No landing on damaged carriers. Planes need viable landing spot or they splash.
Barney (allies +8) vs Hank 13 (axis)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Western Australia to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 cruiser moved from 26 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Queensland
1 bomber moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 2 destroyers, 5 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Novgorod to Smolensk
3 infantry and 3 mech_infantrys moved from Belarus to Smolensk
5 armour and 4 mech_infantrys moved from Volgograd to Russia
Germans take Tambov from Russians
5 fighters and 6 tactical_bombers moved from Belarus to Russia
1 mech_infantry moved from Ukraine to Bryansk
3 bombers moved from Novgorod to Russia
1 submarine moved from 82 Sea Zone to 70 Sea ZoneCombat - Germans
Battle in Bryansk
Germans attack with 1 mech_infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Smolensk
Germans attack with 3 infantry and 6 mech_infantrys
Russians defend with 3 artilleries
Germans roll dice for 3 infantry and 6 mech_infantrys in Smolensk, round 1 : 1/9 hits
Russians roll dice for 3 artilleries in Smolensk, round 1 : 0/3 hits
1 artillery owned by the Russians lost in Smolensk
Germans roll dice for 3 infantry and 6 mech_infantrys in Smolensk, round 2 : 1/9 hits
Russians roll dice for 2 artilleries in Smolensk, round 2 : 2/2 hits
2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
Germans roll dice for 1 infantry and 6 mech_infantrys in Smolensk, round 3 : 2/7 hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 3 artilleries
Battle in Russia
Germans attack with 5 armour, 3 bombers, 5 fighters, 4 mech_infantrys and 6 tactical_bombers
British defend with 3 fighters; Russians defend with 3 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor and 3 mech_infantrys
AA guns fire in Russia : 2/9 hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 5 armour, 3 bombers, 3 fighters, 4 mech_infantrys and 6 tactical_bombers in Russia, round 1 : 9/21 hits
Russians roll dice for 3 aaGuns, 1 armour, 5 artilleries, 3 fighters and 3 mech_infantrys in Russia, round 1 : 9/12 hits
3 tactical_bombers owned by the Germans , 2 armour owned by the Germans , 3 artilleries owned by the Russians , 3 mech_infantrys owned by the Russians , 4 mech_infantrys owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
Germans roll dice for 3 armour, 3 bombers, 3 fighters and 3 tactical_bombers in Russia, round 2 : 5/12 hits
Russians roll dice for 1 armour, 2 artilleries and 3 fighters in Russia, round 2 : 5/6 hits
1 armour owned by the Russians , 3 tactical_bombers owned by the Germans , 2 artilleries owned by the Russians , 2 fighters owned by the British and 2 fighters owned by the Germans lost in Russia
Germans roll dice for 3 armour, 3 bombers and 1 fighter in Russia, round 3 : 4/7 hits
Russians roll dice for 1 fighter in Russia, round 3 : 1/1 hits
1 fighter owned by the British and 1 fighter owned by the Germans lost in Russia
Germans captures 30PUs while taking Russians capital
Germans win, taking Russia from Russians with 3 armour and 3 bombers remaining. Battle score for attacker is -61
Casualties for Germans: 2 armour, 5 fighters, 4 mech_infantrys and 6 tactical_bombers
Casualties for British: 3 fighters
Casualties for Russians: 3 aaGuns, 1 armour, 5 artilleries and 3 mech_infantrysNon Combat Move - Germans
3 bombers moved from Russia to Novgorod
2 armour moved from Ukraine to RussiaPlace Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
1 carrier and 2 destroyers placed in 113 Sea Zone
2 fighters placed in 113 Sea Zone
3 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 85 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 4 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 5 armour and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 bombers, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 infantry and 6 mech_infantrys
113 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
70 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 100
Russians : 21 / 0
Japanese : 58 / 65
Americans : 55 / 75
Chinese : 7 / 8
British : 29 / 29
UK_Pacific : 6 / 3
Italians : 20 / 26
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Bye bye air force. Well, on the bright side, most of those planes were supposed to die last round.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Vologda to Samara
1 infantry moved from Caucasus to Volgograd
1 armour moved from Rostov to Volgograd
1 artillery moved from Rostov to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians win, taking Volgograd from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 armour moved from Northwest Persia to Iraq
2 aaGuns and 8 infantry moved from Amur to ManchuriaTurn Complete - Russians
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I’m going to assume you don’t want to scramble your Indian fighters into my cruisers, battleships and air craft carriers (you have a 0% chance of killing any of my units :-))
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
2 armour, 1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
2 armour, 1 artillery, 3 infantry and 4 transports moved from 36 Sea Zone to 37 Sea Zone
3 armour moved from Malaya to 37 Sea Zone
2 artilleries and 4 infantry moved from Shan State to 37 Sea Zone
5 armour, 3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 7 infantry, 1 tactical_bomber and 8 transports moved from 37 Sea Zone to 39 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from Shan State to India
1 tactical_bomber moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
5 armour, 3 artilleries and 7 infantry moved from 39 Sea Zone to India
3 fighters and 3 tactical_bombers moved from 39 Sea Zone to IndiaCombat - Japanese
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 1 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in India
Japanese attack with 5 armour, 3 artilleries, 2 bombers, 7 fighters, 7 infantry and 8 tactical_bombers
ANZAC defend with 1 fighter; British defend with 2 aaGuns, 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 17 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
AA guns fire in India : 0/6 hits
Japanese roll dice for 2 battleships and 2 cruisers in India, round 1 : 3/4 hits
Japanese roll dice for 5 armour, 3 artilleries, 2 bombers, 7 fighters, 7 infantry and 8 tactical_bombers in India, round 1 : 19/32 hits
UK_Pacific roll dice for 2 aaGuns, 3 artilleries, 3 fighters, 17 infantry and 1 tactical_bomber in India, round 1 : 9/24 hits
17 infantry owned by the British , 7 infantry owned by the Japanese , 3 artilleries owned by the British , 2 aaGuns owned by the British and 2 artilleries owned by the Japanese lost in India
Japanese roll dice for 5 armour, 1 artillery, 2 bombers, 7 fighters and 8 tactical_bombers in India, round 2 : 11/23 hits
UK_Pacific roll dice for 3 fighters and 1 tactical_bomber in India, round 2 : 3/4 hits
1 tactical_bomber owned by the British , 1 tactical_bomber owned by the Japanese , 2 fighters owned by the British , 1 fighter owned by the Japanese , 1 fighter owned by the ANZAC and 1 artillery owned by the Japanese lost in India
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 5 armour, 2 bombers, 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Japanese: 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for British: 2 aaGuns, 3 artilleries, 2 fighters, 17 infantry and 1 tactical_bomberNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
3 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from India to French Indo China
1 fighter and 2 tactical_bombers moved from India to Shan State
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 submarines placed in 6 Sea Zone
3 fighters placed in Japan
2 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 55 PUs; end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Hainan : 1 harbour
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 fighter and 2 tactical_bombers
India : 1 flag, 1 airfield, 5 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Soviet Far East : 1 flag, 1 infantry
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 3 fighters, 2 infantry and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 destroyer
34 Sea Zone : 1 destroyer
39 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 tactical_bombers and 8 transports
6 Sea Zone : 14 submarinesProduction/PUs Summary :
Germans : 51 / 100
Russians : 28 / 0
Japanese : 55 / 68
Americans : 55 / 75
Chinese : 10 / 8
British : 29 / 29
UK_Pacific : 3 / 0
Italians : 20 / 26
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 94 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 artillery moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Midway to Japan
1 bomber moved from Hawaiian Islands to Japan
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans -
kamikazie targets? scramble?
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Kamikazie those Americans!!
- 3 on the destroyer
- 1 on each aircraft carrier
- 1 on the battleship
Do not scramble, and if the destroyer dies, submerge my subs.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 94 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 artillery moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Midway to Japan
1 bomber moved from Hawaiian Islands to Japan
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from GermansCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2,3,4
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Battle in 93 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win, taking 93 Sea Zone from Italians with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 6 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 1 battleship, 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 1 transport
Japanese defend with 14 submarines
14 submarines owned by the Japanese Submerged
Battle in Japan
Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Americans captures 68PUs while taking Japanese capital
Americans converts factory_major into different units
Americans winAmericans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 1 transport remaining, taking Japan from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 3 aaGuns, 3 fighters and 1 infantry
Casualties for Americans: 1 fighter, 1 infantry and 1 tactical_bomberNon Combat Move - Americans
1 bomber moved from Japan to Korea
2 submarines moved from 27 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
3 carriers, 1 cruiser, 4 destroyers and 1 submarine moved from 91 Sea Zone to 94 Sea Zone
2 fighters and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 carrier, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 transport moved from 112 Sea Zone to 119 Sea Zone
1 fighter moved from 6 Sea Zone to KoreaPlace Units - Americans
2 transports placed in 101 Sea Zone
1 armour, 2 fighters, 1 infantry and 1 tactical_bomber placed in Eastern United States
2 submarines placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,6,5,1,3,3,2,2,1,3,2,5,1,6,5,4,3,1,6,6,5,6,5,4,6,4,5
Americans collect 58 PUs (8 lost to blockades); end with 127 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 132 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 137 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 147 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 airfield, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from Egypt to Alexandria
2 artilleries moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 tactical_bomber moved from 81 Sea Zone to Alexandria
1 fighter moved from 81 Sea Zone to Alexandria
2 armour moved from Egypt to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Burma to Shan StateCombat - British
Battle in Alexandria
British attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British win, taking Alexandria from Italians with 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Battle in Shan State
British attack with 1 infantry
Japanese defend with 1 fighter and 2 tactical_bombers
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 2 armour, 1 artillery and 2 infantry
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
2 fighters moved from Alexandria to 81 Sea Zone
1 bomber moved from Alexandria to Egypt
2 infantry moved from Morocco to Algeria
1 carrier moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from 91 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 airfield and 2 infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,2,5,2,3
British collect 27 PUs (3 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Syria to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 armour
Italians roll dice for 1 artillery and 1 infantry in Iraq, round 1 : 1/2 hits
Russians roll dice for 1 armour in Iraq, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Italians lost in 93 Sea Zone
Americans roll dice for 1 submarine in 93 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Italians: 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 infantry moved from Tunisia to Libya
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
4 mech_infantrys moved from Northern Italy to France
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Belarus to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUsTerritory Summary for Italians :
Syria : 1 flag
France : 4 mech_infantrys
Tunisia : 1 flag
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Libya : 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
Bessarabia : 1 flag
Western Ukraine : 1 flag
95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
93 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 artillery
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 49 / 100
Russians : 26 / 0
Japanese : 44 / 0
Americans : 66 / 147
Chinese : 13 / 15
British : 30 / 32
UK_Pacific : 3 / 0
Italians : 20 / 22
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Wow I can’t believe you won the Japan attack. What were the odds there, 20%?
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They sure weren’t in my favor Truly a glorious day in us naval history
I didn’t think I’d win either but pretty much had no choice but to try it
sometimes you just get lucky:)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 6 Sea ZoneNon Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Caroline Islands to Japan
1 cruiser moved from 33 Sea Zone to 16 Sea Zone
2 mech_infantrys moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Combat Move - French
1 fighter moved from Gibraltar to AlgeriaNon Combat Move - French
Turn Complete - French
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Hey, I was in a huge rush when I did my Italian turn and forgot to attack with their bomber.
If it’s alright with you, I am going to make him a German bomber, do the attack and send the file.
If the bomber survives, I will edit it back to Italy and carry on with my actual German turn.
Sorry for the confusion, I’ve been horribly sick for the past couple of days.
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Ignore my last post, I didn’t realize that I had actually moved the bomber…
again, terribly sick, and not quite with it right now.