Wheatbeer vs Jeff28 alternate universe match


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        Scotland : 2 infantry
        Tobruk : 1 infantry

    Production/PUs Summary :

    Germans : 38 / 91
        Russians : 8 / 0
        Japanese : 34 / 29
        Americans : 65 / 94
        Chinese : 20 / 21
        British : 25 / 27
        UK_Pacific : 17 / 22
        Italians : 33 / 36
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    I’ll do Germany tomorrow.


  • sure take your time


  • I hope they do a playoff for the league. Maybe best of three series of the top 6 with top 2 getting first round byes or something.

  • 17

    The more people play, the more they may expand … I agree that top 2 or top 4 is a little thin.


  • You’ve been playing all the decent players, you need to beat up on some chumps.

    You have the top strength of schedule I imagine.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 10 armour and 3 fighters; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 fighter moved from Tambov to Archangel
                2 fighters and 3 tactical_bombers moved from Novgorod to Archangel
                2 tactical_bombers moved from Novgorod to Samara
                12 armour, 29 artilleries, 2 fighters, 19 infantry, 30 mech_infantrys and 3 tactical_bombers moved from Tambov to Samara
                1 infantry moved from Russia to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Ukraine to Smolensk
                      Germans take Smolensk from Russians
                3 infantry moved from Novgorod to Archangel
                2 infantry moved from Belarus to Archangel
                6 bombers moved from Novgorod to Samara
                1 artillery and 1 infantry moved from Vyborg to 115 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
                1 fighter moved from Germany to Denmark
                1 fighter moved from Germany to Denmark
                3 artilleries and 15 infantry moved from France to Western Germany

    Combat - Germans
                Battle in 113 Sea Zone
                    Germans attack with 1 carrier, 1 destroyer and 1 transport
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier, 1 destroyer and 1 transport in 113 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Denmark
                    Germans attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Denmark, round 1 :  2/4 hits
                        Americans roll dice for 1 infantry in Denmark, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Denmark
                    Germans win, taking Denmark from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Archangel
                    Germans attack with 3 fighters, 5 infantry and 3 tactical_bombers
                    Russians defend with 2 armour, 1 artillery and 5 mech_infantrys
                        Germans roll dice for 3 fighters, 5 infantry and 3 tactical_bombers in Archangel, round 1 :  4/11 hits
                        Russians roll dice for 2 armour, 1 artillery and 5 mech_infantrys in Archangel, round 1 :  2/8 hits
                        2 infantry owned by the Germans and 4 mech_infantrys owned by the Russians lost in Archangel
                        Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Archangel, round 2 :  4/9 hits
                        Russians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Archangel, round 2 :  2/4 hits
                        2 armour owned by the Russians , 2 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 armour, 1 artillery and 5 mech_infantrys
                Battle in Western Germany
                    Germans attack with 3 artilleries and 15 infantry
                    British defend with 3 aaGuns and 6 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 3 artilleries and 15 infantry in Western Germany, round 1 :  5/18 hits
                        Americans roll dice for 3 aaGuns and 7 infantry in Western Germany, round 1 :  5/7 hits
                        1 infantry owned by the British , 5 infantry owned by the Germans , 1 infantry owned by the Americans and 3 aaGuns owned by the British lost in Western Germany
                        Germans roll dice for 3 artilleries and 10 infantry in Western Germany, round 2 :  3/13 hits
                        Americans roll dice for 5 infantry in Western Germany, round 2 :  0/5 hits
                        3 infantry owned by the British lost in Western Germany
                        Germans roll dice for 3 artilleries and 10 infantry in Western Germany, round 3 :  2/13 hits
                        Americans roll dice for 2 infantry in Western Germany, round 3 :  0/2 hits
                        2 infantry owned by the British lost in Western Germany
                    Germans win, taking Western Germany from Americans with 3 artilleries and 10 infantry remaining. Battle score for attacker is 21
                    Casualties for Germans: 5 infantry
                    Casualties for British: 3 aaGuns and 6 infantry
                    Casualties for Americans: 1 infantry
                Battle in Samara
                    Germans attack with 12 armour, 29 artilleries, 6 bombers, 2 fighters, 19 infantry, 30 mech_infantrys and 5 tactical_bombers
                    Russians defend with 6 aaGuns, 22 artilleries, 2 fighters, 68 infantry and 2 tactical_bombers
                        AA guns fire in Samara :  4/13 hits
                        2 tactical_bombers owned by the Germans and 2 fighters owned by the Germans lost in Samara
                        Germans roll dice for 12 armour, 29 artilleries, 6 bombers, 19 infantry, 30 mech_infantrys and 3 tactical_bombers in Samara, round 1 :  30/99 hits
                        Russians roll dice for 6 aaGuns, 22 artilleries, 2 fighters, 68 infantry and 2 tactical_bombers in Samara, round 1 :  32/94 hits
                        24 infantry owned by the Russians , 19 infantry owned by the Germans , 13 mech_infantrys owned by the Germans and 6 aaGuns owned by the Russians lost in Samara
                        Germans roll dice for 12 armour, 29 artilleries, 6 bombers, 17 mech_infantrys and 3 tactical_bombers in Samara, round 2 :  27/67 hits
                        Russians roll dice for 22 artilleries, 2 fighters, 44 infantry and 2 tactical_bombers in Samara, round 2 :  20/70 hits
                        27 infantry owned by the Russians , 3 artilleries owned by the Germans and 17 mech_infantrys owned by the Germans lost in Samara
                        Germans roll dice for 12 armour, 26 artilleries, 6 bombers and 3 tactical_bombers in Samara, round 3 :  20/47 hits
                        Russians roll dice for 22 artilleries, 2 fighters, 17 infantry and 2 tactical_bombers in Samara, round 3 :  15/43 hits
                        17 infantry owned by the Russians , 3 artilleries owned by the Russians and 15 artilleries owned by the Germans lost in Samara
                        Germans roll dice for 12 armour, 11 artilleries, 6 bombers and 3 tactical_bombers in Samara, round 4 :  16/32 hits
                        Russians roll dice for 19 artilleries, 2 fighters and 2 tactical_bombers in Samara, round 4 :  8/23 hits
                        16 artilleries owned by the Russians and 8 artilleries owned by the Germans lost in Samara
                        Germans roll dice for 12 armour, 3 artilleries, 6 bombers and 3 tactical_bombers in Samara, round 5 :  14/24 hits
                        Russians roll dice for 3 artilleries, 2 fighters and 2 tactical_bombers in Samara, round 5 :  2/7 hits
                        2 tactical_bombers owned by the Russians , 3 artilleries owned by the Russians , 2 fighters owned by the Russians and 2 artilleries owned by the Germans lost in Samara
                    Germans win, taking Samara from Russians with 12 armour, 1 artillery, 6 bombers and 3 tactical_bombers remaining. Battle score for attacker is 33
                    Casualties for Germans: 28 artilleries, 2 fighters, 19 infantry, 30 mech_infantrys and 2 tactical_bombers
                    Casualties for Russians: 6 aaGuns, 22 artilleries, 2 fighters, 68 infantry and 2 tactical_bombers

    Non Combat Move - Germans
                3 tactical_bombers moved from Samara to Novgorod
                6 bombers moved from Samara to Novgorod
                2 artilleries and 5 infantry moved from Vyborg to Novgorod
                1 aaGun moved from Belarus to Novgorod
                4 mech_infantrys moved from France to Germany
                2 aaGuns moved from France to Western Germany
                2 fighters moved from Denmark to Germany
                2 fighters and 2 tactical_bombers moved from Archangel to Poland
                13 infantry moved from Germany to Poland
                1 fighter moved from Poland to Germany
                1 fighter moved from Archangel to Novgorod
                1 tactical_bomber moved from Archangel to Poland

    Place Units - Germans
                3 fighters placed in Novgorod
                10 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,4,1,2,2,5
                Germans collect 47 PUs (2 lost to blockades); end with 48 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs

    Production/PUs Summary :

    Germans : 49 / 68
        Russians : 4 / 0
        Japanese : 34 / 29
        Americans : 58 / 94
        Chinese : 20 / 21
        British : 25 / 27
        UK_Pacific : 17 / 22
        Italians : 33 / 36
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 9 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Timguska to Urals
                      Japanese take Urals from Russians
                3 fighters moved from Persia to Russia
                2 armour and 4 mech_infantrys moved from Eastern Persia to Iraq
                2 fighters moved from France to Germany
                2 fighters moved from Yugoslavia to Germany
                2 tactical_bombers moved from Yugoslavia to Germany
                2 bombers moved from Germany to Novgorod
                2 bombers moved from France to Poland
                2 fighters moved from Yugoslavia to Germany
                1 fighter moved from Yenisey to Russia
                3 fighters moved from Yakut S.S.R. to Vologda

    Combat - Japanese

    Non Combat Move - Japanese
                1 fighter moved from Manchuria to Japan

    Place Units - Japanese
                9 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 18
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,1,4,4,2,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,5,3,4,1,5,5,5,5,4,6,3,3,4,3,5,3,3,5,3,6,5,3,4,5,6,1,6,1,4,4,3,1,4,2,6,2,5
                Japanese collect 17 PUs (18 lost to blockades); end with 19 PUs total

    Production/PUs Summary :

    Germans : 49 / 68
        Russians : 3 / 0
        Japanese : 35 / 19
        Americans : 58 / 94
        Chinese : 20 / 21
        British : 25 / 27
        UK_Pacific : 17 / 22
        Italians : 33 / 36
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    The Soviet Union had no units left on the board, so I went ahead and did Japan as well.

  • 17

    OOL for any battle would be strategic bombers, then aa guns, then max defense (nationality doesn’t matter).


  • No way to win. I concede. Forgot about the transport into denmark.

    –Jeff

  • 17

    I should note another weird defense that I could have done, but wasn’t necessary.

    The UK can be stopped from landing any units in in either Poland or Novgorod by buying submarines in SZ114, Z115, and SZ127 plus an airbase for Poland.  Scrambling in any of those SZ would allow the subs to surface and would eventually kill the UK carriers which have no attack value.

  • 17

    I suppose the US could SBR the NOV airbase … but not Poland’s.

  • 17

    If you want another go at it … I can do a fresh G11 (I can see room for improvement) … but I understand if you’re not interested since you have a lot of league matches open.


  • No, I think there’s little chance to crack you.

    Lesson learned is defend Egypt harder I guess and crack Norway earlier, and less balls to the wall vs. Japan.

    The slow German buildup in Russia was impressive.

    –Jeff

  • 17

    I feel like all my games are over 12 rounds  :lol:

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