Suprise Attack VS Most Holy no tech, no bid, just war!

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - Americans
                Americans buy 1 battleship, 3 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour, 1 battleship, 1 carrier, 13 destroyers, 2 fighters and 2 transports moved from 7 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 7 Sea Zone
                1 destroyer moved from 7 Sea Zone to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 1,4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 6,2
                    Units damaged: 1 carrier owned by the Americans
                Battle in 6 Sea Zone
                    Americans attack with 2 armour, 1 carrier, 14 destroyers, 2 fighters and 2 transports
                    Japanese defend with 1 carrier, 10 destroyers, 2 fighters, 6 submarines and 1 transport
                        Japanese roll dice for 6 submarines in 6 Sea Zone, round 1 :  0/6 hits
                        Americans roll dice for 1 carrier, 14 destroyers, 2 fighters and 2 transports in 6 Sea Zone, round 1 :  6/16 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier, 10 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 1 :  5/13 hits
                        4 destroyers owned by the Americans , 1 carrier owned by the Americans and 5 submarines owned by the Japanese lost in 6 Sea Zone
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 10 destroyers, 2 fighters and 2 transports in 6 Sea Zone, round 2 :  3/12 hits
                        Japanese roll dice for 1 carrier, 10 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 2 :  5/13 hits
                        6 destroyers owned by the Americans , 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 4 destroyers, 2 fighters and 2 transports in 6 Sea Zone, round 3 :  3/6 hits
                        Japanese roll dice for 1 carrier, 8 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 3 :  5/11 hits
                        1 fighter owned by the Americans , 4 destroyers owned by the Americans and 3 destroyers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 fighter and 2 transports in 6 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 carrier, 5 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 4 :  2/8 hits
                        1 fighter owned by the Americans , 1 armour owned by the Americans , 1 destroyer owned by the Japanese and 1 transport owned by the Americans lost in 6 Sea Zone
                        Japanese roll dice for 1 carrier, 4 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 5 :  3/7 hits
                        1 armour owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 carrier, 4 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is -90
                    Casualties for Japanese: 6 destroyers and 6 submarines
                    Casualties for Americans: 2 armour, 1 carrier, 14 destroyers, 2 fighters and 2 transports
                    2 fighters owned by the Japanese forced to land in Japan

    Non Combat Move - Americans
                6 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports moved from 93 Sea Zone to 91 Sea Zone
                3 destroyers moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 battleship, 3 destroyers and 2 transports placed in 10 Sea Zone
                4 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    South Australia : 1 artillery, 2 infantry and 2 mech_infantrys
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 fighter
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter and 1 harbour
        Midway : 1 airfield and 1 harbour
        26 Sea Zone : 6 destroyers
        10 Sea Zone : 1 battleship, 3 destroyers and 2 transports
        1 Sea Zone : 1 flag
        63 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        91 Sea Zone : 1 carrier, 5 destroyers, 1 fighter, 1 tactical_bomber and 5 transports

    Production/PUs Summary :

    Germans : 63 / 80
        Russians : 3 / 3
        Japanese : 102 / 112
        Americans : 50 / 70
        Chinese : 0 / 0
        British : 17 / 18
        UK_Pacific : 0 / 0
        Italians : 17 / 24
        ANZAC : 10 / 10
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 63 / 80
        Russians : 3 / 3
        Japanese : 102 / 112
        Americans : 50 / 70
        Chinese : 0 / 0
        British : 17 / 18
        UK_Pacific : 0 / 0
        Italians : 17 / 24
        ANZAC : 10 / 10
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - British
                British repair 4 damage on 4 harbours; Remaining resources: 14 PUs;
                British buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 artillery and 1 infantry moved from United Kingdom to Scotland
                1 artillery and 1 mech_infantry moved from United Kingdom to Scotland
                2 destroyers moved from 110 Sea Zone to 109 Sea Zone
                2 fighters moved from United Kingdom to 109 Sea Zone

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 2 destroyers and 2 fighters
                    Germans defend with 1 submarine
                    British win, taking 109 Sea Zone from Germans with 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Scotland
                    British attack with 2 artilleries, 1 infantry and 1 mech_infantry
                    Germans defend with 1 airfield and 2 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 artilleries, 1 infantry and 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from 109 Sea Zone to 110 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 88 Sea Zone
                1 carrier and 1 cruiser moved from 93 Sea Zone to 91 Sea Zone
                2 fighters moved from 93 Sea Zone to 91 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone

    Place Units - British
                2 transports placed in 110 Sea Zone

    Turn Complete - British
                British collect 17 PUs; end with 17 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Libya : 1 flag
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 2 destroyers
        97 Sea Zone : 1 flag
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 1 transport
        110 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 2 transports
        88 Sea Zone : 2 infantry and 1 transport

    Production/PUs Summary :

    Germans : 63 / 80
        Russians : 3 / 3
        Japanese : 102 / 112
        Americans : 50 / 70
        Chinese : 0 / 0
        British : 17 / 17
        UK_Pacific : 0 / 0
        Italians : 17 / 24
        ANZAC : 10 / 10
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    Shitbot! that was a terrible outcome. I don’t know why I’m continuing with this farce, I haven’t got a chance, there’s just something hypnotizing about the spread of yellow on the map that can’t let me call it a game lol.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - Italians
                Italians repair 4 damage on 2 factory_majors and 2 factory_minors; Remaining resources: 20 PUs;
                Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Bryansk to Russia
                2 infantry moved from Ukraine to Bryansk
                1 armour moved from Ukraine to Russia
                2 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Yugoslavia to Romania
                3 infantry moved from Northern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Northern Italy to France
                3 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy
                1 armour moved from Southern Italy to Northern Italy


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - Italians
                Italians repair 4 damage on 2 factory_majors and 2 factory_minors; Remaining resources: 20 PUs;
                Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Bryansk to Russia
                2 infantry moved from Ukraine to Bryansk
                1 armour moved from Ukraine to Russia
                2 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Yugoslavia to Romania
                3 infantry moved from Northern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Northern Italy to France
                3 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy
                1 armour moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Russia
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    Russians defend with 1 airfield, 1 factory_major, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber
                        Italians roll dice for 1 armour, 1 artillery and 3 infantry in Russia, round 1 :  1/5 hits
                        Russians roll dice for 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 1 :  5/15 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Italians , 1 armour owned by the Italians and 3 infantry owned by the Italians lost in Russia
                    Russians win with 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -16
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 3 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Production/PUs Summary :

    Germans : 63 / 80
        Russians : 3 / 3
        Japanese : 102 / 112
        Americans : 50 / 70
        Chinese : 0 / 0
        British : 17 / 17
        UK_Pacific : 0 / 0
        Italians : 17 / 29
        ANZAC : 10 / 10
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 3 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 19 infantry, 2 mech_infantrys and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 63 / 80
        Russians : 3 / 3
        Japanese : 102 / 112
        Americans : 50 / 70
        Chinese : 0 / 0
        British : 17 / 17
        UK_Pacific : 0 / 0
        Italians : 17 / 29
        ANZAC : 10 / 8
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 63 / 80
        Russians : 3 / 3
        Japanese : 102 / 112
        Americans : 50 / 70
        Chinese : 0 / 0
        British : 17 / 17
        UK_Pacific : 0 / 0
        Italians : 17 / 29
        ANZAC : 10 / 8
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier, 2 destroyers and 2 fighters moved from 111 Sea Zone to 110 Sea Zone
                2 destroyers and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 2 infantry moved from Vologda to Russia
                1 artillery and 2 infantry moved from Smolensk to Russia
                1 artillery and 2 infantry moved from Tambov to Russia
                1 artillery and 2 infantry moved from Archangel to Vologda
                1 artillery and 2 infantry moved from Novgorod to Archangel
                2 infantry moved from Belarus to Smolensk
                2 infantry moved from Eastern Poland to Belarus
                5 infantry moved from Bessarabia to Ukraine
                1 armour moved from Karelia to Archangel
                1 infantry moved from Scotland to Eire
                      Germans take Eire from Neutral_Allies


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier, 2 destroyers and 2 fighters moved from 111 Sea Zone to 110 Sea Zone
                2 destroyers and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 2 infantry moved from Vologda to Russia
                1 artillery and 2 infantry moved from Smolensk to Russia
                1 artillery and 2 infantry moved from Tambov to Russia
                1 artillery and 2 infantry moved from Archangel to Vologda
                1 artillery and 2 infantry moved from Novgorod to Archangel
                2 infantry moved from Belarus to Smolensk
                2 infantry moved from Eastern Poland to Belarus
                5 infantry moved from Bessarabia to Ukraine
                1 armour moved from Karelia to Archangel
                1 infantry moved from Scotland to Eire
                      Germans take Eire from Neutral_Allies

    Combat - Germans
                Battle in Russia
                    Germans attack with 3 artilleries and 6 infantry
                    Russians defend with 1 airfield, 1 factory_major, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
                        Germans roll dice for 3 artilleries and 6 infantry in Russia, round 1 :  2/9 hits
                        Russians roll dice for 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 1 :  5/14 hits
                        2 infantry owned by the Russians and 5 infantry owned by the Germans lost in Russia
                    1 infantry owned by the Germans and 3 artilleries owned by the Germans retreated to Vologda
                    Russians win with 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 2 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 carrier, 4 destroyers, 2 fighters and 1 submarine
                    British defend with 1 carrier, 4 destroyers, 2 fighters and 2 transports
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 carrier owned by the British
                        Germans roll dice for 1 carrier, 4 destroyers and 2 fighters in 110 Sea Zone, round 1 :  2/6 hits
                        British roll dice for 1 carrier, 4 destroyers, 2 fighters and 2 transports in 110 Sea Zone, round 1 :  3/7 hits
                    Units damaged: 1 carrier owned by the Germans
                        1 destroyer owned by the Germans , 2 destroyers owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 carrier, 3 destroyers and 2 fighters in 110 Sea Zone, round 2 :  0/5 hits
                        British roll dice for 1 carrier, 2 destroyers, 2 fighters and 2 transports in 110 Sea Zone, round 2 :  4/5 hits
                        1 carrier owned by the Germans and 3 destroyers owned by the Germans lost in 110 Sea Zone
                    retreated to 110 Sea Zone
                    British win with 1 carrier, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is -38
                    Casualties for Germans: 1 carrier, 4 destroyers and 1 submarine
                    Casualties for British: 2 destroyers
                    2 fighters owned by the British forced to land in United Kingdom

    Non Combat Move - Germans
                2 fighters moved from 110 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 artillery and 2 infantry moved from Volgograd to Tambov
                2 armour moved from Northern Italy to Southern Italy
                1 artillery and 1 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Slovakia Hungary to Northern Italy
                1 artillery and 3 infantry moved from Romania to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland
                5 artilleries and 4 infantry moved from Bulgaria to Yugoslavia
                3 armour moved from Bulgaria to Yugoslavia
                2 infantry moved from Western Germany to Denmark
                2 infantry moved from Germany to Poland

    Place Units - Germans
                1 carrier and 1 destroyer placed in 112 Sea Zone
                2 fighters placed in 112 Sea Zone
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Volgograd
                3 infantry placed in Southern France
                1 artillery and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
                Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

    Production/PUs Summary :

    Germans : 63 / 81
        Russians : 3 / 3
        Japanese : 102 / 112
        Americans : 50 / 70
        Chinese : 0 / 0
        British : 17 / 17
        UK_Pacific : 0 / 0
        Italians : 17 / 29
        ANZAC : 10 / 8
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    Going to have to call this one brother. Well done! I should have called it quite some time ago. I’ll post the win in league results.

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