Eqqman (Allies +6) vs. Jeff28 (Axis)


  • You changed your name and avatar!

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Persia to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 bomber moved from Trans-Jordan to Alexandria
                2 fighters moved from Trans-Jordan to Alexandria
                1 tactical_bomber moved from Trans-Jordan to Alexandria
                1 armour moved from Trans-Jordan to Alexandria
                1 mech_infantry moved from Burma to Malaya
                1 mech_infantry moved from Burma to Malaya
                1 mech_infantry moved from Burma to Malaya
                3 infantry moved from Siam to French Indo China
                1 fighter moved from Burma to Malaya
                1 fighter moved from Burma to French Indo China
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 tactical_bomber moved from Burma to Yunnan

    Combat - British
                British creates battle in territory 95 Sea Zone
                Battle in Iraq
                    British attack with 1 artillery and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery and 3 infantry in Iraq, round 1 :  1/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  0/3 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    3 infantry owned by the British and 1 artillery owned by the British retreated to Trans-Jordan
                    Neutral_Axis win with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Alexandria
                    British attack with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Alexandria, round 1 :  1/5 hits
                        Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 1 :  3/4 hits
                        1 armour owned by the British , 2 fighters owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    retreated to Alexandria
                    Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -23
                    Casualties for British: 1 armour and 2 fighters
                    Casualties for Italians: 1 infantry
                Battle in Malaya
                    British attack with 1 fighter and 3 mech_infantrys
                    Japanese defend with 1 harbour and 2 infantry
                        British roll dice for 1 fighter and 3 mech_infantrys in Malaya, round 1 :  3/4 hits
                        Japanese roll dice for 2 infantry in Malaya, round 1 :  0/2 hits
                        2 infantry owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Yunnan
                    British attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 1 :  1/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in French Indo China
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter and 3 infantry in French Indo China, round 1 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 1 :  0/2 hits
                        British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 :  0/2 hits
                        British roll dice for 1 fighter and 3 infantry in French Indo China, round 3 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 3 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 95 Sea Zone
                    British attack with 1 submarine
                    Germans defend with 1 carrier, 1 cruiser and 3 transports; Italians defend with 1 cruiser
                    1 submarine owned by the British Submerged

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
                EDIT: Removing units owned by British from 95 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 bomber and 1 tactical_bomber moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Kenya to Egypt
                1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 transport moved from 82 Sea Zone to 71 Sea Zone
                1 destroyer moved from 78 Sea Zone to 41 Sea Zone
                1 aaGun, 1 artillery and 3 infantry moved from India to Burma
                1 fighter moved from French Indo China to Burma
                1 tactical_bomber moved from Yunnan to Burma
                1 fighter moved from Malaya to Burma

    Place Units - British
                3 infantry placed in Egypt
                2 destroyers and 1 submarine placed in 106 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 infantry and 5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,3,1,1,2,2,5
                UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 1 infantry and 5 mech_infantrys

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 32 / 36
        Japanese : 49 / 55
        Americans : 52 / 78
        Chinese : 5 / 5
        British : 31 / 31
        UK_Pacific : 13 / 8
        Italians : 17 / 39
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 9 times
                3 was rolled 14 times
                4 was rolled 8 times
                5 was rolled 18 times
                6 was rolled 8 times
            Average roll : 3.507
            Median : 3.000
            Variance : 1.191
            Standard Deviation : 1.091
            Total rolls : 69

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.471
            Median : 4.000
            Variance : 0.812
            Standard Deviation : 0.901
            Total rolls : 17

    Neutral_Axis Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.471
            Median : 4.000
            Variance : 0.812
            Standard Deviation : 0.901
            Total rolls : 17

    British Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.679
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 28

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 1.750
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Albania to Romania
                1 armour moved from Eastern Poland to Belarus
                1 mech_infantry moved from Albania to Romania
                1 bomber moved from Southern Italy to Romania
                1 armour and 1 mech_infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Romania
                    Italians attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 armour
                        Italians roll dice for 1 bomber and 2 mech_infantrys in Romania, round 1 :  1/3 hits
                        Russians roll dice for 1 armour in Romania, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Italians lost in Romania
                    Italians win, taking Romania from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Romania to Southern Italy
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                2 artilleries moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 destroyer, 1 submarine and 2 transports placed in 97 Sea Zone
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
                Italians collect 12 PUs (6 lost to blockades); end with 12 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Algeria : 1 flag, 1 artillery and 1 infantry
        Southern France : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Romania : 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        Belarus : 1 flag, 1 armour
        Eastern Poland : 1 flag, 1 armour
        93 Sea Zone : 1 flag
        Greece : 1 flag, 2 infantry
        97 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        Yugoslavia : 2 artilleries

    Production/PUs Summary :

    Germans : 43 / 47
        Russians : 28 / 36
        Japanese : 49 / 55
        Americans : 52 / 78
        Chinese : 5 / 5
        British : 31 / 31
        UK_Pacific : 13 / 8
        Italians : 18 / 27
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 12

    I think I’m finally on to what I am doing wrong with the subs…

    I’ve been trying to make sure I keep my CM and NCM separate, and if I am moving a sub out of the way to escape a battle, to me that seems like a NCM.  However, the fact that the sub has to choose to submerge to avoid combat in its starting SZ means it has participated in combat and is then ineligible to have NCM.

    Something else I’ve just been made aware of in the forums recently, is that even if there are no Destroyers present, a defending sub still has to take at least the first round of sneak attack rolls from any attacking subs.  If they survive that, then they can submerge before all the surface warships fire.


  • I’m not sure that sub thing is true with the first round of attack.

    You can just submerge and there is no battle.

  • 12

    @Jeff28:

    I’m not sure that sub thing is true with the first round of attack.

    You can just submerge and there is no battle.

    I thought that at first, but it was just recently confirmed by Kreighund, possibly in the Europe-specific forum.  Retrospectively, it should be obvious from the rules since the attacker always rolls first and the sneak attack roll is resolved before the submerge option is available.  I’ll try to find the exact post…

  • 12


  • Will ask in the FAQ because Triple A handles it differently.


  • Yes on the first part, if the sea zone is in conflict you need to move naval units in combat move like trannies and subs, etc. or they are stuck in the non-combat phase in Triple A.

    –Jeff

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from New South Wales to Queensland
                1 cruiser moved from 45 Sea Zone to 54 Sea Zone
                1 armour moved from New South Wales to Queensland
                1 infantry moved from Dutch New Guinea to New Guinea

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 bomber and 1 mech_infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 43 / 47
        Russians : 28 / 36
        Japanese : 49 / 55
        Americans : 52 / 78
        Chinese : 5 / 5
        British : 31 / 31
        UK_Pacific : 13 / 8
        Italians : 18 / 27
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 43 / 47
        Russians : 28 / 36
        Japanese : 49 / 55
        Americans : 52 / 78
        Chinese : 5 / 5
        British : 31 / 31
        UK_Pacific : 13 / 8
        Italians : 18 / 27
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 bombers moved from Eastern Poland to Russia
                1 infantry moved from Eastern Poland to Bessarabia
                1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
                9 armour, 2 artilleries, 12 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 submarine moved from 123 Sea Zone to 119 Sea Zone
                1 destroyer moved from 112 Sea Zone to 119 Sea Zone

    Combat - Germans
                Battle in 119 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 submarine in 119 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer in 119 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians lost in 119 Sea Zone
                    Germans win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Bessarabia
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 9 armour, 2 artilleries, 2 fighters, 12 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 armour, 5 artilleries, 7 infantry and 1 mech_infantry
                        Germans roll dice for 9 armour, 2 artilleries, 2 fighters, 12 infantry, 2 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 1 :  8/29 hits
                        Russians roll dice for 2 armour, 5 artilleries, 7 infantry and 1 mech_infantry in Western Ukraine, round 1 :  5/15 hits
                        7 infantry owned by the Russians , 5 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 9 armour, 2 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 :  7/24 hits
                        Russians roll dice for 2 armour and 5 artilleries in Western Ukraine, round 2 :  3/7 hits
                        2 armour owned by the Russians , 3 infantry owned by the Germans and 5 artilleries owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 9 armour, 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 33
                    Casualties for Germans: 8 infantry
                    Casualties for Russians: 2 armour, 5 artilleries, 7 infantry and 1 mech_infantry
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 6,4 and causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.

    Non Combat Move - Germans
                2 bombers moved from Russia to Eastern Poland
                1 aaGun moved from Eastern Poland to Western Ukraine
                2 fighters and 2 tactical_bombers moved from Western Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
                1 aaGun and 10 artilleries moved from Poland to Eastern Poland
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries and 1 infantry moved from Southern Italy to 95 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                2 artilleries and 1 infantry moved from 98 Sea Zone to Alexandria
                1 carrier and 1 cruiser moved from 95 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                1 fighter moved from Western Germany to 98 Sea Zone
                2 infantry moved from Yugoslavia to Northern Italy
                1 artillery moved from Western Germany to Northern Italy
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                2 transports placed in 112 Sea Zone
                2 artilleries and 2 infantry placed in Western Germany
                1 armour and 3 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 98 Sea Zone: 1 fighter
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Alexandria: 2 artilleries and 1 infantry
                EDIT: Adding units owned by Germans to Northern Italy: 2 artilleries, 1 infantry and 1 mech_infantry
                EDIT: Removing units owned by Germans from 98 Sea Zone: 1 carrier, 1 cruiser, 1 tactical_bomber and 2 transports
                EDIT: Adding units owned by Germans to 97 Sea Zone: 1 carrier, 1 cruiser and 2 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
                Germans collect 45 PUs (2 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour and 2 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Germany : 1 aaGun, 1 armour, 1 factory_major and 3 mech_infantrys
        Northern Italy : 3 artilleries, 3 infantry and 1 mech_infantry
        Southern Italy : 1 tactical_bomber
        Baltic States : 1 flag
        Eastern Poland : 1 aaGun, 1 armour, 10 artilleries, 2 bombers, 3 fighters, 9 mech_infantrys and 3 tactical_bombers
        Bessarabia : 1 flag, 1 infantry
        Western Ukraine : 1 flag, 1 aaGun, 9 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        112 Sea Zone : 1 submarine and 2 transports
        119 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        125 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        97 Sea Zone : 1 carrier, 1 cruiser and 3 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 47 / 56
        Russians : 24 / 36
        Japanese : 49 / 55
        Americans : 52 / 78
        Chinese : 5 / 5
        British : 31 / 31
        UK_Pacific : 13 / 8
        Italians : 18 / 27
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians repair 9 damage on 9 factory_majors; Remaining resources: 27 PUs;
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 infantry moved from Karelia to Novgorod
                1 artillery moved from Karelia to Novgorod
                1 artillery moved from Karelia to Novgorod
                1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
                1 infantry moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Belarus
                1 tactical_bomber moved from Bryansk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 1 :  2/4 hits
                        Italians roll dice for 1 armour in Belarus, round 1 :  0/1 hits
                        1 armour owned by the Italians lost in Belarus
                    Russians win, taking Belarus from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Novgorod
                    Russians attack with 2 artilleries and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 1 :  0/1 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Iraq
                    Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 2 infantry
                        Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 1 :  1/4 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 1 :  2/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_Axis: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 aaGuns and 17 infantry moved from Yenisey to Dzavhan
                2 infantry moved from Olgiy to Kansu
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                3 aaGuns, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Bryansk to Russia

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 31 / 37
        Japanese : 49 / 55
        Americans : 52 / 78
        Chinese : 5 / 5
        British : 31 / 31
        UK_Pacific : 13 / 8
        Italians : 17 / 27
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.636
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 22

    Neutral_Axis Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 42 Sea Zone to 37 Sea Zone
                1 battleship moved from 42 Sea Zone to 35 Sea Zone
                1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
                1 fighter moved from 42 Sea Zone to Malaya
                1 infantry moved from Kwangsi to Kiangsi
                      Japanese take Kiangsi from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                1 armour and 1 mech_infantry moved from Kweichow to Kansu
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
                1 armour, 2 artilleries, 11 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
                2 bombers moved from Kwangsi to Kansu
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kansu
                1 infantry moved from Kwangsi to French Indo China
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Malaya
                4 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Philippines
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 :  2/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  2/2 hits
                        1 infantry owned by the Japanese , 2 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 1 :  1/6 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Yunnan, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                Battle in French Indo China
                    Japanese attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 3 infantry
                        Japanese roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 1 :  2/6 hits
                        UK_Pacific roll dice for 3 infantry in French Indo China, round 1 :  0/3 hits
                        2 infantry owned by the British lost in French Indo China
                        Japanese roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 :  3/6 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Yenisey
                    Japanese attack with 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry in Yenisey, round 1 :  3/15 hits
                        Russians roll dice for 1 infantry in Yenisey, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Sumatra
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 3 mech_infantrys; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 1 :  1/4 hits
                        UK_Pacific roll dice for 3 mech_infantrys in Malaya, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Malaya
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malaya, round 2 :  3/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Malaya
                    Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 mech_infantrys
                Battle in Kansu
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 2 infantry; Chinese defend with 1 fighter and 4 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kansu, round 1 :  6/10 hits
                        Chinese roll dice for 1 fighter and 6 infantry in Kansu, round 1 :  1/7 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kansu, round 2 :  7/9 hits
                        Chinese roll dice for 1 fighter in Kansu, round 2 :  0/1 hits
                        1 fighter owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                    Casualties for Chinese: 1 fighter and 4 infantry
                Battle in Celebes

    Non Combat Move - Japanese
                4 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 infantry moved from Central Mongolia to Suiyuyan
                2 fighters and 2 tactical_bombers moved from Kansu to Shensi
                2 bombers moved from Kansu to Shensi
                1 aaGun moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Siberia to Amur
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 41 Sea Zone
                1 fighter moved from 41 Sea Zone to Kwangsi
                1 carrier and 1 destroyer moved from 43 Sea Zone to 44 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Kwangsi to 44 Sea Zone
                1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 tactical_bomber moved from Kwangsi to 44 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 factory_minor placed in Kwangtung
                1 destroyer placed in 6 Sea Zone
                7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 4 fighters and 2 tactical_bombers
        Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 2 bombers, 2 fighters and 2 tactical_bombers
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Malaya : 1 flag, 1 artillery and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Sakha : 1 flag
        Yenisey : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        44 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        36 Sea Zone : 1 transport
        35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        Central Mongolia : 1 flag
        7 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 30 / 37
        Japanese : 68 / 73
        Americans : 50 / 78
        Chinese : 1 / 5
        British : 31 / 31
        UK_Pacific : 8 / 8
        Italians : 17 / 27
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery moved from Aleutian Islands to 8 Sea Zone
                3 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 8 Sea Zone to 3 Sea Zone
                1 artillery and 3 infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 8 Sea Zone to 7 Sea Zone
                1 bomber moved from Aleutian Islands to 7 Sea Zone
                1 fighter moved from 8 Sea Zone to 7 Sea Zone
                1 tactical_bomber moved from 8 Sea Zone to 7 Sea Zone
                2 armour moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                4 infantry moved from Central United States to 101 Sea Zone
                3 armour, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 battleship moved from 8 Sea Zone to 3 Sea Zone
                1 submarine moved from 8 Sea Zone to 3 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Soviet Far East
                Battle in Morocco
                Battle in 7 Sea Zone
                    Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Americans win, taking Soviet Far East from Japanese, taking Morocco from Germans with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Gibraltar
                    Americans attack with 2 armour and 2 infantry
                    Germans defend with 1 harbour and 2 infantry
                        Americans roll dice for 2 cruisers in Gibraltar, round 1 :  2/2 hits
                        Germans roll dice for 2 infantry in Gibraltar, round 1 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 tactical_bomber moved from 7 Sea Zone to 8 Sea Zone
                1 fighter moved from 7 Sea Zone to 8 Sea Zone
                1 bomber moved from 7 Sea Zone to Aleutian Islands
                1 artillery moved from Southeast Mexico to 89 Sea Zone
                1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 artillery moved from 86 Sea Zone to Brazil

    Place Units - Americans
                1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 31 / 37
        Japanese : 67 / 73
        Americans : 53 / 73
        Chinese : 1 / 5
        British : 31 / 31
        UK_Pacific : 8 / 8
        Italians : 17 / 27
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.556
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 6 PUs total

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 31 / 37
        Japanese : 67 / 73
        Americans : 53 / 73
        Chinese : 1 / 6
        British : 31 / 31
        UK_Pacific : 8 / 8
        Italians : 17 / 27
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.556
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                2 destroyers and 1 submarine moved from 106 Sea Zone to 119 Sea Zone
                      British take 106 Sea Zone from Germans
                1 fighter moved from United Kingdom to 119 Sea Zone
                1 artillery, 1 bomber, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria
                1 artillery moved from Trans-Jordan to 81 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in Alexandria
                    British attack with 2 artilleries, 1 bomber, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                        British roll dice for 1 battleship and 1 cruiser in Alexandria, round 1 :  0/2 hits
                        British roll dice for 2 artilleries, 1 bomber, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 1 :  3/12 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 1 :  2/5 hits
                        2 infantry owned by the British , 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Alexandria
                        British roll dice for 2 artilleries, 1 bomber, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 :  2/10 hits
                        Italians roll dice for 1 armour and 1 artillery in Alexandria, round 2 :  0/2 hits
                        1 artillery owned by the Italians and 1 armour owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 2 artilleries, 1 bomber, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Battle in 119 Sea Zone
                    British attack with 2 destroyers, 1 fighter and 1 submarine
                    Germans defend with 1 destroyer and 1 submarine
                        British roll dice for 1 submarine in 119 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 2 destroyers and 1 fighter in 119 Sea Zone, round 1 :  1/3 hits
                        Germans roll dice for 1 destroyer in 119 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the British and 1 submarine owned by the Germans lost in 119 Sea Zone
                        British roll dice for 2 destroyers and 1 fighter in 119 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 2 destroyers and 1 fighter in 119 Sea Zone, round 3 :  1/3 hits
                        Germans roll dice for 1 destroyer in 119 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 119 Sea Zone
                    British win, taking 119 Sea Zone from Germans with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for British: 1 submarine

    Non Combat Move - British
                4 infantry moved from United Kingdom to Scotland
                1 fighter moved from 119 Sea Zone to Scotland
                1 tactical_bomber moved from Alexandria to 98 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from Alexandria to Egypt
                4 aaGuns, 1 artillery, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to India

    Place Units - British
                1 carrier placed in 98 Sea Zone
                1 fighter placed in 98 Sea Zone
                1 artillery placed in Egypt

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,5,6,5,2,1,1
                UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 artilleries

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 31 / 37
        Japanese : 67 / 73
        Americans : 53 / 73
        Chinese : 1 / 6
        British : 31 / 37
        UK_Pacific : 8 / 6
        Italians : 17 / 27
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 12 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.547
            Median : 4.000
            Variance : 0.404
            Standard Deviation : 0.635
            Total rolls : 53

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Germans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.588
            Median : 4.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 34

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Morocco
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 tactical_bomber moved from Southern Italy to Morocco
                1 bomber moved from Southern Italy to Gibraltar

    Airborne Attack Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Romania: 1 mech_infantry
                EDIT: Adding units owned by Italians to Belarus: 1 armour and 1 mech_infantry
                EDIT: Removing units owned by Italians from Eastern Poland: 1 armour
                EDIT: Turning off Edit Mode

    Combat - Italians
                Italians creates battle in territory Belarus
                Battle in Belarus
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Morocco
                    Italians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 armour, 2 infantry and 1 mech_infantry
                        Italians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Morocco, round 1 :  2/6 hits
                        Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Morocco, round 1 :  2/4 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Morocco, round 2 :  4/4 hits
                        Americans roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 :  0/2 hits
                        1 mech_infantry owned by the Americans and 1 armour owned by the Americans lost in Morocco
                    Italians win, taking Morocco from Americans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 harbour; Americans defend with 2 armour and 1 infantry
                        Italians roll dice for 1 cruiser in Gibraltar, round 1 :  1/1 hits
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 1 :  2/3 hits
                        British roll dice for 2 armour and 1 infantry in Gibraltar, round 1 :  0/3 hits
                        2 armour owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Americans: 2 armour and 1 infantry

    Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Morocco to Algeria
                1 bomber moved from Gibraltar to Algeria
                1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 92 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 96 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 19 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Morocco : 1 flag, 2 artilleries
        Algeria : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
        Southern France : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        Belarus : 1 flag, 1 armour and 1 mech_infantry
        Eastern Poland : 1 flag
        96 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 destroyer and 1 submarine
        92 Sea Zone : 1 cruiser, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 30 / 37
        Japanese : 67 / 73
        Americans : 52 / 73
        Chinese : 1 / 6
        British : 31 / 37
        UK_Pacific : 8 / 6
        Italians : 19 / 27
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 mech_infantry moved from New South Wales to Queensland
                1 bomber moved from New South Wales to Queensland
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 infantry moved from Burma to India

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 30 / 37
        Japanese : 67 / 73
        Americans : 52 / 73
        Chinese : 1 / 6
        British : 31 / 37
        UK_Pacific : 8 / 6
        Italians : 19 / 27
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French
                1 destroyer moved from 38 Sea Zone to 79 Sea Zone

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 30 / 37
        Japanese : 67 / 73
        Americans : 52 / 73
        Chinese : 1 / 6
        British : 31 / 37
        UK_Pacific : 8 / 6
        Italians : 19 / 27
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 22
  • 15
  • 121
  • 31
  • 62
  • 85
  • 59
  • 76
Axis & Allies Boardgaming Custom Painted Miniatures

47

Online

17.9k

Users

40.7k

Topics

1.8m

Posts