I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?Suprise Attack VS Most Holy no tech, no bid, just war!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 57 / 76
Russians : 6 / 8
Japanese : 80 / 93
Americans : 56 / 76
Chinese : 0 / 0
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 15 / 16
ANZAC : 10 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - British
British buy 3 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 destroyers moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 119 Sea ZoneCombat - British
Battle in 109 Sea Zone
British attack with 3 destroyers
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 1/1 hits
British roll dice for 3 destroyers in 109 Sea Zone, round 1 : 0/3 hits
1 destroyer owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 destroyers in 109 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits
British roll dice for 2 destroyers in 109 Sea Zone, round 3 : 0/2 hits
1 destroyer owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 6 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 6 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 7 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 7 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 8 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 8 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 9 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 9 : 1/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Germans: 1 submarine
Casualties for British: 2 destroyers
Battle in 119 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer
British roll dice for 2 fighters in 119 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 1 destroyer in 119 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 119 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
2 fighters moved from 119 Sea Zone to United Kingdom
4 infantry moved from Egypt to 81 Sea Zone
4 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Greece to 81 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 armour moved from Iraq to Egypt
1 destroyer moved from 81 Sea Zone to 76 Sea ZonePlace Units - British
3 destroyers placed in 109 Sea Zone
1 fighter placed in 81 Sea Zone
2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,6,4,2,1,2
British collect 33 PUs (2 lost to blockades); end with 33 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
Syria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
76 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 4 destroyers
Greece : 4 infantry and 1 tactical_bomber
97 Sea Zone : 1 flag, 2 transports
Iraq : 1 flag, 1 armour
81 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
Brazil : 1 flag, 4 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 57 / 76
Russians : 6 / 8
Japanese : 80 / 93
Americans : 56 / 76
Chinese : 0 / 0
British : 35 / 33
UK_Pacific : 0 / 0
Italians : 15 / 16
ANZAC : 10 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Rostov to Bryansk
3 artilleries and 3 infantry moved from Ukraine to Bryansk
2 artilleries and 1 infantry moved from Albania to Greece -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Rostov to Bryansk
3 artilleries and 3 infantry moved from Ukraine to Bryansk
2 artilleries and 1 infantry moved from Albania to GreeceCombat - Italians
Battle in Greece
Italians attack with 2 artilleries and 1 infantry
British defend with 4 infantry and 1 tactical_bomber; Americans defend with 6 armour and 1 factory_minor
Italians roll dice for 2 artilleries and 1 infantry in Greece, round 1 : 1/3 hits
Americans roll dice for 6 armour, 4 infantry and 1 tactical_bomber in Greece, round 1 : 7/11 hits
1 infantry owned by the British , 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Greece
Americans win with 6 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Bryansk
Italians attack with 4 artilleries and 5 infantry
Russians defend with 6 infantry
Italians roll dice for 4 artilleries and 5 infantry in Bryansk, round 1 : 5/9 hits
Russians roll dice for 6 infantry in Bryansk, round 1 : 1/6 hits
5 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians roll dice for 4 artilleries and 4 infantry in Bryansk, round 2 : 0/8 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Bryansk
Italians roll dice for 4 artilleries and 3 infantry in Bryansk, round 3 : 4/7 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 6 infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,1,4,6
Italians collect 11 PUs (5 lost to blockades); end with 11 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUsProduction/PUs Summary :
Germans : 57 / 76
Russians : 5 / 8
Japanese : 80 / 93
Americans : 56 / 76
Chinese : 0 / 0
British : 35 / 33
UK_Pacific : 0 / 0
Italians : 16 / 13
ANZAC : 10 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry, been busy with life etc.
Should have more time this week
S.A. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 aaGun placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 harbour, 3 infantry and 1 tactical_bomber
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 3 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 11 infantry
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 57 / 76
Russians : 5 / 8
Japanese : 80 / 93
Americans : 56 / 76
Chinese : 0 / 0
British : 35 / 33
UK_Pacific : 0 / 0
Italians : 16 / 13
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 4 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 57 / 76
Russians : 5 / 8
Japanese : 80 / 93
Americans : 56 / 76
Chinese : 0 / 0
British : 35 / 33
UK_Pacific : 0 / 0
Italians : 16 / 13
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
No worries brother, life is a pain in the ass sometimes, well most of the time. Take your time, I’ll be marching into Berlin by the time the FMGC comes around
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 13 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Belarus
1 artillery moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
1 armour moved from Tambov to Belarus
2 armour moved from Romania to Belarus
1 bomber moved from Bessarabia to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 13 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Belarus
1 artillery moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
1 armour moved from Tambov to Belarus
2 armour moved from Romania to Belarus
1 bomber moved from Bessarabia to BelarusCombat - Germans
Battle in Belarus
Germans attack with 3 armour, 1 artillery, 1 bomber and 5 infantry
Russians defend with 4 artilleries and 3 infantry
Germans roll dice for 3 armour, 1 artillery, 1 bomber and 5 infantry in Belarus, round 1 : 5/10 hits
Russians roll dice for 4 artilleries and 3 infantry in Belarus, round 1 : 2/7 hits
3 infantry owned by the Russians , 2 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Belarus
Germans roll dice for 3 armour, 1 artillery, 1 bomber and 3 infantry in Belarus, round 2 : 3/8 hits
Russians roll dice for 2 artilleries in Belarus, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 3 infantry
Casualties for Russians: 4 artilleries and 3 infantryNon Combat Move - Germans
1 bomber moved from Belarus to Western Germany
2 infantry moved from Yugoslavia to Albania
1 infantry moved from Romania to Bulgaria
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
1 armour moved from Yugoslavia to Albania
1 artillery and 4 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Southern France to Northern Italy
2 infantry moved from France to Northern Italy
2 infantry moved from France to Holland Belgium
1 artillery moved from France to Western Germany
2 infantry moved from Germany to Poland
1 armour moved from Germany to Eastern Poland
2 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Vologda to Archangel
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
1 artillery moved from Volgograd to Samara
2 infantry moved from Western Germany to Greater Southern Germany
1 destroyer moved from 105 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from Rostov to BryanskPlace Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
Germans undo move 1.
2 armour and 1 infantry placed in Novgorod
2 infantry placed in Normandy Bordeaux
2 infantry placed in Southern France
2 infantry placed in Western Germany
2 infantry placed in Germany
2 infantry placed in France
1 destroyer, 1 submarine and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,1,5,4
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsProduction/PUs Summary :
Germans : 58 / 76
Russians : 4 / 8
Japanese : 80 / 93
Americans : 56 / 76
Chinese : 0 / 0
British : 35 / 33
UK_Pacific : 0 / 0
Italians : 16 / 13
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
2 fighters and 1 tactical_bomber moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 1 : 1/5 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry and 1 mech_infantry moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Archangel to RussiaPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 7 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 12 PUsTerritory Summary for Russians :
Archangel : 1 artillery and 1 infantry
Russia : 1 airfield, 1 factory_major, 2 fighters, 26 infantry, 1 mech_infantry and 1 tactical_bomber
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 76
Russians : 5 / 12
Japanese : 80 / 93
Americans : 56 / 76
Chinese : 0 / 0
British : 35 / 33
UK_Pacific : 0 / 0
Italians : 16 / 13
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Alaska to 8 Sea Zone
1 infantry moved from Alaska to British Columbia
1 destroyer moved from 16 Sea Zone to 8 Sea Zone
1 infantry moved from Timguska to Novosibirsk
4 armour, 1 artillery and 2 mech_infantrys moved from Samara to Russia
1 artillery moved from Eastern Persia to 80 Sea Zone
1 armour moved from Eastern Persia to 80 Sea Zone
1 armour, 1 artillery and 2 transports moved from 80 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to French Madagascar
1 armour moved from 72 Sea Zone to Tanganyika Territory
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
2 carriers and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from West India to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 7 Sea Zone to 6 Sea Zone
2 armour moved from Persia to Caucasus
1 artillery moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
8 armour moved from Eastern Persia to Iraq
2 armour moved from Eastern Persia to Iraq
3 armour moved from Eastern Persia to Kazakhstan
2 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
1 artillery and 1 infantry moved from West India to Eastern Persia
6 armour moved from India to Eastern Persia
1 armour and 2 mech_infantrys moved from Yunnan to Sikang
1 artillery moved from Burma to India
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 destroyer moved from 6 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Alaska to 8 Sea Zone
1 infantry moved from Alaska to British Columbia
1 destroyer moved from 16 Sea Zone to 8 Sea Zone
1 infantry moved from Timguska to Novosibirsk
4 armour, 1 artillery and 2 mech_infantrys moved from Samara to Russia
1 artillery moved from Eastern Persia to 80 Sea Zone
1 armour moved from Eastern Persia to 80 Sea Zone
1 armour, 1 artillery and 2 transports moved from 80 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to French Madagascar
1 armour moved from 72 Sea Zone to Tanganyika Territory
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
2 carriers and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from West India to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 7 Sea Zone to 6 Sea Zone
2 armour moved from Persia to Caucasus
1 artillery moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
8 armour moved from Eastern Persia to Iraq
2 armour moved from Eastern Persia to Iraq
3 armour moved from Eastern Persia to Kazakhstan
2 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
1 artillery and 1 infantry moved from West India to Eastern Persia
6 armour moved from India to Eastern Persia
1 armour and 2 mech_infantrys moved from Yunnan to Sikang
1 artillery moved from Burma to India
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 destroyer moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 destroyers, 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
Japanese win with 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 1 : 0/2 hits
Americans roll dice for 1 infantry in Philippines, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 8 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 76 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 76 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 76 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 76 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in French Madagascar
Battle in 42 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 3 fighters and 4 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 1 transport
Japanese roll dice for 2 carriers, 1 cruiser, 3 fighters and 4 tactical_bombers in 42 Sea Zone, round 1 : 6/8 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 1 transport in 42 Sea Zone, round 1 : 4/9 hits
Units damaged: 1 carrier owned by the Japanese
5 destroyers owned by the Americans , 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 carrier owned by the Japanese
1 fighter owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Japanese and 1 cruiser owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 carriers, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 1/4 hits
Americans roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking French Madagascar from French with 2 carriers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Japanese: 1 cruiser, 1 fighter and 3 tactical_bombers
Casualties for Americans: 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 1 transport
Battle in Ceylon
Battle in Russia
Japanese attack with 4 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_major, 2 fighters, 26 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese roll dice for 4 armour, 1 artillery and 2 mech_infantrys in Russia, round 1 : 5/7 hits
Russians roll dice for 2 fighters, 26 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 1 : 10/30 hits
5 infantry owned by the Russians , 4 armour owned by the Japanese , 2 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in Russia
Russians win, taking Ceylon from UK_Pacific with 2 fighters, 21 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -21
Casualties for Japanese: 4 armour, 1 artillery and 2 mech_infantrys
Casualties for Russians: 5 infantry
Battle in Tanganyika Territory
Battle in Iraq
Japanese attack with 10 armour, 1 artillery and 2 mech_infantrys
British defend with 1 armour
Japanese roll dice for 10 armour, 1 artillery and 2 mech_infantrys in Iraq, round 1 : 3/13 hits
British roll dice for 1 armour in Iraq, round 1 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Iraq
Japanese win, taking Tanganyika Territory from British, taking Iraq from British with 10 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armourNon Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter moved from 8 Sea Zone to 6 Sea Zone
2 fighters moved from 42 Sea Zone to MalayaPlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Persia
1 armour and 1 infantry placed in India
1 submarine placed in 39 Sea Zone
1 destroyer placed in 20 Sea Zone
1 infantry placed in Kwangtung
1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 86 PUs; end with 86 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUsProduction/PUs Summary :
Germans : 57 / 76
Russians : 5 / 12
Japanese : 86 / 91
Americans : 54 / 76
Chinese : 0 / 0
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 16 / 13
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 4 destroyers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
2 armour and 2 mech_infantrys moved from Western United States to British Columbia
2 destroyers moved from 2 Sea Zone to 8 Sea ZoneCombat - Americans
Battle in British Columbia
Americans attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 2 armour and 2 mech_infantrys in British Columbia, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in British Columbia, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 8 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 destroyer
Americans roll dice for 2 destroyers in 8 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 destroyers in 8 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -16
Casualties for Americans: 2 destroyersNon Combat Move - Americans
4 destroyers and 1 transport moved from 2 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Western United States to British Columbia
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 10 Sea ZonePlace Units - Americans
1 carrier and 4 destroyers placed in 10 Sea Zone
3 armour placed in Greece
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUsTerritory Summary for Americans :
British Columbia : 2 armour and 3 mech_infantrys
Queensland : 1 artillery, 2 infantry and 2 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield and 1 harbour
Java : 1 flag, 1 infantry
26 Sea Zone : 3 destroyers
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 8 destroyers, 2 fighters and 1 transport
2 Sea Zone : 1 flag
1 Sea Zone : 1 flag
63 Sea Zone : 1 flag
54 Sea Zone : 1 flag
62 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
93 Sea Zone : 1 submarine
Greece : 1 flag, 9 armour and 1 factory_minor
97 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transportsProduction/PUs Summary :
Germans : 57 / 76
Russians : 5 / 12
Japanese : 85 / 91
Americans : 54 / 69
Chinese : 0 / 0
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 16 / 13
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - British
British buy 1 carrier, 3 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - British
Non Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 81 Sea Zone to 98 Sea ZonePlace Units - British
1 carrier and 1 submarine placed in 109 Sea Zone
3 infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 35 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour, 6 infantry and 2 mech_infantrys
Syria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Greece : 3 infantry and 1 tactical_bomber
97 Sea Zone : 1 flag, 2 transports
Brazil : 1 flag, 4 infantry
98 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 2 fighters
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 57 / 76
Russians : 5 / 12
Japanese : 85 / 91
Americans : 54 / 69
Chinese : 0 / 0
British : 33 / 35
UK_Pacific : 0 / 0
Italians : 16 / 13
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 artilleries and 2 infantry moved from Bryansk to Russia
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Northern Italy to Yugoslavia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 artilleries and 2 infantry moved from Bryansk to Russia
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Russia
Italians attack with 4 artilleries and 2 infantry
Russians defend with 1 airfield, 1 factory_major, 2 fighters, 21 infantry, 1 mech_infantry and 1 tactical_bomber
Italians roll dice for 4 artilleries and 2 infantry in Russia, round 1 : 2/6 hits
Russians roll dice for 2 fighters, 21 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 1 : 11/25 hits
2 infantry owned by the Russians , 4 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Russia
Russians win with 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for Russians: 2 infantry
Casualties for Italians: 4 artilleries and 2 infantryNon Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,1,2,2
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUsProduction/PUs Summary :
Germans : 57 / 76
Russians : 5 / 12
Japanese : 85 / 91
Americans : 54 / 69
Chinese : 0 / 0
British : 33 / 35
UK_Pacific : 0 / 0
Italians : 16 / 10
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New GuineaCombat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
ANZAC undo move 1.
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 harbour, 3 infantry and 1 tactical_bomber
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 3 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 12 infantry
New Guinea : 1 artillery and 1 infantry
46 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 57 / 76
Russians : 5 / 12
Japanese : 85 / 91
Americans : 54 / 69
Chinese : 0 / 0
British : 33 / 35
UK_Pacific : 0 / 0
Italians : 16 / 10
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 4.111
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Japanese Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 4.167
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Egypt : 3 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 57 / 76
Russians : 5 / 12
Japanese : 85 / 91
Americans : 54 / 69
Chinese : 0 / 0
British : 33 / 35
UK_Pacific : 0 / 0
Italians : 16 / 10
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





