Just a year ago! Thanks for pointing out, I did miss that link to an important place.
It’s like a rip in the cloth of space and time!
Well, that was fun.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :12
Combat Move - Japanese
1 bomber moved from Buryatia to Kiangsu
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Western United States
Combat - Japanese
Battle in Western United States
Japanese attack with 1 infantry
Americans defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Japanese converts factory_major into different units
Japanese win, taking Western United States from Americans with 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 2 aaGuns
Battle in Kiangsu
Japanese attack with 1 bomber
Americans defend with 1 bomber
Japanese win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Non Combat Move - Japanese
1 bomber moved from Kiangsu to Okinawa
1 carrier and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 11 Sea Zone
2 artilleries and 4 infantry moved from Manchuria to Korea
Turn Complete - Japanese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :12
Politics - Americans
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 fighter, 11 infantry, 1 tactical_bomber and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
2 bombers moved from Eastern United States to Western United States
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 fighters moved from 6 Sea Zone to Okinawa
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Okinawa
1 armour and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 mech_infantry moved from 5 Sea Zone to Soviet Far East
1 armour moved from 5 Sea Zone to Siberia
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in Western United States
Americans attack with 2 bombers
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomber
Battle in Okinawa
Americans attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 bomber
Americans win, taking Okinawa from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Soviet Far East
Battle in Siberia
Battle in Hawaiian Islands
Non Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers and 4 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Suiyuyan to Russia
2 fighters moved from Okinawa to Jehol
3 fighters moved from Iraq to Volgograd
1 fighter moved from Egypt to Trans-Jordan
2 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
2 carriers, 2 destroyers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 bombers and 3 fighters moved from Gibraltar to United Kingdom
1 bomber moved from Western United States to Wake Island
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
3 fighters moved from Volgograd to Tambov
Place Units - Americans
3 infantry placed in Japan
3 artilleries and 7 infantry placed in Central United States
1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
5 transports placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,2
Americans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
7 artilleries and 9 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
3 infantry moved from Shantung to Jehol
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 2 infantry moved from Hunan to Kweichow
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 7 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :12
Combat Move - British
2 infantry moved from Iraq to Persia
1 bomber, 6 fighters and 1 tactical_bomber moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from India to Persia
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
Battle in Persia
British attack with 1 bomber, 7 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 2 mech_infantrys
British win, taking Normandy Bordeaux from Germans, taking Persia from Italians with 1 bomber, 7 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 2 mech_infantrys
Non Combat Move - British
7 armour, 4 artilleries, 5 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
3 armour and 2 fighters moved from Egypt to Trans-Jordan
1 bomber, 7 fighters and 2 tactical_bombers moved from Persia to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 infantry moved from Malaya to Shan State
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 battleship and 1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Algeria to Tunisia
1 aaGun moved from Anhwe to Kweichow
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
Place Units - British
2 infantry placed in Iraq
1 submarine placed in 80 Sea Zone
3 infantry placed in Egypt
1 artillery placed in United Kingdom
1 transport placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Sorry, forgot to post after India. File attached.
Also, just to make sure you dont miss it, there is a dd in z92, its hidden underneath the gib stuff.
oops, now its attached
Hey Kyle, I got your message and I obviously responded to it before checking the game thread. Well done on taking Japan and taking out the fleet as well. Still no laptop :-/
And it takes me an hour just to download triplea onto these library computers. :cry:
…. Today is technically the last day. Whats goin on?
The allies have had this game won for a while now, let’s call it and move on, if the axis doesn’t agree, go find Garg or his deputy and have them declare a winner.
Atlanta Axis
dont worry the ruling is coming.
garg and i have p.m.ed about it and garg was going to announce the decision last night, but did not have time. i assume that he will post tonight.
…also, its fine, I resign. Didn’t have much time lately. And yes, the game was won for the Allies, there was just no way to get Moscow AND Egypt AND prevent the Allied fleet from getting either of Rome/Berlin/Paris. Probably we couldn’t even get Egypt once British+USA puts lots of aircraft there (time is on their side).
Still, it was a nice game. That one early error with the 3 Japanese Transport really hurt us. Did you just then start the strategy to play 100% Pacific, or was it a plan from the beginning on?
GG!
good game.
Yeah, at this point while you could take Russia if you want there is no way to get the last city. 5 on 1.5 with a 2.5+ to 1 income ratio is tough to overcome.
See… Glad I waited - and didn’t have to call it!
GG both sides!
GG guys and yeah the all Japan strat was decided on pretty much from the get go.