Eqqman (Allies +6) vs. Jeff28 (Axis)

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Western United States: 1 fighter
                EDIT: Turning off Edit Mode
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                2 fighters moved from United Kingdom to 97 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 mech_infantry moved from Egypt to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia

    Combat - British
                Battle in Ethiopia
                    British attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 1 :  0/1 hits
                        British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 1 :  0/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  0/3 hits
                        British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 :  2/3 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 :  5/7 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 1 :  0/2 hits
                        1 battleship owned by the Italians , 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 39
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 battleship
                        British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 1 :  2/2 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 1 :  1/1 hits
                        1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                1 armour and 1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 infantry moved from Alexandria to 98 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                      British take Greece from Neutral_Allies
                1 infantry moved from 97 Sea Zone to Greece
                1 bomber moved from 97 Sea Zone to Malta
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 transport moved from 109 Sea Zone to 87 Sea Zone
                1 tactical_bomber moved from 97 Sea Zone to Malta
                1 fighter moved from 97 Sea Zone to Malta
                1 armour moved from Alexandria to Egypt
                1 artillery moved from Alexandria to Egypt
                1 destroyer moved from 71 Sea Zone to 78 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                3 infantry moved from Malaya to Shan State
                3 aaGuns, 1 fighter, 5 infantry and 1 tactical_bomber moved from India to Burma
                1 fighter moved from 96 Sea Zone to Malta

    Place Units - British
                4 artilleries and 4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1
                British collect 28 PUs (3 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Some Units in India change ownership: 4 mech_infantrys

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 35 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 31 / 33
        UK_Pacific : 17 / 18
        Italians : 9 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.150
            Median : 3.000
            Variance : 0.821
            Standard Deviation : 0.906
            Total rolls : 40

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.042
            Median : 2.500
            Variance : 0.957
            Standard Deviation : 0.978
            Total rolls : 24

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.100
            Median : 4.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                2 fighters moved from Southern Italy to Southern France
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  2/3 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  2/2 hits
                        1 destroyer owned by the Italians , 1 cruiser owned by the French , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 6
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 destroyer and 1 submarine
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 :  1/4 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Southern France
                    Italians attack with 2 artilleries, 2 fighters and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Southern France, round 1 :  1/6 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  2/2 hits
                        1 infantry owned by the French and 2 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 2 artilleries and 2 fighters in Southern France, round 2 :  3/4 hits
                        French roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Southern France
                    Italians win, taking Southern France from French with 2 artilleries and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Southern France to Southern Italy
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 armour moved from Northern Italy to Romania
                1 armour moved from Albania to Romania
                2 infantry moved from Albania to Bulgaria
                2 aaGuns moved from Northern Italy to Southern France

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,4,6,1,2,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 5 PUs (9 lost to blockades); end with 7 PUs total

    Territory Summary for Italians :

    Kenya : 1 flag, 1 infantry
        Southern France : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Romania : 2 armour
        Tobruk : 1 artillery and 3 infantry
        Northern Italy : 1 factory_major and 2 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        95 Sea Zone : 1 transport
        93 Sea Zone : 1 flag, 1 cruiser
        Bulgaria : 2 infantry

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 35 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 30 / 33
        UK_Pacific : 17 / 18
        Italians : 14 / 7
        ANZAC : 10 / 10
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State
                1 infantry moved from New South Wales to 62 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 infantry moved from 46 Sea Zone to New Guinea

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 35 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 30 / 33
        UK_Pacific : 17 / 18
        Italians : 14 / 7
        ANZAC : 10 / 10
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 78 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 36 / 68
        Russians : 35 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 30 / 33
        UK_Pacific : 17 / 18
        Italians : 14 / 7
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries, 2 fighters and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
                1 artillery moved from Western Germany to Holland Belgium
                1 mech_infantry moved from France to Holland Belgium
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
                2 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 artillery and 2 infantry moved from Norway to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 4 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                3 armour and 2 mech_infantrys moved from Yugoslavia to Greece
                3 infantry moved from Bulgaria to Greece

    Combat - Germans
                Battle in Morocco
                    Germans attack with 2 artilleries and 2 infantry
                    French defend with 2 infantry
                        Germans roll dice for 1 cruiser in Morocco, round 1 :  1/1 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Morocco, round 1 :  2/4 hits
                        French roll dice for 2 infantry in Morocco, round 1 :  1/2 hits
                        2 infantry owned by the French and 1 infantry owned by the Germans lost in Morocco
                    Germans win, taking Morocco from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for French: 2 infantry
                Battle in Gibraltar
                Battle in Greece
                    Germans attack with 3 armour, 3 infantry and 2 mech_infantrys
                    British defend with 6 infantry
                        Germans roll dice for 3 armour, 3 infantry and 2 mech_infantrys in Greece, round 1 :  4/8 hits
                        British roll dice for 6 infantry in Greece, round 1 :  3/6 hits
                        4 infantry owned by the British and 3 infantry owned by the Germans lost in Greece
                    3 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Bulgaria
                    British win, taking Gibraltar from British with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for British: 4 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 1 mech_infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 1 :  2/2 hits
                        French roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 1 :  1/1 hits
                        1 artillery owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery
                    Casualties for French: 1 artillery
                Battle in 97 Sea Zone
                    Germans attack with 2 bombers, 5 fighters and 4 tactical_bombers
                    British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    1 submarine owned by the British Submerged
                        Germans roll dice for 2 bombers, 5 fighters and 4 tactical_bombers in 97 Sea Zone, round 1 :  6/11 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 1 :  2/5 hits
                        1 cruiser owned by the British , 2 fighters owned by the British , 1 carrier owned by the British , 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
                        1 transport owned by the British lost in 97 Sea Zone
                    Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 43
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
                1 tactical_bomber moved from 97 Sea Zone to Southern Italy
                2 bombers moved from 97 Sea Zone to Western Germany
                2 infantry moved from Bulgaria to Romania
                2 artilleries and 4 infantry moved from Yugoslavia to Romania
                6 armour moved from France to Germany
                1 infantry moved from Norway to Finland
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                1 submarine placed in 113 Sea Zone
                2 fighters placed in Western Germany
                10 artilleries placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
                Germans collect 40 PUs (2 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour and 2 infantry
        Morocco : 1 flag, 2 artilleries and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 2 tactical_bombers
        Romania : 2 artilleries and 6 infantry
        Poland : 3 aaGuns and 15 infantry
        Germany : 1 aaGun, 6 armour, 10 artilleries and 1 factory_major
        Holland Belgium : 1 artillery and 1 mech_infantry
        Southern Italy : 1 tactical_bomber
        113 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag, 3 armour and 2 mech_infantrys
        Yugoslavia : 1 flag
        91 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
        Finland : 1 flag, 6 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 35 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 30 / 33
        UK_Pacific : 17 / 18
        Italians : 14 / 7
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Olgiy to Tsagaan Olom
                1 infantry moved from Dzavhan to Central Mongolia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
                1 armour and 1 mech_infantry moved from Tsinghai to Caucasus
                3 artilleries moved from Ukraine to Western Ukraine
                1 artillery moved from Bryansk to Belarus
                2 armour moved from Russia to Belarus
                1 infantry moved from Rostov to Caucasus
                2 aaGuns and 1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Volgograd
                1 artillery placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 35 / 35
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 30 / 33
        UK_Pacific : 17 / 18
        Italians : 14 / 7
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 harbour, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Chahar to Central Mongolia
                2 fighters and 2 tactical_bombers moved from Manchuria to Central Mongolia
                1 fighter and 1 tactical_bomber moved from Manchuria to Central Mongolia
                1 bomber moved from Kwangsi to Central Mongolia
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 armour moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                2 artilleries, 11 infantry and 1 mech_infantry moved from Amur to Buryatia
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 bomber, 5 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber, 5 fighters, 3 infantry and 4 tactical_bombers
                    Chinese defend with 6 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 5 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 1 :  8/14 hits
                        Chinese roll dice for 6 infantry in Yunnan, round 1 :  3/6 hits
                        3 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 6 infantry
                Battle in Central Mongolia
                    Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
                    Russians defend with 4 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Central Mongolia, round 1 :  4/9 hits
                        Russians roll dice for 4 infantry in Central Mongolia, round 1 :  0/4 hits
                        4 infantry owned by the Russians lost in Central Mongolia
                    Japanese win, taking Central Mongolia from Russians with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 4 infantry

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from Manchuria to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 5 infantry moved from Japan to 6 Sea Zone
                1 aaGun moved from Amur to Buryatia
                1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 bomber, 5 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                1 bomber, 3 fighters and 3 tactical_bombers moved from Central Mongolia to Jehol
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 artillery and 3 infantry placed in Japan
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 artillery, 1 bomber, 4 fighters, 3 infantry and 3 tactical_bombers
        Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 bomber, 3 fighters and 3 tactical_bombers
        Siam : 2 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 artillery
        Kweichow : 1 flag, 1 artillery and 2 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry
        36 Sea Zone : 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 5 infantry, 2 submarines, 2 tactical_bombers and 3 transports
        Central Mongolia : 1 flag, 1 artillery and 1 infantry
        6 Sea Zone : 2 transports
        Buyant-Uhaa : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 32 / 35
        Japanese : 37 / 47
        Americans : 52 / 52
        Chinese : 6 / 15
        British : 30 / 33
        UK_Pacific : 17 / 18
        Italians : 14 / 7
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 12

    sigh

    I can never get a Japanese DoW when a German fleet is hanging off Gibraltar…

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 cruiser and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 89 Sea Zone
                1 cruiser moved from 101 Sea Zone to 89 Sea Zone
                1 destroyer moved from 89 Sea Zone to 101 Sea Zone
                1 destroyer moved from 10 Sea Zone to 89 Sea Zone
                1 fighter moved from Hawaiian Islands to 89 Sea Zone
                1 fighter moved from Western United States to 89 Sea Zone
                1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to Wake Island
                1 mech_infantry moved from Western United States to Eastern United States
                3 mech_infantrys moved from Central United States to Eastern United States
                2 infantry moved from Western United States to Central United States
                2 aaGuns moved from Western United States to Central United States
                1 armour moved from Western United States to Central United States
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Central United States to Aleutian Islands

    Place Units - Americans
                2 armour placed in Eastern United States
                1 carrier and 1 cruiser placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 32 / 35
        Japanese : 37 / 47
        Americans : 52 / 52
        Chinese : 6 / 15
        British : 30 / 33
        UK_Pacific : 17 / 18
        Italians : 14 / 7
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 infantry moved from Szechwan to Yunnan
                1 fighter moved from Burma to Kweichow
                2 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 :  0/3 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 1 :  1/3 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Chinese retreated to Shensi
                    Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 5 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 5 infantry in Yunnan, round 1 :  0/5 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 1 :  0/1 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 32 / 35
        Japanese : 36 / 47
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 30 / 33
        UK_Pacific : 17 / 18
        Italians : 14 / 7
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.722
            Median : 4.000
            Variance : 0.235
            Standard Deviation : 0.485
            Total rolls : 18

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 3 times
            Average roll : 2.600
            Median : 3.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.154
            Median : 4.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 13

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                3 infantry moved from Shan State to Siam
                2 fighters moved from Burma to Siam
                1 tactical_bomber moved from Burma to Siam
                1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Kenya

    Combat - British
                Battle in 95 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 95 Sea Zone
                        British roll dice for 1 submarine in 95 Sea Zone, round 1 :  1/1 hits
                    British win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Kenya
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Siam
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Siam, round 1 :  1/6 hits
                        Japanese roll dice for 2 infantry in Siam, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Siam
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Siam, round 2 :  3/6 hits
                        Japanese roll dice for 1 infantry in Siam, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Siam
                    British win, taking Siam from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Kiangsi from Japanese to UK_Pacific
                EDIT: Adding units owned by British to Kiangsi: 1 infantry
                EDIT: Removing units owned by British from Kwangtung: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Kiangsi from UK_Pacific to Chinese
                EDIT: Turning off Edit Mode
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from New Brunswick Nova Scotia to Quebec
                1 armour moved from New Brunswick Nova Scotia to Quebec
                1 mech_infantry moved from Eire to United Kingdom
                1 tactical_bomber moved from Malta to Trans-Jordan
                2 fighters moved from Malta to Trans-Jordan
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 bomber moved from Malta to Trans-Jordan
                1 armour, 2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 transport moved from 87 Sea Zone to 82 Sea Zone
                4 mech_infantrys moved from India to Burma
                2 fighters moved from Siam to Burma
                1 tactical_bomber moved from Siam to Burma

    Place Units - British
                1 factory_minor placed in Egypt
                3 infantry placed in Quebec
                2 infantry placed in United Kingdom
                2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3
                British collect 31 PUs (3 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 aaGun, 1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 aaGun, 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 32 / 35
        Japanese : 34 / 47
        Americans : 52 / 52
        Chinese : 8 / 13
        British : 34 / 31
        UK_Pacific : 18 / 23
        Italians : 12 / 7
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.273
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 22

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.125
            Median : 3.000
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16

    Italians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 7 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Romania to Eastern Poland
                2 infantry moved from Bulgaria to Greece
                2 mech_infantrys moved from Northern Italy to Albania
                2 artilleries moved from Southern France to Northern Italy
                2 fighters moved from Southern Italy to Greece
                1 bomber moved from Southern Italy to Albania
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                1 artillery and 1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 fighters and 2 infantry in Greece, round 1 :  1/4 hits
                        British roll dice for 1 infantry in Greece, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Greece
                    Italians win, taking Greece from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Albania
                    Italians attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 mech_infantrys in Albania, round 1 :  3/3 hits
                        British roll dice for 1 infantry in Albania, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Albania
                    Italians win, taking Albania from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Greece to Southern Italy
                1 bomber moved from Albania to Southern Italy
                1 cruiser moved from 93 Sea Zone to 95 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery and 3 infantry
        Algeria : 1 flag, 1 artillery and 1 infantry
        Southern France : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Tobruk : 1 armour and 1 mech_infantry
        Albania : 2 mech_infantrys
        Northern Italy : 2 artilleries and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        Eastern Poland : 1 flag, 2 armour
        Bessarabia : 1 flag
        95 Sea Zone : 1 cruiser
        93 Sea Zone : 1 flag
        Greece : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 31 / 35
        Japanese : 34 / 47
        Americans : 52 / 52
        Chinese : 8 / 13
        British : 31 / 31
        UK_Pacific : 18 / 23
        Italians : 17 / 39
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 artillery moved from Queensland to South Australia
                2 infantry moved from Queensland to South Australia
                1 infantry moved from New South Wales to South Australia
                2 aaGuns and 1 artillery moved from New South Wales to South Australia
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Shan State to Burma

    Place Units - ANZAC
                1 armour and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 31 / 35
        Japanese : 34 / 47
        Americans : 52 / 52
        Chinese : 8 / 13
        British : 31 / 31
        UK_Pacific : 18 / 23
        Italians : 17 / 39
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French
                1 destroyer moved from 78 Sea Zone to 39 Sea Zone

    Turn Complete - French

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 31 / 35
        Japanese : 34 / 47
        Americans : 52 / 52
        Chinese : 8 / 13
        British : 31 / 31
        UK_Pacific : 18 / 23
        Italians : 17 / 39
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 1 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 infantry moved from Romania to Yugoslavia
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                1 mech_infantry moved from Holland Belgium to Germany
                1 artillery moved from Holland Belgium to Western Germany
                10 artilleries moved from Germany to Poland
                14 infantry moved from Poland to Eastern Poland
                6 armour moved from Germany to Eastern Poland
                2 artilleries and 4 infantry moved from Romania to Eastern Poland
                3 armour and 2 mech_infantrys moved from Bulgaria to Eastern Poland
                2 bombers, 4 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Battle in 95 Sea Zone
                    Germans attack with 2 artilleries, 1 carrier, 1 cruiser, 1 infantry and 3 transports; Italians loiter and taunt with
                    British defend with 1 submarine
                    1 submarine owned by the British Submerged
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  1/1 hits
                Battle in 114 Sea Zone
                    Germans attack with 2 bombers, 4 fighters and 2 tactical_bombers
                    Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in 114 Sea Zone, round 1 :  3/8 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans winGermans winGermans win with 1 carrier, 1 cruiser and 3 transports remaining, taking 125 Sea Zone from Neutral with 1 submarine remaining with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                3 aaGuns moved from Poland to Eastern Poland
                1 aaGun moved from Western Germany to Germany
                1 infantry moved from 95 Sea Zone to Southern Italy
                2 artilleries moved from 95 Sea Zone to Southern Italy
                1 fighter moved from 114 Sea Zone to Western Germany
                1 submarine moved from 106 Sea Zone to 123 Sea Zone
                2 bombers moved from 114 Sea Zone to Eastern Poland
                3 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
                1 aaGun moved from Germany to Poland

    Place Units - Germans
                1 armour and 8 mech_infantrys placed in Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour and 2 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 2 tactical_bombers
        Poland : 1 aaGun and 10 artilleries
        Germany : 1 aaGun, 1 armour, 1 factory_major and 9 mech_infantrys
        Northern Italy : 1 mech_infantry
        Southern Italy : 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers
        Karelia : 1 flag, 6 infantry
        Baltic States : 1 flag, 1 infantry
        Eastern Poland : 3 aaGuns, 9 armour, 2 artilleries, 2 bombers, 18 infantry and 2 mech_infantrys
        112 Sea Zone : 1 destroyer and 1 submarine
        125 Sea Zone : 1 flag, 1 submarine
        123 Sea Zone : 1 submarine
        95 Sea Zone : 1 carrier, 1 cruiser and 3 transports
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 2 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 44 / 47
        Russians : 29 / 35
        Japanese : 34 / 47
        Americans : 52 / 52
        Chinese : 8 / 13
        British : 31 / 31
        UK_Pacific : 18 / 23
        Italians : 17 / 39
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 4 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 artilleries and 7 infantry moved from Novgorod to Karelia
                2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
                2 armour, 1 artillery and 11 infantry moved from Belarus to Eastern Poland
                1 armour moved from Western Ukraine to Romania
                      Russians take Bessarabia from Italians
                      Russians take Romania from Germans
                4 artilleries, 9 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland

  • 12

    OOL for Eastern Poland?

    My first roll is below the expected value, so this won’t go well.


  • Kill 2 AA guns, then the 18 inf, then, AA gun #3, then 2 bombers, then max def following

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 4 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 artilleries and 7 infantry moved from Novgorod to Karelia
                2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
                2 armour, 1 artillery and 11 infantry moved from Belarus to Eastern Poland
                1 armour moved from Western Ukraine to Romania
                      Russians take Bessarabia from Italians
                      Russians take Romania from Germans
                4 artilleries, 9 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Eastern Poland
                    Russians attack with 2 armour, 5 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 9 armour, 2 artilleries, 2 bombers, 18 infantry and 2 mech_infantrys; Italians defend with 2 armour
                        AA guns fire in Eastern Poland :  0/3 hits
                        Russians roll dice for 2 armour, 5 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 1 :  7/31 hits
                        Italians roll dice for 3 aaGuns, 11 armour, 2 artilleries, 2 bombers, 18 infantry and 2 mech_infantrys in Eastern Poland, round 1 :  13/35 hits
                        13 infantry owned by the Russians , 5 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Eastern Poland
                    7 infantry owned by the Russians , 2 armour owned by the Russians , 1 mech_infantry owned by the Russians and 5 artilleries owned by the Russians retreated to Western Ukraine
                    Italians win with 1 aaGun, 11 armour, 2 artilleries, 2 bombers, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is -14
                    Casualties for Germans: 2 aaGuns and 5 infantry
                    Casualties for Russians: 13 infantry
                Battle in Karelia
                    Russians attack with 3 artilleries and 7 infantry
                    Germans defend with 6 infantry
                        Russians roll dice for 3 artilleries and 7 infantry in Karelia, round 1 :  2/10 hits
                        Germans roll dice for 6 infantry in Karelia, round 1 :  2/6 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 3 artilleries and 5 infantry in Karelia, round 2 :  5/8 hits
                        Germans roll dice for 4 infantry in Karelia, round 2 :  2/4 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 119 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Caucasus to Northwest Persia
                1 artillery and 1 infantry moved from Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 aaGun moved from Belarus to Bryansk
                1 tactical_bomber moved from Eastern Poland to Bryansk
                1 fighter moved from Eastern Poland to Bryansk
                1 fighter moved from Eastern Poland to Bryansk
                1 artillery and 3 infantry moved from Russia to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk
                2 infantry moved from Tsagaan Olom to Olgiy
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 114 Sea Zone to 115 Sea Zone

    Place Units - Russians
                4 armour, 1 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 33 / 36
        Japanese : 34 / 47
        Americans : 52 / 52
        Chinese : 8 / 13
        British : 31 / 31
        UK_Pacific : 18 / 23
        Italians : 17 / 39
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 15 times
                3 was rolled 16 times
                4 was rolled 17 times
                5 was rolled 18 times
                6 was rolled 14 times
            Average roll : 3.474
            Median : 4.000
            Variance : 0.115
            Standard Deviation : 0.339
            Total rolls : 97

    Germans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.462
            Median : 3.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 13

    Russians Combat
                1 was rolled 9 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 9 times
                6 was rolled 8 times
            Average roll : 3.469
            Median : 4.000
            Variance : 0.146
            Standard Deviation : 0.382
            Total rolls : 49

    Italians Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.486
            Median : 4.000
            Variance : 0.441
            Standard Deviation : 0.664
            Total rolls : 35

  • 12

    The game engine didn’t let me move my sub out of SZ125.  As far as I know Subs cannot block enemy ship movements.  If I’m wrong about this, just edit him right back in.

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