XDAP LS21: WeWin vs Invisible Greens (bidding + game)

  • '19

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :11

    Politics - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Western United States to 6 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                1 battleship, 7 carriers, 2 cruisers, 10 destroyers, 6 fighters and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                3 infantry and 3 mech_infantrys moved from Philippines to 35 Sea Zone
                3 infantry, 3 mech_infantrys and 4 transports moved from 35 Sea Zone to 19 Sea Zone
                1 armour moved from Kiangsu to 19 Sea Zone
                1 armour, 3 infantry, 3 mech_infantrys and 4 transports moved from 19 Sea Zone to 6 Sea Zone
                1 armour, 3 infantry and 3 mech_infantrys moved from 6 Sea Zone to Japan
                3 fighters moved from Suiyuyan to 6 Sea Zone


  • …well, scramble and OOL ist both correct thumpsup


  • …well, on 2nd looks, lose the DDs before the Carriers. Shouldn’t really matter except if USA rolls really terribly bad.

    And it’s not necessary to do it round by round. I can’t retreat anyway :)

  • '19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :11

    Politics - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Western United States to 6 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                1 battleship, 7 carriers, 2 cruisers, 10 destroyers, 6 fighters and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                3 infantry and 3 mech_infantrys moved from Philippines to 35 Sea Zone
                3 infantry, 3 mech_infantrys and 4 transports moved from 35 Sea Zone to 19 Sea Zone
                1 armour moved from Kiangsu to 19 Sea Zone
                1 armour, 3 infantry, 3 mech_infantrys and 4 transports moved from 19 Sea Zone to 6 Sea Zone
                1 armour, 3 infantry and 3 mech_infantrys moved from 6 Sea Zone to Japan
                3 fighters moved from Suiyuyan to 6 Sea Zone

    Combat - Americans
                Americans creates battle in territory 36 Sea Zone
                Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 7 carriers, 2 cruisers, 10 destroyers, 10 fighters, 2 submarines, 4 tactical_bombers and 4 transports
                    Japanese defend with 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 10 fighters, 7 submarines, 4 tactical_bombers and 2 transports
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                    Units damaged: 6 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Americans win, taking 36 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 4 destroyers, 4 fighters and 4 transports remaining. Battle score for attacker is 104
                    Casualties for Japanese: 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 10 fighters, 7 submarines, 4 tactical_bombers and 2 transports
                    Casualties for Americans: 6 carriers, 6 destroyers, 6 fighters, 2 submarines and 4 tactical_bombers
                Battle in Japan
                    Americans attack with 1 armour, 3 infantry and 3 mech_infantrys
                    Japanese defend with 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
                    Americans captures 34PUs while taking Japanese capital
                    Americans converts factory_major into different units
                    Americans win, taking Japan from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 24
                    Casualties for Japanese: 3 aaGuns, 1 bomber and 2 infantry
                    Casualties for Americans: 3 infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                3 fighters moved from Egypt to Iraq
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier, 1 destroyer and 1 submarine moved from 88 Sea Zone to 91 Sea Zone
                1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Gibraltar to Egypt
                1 bomber moved from 6 Sea Zone to Kiangsu

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Southeast Mexico: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 carrier and 2 destroyers placed in 101 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber placed in Eastern United States
                2 fighters could not land in 6 Sea Zone and were removed

    Turn Complete - Americans
                Americans collect 59 PUs; end with 93 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 113 PUs

  • '19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Hunan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                1 artillery and 2 infantry moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Hunan
                1 artillery and 1 infantry moved from Anhwe to Hunan
                5 artilleries and 6 infantry moved from Anhwe to Jehol
                1 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Kiangsu to Shantung
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                1 artillery and 3 infantry placed in Shensi
                1 artillery and 2 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

  • '19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :11

    Combat Move - British

    Non Combat Move - British
                3 armour moved from Egypt to Iraq
                6 fighters and 1 tactical_bomber moved from Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                1 infantry moved from Eastern Persia to Persia
                1 aaGun and 5 infantry moved from Eastern Persia to West India
                4 infantry and 1 mech_infantry moved from India to West India
                1 infantry moved from Tobruk to Alexandria
                1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 bomber moved from Gibraltar to Iraq
                2 fighters moved from Gibraltar to Egypt
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                3 armour placed in Egypt
                1 fighter placed in United Kingdom
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1
                British collect 37 PUs (2 lost to blockades); end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

  • '19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :11

    Place Units - UK_Pacific
                1 fighter and 1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
                UK_Pacific collect 15 PUs (1 lost to blockades); end with 15 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
                Some Units in India change ownership: 1 fighter and 1 tactical_bomber

  • '19

    Well whiffing on the Kamikazes certainly wasn’t a good start.  The all important first round went even but the second round was lucky for the US.  That just turned things to a slaughter.  I had to go for it, wasnt going to get a better chance at it with being able to take Japan making it almost impossible to resist.  Particularly since the Anzacs were there to maybe back me up.

    Of course I just realized you can continue your grand tour out to San Francisco but oh well.  It will be a short trip.


  • …well, battlescore 104, wow. Or rather 84 because 2fgt crashed. You even kept one Carrier alive if I got that right. Downside is your fgt’s on their way to Moscow will take a few more turns. I didn’t expect it to be that cost-efficient for you.

    Now it’s “do or die” for the Euro-Axis. CHAAAARGE! The Endsieg will come!!11! :-D


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Northwest Persia to Persia
                1 mech_infantry moved from Northwest Persia to Persia
                4 fighters moved from Northwest Persia to Persia

    Combat - Italians
                Battle in Persia
                    Italians attack with 4 fighters and 2 mech_infantrys
                    British defend with 1 infantry
                    Italians win, taking Persia from British with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                4 fighters moved from Persia to Northwest Persia
                2 mech_infantrys moved from Rostov to Caucasus
                2 armour moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,6,2,2,1,3,2,4
                Italians collect 10 PUs (12 lost to blockades); end with 10 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs

  • '19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery, 3 infantry and 2 mech_infantrys moved from Philippines to 35 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 35 Sea Zone to 36 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 36 Sea Zone to French Indo China
                2 fighters moved from 35 Sea Zone to French Indo China
                2 fighters moved from Philippines to French Indo China
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 bomber moved from Queensland to French Indo China

    Combat - ANZAC
                Battle in French Indo China
                    ANZAC attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 2 mech_infantrys
                    Japanese defend with 1 factory_minor and 10 infantry
                    ANZAC win, taking French Indo China from Japanese with 1 artillery, 1 bomber, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 21
                    Casualties for Japanese: 10 infantry
                    Casualties for ANZAC: 3 infantry
                Battle in Shan State
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from French Indo China to Szechwan
                2 fighters moved from French Indo China to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 bomber moved from French Indo China to Yunnan

    Place Units - ANZAC
                2 fighters and 1 tactical_bomber placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 27 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs

  • '19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                1 fighter moved from Novgorod to Vologda
                1 bomber moved from Caucasus to Vologda
                1 infantry moved from Volgograd to Samara
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 fighter moved from Novgorod to Bryansk
                1 bomber moved from Northwest Persia to Samara
                1 mech_infantry moved from Belarus to Vologda
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 2 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 bomber and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun, 10 artilleries, 7 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
                1 aaGun moved from Volgograd to Caucasus
                2 artilleries and 1 infantry moved from Rostov to Caucasus
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 bomber moved from Vologda to Caucasus
                3 mech_infantrys moved from Rostov to Caucasus
                3 armour moved from Volgograd to Caucasus
                1 fighter moved from Vologda to Caucasus
                1 fighter moved from Bryansk to Novgorod
                1 artillery and 8 infantry moved from Novgorod to Belarus
                3 transports moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 5 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
                1 artillery and 5 infantry moved from 115 Sea Zone to Novgorod
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 4 submarines moved from 112 Sea Zone to 113 Sea Zone
                1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 110 Sea Zone to 113 Sea Zone
                1 submarine moved from 119 Sea Zone to 112 Sea Zone
                1 armour and 2 mech_infantrys moved from Romania to Ukraine
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Belarus to Ukraine
                2 aaGuns, 13 artilleries, 35 infantry and 1 mech_infantry moved from Belarus to Smolensk
                3 transports moved from 114 Sea Zone to 113 Sea Zone
                3 fighters moved from Northwest Persia to Caucasus

    Place Units - Germans
                1 aaGun and 2 infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in Romania
                2 artilleries and 1 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 bomber and 6 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,6,2,1,3,2,6,5
                Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs


  • …well, I was angry about Samara so I got confused with the noncombat. Did a small change (sub back to sz125 to deny Russian NO).

  • '19

    @Gully:

    …well, I was angry about Samara so I got confused with the noncombat. Did a small change (sub back to sz125 to deny Russian NO).

    I hear ya, those things can really piss you off.

    Dont know if you can really do Japans turn ahead of time or not.  If it wasnt for that lone inf you probably could and then I could do the Russians and the rest of the allies all in a row to keep things moving.  Im probably going to attack that inf with 2 arm but cant tell without looking at the board.


  • …well, yeah I can do Japan ahead.

    inf-Yenisey -> Yakut if alive
    Bom-Buryatia -> Kiangsu, then land in Okinawa
    inf-Hawaii -> WestUSA, Car+tac+Transport -> sz10
    DD-Hawaii -> sz11
    all inf+art-Manchuria -> Korea

  • '19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 armour moved from Urals to Yenisey
                      Russians take Evenkiyskiy from Japanese
                1 artillery and 1 infantry moved from Russia to Vologda
                1 bomber and 1 fighter moved from Russia to Vologda
                1 artillery and 1 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Italians
                1 artillery and 3 infantry moved from Tambov to Volgograd
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 aaGun, 1 factory_minor and 2 infantry
                    Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Yenisey
                    Russians attack with 2 armour
                    Japanese defend with 1 infantry
                    Russians win, taking Yenisey from Japanese with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Bryansk
                    Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Bryansk from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 1 infantry and 1 mech_infantry
                    Russians win, taking Vologda from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 armour moved from Urals to Russia
                1 bomber and 1 fighter moved from Vologda to Russia
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                8 artilleries and 24 infantry moved from Tambov to Russia

    Place Units - Russians
                1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 18 PUs total

  • '19

    well I dont have time right now actually to do the allies so will have to wait till later

  • '19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :12

    Combat Move - Japanese
                1 bomber moved from Buryatia to Kiangsu
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from 10 Sea Zone to Western United States

    Combat - Japanese
                Battle in Western United States
                    Japanese attack with 1 infantry
                    Americans defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
                    Japanese converts factory_major into different units
                    Japanese win, taking Western United States from Americans with 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Americans: 2 aaGuns
                Battle in Kiangsu
                    Japanese attack with 1 bomber
                    Americans defend with 1 bomber
                    Japanese win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Japanese
                1 bomber moved from Kiangsu to Okinawa
                1 carrier and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 26 Sea Zone to 11 Sea Zone
                2 artilleries and 4 infantry moved from Manchuria to Korea

    Turn Complete - Japanese

  • '19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :12

    Politics - Americans

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 1 fighter, 11 infantry, 1 tactical_bomber and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                2 bombers moved from Eastern United States to Western United States
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 mech_infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 fighters moved from 6 Sea Zone to Okinawa
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from 19 Sea Zone to Okinawa
                1 armour and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 armour, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                1 mech_infantry moved from 5 Sea Zone to Soviet Far East
                1 armour moved from 5 Sea Zone to Siberia
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - Americans
                Battle in Western United States
                    Americans attack with 2 bombers
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Americans win with 1 bomber remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 bomber
                Battle in Okinawa
                    Americans attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 bomber
                    Americans win, taking Okinawa from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber
                Battle in Soviet Far East
                Battle in Siberia
                Battle in Hawaiian Islands

    Non Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers and 4 destroyers moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from Suiyuyan to Russia
                2 fighters moved from Okinawa to Jehol
                3 fighters moved from Iraq to Volgograd
                1 fighter moved from Egypt to Trans-Jordan
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to United Kingdom
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
                2 carriers, 2 destroyers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
                2 bombers and 3 fighters moved from Gibraltar to United Kingdom
                1 bomber moved from Western United States to Wake Island
                1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
                3 fighters moved from Volgograd to Tambov

    Place Units - Americans
                3 infantry placed in Japan
                3 artilleries and 7 infantry placed in Central United States
                1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
                5 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,2
                Americans collect 49 PUs (2 lost to blockades); end with 49 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs

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