@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs2013L-42 kabloom (allies) v mojo (axis) 0 bid
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do i type it in like im replying to you?
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yep type it right here. go ahead and practice some
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aaa, 4@1 3@2 2@3
practice dice -
ok i did something wrong.
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Input ErrorThere was an error in your dice throw: “space” is not correct syntax.where i typed space it’s just a space
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ok i wont let me
Input ErrorThere was an error in your dice throw: “and” is not correct syntax. -
damn
ok put : in front of aaa. no coma’s at all. and and with :
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Rolls: 4@1 3@2 2@3 ; Total Hits: 44@1: (1, 1, 3, 2)3@2: (2, 6, 5)2@3: (1, 5) -
hey i got it woohoo :-D
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i wont be able to move rite now. but i will a little later
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ok. sorry for the delay. my water froze and it took me a couple days to get it thawed.
lets see if i do this rite.3 inf and a fighter from kar to BSt
i have a prob. i moved my pieces the other day when i was trying to figure the game out. i just dont no witch properties i took them from. i tried to reload and it wont let me. its not that i want to do anything different with the pieces. i just wanted to type in where they came from and went. i can type in what im bringing in though
if you would please. let me no what i should do -
no you cant type it anywhere. your gonna have to move them and remember where they cam from. this is where my board helps. i do all moves here, and just adjust battlemap when im done.
type it out like i did so its not confusing.
RUSSIA RD 1
24 ipcs, your purchase, any money saved alsoCOMBAT
3 inf + 1 fig kar> bstif you move from 2 differnt countries, type them seperate
2 inf + 1 bom russ>belo
2 inf arch> beloput spaces in between combats so i can read them.
as you type them here you can jump back and forth to battlemap to confirm where they came from.
i think my format is easy to read and follow.
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hey mojo, u winning or what?
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yes everything has been very clear thankyou. is there a way i can get to the board rite after you got done? i was just getting use to how things moved and it goes back to where i was practicing.
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TC old buudy your back. Awesome. How you doing. Did ya start a game yet. You talk to 505. His been mia for about a month
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Kabloom. I’m not sure what your asking
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not yet, gonna look over this g-40 game, see what its all about.
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i dont no witch country’s i took the pieces from to do the battles. when i was figureing it out i diddnt no i had to type in where i was taken the pieces from and to. now that i moved when i restart it puts me to the spot where i have allready moved. and thats why i dont no how you want me to type it in seems i dont no where i took all the pieces from. i hope you understand what im saying because i dont no how else to say what i mean. sorry for the confusion.
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Ok 1 step at a time. Type your battles out here. Then roll your dice. After combat is over adjust your board. You click on a piece and drag it. Top right corner click delete, then go to piece and click to delete it. Click ecs to go back to normal. So start with your purchase and combat moves, and ill walk ya thru the rest. Tc gotta be laughing. I have had move help than anybody to figure this stuff out, and now I’m helping someone. Crazy times
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I haven’t seen G40 yet. Its a differnt map, and I haven’t figured out how to load it yet. I’m gonna buy the board soon.





