
Russians attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Belorussia, round 1 : 3/5 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 1 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Archangel to Belorussia
4 armour moved from Archangel to Belorussia
1 artillery and 5 infantry moved from Russia to Belorussia
2 infantry moved from Eastern Ukraine to Belorussia
5 infantry moved from Caucasus to Eastern Ukraine
4 infantry moved from Urals to Russia
3 infantry moved from Evenki National Okrug to UralsPlace Units - Russians
1 artillery and 5 infantry placed in Russia
1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Belorussia : 1 aaGun, 5 armour, 2 artilleries and 9 infantry
Caucasus : 1 aaGun, 1 factory and 1 infantry
Karelia S.S.R. : 1 factory and 1 infantry
Eastern Ukraine : 5 infantry
Russia : 1 aaGun, 1 artillery, 1 factory and 9 infantry
Urals : 3 infantry
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 29 / 49
Russians : 24 / 24
Japanese : 46 / 61
British : 33 / 40
Italians : 9 / 9
Chinese : 0 / 0
Americans : 37 / 42 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :4
Purchase Units - Japanese
Japanese buy 4 armour, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Chinghai to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Chinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from New Guinea to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 52 Sea Zone
1 carrier moved from 48 Sea Zone to 52 Sea Zone
2 fighters moved from 48 Sea Zone to Wake Island
1 infantry moved from 52 Sea Zone to Wake Island
1 infantry moved from Midway to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone
1 armour moved from Hawaiian Islands to 53 Sea Zone
1 armour, 1 infantry and 1 transport moved from 53 Sea Zone to 52 Sea Zone
1 armour moved from 52 Sea Zone to Wake Island
1 infantry moved from 52 Sea Zone to Wake Island
1 battleship moved from 57 Sea Zone to 52 Sea Zone
4 fighters moved from 57 Sea Zone to Wake IslandCombat - Japanese
Battle in Wake Island
Japanese attack with 1 armour, 6 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Wake Island, round 1 : 1/1 hits
Americans roll dice for 1 infantry in Wake Island, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 1 armour, 6 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
2 carriers moved from 57 Sea Zone to 52 Sea Zone
1 submarine moved from 57 Sea Zone to 52 Sea Zone
2 destroyers moved from 57 Sea Zone to 52 Sea Zone
6 fighters moved from Wake Island to 52 Sea Zone
1 destroyer moved from 62 Sea Zone to 52 Sea Zone
2 submarines moved from 62 Sea Zone to 52 Sea Zone
3 infantry moved from Ningxia to Chinghai
1 armour moved from Ningxia to Chinghai
2 fighters moved from Ningxia to Chinghai
2 infantry moved from Yunnan to Burma
1 infantry moved from India to Burma
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 artillery moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
2 infantry moved from Buryatia S.S.R. to Soviet Far East
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kwangtung
2 armour moved from Manchuria to Stanovoj Chrebet
1 armour moved from Manchuria to Hupeh
1 fighter moved from Japan to Yakut S.S.R.Place Units - Japanese
2 submarines placed in 62 Sea Zone
1 armour, 1 fighter and 3 infantry placed in Japan
3 armour placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese :
Borneo : 1 flag
Burma : 1 flag, 3 infantry
Buryatia S.S.R. : 1 flag
Chinghai : 1 flag, 1 armour, 2 fighters and 4 infantry
East Indies : 1 flag
Evenki National Okrug : 1 flag, 1 infantry
French Indo-China Thailand : 2 infantry
Fukien : 1 flag
Hawaiian Islands : 1 flag
Hupeh : 1 flag, 1 armour
India : 1 flag, 1 infantry
Japan : 1 aaGun, 1 armour, 1 factory, 2 fighters and 3 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 infantry
Manchuria : 3 armour and 1 factory
Midway : 1 flag
New Guinea : 1 flag
Ningxia : 1 flag
Novosibirsk : 1 flag, 1 infantry
Philippine Islands : 1 flag
Sikang : 1 flag
Soviet Far East : 1 flag, 2 infantry
Stanovoj Chrebet : 1 flag, 2 armour
Suiyuan : 1 flag
Wake Island : 1 flag, 1 armour and 1 infantry
Yakut S.S.R. : 1 flag, 1 artillery, 1 fighter and 3 infantry
Yunnan : 1 flag
36 Sea Zone : 1 transport
52 Sea Zone : 1 battleship, 3 carriers, 3 destroyers, 6 fighters, 3 submarines and 2 transports
61 Sea Zone : 1 transport
62 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 29 / 49
Russians : 19 / 24
Japanese : 51 / 66
British : 33 / 40
Italians : 9 / 9
Chinese : 0 / 0
Americans : 37 / 42 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :4
Purchase Units - British
British buy 2 artilleries, 1 battleship and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 infantry moved from Persia to India
2 armour moved from Trans-Jordan to India
2 infantry moved from United Kingdom to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Northwestern Europe
4 fighters moved from 6 Sea Zone to Northwestern Europe
1 infantry moved from Norway to Finland
British take Finland from GermansCombat - British
Battle in Northwestern Europe
British attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 battleship in Northwestern Europe, round 1 : 1/1 hits
British roll dice for 4 fighters and 2 infantry in Northwestern Europe, round 1 : 1/6 hits
Germans roll dice for 2 infantry in Northwestern Europe, round 1 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in India
British attack with 2 armour and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 armour and 1 infantry in India, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in India, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 armour moved from Egypt to Persia
1 aaGun moved from Persia to India
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Anglo-Egypt Sudan to Egypt
1 infantry moved from Anglo-Egypt Sudan to Egypt
1 artillery and 1 infantry moved from French Equatorial Africa to 23 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 12 Sea Zone
1 destroyer moved from 22 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 artillery moved from 12 Sea Zone to Morocco Algeria
4 fighters moved from Northwestern Europe to 6 Sea ZonePlace Units - British
1 battleship and 2 submarines placed in 6 Sea Zone
2 artilleries placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for British :
Australia : 1 aaGun and 2 infantry
Egypt : 2 infantry
Finland : 1 flag, 1 infantry
India : 1 aaGun and 2 armour
Libya : 1 flag
Morocco Algeria : 1 flag, 1 artillery and 1 infantry
Northwestern Europe : 1 flag, 1 infantry
Norway : 1 flag
Persia : 1 armour
Trans-Jordan : 1 artillery and 2 infantry
Ukraine : 1 artillery and 3 infantry
United Kingdom : 1 aaGun, 1 armour, 3 artilleries, 1 factory and 4 infantry
Western Canada : 1 infantry
6 Sea Zone : 2 battleships, 2 carriers, 3 destroyers, 4 fighters, 4 submarines and 3 transports
12 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 25 / 49
Russians : 19 / 24
Japanese : 48 / 66
British : 40 / 45
Italians : 9 / 9
Chinese : 0 / 0
Americans : 37 / 42 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :4
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Italians
1 infantry moved from Bulgaria Romania to Ukraine
4 armour moved from Bulgaria Romania to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 4 armour and 1 infantry
British defend with 1 artillery and 3 infantry
Italians roll dice for 4 armour and 1 infantry in Ukraine, round 1 : 2/5 hits
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 1 : 1/4 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Ukraine
Italians roll dice for 4 armour in Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Ukraine
Italians win, taking Ukraine from Russians with 4 armour remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 infantry moved from Italy to FrancePlace Units - Italians
1 armour and 1 infantry placed in ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs totalTerritory Summary for Italians :
France : 1 artillery and 6 infantry
Italy : 1 aaGun, 1 armour, 1 factory and 3 infantry
Ukraine : 1 flag, 4 armourProduction/PUs Summary :
Germans : 25 / 49
Russians : 17 / 24
Japanese : 48 / 66
British : 40 / 45
Italians : 11 / 12
Chinese : 0 / 0
Americans : 37 / 42 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :4
Combat Move - Americans
2 bombers moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
AA guns fire in Germany : 1/2 hits
1 bomber killed by AA guns
Bombing raid in Germany rolls: 4 and costs: 4 production.
Bombing raid costs 4 production in GermanyNon Combat Move - Americans
1 fighter moved from 56 Sea Zone to 12 Sea Zone
3 transports moved from 10 Sea Zone to 9 Sea Zone
5 infantry moved from Eastern Canada to 9 Sea Zone
1 infantry moved from Eastern Canada to 9 Sea Zone
1 carrier moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
6 infantry and 3 transports moved from 9 Sea Zone to 12 Sea Zone
6 infantry moved from 12 Sea Zone to Morocco Algeria
1 bomber moved from Germany to United Kingdom
1 armour moved from Western United States to Eastern Canada
1 infantry moved from Western United States to Western Canada
1 artillery moved from Western United States to Western Canada
1 destroyer moved from 56 Sea Zone to 57 Sea Zone
1 destroyer moved from 56 Sea Zone to 53 Sea Zone
1 fighter moved from 56 Sea Zone to 12 Sea ZonePlace Units - Americans
3 submarines placed in 56 Sea Zone
3 infantry placed in Eastern United States
3 armour placed in Western United StatesTurn Complete - Americans
Americans collect 37 PUs; end with 37 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Americans :
Eastern Canada : 1 aaGun and 1 armour
Eastern United States : 1 factory and 3 infantry
Morocco Algeria : 6 infantry
United Kingdom : 2 artilleries, 1 bomber and 2 infantry
Western Canada : 1 artillery and 1 infantry
Western United States : 1 aaGun, 3 armour and 1 factory
12 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
53 Sea Zone : 1 destroyer
56 Sea Zone : 3 carriers, 1 destroyer, 4 fighters, 6 submarines and 1 transport
57 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 25 / 49
Russians : 17 / 24
Japanese : 48 / 66
British : 40 / 45
Italians : 11 / 12
Chinese : 0 / 0
Americans : 37 / 42 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :5
Research Technology - Germans
Purchase Units - Germans
Germans repair 2 damage on 2 factories; Remaining resources: 47 PUs; 0 techTokens;
Germans buy 1 carrier, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Norway
Germans take Norway from British
1 infantry moved from Baltic States to Karelia S.S.R.
1 artillery moved from Baltic States to Karelia S.S.R.
3 fighters moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from Germany to Northwestern Europe
2 fighters moved from France to Northwestern Europe
1 fighter moved from 5 Sea Zone to Northwestern Europe
2 armour moved from East Poland to Caucasus
2 infantry moved from East Poland to Eastern Ukraine
4 armour moved from East Poland to Ukraine
3 armour moved from Ukraine to Eastern Ukraine
1 bomber moved from Poland to Eastern UkraineCombat - Germans
Battle in Karelia S.S.R.
Germans attack with 1 artillery, 3 fighters and 1 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Karelia S.S.R., round 1 : 2/5 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwestern Europe
Germans attack with 3 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Northwestern Europe, round 1 : 2/5 hits
British roll dice for 1 infantry in Northwestern Europe, round 1 : 0/1 hits
1 infantry owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 2 armour
Russians defend with 1 aaGun, 1 factory and 1 infantry
Germans roll dice for 2 armour in Caucasus, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
Germans roll dice for 2 armour in Caucasus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 armour owned by the Germans lost in Caucasus
Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
Germans roll dice for 1 armour in Caucasus, round 4 : 1/1 hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Eastern Ukraine
Germans attack with 3 armour, 1 bomber and 2 infantry
Russians defend with 5 infantry
Germans roll dice for 3 armour, 1 bomber and 2 infantry in Eastern Ukraine, round 1 : 4/6 hits
Russians roll dice for 5 infantry in Eastern Ukraine, round 1 : 0/5 hits
4 infantry owned by the Russians lost in Eastern Ukraine
2 infantry owned by the Germans and 3 armour owned by the Germans retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantryNon Combat Move - Germans
3 fighters moved from Karelia S.S.R. to 5 Sea Zone
1 fighter moved from Northwestern Europe to 5 Sea Zone
2 fighters moved from Northwestern Europe to France
3 armour moved from East Poland to Ukraine
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to East Poland
1 infantry moved from Bulgaria Romania to Ukraine
1 bomber moved from Eastern Ukraine to Poland
1 infantry moved from Germany to Poland
1 armour moved from Germany to Poland
1 armour moved from Germany to ItalyPlace Units - Germans
1 carrier, 1 destroyer and 1 fighter placed in 5 Sea Zone
5 infantry placed in GermanyTurn Complete - Germans
Germans collect 32 PUs; end with 32 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans :
Baltic States : 1 flag, 1 infantry
East Poland : 1 flag, 1 infantry
France : 1 aaGun, 2 fighters and 7 infantry
Germany : 1 aaGun, 1 factory and 5 infantry
Italy : 1 armour
Karelia S.S.R. : 1 flag, 1 artillery, 1 factory and 1 infantry
Northwestern Europe : 2 infantry
Norway : 1 infantry
Poland : 1 armour, 1 bomber and 1 infantry
Ukraine : 7 armour and 3 infantry
5 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines and 1 transportProduction/PUs Summary :
Germans : 32 / 47
Russians : 15 / 24
Japanese : 48 / 66
British : 35 / 45
Italians : 11 / 12
Chinese : 0 / 0
Americans : 37 / 42 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :5
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
2 artilleries moved from Belorussia to Karelia S.S.R.
2 infantry moved from Belorussia to Karelia S.S.R.
3 infantry moved from Urals to Novosibirsk
2 armour moved from Belorussia to Novosibirsk
2 infantry moved from Russia to Novosibirsk
3 armour moved from Belorussia to Kazakh S.S.R.
3 infantry moved from Russia to Kazakh S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery, 1 factory and 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Karelia S.S.R., round 1 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 2 artilleries and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits
1 artillery owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 3 armour and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 armour and 3 infantry in Kazakh S.S.R., round 1 : 2/6 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 3 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Russians attack with 2 armour and 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 5 infantry in Novosibirsk, round 1 : 5/7 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 armour and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Russia to Novosibirsk
1 aaGun moved from Caucasus to Kazakh S.S.R.
1 aaGun moved from Belorussia to Russia
6 infantry moved from Belorussia to Russia
1 infantry moved from Belorussia to RussiaPlace Units - Russians
6 infantry placed in Russia
2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Russians :
Caucasus : 1 factory and 2 infantry
Karelia S.S.R. : 2 artilleries, 1 factory and 1 infantry
Kazakh S.S.R. : 1 aaGun, 3 armour and 3 infantry
Eastern Ukraine : 1 infantry
Novosibirsk : 1 aaGun, 2 armour and 4 infantry
Russia : 1 aaGun, 1 artillery, 1 factory and 17 infantry
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 30 / 47
Russians : 21 / 26
Japanese : 44 / 66
British : 35 / 45
Italians : 11 / 12
Chinese : 0 / 0
Americans : 37 / 42 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Japanese
3 infantry moved from Burma to India
2 infantry moved from French Indo-China Thailand to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 submarine moved from 52 Sea Zone to 53 Sea Zone
4 fighters moved from 52 Sea Zone to 53 Sea Zone
2 submarines moved from 52 Sea Zone to 57 Sea Zone
1 battleship moved from 52 Sea Zone to 57 Sea Zone
3 carriers moved from 52 Sea Zone to 57 Sea Zone
3 destroyers moved from 52 Sea Zone to 57 Sea Zone
2 fighters moved from 52 Sea Zone to 57 Sea Zone
2 submarines moved from 62 Sea Zone to 57 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 5 infantry
British defend with 1 aaGun and 2 armour
Japanese roll dice for 5 infantry in India, round 1 : 1/5 hits
British roll dice for 2 armour in India, round 1 : 1/2 hits
1 armour owned by the British and 1 infantry owned by the Japanese lost in India
Japanese roll dice for 4 infantry in India, round 2 : 0/4 hits
British roll dice for 1 armour in India, round 2 : 0/1 hits
Japanese roll dice for 4 infantry in India, round 3 : 1/4 hits
British roll dice for 1 armour in India, round 3 : 0/1 hits
1 armour owned by the British lost in India
Japanese win, taking India from British with 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 2 armour
Battle in 53 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 53 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 4 fighters in 53 Sea Zone, round 1 : 1/4 hits
Americans roll dice for 1 destroyer in 53 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 53 Sea Zone
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 57 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 3 destroyers, 2 fighters and 4 submarines
Americans defend with 1 destroyer
Japanese roll dice for 4 submarines in 57 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 destroyer in 57 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 57 Sea Zone
Japanese win with 1 battleship, 3 carriers, 3 destroyers, 2 fighters and 4 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from Chinghai to Ukraine
2 infantry moved from Soviet Far East to Yakut S.S.R.
2 armour moved from Stanovoj Chrebet to Yakut S.S.R.
2 armour moved from Manchuria to Soviet Far East
1 infantry moved from Kwangtung to French Indo-China Thailand
1 armour moved from Chinghai to Sikang
1 fighter moved from Yakut S.S.R. to Ningxia
3 infantry moved from Chinghai to Ningxia
1 armour moved from Hupeh to Yunnan
1 armour moved from Manchuria to Hupeh
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 armour moved from Wake Island to 52 Sea Zone
1 infantry moved from Wake Island to 52 Sea Zone
1 armour, 1 infantry and 2 transports moved from 52 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
3 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from Japan to Ningxia
4 fighters moved from 53 Sea Zone to 57 Sea ZonePlace Units - Japanese
2 armour and 1 infantry placed in Manchuria
1 artillery, 1 bomber, 2 fighters and 3 infantry placed in Japan
1 destroyer placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Japanese :
Borneo : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag, 2 armour and 4 infantry
Chinghai : 1 flag, 1 infantry
East Indies : 1 flag
Evenki National Okrug : 1 flag, 1 infantry
French Indo-China Thailand : 1 infantry
Fukien : 1 flag
Hawaiian Islands : 1 flag
Hupeh : 1 flag, 1 armour
India : 1 flag, 1 aaGun and 4 infantry
Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory, 3 fighters and 3 infantry
Kwangtung : 1 flag
Manchuria : 2 armour, 1 factory and 1 infantry
Midway : 1 flag
New Guinea : 1 flag
Ningxia : 1 flag, 2 fighters and 3 infantry
Philippine Islands : 1 flag
Sikang : 1 flag, 1 armour
Soviet Far East : 1 flag, 2 armour
Stanovoj Chrebet : 1 flag
Suiyuan : 1 flag
Ukraine : 2 fighters
Wake Island : 1 flag
Yakut S.S.R. : 1 flag, 2 armour, 1 artillery and 5 infantry
Yunnan : 1 flag, 1 armour
35 Sea Zone : 1 transport
53 Sea Zone : 1 submarine
57 Sea Zone : 1 battleship, 3 carriers, 3 destroyers, 6 fighters and 4 submarines
62 Sea Zone : 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 30 / 47
Russians : 21 / 26
Japanese : 47 / 62
British : 32 / 45
Italians : 11 / 12
Chinese : 0 / 0
Americans : 37 / 42 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :5
Purchase Units - British
British buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 armour, 2 artilleries and 3 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 2 artilleries, 2 battleships, 2 carriers, 3 destroyers, 4 fighters, 3 infantry, 4 submarines and 3 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries moved from 5 Sea Zone to Germany
1 armour moved from 5 Sea Zone to Germany
3 infantry moved from 5 Sea Zone to Germany
1 artillery moved from Morocco Algeria to 12 Sea Zone
1 infantry moved from Morocco Algeria to 12 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from Finland to Norway
1 artillery moved from 6 Sea Zone to NorwayCombat - British
Battle in 5 Sea Zone
British attack with 2 battleships, 2 carriers, 3 destroyers, 4 fighters, 4 submarines and 3 transports
Germans defend with 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines and 1 transport
British roll dice for 4 submarines in 5 Sea Zone, round 1 : 0/4 hits
Germans roll dice for 3 submarines in 5 Sea Zone, round 1 : 0/3 hits
British roll dice for 2 battleships, 2 carriers, 3 destroyers, 4 fighters and 3 transports in 5 Sea Zone, round 1 : 3/11 hits
Germans roll dice for 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 1 transport in 5 Sea Zone, round 1 : 5/12 hits
Units damaged: 2 battleships owned by the British
1 submarine owned by the British , 2 carriers owned by the British and 3 submarines owned by the Germans lost in 5 Sea Zone
British roll dice for 3 submarines in 5 Sea Zone, round 2 : 2/3 hits
British roll dice for 2 battleships, 3 destroyers, 4 fighters and 3 transports in 5 Sea Zone, round 2 : 5/9 hits
Germans roll dice for 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 1 transport in 5 Sea Zone, round 2 : 7/12 hits
1 cruiser owned by the Germans , 3 carriers owned by the Germans , 1 fighter owned by the British , 3 destroyers owned by the Germans , 3 submarines owned by the British and 3 destroyers owned by the British lost in 5 Sea Zone
British roll dice for 2 battleships, 3 fighters and 3 transports in 5 Sea Zone, round 3 : 3/5 hits
Germans roll dice for 5 fighters and 1 transport in 5 Sea Zone, round 3 : 2/5 hits
2 fighters owned by the British and 3 fighters owned by the Germans lost in 5 Sea Zone
British roll dice for 2 battleships, 1 fighter and 3 transports in 5 Sea Zone, round 4 : 1/3 hits
Germans roll dice for 2 fighters and 1 transport in 5 Sea Zone, round 4 : 1/2 hits
1 fighter owned by the British and 1 fighter owned by the Germans lost in 5 Sea Zone
British roll dice for 2 battleships and 3 transports in 5 Sea Zone, round 5 : 1/2 hits
Germans roll dice for 1 fighter and 1 transport in 5 Sea Zone, round 5 : 1/1 hits
1 battleship owned by the British and 1 fighter owned by the Germans lost in 5 Sea Zone
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 battleship and 3 transports remaining. Battle score for attacker is 17
Casualties for Germans: 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines and 1 transport
Casualties for British: 1 battleship, 2 carriers, 3 destroyers, 4 fighters and 4 submarines
Battle in Norway
British attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Norway, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Norway, round 1 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Norway, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Germany
British attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 1 aaGun, 1 factory and 5 infantry
British roll dice for 1 armour, 2 artilleries and 3 infantry in Germany, round 1 : 2/6 hits
Germans roll dice for 5 infantry in Germany, round 1 : 0/5 hits
2 infantry owned by the Germans lost in Germany
British roll dice for 1 armour, 2 artilleries and 3 infantry in Germany, round 2 : 4/6 hits
Germans roll dice for 3 infantry in Germany, round 2 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Germans lost in Germany
British captures 47PUs while taking Germans capital
British win, taking Germany from Germans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 5 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 destroyer moved from 12 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Persia
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Western Canada to Eastern CanadaPlace Units - British
2 artilleries and 2 infantry placed in United Kingdom
1 carrier placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 transport placed in 6 Sea ZoneTurn Complete - British
British collect 45 PUs; end with 92 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 97 PUs
1 unit repaired.Territory Summary for British :
Australia : 1 aaGun and 2 infantry
Eastern Canada : 1 infantry
Finland : 1 flag
Germany : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory and 2 infantry
Libya : 1 flag
Morocco Algeria : 1 flag
Norway : 1 flag, 1 artillery and 2 infantry
Persia : 1 armour, 1 artillery and 2 infantry
Trans-Jordan : 2 infantry
United Kingdom : 1 aaGun, 3 artilleries, 1 factory and 3 infantry
5 Sea Zone : 1 battleship and 3 transports
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 17 / 0
Russians : 21 / 26
Japanese : 47 / 62
British : 45 / 97
Italians : 11 / 12
Chinese : 0 / 0
Americans : 37 / 42 -
Well Soldier that should just about seal my fate.
I Knew when Russia backed off I was toast!
Totally miscalculated.That battleship you bought the round before was the deal breaker!Still a few things for myself to grasp.I don’t know but to me it sure isn’t an easy task for the axis!
Anyway good game buddy,I’ll try again soon if you don’t mind.
Flip
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I agree with you friend. The Axis are hard to grasp. The one thing I have seen work best is take as much money from the UK as you can as fast as you can in the Pacific and Africa. Of course the counter is to sink the Italian fleet as fast as you can and keep them out of Africa.
I was trying to draw you in when Russia backed off. 8-)
I am up for playing any time you want. :-)