Axis Suprise Attack & Allies Capt. Walker

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    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :17

    Place Units - UK_Pacific
                1 armour and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 armour and 2 infantry

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 factory_minor
        French Indo China : 1 flag

    Production/PUs Summary :

    Germans : 63 / 93
        Russians : 6 / 0
        Japanese : 50 / 52
        Americans : 53 / 73
        Chinese : 5 / 11
        British : 41 / 45
        UK_Pacific : 17 / 17
        Italians : 8 / 9
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :17

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 8 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery and 8 infantry
                    Americans defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 7 infantry
                        Italians roll dice for 1 artillery and 8 infantry in Southern France, round 1 :  1/9 hits
                        Americans roll dice for 1 armour, 3 artilleries and 7 infantry in Southern France, round 1 :  3/11 hits
                        1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
                    1 artillery owned by the Italians and 5 infantry owned by the Italians retreated to Northern Italy
                    Americans win with 1 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,2,5,5,5,5
                Italians collect 3 PUs (5 lost to blockades); end with 3 PUs total

    Production/PUs Summary :

    Germans : 63 / 93
        Russians : 6 / 0
        Japanese : 50 / 52
        Americans : 53 / 73
        Chinese : 5 / 11
        British : 41 / 45
        UK_Pacific : 17 / 17
        Italians : 8 / 3
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Its been a long time, good to see your post
    Must of had a rain day with a roofing career
    Good luck up in the league, I hope this was a good warm up for ya
    Look forward to more gamming
    S.A.

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    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :17

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from Java to Sumatra

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 1 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 1 :  2/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra
                    Japanese win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    1 fighter owned by the ANZAC retreated

    Non Combat Move - ANZAC
                1 fighter moved from Sumatra to 42 Sea Zone
                1 carrier moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Borneo : 1 artillery and 1 infantry
        Queensland : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 infantry
        Western Australia : 2 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 airfield, 2 artilleries, 2 fighters and 1 infantry
        42 Sea Zone : 1 carrier and 2 fighters
        41 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 63 / 93
        Russians : 6 / 0
        Japanese : 50 / 52
        Americans : 53 / 73
        Chinese : 5 / 11
        British : 41 / 45
        UK_Pacific : 17 / 17
        Italians : 8 / 3
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :17

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 63 / 93
        Russians : 6 / 0
        Japanese : 50 / 52
        Americans : 53 / 73
        Chinese : 5 / 11
        British : 41 / 45
        UK_Pacific : 17 / 17
        Italians : 8 / 3
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    I had a rain day today so I’m getting caught up on all my games.
    This game has been good practice!


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :18

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 4 armour, 4 artilleries, 1 destroyer, 11 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Russia to Samara
                      Germans take Samara from Russians
                2 armour moved from Samara to Kazakhstan
                4 armour moved from Russia to Volgograd
                1 infantry moved from Tambov to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 artillery and 1 infantry moved from Ukraine to Rostov
                1 armour moved from Ukraine to Volgograd
                1 artillery and 1 infantry moved from Bryansk to Rostov
                2 infantry moved from Western Ukraine to Ukraine
                2 infantry moved from Smolensk to Bryansk
                3 infantry moved from Albania to Greece
                3 infantry moved from Bulgaria to Greece
                1 artillery moved from Bulgaria to Greece
                1 armour moved from Bulgaria to Greece
                1 artillery and 7 infantry moved from Northern Italy to Southern France
                2 artilleries and 4 infantry moved from France to Southern France
                1 armour moved from France to Southern France
                3 infantry moved from Normandy Bordeaux to Southern France
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                1 destroyer moved from 119 Sea Zone to 109 Sea Zone
                1 bomber moved from France to 109 Sea Zone


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :18

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 4 armour, 4 artilleries, 1 destroyer, 11 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Russia to Samara
                      Germans take Samara from Russians
                2 armour moved from Samara to Kazakhstan
                4 armour moved from Russia to Volgograd
                1 infantry moved from Tambov to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 artillery and 1 infantry moved from Ukraine to Rostov
                1 armour moved from Ukraine to Volgograd
                1 artillery and 1 infantry moved from Bryansk to Rostov
                2 infantry moved from Western Ukraine to Ukraine
                2 infantry moved from Smolensk to Bryansk
                3 infantry moved from Albania to Greece
                3 infantry moved from Bulgaria to Greece
                1 artillery moved from Bulgaria to Greece
                1 armour moved from Bulgaria to Greece
                1 artillery and 7 infantry moved from Northern Italy to Southern France
                2 artilleries and 4 infantry moved from France to Southern France
                1 armour moved from France to Southern France
                3 infantry moved from Normandy Bordeaux to Southern France
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                1 destroyer moved from 119 Sea Zone to 109 Sea Zone
                1 bomber moved from France to 109 Sea Zone

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 5 armour and 2 infantry
                    British defend with 1 armour; Russians defend with 1 factory_minor
                        Germans roll dice for 5 armour and 2 infantry in Volgograd, round 1 :  2/7 hits
                        Russians roll dice for 1 armour in Volgograd, round 1 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 5 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour
                Battle in Greece
                    Germans attack with 1 armour, 1 artillery and 6 infantry
                    British defend with 2 armour and 2 infantry
                        Germans roll dice for 1 armour, 1 artillery and 6 infantry in Greece, round 1 :  1/8 hits
                        British roll dice for 2 armour and 2 infantry in Greece, round 1 :  1/4 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Greece
                        Germans roll dice for 1 armour, 1 artillery and 5 infantry in Greece, round 2 :  2/7 hits
                        British roll dice for 2 armour and 1 infantry in Greece, round 2 :  1/3 hits
                        1 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Germans lost in Greece
                        Germans roll dice for 1 armour, 1 artillery and 4 infantry in Greece, round 3 :  4/6 hits
                        British roll dice for 1 armour in Greece, round 3 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Germans lost in Greece
                    Germans win, taking Greece from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                    Casualties for British: 2 armour and 2 infantry
                Battle in Kazakhstan
                    Germans attack with 2 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour in Kazakhstan, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 1 :  1/1 hits
                        1 armour owned by the Germans lost in Kazakhstan
                        Germans roll dice for 1 armour in Kazakhstan, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
                    Russians win with no units remaining. Battle score for attacker is -9
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber and 2 destroyers
                    British defend with 1 destroyer and 1 submarine
                        British roll dice for 1 submarine in 109 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 destroyers in 109 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 1 destroyer in 109 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from British with 1 bomber and 2 destroyers remaining. Battle score for attacker is 14
                    Casualties for British: 1 destroyer and 1 submarine
                Battle in Southern France
                    Germans attack with 1 armour, 3 artilleries and 14 infantry
                    Americans defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
                        Germans roll dice for 1 armour, 3 artilleries and 14 infantry in Southern France, round 1 :  6/18 hits
                        Americans roll dice for 1 armour, 3 artilleries and 6 infantry in Southern France, round 1 :  2/10 hits
                        2 infantry owned by the Germans and 6 infantry owned by the Americans lost in Southern France
                        Germans roll dice for 1 armour, 3 artilleries and 12 infantry in Southern France, round 2 :  2/16 hits
                        Americans roll dice for 1 armour and 3 artilleries in Southern France, round 2 :  1/4 hits
                        2 artilleries owned by the Americans and 1 infantry owned by the Germans lost in Southern France
                        Germans roll dice for 1 armour, 3 artilleries and 11 infantry in Southern France, round 3 :  6/15 hits
                        Americans roll dice for 1 armour and 1 artillery in Southern France, round 3 :  1/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 armour, 3 artilleries and 10 infantry remaining. Battle score for attacker is 24
                    Casualties for Germans: 4 infantry
                    Casualties for Americans: 1 armour, 3 artilleries and 6 infantry

    Non Combat Move - Germans
                1 bomber moved from 109 Sea Zone to Western Germany
                3 infantry moved from Novgorod to Belarus
                2 infantry moved from Archangel to Belarus
                2 infantry moved from Yugoslavia to Albania
                2 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Yugoslavia to Albania
                1 artillery and 2 infantry moved from Greater Southern Germany to Northern Italy
                2 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Western Germany to France
                3 infantry moved from Germany to Greater Southern Germany
                1 infantry moved from Archangel to Belarus

    Place Units - Germans
                3 armour placed in Russia
                1 armour and 2 infantry placed in Ukraine
                3 infantry placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in France
                1 artillery and 2 infantry placed in Western Germany
                2 artilleries and 2 infantry placed in Western Germany
                1 destroyer and 2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,3,5,4,6,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,6,6,6,4,1
                Germans collect 65 PUs (6 lost to blockades); end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs

    Production/PUs Summary :

    Germans : 71 / 85
        Russians : 3 / 0
        Japanese : 50 / 52
        Americans : 50 / 73
        Chinese : 5 / 11
        British : 39 / 45
        UK_Pacific : 17 / 17
        Italians : 8 / 3
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :18

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :18

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 2 destroyers, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kansu to Shensi
                1 bomber moved from Kwangsi to Shensi
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 bomber moved from Kwangsi to 36 Sea Zone
                1 bomber moved from 36 Sea Zone to 43 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                2 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 armour moved from Kwangsi to French Indo China
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Kwangsi to Hunan


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :18

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 2 destroyers, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kansu to Shensi
                1 bomber moved from Kwangsi to Shensi
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 bomber moved from Kwangsi to 36 Sea Zone
                1 bomber moved from 36 Sea Zone to 43 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                2 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 armour moved from Kwangsi to French Indo China
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Kwangsi to Hunan

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 bomber in 43 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in French Indo China
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 cruiser in French Indo China, round 1 :  1/1 hits
                        UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from 43 Sea Zone to Kiangsu
                1 bomber moved from Shensi to Kiangsu
                2 fighters moved from 35 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                2 destroyers and 1 submarine placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total

    Production/PUs Summary :

    Germans : 71 / 85
        Russians : 3 / 0
        Japanese : 54 / 54
        Americans : 50 / 73
        Chinese : 3 / 11
        British : 39 / 45
        UK_Pacific : 15 / 17
        Italians : 8 / 3
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :18

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from 45 Sea Zone to Sumatra
                2 carriers moved from 45 Sea Zone to 41 Sea Zone
                      Americans take 41 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from Northern Territory to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Sumatra
                    Americans attack with 1 artillery, 3 fighters and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 battleship in Sumatra, round 1 :  0/1 hits
                        Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Sumatra, round 1 :  3/5 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 1 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Sumatra
                    Americans win, taking Sumatra from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                3 fighters moved from Sumatra to 41 Sea Zone
                1 bomber moved from 35 Sea Zone to Java
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Queensland
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 6 transports moved from 93 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 104 Sea Zone to 105 Sea Zone

    Place Units - Americans
                1 armour and 1 artillery placed in Eastern United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 armour and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Queensland : 2 artilleries, 1 bomber and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 infantry
        Alaska : 1 infantry
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        Java : 1 bomber
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 fighters and 1 transport
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 flag, 1 destroyer, 2 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
        Central United States : 1 factory_minor
        Central America : 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Gibraltar : 4 artilleries, 6 infantry and 1 tactical_bomber
        United Kingdom : 1 bomber
        104 Sea Zone : 1 destroyer
        101 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 2 transports
        91 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 1 submarine and 7 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 71 / 85
        Russians : 3 / 0
        Japanese : 50 / 54
        Americans : 54 / 74
        Chinese : 3 / 11
        British : 39 / 45
        UK_Pacific : 15 / 17
        Italians : 8 / 3
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :18

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Szechwan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 1 :  0/4 hits
                        Japanese roll dice for 1 mech_infantry in Kwangsi, round 1 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,4,6,6,3,5,5
                Chinese collect 3 PUs (1 lost to blockades); end with 3 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 2 artilleries and 4 infantry
        Yunnan : 1 fighter
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 71 / 85
        Russians : 3 / 0
        Japanese : 49 / 54
        Americans : 54 / 74
        Chinese : 4 / 9
        British : 39 / 45
        UK_Pacific : 15 / 17
        Italians : 8 / 3
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :18

    Combat Move - British
                1 armour moved from Caucasus to Novosibirsk
                      British take Novosibirsk from Germans
                1 mech_infantry moved from Caucasus to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Yunnan to French Indo China
                1 artillery moved from Siam to French Indo China
                2 fighters moved from India to French Indo China

    Combat - British
                Battle in French Indo China
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 armour and 1 artillery
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in French Indo China, round 1 :  3/4 hits
                        Japanese roll dice for 1 armour and 1 artillery in French Indo China, round 1 :  2/2 hits
                        1 infantry owned by the British , 1 armour owned by the Japanese , 1 artillery owned by the British and 1 artillery owned by the Japanese lost in French Indo China
                    British win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters moved from French Indo China to Burma
                1 artillery and 3 infantry moved from Burma to Yunnan
                1 armour and 3 infantry moved from India to Burma
                1 infantry moved from Northwest Persia to Caucasus
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 armour moved from Egypt to Iraq
                1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Union of South Africa to Egypt

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 transport placed in 106 Sea Zone
                1 artillery and 2 infantry placed in Persia
                2 armour and 1 mech_infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
                British collect 39 PUs (1 lost to blockades); end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Territory Summary for British :

    Yunnan : 1 artillery and 3 infantry
        Tsinghai : 1 mech_infantry
        Burma : 1 armour, 2 fighters and 3 infantry
        India : 1 airfield and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield and 4 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 mech_infantry
        Morocco : 1 flag, 1 armour, 1 artillery and 2 infantry
        Algeria : 1 flag
        French West Africa : 2 infantry
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Novosibirsk : 1 flag, 1 armour
        Caucasus : 1 flag, 1 infantry
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 flag, 1 destroyer and 1 transport
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 2 armour
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Brazil : 1 flag, 1 armour and 2 infantry
        Northwest Persia : 1 artillery and 2 infantry
        Persia : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 3 infantry
        98 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 70 / 85
        Russians : 3 / 0
        Japanese : 45 / 54
        Americans : 54 / 74
        Chinese : 5 / 9
        British : 40 / 44
        UK_Pacific : 18 / 1
        Italians : 8 / 3
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :18

    Place Units - UK_Pacific
                2 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 armour and 1 mech_infantry
                    Some Units in Kwangtung change ownership: 1 harbour

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 factory_minor

    Production/PUs Summary :

    Germans : 70 / 85
        Russians : 3 / 0
        Japanese : 45 / 54
        Americans : 54 / 74
        Chinese : 5 / 9
        British : 40 / 44
        UK_Pacific : 18 / 24
        Italians : 8 / 3
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :18

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
                Italians collect 7 PUs (1 lost to blockades); end with 7 PUs total

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • Glad to see ya had time to keep this one in mind. Its been a good war and its been going on for a long time.
    S.A.

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :18

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 transport moved from 41 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 fighter placed in Queensland
                2 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Borneo : 1 artillery and 1 infantry
        Queensland : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 infantry
        Western Australia : 2 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 airfield, 2 artilleries, 2 fighters and 3 infantry
        42 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
        54 Sea Zone : 2 destroyers
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 70 / 85
        Russians : 3 / 0
        Japanese : 45 / 54
        Americans : 54 / 74
        Chinese : 5 / 9
        British : 40 / 44
        UK_Pacific : 18 / 24
        Italians : 8 / 7
        ANZAC : 17 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :18

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 70 / 85
        Russians : 3 / 0
        Japanese : 45 / 54
        Americans : 54 / 74
        Chinese : 5 / 9
        British : 40 / 44
        UK_Pacific : 18 / 24
        Italians : 8 / 7
        ANZAC : 17 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    This has been going on a long time! And I’m curious to see how it ends…there’s not really  a clear winner yet.

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