Suprise Attack VS Most Holy no tech, no bid, just war!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Rostov to Bryansk
                3 artilleries and 3 infantry moved from Ukraine to Bryansk
                2 artilleries and 1 infantry moved from Albania to Greece


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Rostov to Bryansk
                3 artilleries and 3 infantry moved from Ukraine to Bryansk
                2 artilleries and 1 infantry moved from Albania to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 artilleries and 1 infantry
                    British defend with 4 infantry and 1 tactical_bomber; Americans defend with 6 armour and 1 factory_minor
                        Italians roll dice for 2 artilleries and 1 infantry in Greece, round 1 :  1/3 hits
                        Americans roll dice for 6 armour, 4 infantry and 1 tactical_bomber in Greece, round 1 :  7/11 hits
                        1 infantry owned by the British , 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Greece
                    Americans win with 6 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 artilleries and 1 infantry
                Battle in Bryansk
                    Italians attack with 4 artilleries and 5 infantry
                    Russians defend with 6 infantry
                        Italians roll dice for 4 artilleries and 5 infantry in Bryansk, round 1 :  5/9 hits
                        Russians roll dice for 6 infantry in Bryansk, round 1 :  1/6 hits
                        5 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                        Italians roll dice for 4 artilleries and 4 infantry in Bryansk, round 2 :  0/8 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Bryansk
                        Italians roll dice for 4 artilleries and 3 infantry in Bryansk, round 3 :  4/7 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 6 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,1,4,6
                Italians collect 11 PUs (5 lost to blockades); end with 11 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs

    Production/PUs Summary :

    Germans : 57 / 76
        Russians : 5 / 8
        Japanese : 80 / 93
        Americans : 56 / 76
        Chinese : 0 / 0
        British : 35 / 33
        UK_Pacific : 0 / 0
        Italians : 16 / 13
        ANZAC : 10 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sorry, been busy with life etc.
    Should have more time this week
    S.A.

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 1 aaGun and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 aaGun placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 harbour, 3 infantry and 1 tactical_bomber
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 3 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 11 infantry
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 57 / 76
        Russians : 5 / 8
        Japanese : 80 / 93
        Americans : 56 / 76
        Chinese : 0 / 0
        British : 35 / 33
        UK_Pacific : 0 / 0
        Italians : 16 / 13
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 4 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 57 / 76
        Russians : 5 / 8
        Japanese : 80 / 93
        Americans : 56 / 76
        Chinese : 0 / 0
        British : 35 / 33
        UK_Pacific : 0 / 0
        Italians : 16 / 13
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    No worries brother, life is a pain in the ass sometimes, well most of the time. Take your time, I’ll be marching into Berlin by the time the FMGC comes around


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 destroyer, 13 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Archangel to Belarus
                1 artillery moved from Archangel to Belarus
                3 infantry moved from Novgorod to Belarus
                1 armour moved from Tambov to Belarus
                2 armour moved from Romania to Belarus
                1 bomber moved from Bessarabia to Belarus


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 destroyer, 13 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Archangel to Belarus
                1 artillery moved from Archangel to Belarus
                3 infantry moved from Novgorod to Belarus
                1 armour moved from Tambov to Belarus
                2 armour moved from Romania to Belarus
                1 bomber moved from Bessarabia to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 3 armour, 1 artillery, 1 bomber and 5 infantry
                    Russians defend with 4 artilleries and 3 infantry
                        Germans roll dice for 3 armour, 1 artillery, 1 bomber and 5 infantry in Belarus, round 1 :  5/10 hits
                        Russians roll dice for 4 artilleries and 3 infantry in Belarus, round 1 :  2/7 hits
                        3 infantry owned by the Russians , 2 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Belarus
                        Germans roll dice for 3 armour, 1 artillery, 1 bomber and 3 infantry in Belarus, round 2 :  3/8 hits
                        Russians roll dice for 2 artilleries in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 3 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 4 artilleries and 3 infantry

    Non Combat Move - Germans
                1 bomber moved from Belarus to Western Germany
                2 infantry moved from Yugoslavia to Albania
                1 infantry moved from Romania to Bulgaria
                1 infantry moved from Yugoslavia to Albania
                1 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Yugoslavia to Albania
                1 artillery moved from Yugoslavia to Albania
                1 armour moved from Yugoslavia to Albania
                1 artillery and 4 infantry moved from Slovakia Hungary to Romania
                4 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Yugoslavia
                4 infantry moved from Southern France to Northern Italy
                2 infantry moved from France to Northern Italy
                2 infantry moved from France to Holland Belgium
                1 artillery moved from France to Western Germany
                2 infantry moved from Germany to Poland
                1 armour moved from Germany to Eastern Poland
                2 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Tambov
                1 artillery moved from Volgograd to Samara
                2 infantry moved from Western Germany to Greater Southern Germany
                1 destroyer moved from 105 Sea Zone to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from Rostov to Bryansk

    Place Units - Germans
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Volgograd
                Germans undo move 1.
                2 armour and 1 infantry placed in Novgorod
                2 infantry placed in Normandy Bordeaux
                2 infantry placed in Southern France
                2 infantry placed in Western Germany
                2 infantry placed in Germany
                2 infantry placed in France
                1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,1,5,4
                Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

    Production/PUs Summary :

    Germans : 58 / 76
        Russians : 4 / 8
        Japanese : 80 / 93
        Americans : 56 / 76
        Chinese : 0 / 0
        British : 35 / 33
        UK_Pacific : 0 / 0
        Italians : 16 / 13
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Russians
                Russians buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                1 artillery moved from Smolensk to Archangel
                2 fighters and 1 tactical_bomber moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 1 :  1/5 hits
                        Germans roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry and 1 mech_infantry moved from Smolensk to Russia
                2 fighters and 1 tactical_bomber moved from Archangel to Russia

    Place Units - Russians
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 5 PUs; end with 7 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 12 PUs

    Territory Summary for Russians :

    Archangel : 1 artillery and 1 infantry
        Russia : 1 airfield, 1 factory_major, 2 fighters, 26 infantry, 1 mech_infantry and 1 tactical_bomber
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 76
        Russians : 5 / 12
        Japanese : 80 / 93
        Americans : 56 / 76
        Chinese : 0 / 0
        British : 35 / 33
        UK_Pacific : 0 / 0
        Italians : 16 / 13
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Alaska to 8 Sea Zone
                1 infantry moved from Alaska to British Columbia
                1 destroyer moved from 16 Sea Zone to 8 Sea Zone
                1 infantry moved from Timguska to Novosibirsk
                4 armour, 1 artillery and 2 mech_infantrys moved from Samara to Russia
                1 artillery moved from Eastern Persia to 80 Sea Zone
                1 armour moved from Eastern Persia to 80 Sea Zone
                1 armour, 1 artillery and 2 transports moved from 80 Sea Zone to 72 Sea Zone
                1 artillery moved from 72 Sea Zone to French Madagascar
                1 armour moved from 72 Sea Zone to Tanganyika Territory
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
                2 carriers and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 2 tactical_bombers moved from West India to 42 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 transport moved from 7 Sea Zone to 6 Sea Zone
                2 armour moved from Persia to Caucasus
                1 artillery moved from Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                8 armour moved from Eastern Persia to Iraq
                2 armour moved from Eastern Persia to Iraq
                3 armour moved from Eastern Persia to Kazakhstan
                2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to Ceylon
                1 artillery and 1 infantry moved from West India to Eastern Persia
                6 armour moved from India to Eastern Persia
                1 armour and 2 mech_infantrys moved from Yunnan to Sikang
                1 artillery moved from Burma to India
                1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
                1 artillery and 2 infantry moved from Kiangsi to Kwangtung
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Alaska to 8 Sea Zone
                1 infantry moved from Alaska to British Columbia
                1 destroyer moved from 16 Sea Zone to 8 Sea Zone
                1 infantry moved from Timguska to Novosibirsk
                4 armour, 1 artillery and 2 mech_infantrys moved from Samara to Russia
                1 artillery moved from Eastern Persia to 80 Sea Zone
                1 armour moved from Eastern Persia to 80 Sea Zone
                1 armour, 1 artillery and 2 transports moved from 80 Sea Zone to 72 Sea Zone
                1 artillery moved from 72 Sea Zone to French Madagascar
                1 armour moved from 72 Sea Zone to Tanganyika Territory
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
                2 carriers and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 2 tactical_bombers moved from West India to 42 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 transport moved from 7 Sea Zone to 6 Sea Zone
                2 armour moved from Persia to Caucasus
                1 artillery moved from Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                8 armour moved from Eastern Persia to Iraq
                2 armour moved from Eastern Persia to Iraq
                3 armour moved from Eastern Persia to Kazakhstan
                2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to Ceylon
                1 artillery and 1 infantry moved from West India to Eastern Persia
                6 armour moved from India to Eastern Persia
                1 armour and 2 mech_infantrys moved from Yunnan to Sikang
                1 artillery moved from Burma to India
                1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
                1 artillery and 2 infantry moved from Kiangsi to Kwangtung
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 destroyers, 1 submarine and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                    Japanese win with 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 1 :  0/2 hits
                        Americans roll dice for 1 infantry in Philippines, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  0/2 hits
                        Americans roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 :  1/2 hits
                        Americans roll dice for 1 infantry in Philippines, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 8 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 fighter in 8 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 8 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 76 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 76 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer in 76 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 76 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in French Madagascar
                Battle in 42 Sea Zone
                    Japanese attack with 2 carriers, 1 cruiser, 3 fighters and 4 tactical_bombers
                    Americans defend with 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 1 transport
                        Japanese roll dice for 2 carriers, 1 cruiser, 3 fighters and 4 tactical_bombers in 42 Sea Zone, round 1 :  6/8 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 1 transport in 42 Sea Zone, round 1 :  4/9 hits
                    Units damaged: 1 carrier owned by the Japanese
                        5 destroyers owned by the Americans , 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 42 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        1 fighter owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Japanese and 1 cruiser owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 2 carriers, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 :  1/4 hits
                        Americans roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking French Madagascar from French with 2 carriers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40
                    Casualties for Japanese: 1 cruiser, 1 fighter and 3 tactical_bombers
                    Casualties for Americans: 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 1 transport
                Battle in Ceylon
                Battle in Russia
                    Japanese attack with 4 armour, 1 artillery and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_major, 2 fighters, 26 infantry, 1 mech_infantry and 1 tactical_bomber
                        Japanese roll dice for 4 armour, 1 artillery and 2 mech_infantrys in Russia, round 1 :  5/7 hits
                        Russians roll dice for 2 fighters, 26 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 1 :  10/30 hits
                        5 infantry owned by the Russians , 4 armour owned by the Japanese , 2 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in Russia
                    Russians win, taking Ceylon from UK_Pacific with 2 fighters, 21 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -21
                    Casualties for Japanese: 4 armour, 1 artillery and 2 mech_infantrys
                    Casualties for Russians: 5 infantry
                Battle in Tanganyika Territory
                Battle in Iraq
                    Japanese attack with 10 armour, 1 artillery and 2 mech_infantrys
                    British defend with 1 armour
                        Japanese roll dice for 10 armour, 1 artillery and 2 mech_infantrys in Iraq, round 1 :  3/13 hits
                        British roll dice for 1 armour in Iraq, round 1 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Iraq
                    Japanese win, taking Tanganyika Territory from British, taking Iraq from British with 10 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 armour

    Non Combat Move - Japanese
                1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 fighter moved from 8 Sea Zone to 6 Sea Zone
                2 fighters moved from 42 Sea Zone to Malaya

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Persia
                1 armour and 1 infantry placed in India
                1 submarine placed in 39 Sea Zone
                1 destroyer placed in 20 Sea Zone
                1 infantry placed in Kwangtung
                1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 86 PUs; end with 86 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs

    Production/PUs Summary :

    Germans : 57 / 76
        Russians : 5 / 12
        Japanese : 86 / 91
        Americans : 54 / 76
        Chinese : 0 / 0
        British : 32 / 33
        UK_Pacific : 0 / 0
        Italians : 16 / 13
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 3 armour, 1 carrier, 4 destroyers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour and 2 mech_infantrys moved from Western United States to British Columbia
                2 destroyers moved from 2 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in British Columbia
                    Americans attack with 2 armour and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 armour and 2 mech_infantrys in British Columbia, round 1 :  2/4 hits
                        Japanese roll dice for 1 infantry in British Columbia, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in British Columbia
                    Americans win, taking British Columbia from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 8 Sea Zone
                    Americans attack with 2 destroyers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 destroyers in 8 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 destroyers in 8 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 8 Sea Zone
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans lost in 8 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -16
                    Casualties for Americans: 2 destroyers

    Non Combat Move - Americans
                4 destroyers and 1 transport moved from 2 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Western United States to British Columbia
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Queensland to Hawaiian Islands
                2 fighters moved from Hawaiian Islands to 10 Sea Zone

    Place Units - Americans
                1 carrier and 4 destroyers placed in 10 Sea Zone
                3 armour placed in Greece
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

    Territory Summary for Americans :

    British Columbia : 2 armour and 3 mech_infantrys
        Queensland : 1 artillery, 2 infantry and 2 mech_infantrys
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter and 1 harbour
        Midway : 1 airfield and 1 harbour
        Java : 1 flag, 1 infantry
        26 Sea Zone : 3 destroyers
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 8 destroyers, 2 fighters and 1 transport
        2 Sea Zone : 1 flag
        1 Sea Zone : 1 flag
        63 Sea Zone : 1 flag
        54 Sea Zone : 1 flag
        62 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        93 Sea Zone : 1 submarine
        Greece : 1 flag, 9 armour and 1 factory_minor
        97 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports

    Production/PUs Summary :

    Germans : 57 / 76
        Russians : 5 / 12
        Japanese : 85 / 91
        Americans : 54 / 69
        Chinese : 0 / 0
        British : 33 / 33
        UK_Pacific : 0 / 0
        Italians : 16 / 13
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - British
                British buy 1 carrier, 3 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - British

    Non Combat Move - British
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 119 Sea Zone
                2 fighters moved from United Kingdom to 109 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 81 Sea Zone to 98 Sea Zone

    Place Units - British
                1 carrier and 1 submarine placed in 109 Sea Zone
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 5 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour, 6 infantry and 2 mech_infantrys
        Syria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        119 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 submarine
        Greece : 3 infantry and 1 tactical_bomber
        97 Sea Zone : 1 flag, 2 transports
        Brazil : 1 flag, 4 infantry
        98 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 2 fighters
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 57 / 76
        Russians : 5 / 12
        Japanese : 85 / 91
        Americans : 54 / 69
        Chinese : 0 / 0
        British : 33 / 35
        UK_Pacific : 0 / 0
        Italians : 16 / 13
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 artilleries and 2 infantry moved from Bryansk to Russia
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Northern Italy to Yugoslavia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 artilleries and 2 infantry moved from Bryansk to Russia
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in Russia
                    Italians attack with 4 artilleries and 2 infantry
                    Russians defend with 1 airfield, 1 factory_major, 2 fighters, 21 infantry, 1 mech_infantry and 1 tactical_bomber
                        Italians roll dice for 4 artilleries and 2 infantry in Russia, round 1 :  2/6 hits
                        Russians roll dice for 2 fighters, 21 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 1 :  11/25 hits
                        2 infantry owned by the Russians , 4 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Russia
                    Russians win with 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -16
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 4 artilleries and 2 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,1,2,2
                Italians collect 8 PUs (8 lost to blockades); end with 8 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs

    Production/PUs Summary :

    Germans : 57 / 76
        Russians : 5 / 12
        Japanese : 85 / 91
        Americans : 54 / 69
        Chinese : 0 / 0
        British : 33 / 35
        UK_Pacific : 0 / 0
        Italians : 16 / 10
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea

    Combat - ANZAC
                Battle in New Guinea
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 1 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in New Guinea
                    ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales
                ANZAC undo move 1.
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 harbour, 3 infantry and 1 tactical_bomber
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 3 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 12 infantry
        New Guinea : 1 artillery and 1 infantry
        46 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 57 / 76
        Russians : 5 / 12
        Japanese : 85 / 91
        Americans : 54 / 69
        Chinese : 0 / 0
        British : 33 / 35
        UK_Pacific : 0 / 0
        Italians : 16 / 10
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.111
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Japanese Combat
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.167
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Egypt : 3 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 57 / 76
        Russians : 5 / 12
        Japanese : 85 / 91
        Americans : 54 / 69
        Chinese : 0 / 0
        British : 33 / 35
        UK_Pacific : 0 / 0
        Italians : 16 / 10
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 4 artilleries, 3 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                2 armour moved from Novgorod to Archangel
                1 artillery and 2 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Vologda to Russia
                3 infantry moved from Samara to Russia
                1 artillery moved from Samara to Russia
                1 artillery and 3 infantry moved from Tambov to Russia
                1 artillery and 1 infantry moved from Bryansk to Russia
                3 armour moved from Belarus to Russia
                1 bomber moved from Western Germany to United Kingdom
                1 fighter moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                2 destroyers moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 armour moved from Bulgaria to Greece
                1 armour moved from Albania to Greece
                4 infantry moved from Albania to Greece
                1 artillery moved from Albania to Greece
                2 artilleries moved from Bulgaria to Greece
                4 infantry moved from Bulgaria to Greece


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 4 artilleries, 3 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                2 armour moved from Novgorod to Archangel
                1 artillery and 2 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Vologda to Russia
                3 infantry moved from Samara to Russia
                1 artillery moved from Samara to Russia
                1 artillery and 3 infantry moved from Tambov to Russia
                1 artillery and 1 infantry moved from Bryansk to Russia
                3 armour moved from Belarus to Russia
                1 bomber moved from Western Germany to United Kingdom
                1 fighter moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                2 destroyers moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 armour moved from Bulgaria to Greece
                1 armour moved from Albania to Greece
                4 infantry moved from Albania to Greece
                1 artillery moved from Albania to Greece
                2 artilleries moved from Bulgaria to Greece
                4 infantry moved from Bulgaria to Greece

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 armour and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 armour and 1 infantry in Archangel, round 1 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 2 armour in Archangel, round 2 :  1/2 hits
                        Russians roll dice for 1 artillery in Archangel, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Greece
                    Germans attack with 2 armour, 3 artilleries and 8 infantry
                    British defend with 3 infantry and 1 tactical_bomber; Americans defend with 9 armour and 1 factory_minor
                        Germans roll dice for 2 armour, 3 artilleries and 8 infantry in Greece, round 1 :  6/13 hits
                        Americans roll dice for 9 armour, 3 infantry and 1 tactical_bomber in Greece, round 1 :  7/13 hits
                        3 infantry owned by the British , 7 infantry owned by the Germans and 3 armour owned by the Americans lost in Greece
                    1 infantry owned by the Germans , 2 armour owned by the Germans and 3 artilleries owned by the Germans retreated to Bulgaria
                    Americans win with 6 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 7 infantry
                    Casualties for British: 3 infantry
                    Casualties for Americans: 3 armour
                Battle in 119 Sea Zone
                    Germans attack with 1 fighter and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 fighter in 119 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer in 119 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 119 Sea Zone
                    Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 1 carrier, 3 destroyers and 1 fighter
                    British defend with 1 destroyer
                        Germans roll dice for 1 carrier, 3 destroyers and 1 fighter in 110 Sea Zone, round 1 :  2/4 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 carrier, 3 destroyers and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Russia
                    Germans attack with 3 armour, 3 artilleries and 9 infantry
                    Russians defend with 1 airfield, 1 factory_major, 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber
                        Germans roll dice for 3 armour, 3 artilleries and 9 infantry in Russia, round 1 :  4/15 hits
                        Russians roll dice for 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 1 :  12/23 hits
                        4 infantry owned by the Russians , 9 infantry owned by the Germans and 3 artilleries owned by the Germans lost in Russia
                    3 armour owned by the Germans retreated to Vologda
                    Russians win with 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -27
                    Casualties for Germans: 3 artilleries and 9 infantry
                    Casualties for Russians: 4 infantry
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in United Kingdom causes 0 damage total.

    Non Combat Move - Germans
                2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel
                1 fighter moved from 119 Sea Zone to 110 Sea Zone
                6 infantry moved from Yugoslavia to Albania
                1 artillery moved from Yugoslavia to Albania
                4 infantry moved from Romania to Bulgaria
                1 artillery moved from Romania to Bulgaria
                4 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Greater Southern Germany to Yugoslavia
                1 infantry moved from Southern France to Northern Italy
                1 infantry moved from France to Holland Belgium
                1 infantry moved from France to Northern Italy
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Tambov
                1 artillery moved from Volgograd to Samara
                2 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Ukraine
                2 infantry moved from Poland to Eastern Poland
                2 infantry moved from Germany to Slovakia Hungary
                1 armour moved from Western Germany to Yugoslavia
                1 artillery moved from Western Germany to Northern Italy

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 1 infantry placed in Normandy Bordeaux
                1 artillery and 1 infantry placed in Southern France
                2 armour placed in Western Germany
                1 destroyer placed in 93 Sea Zone
                1 destroyer placed in 105 Sea Zone
                1 destroyer placed in 112 Sea Zone
                Germans undo move 8.
                Germans undo move 7.
                1 destroyer placed in 110 Sea Zone
                Germans undo move 3.
                1 destroyer placed in 110 Sea Zone
                1 artillery placed in Normandy Bordeaux
                1 submarine placed in 112 Sea Zone
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,6,1,4
                Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

    Production/PUs Summary :

    Germans : 59 / 75
        Russians : 3 / 12
        Japanese : 85 / 91
        Americans : 54 / 69
        Chinese : 0 / 0
        British : 33 / 35
        UK_Pacific : 0 / 0
        Italians : 16 / 10
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 6
  • 19
  • 25
  • 41
  • 57
  • 92
  • 141
  • 2.7k
Axis & Allies Boardgaming Custom Painted Miniatures

19

Online

17.7k

Users

40.4k

Topics

1.8m

Posts