Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs2013L-42 kabloom (allies) v mojo (axis) 0 bid
-
type this
Rolls: 1@1 ; Total Hits: 01@1: (5)
colon,aaa , space, #of dice@ attack/defend value, space, colon
-
do i type it in like im replying to you?
-
yep type it right here. go ahead and practice some
-
aaa, 4@1 3@2 2@3
practice dice -
ok i did something wrong.
-
Input ErrorThere was an error in your dice throw: “space” is not correct syntax.
where i typed space it’s just a space
-
ok i wont let me
Input ErrorThere was an error in your dice throw: “and” is not correct syntax.
-
damn
ok put : in front of aaa. no coma’s at all. and and with :
-
Rolls: 4@1 3@2 2@3 ; Total Hits: 44@1: (1, 1, 3, 2)3@2: (2, 6, 5)2@3: (1, 5)
-
hey i got it woohoo :-D
-
i wont be able to move rite now. but i will a little later
-
ok. sorry for the delay. my water froze and it took me a couple days to get it thawed.
lets see if i do this rite.3 inf and a fighter from kar to BSt
i have a prob. i moved my pieces the other day when i was trying to figure the game out. i just dont no witch properties i took them from. i tried to reload and it wont let me. its not that i want to do anything different with the pieces. i just wanted to type in where they came from and went. i can type in what im bringing in though
if you would please. let me no what i should do -
no you cant type it anywhere. your gonna have to move them and remember where they cam from. this is where my board helps. i do all moves here, and just adjust battlemap when im done.
type it out like i did so its not confusing.
RUSSIA RD 1
24 ipcs, your purchase, any money saved alsoCOMBAT
3 inf + 1 fig kar> bstif you move from 2 differnt countries, type them seperate
2 inf + 1 bom russ>belo
2 inf arch> beloput spaces in between combats so i can read them.
as you type them here you can jump back and forth to battlemap to confirm where they came from.
i think my format is easy to read and follow.
-
hey mojo, u winning or what?
-
yes everything has been very clear thankyou. is there a way i can get to the board rite after you got done? i was just getting use to how things moved and it goes back to where i was practicing.
-
TC old buudy your back. Awesome. How you doing. Did ya start a game yet. You talk to 505. His been mia for about a month
-
Kabloom. I’m not sure what your asking
-
not yet, gonna look over this g-40 game, see what its all about.
-
i dont no witch country’s i took the pieces from to do the battles. when i was figureing it out i diddnt no i had to type in where i was taken the pieces from and to. now that i moved when i restart it puts me to the spot where i have allready moved. and thats why i dont no how you want me to type it in seems i dont no where i took all the pieces from. i hope you understand what im saying because i dont no how else to say what i mean. sorry for the confusion.
-
Ok 1 step at a time. Type your battles out here. Then roll your dice. After combat is over adjust your board. You click on a piece and drag it. Top right corner click delete, then go to piece and click to delete it. Click ecs to go back to normal. So start with your purchase and combat moves, and ill walk ya thru the rest. Tc gotta be laughing. I have had move help than anybody to figure this stuff out, and now I’m helping someone. Crazy times