• TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :5

    Combat Move - Russians
                4 Infantry and 2 Tanks moved from Bratsk to Ustkut
                4 Infantry and 2 Marines moved from Tulun to Ustkut
                1 Infantry moved from Ulaan Ude to Quingdao
                1 Artillery moved from Irkutsk to Quingdao
                1 Artillery moved from Irkutsk to Angarsk
                1 Infantry moved from Irkutsk to Angarsk
                1 Infantry moved from Irkutsk to Angarsk
                1 Infantry moved from Irkutsk to Quingdao

    Purchase Units - Russians
                Russians buy 5 Infantry, 2 Marines and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Quingdao
                    Russians attack with 1 Artillery and 2 Infantry
                    Masaharu defend with 1 Elite
                        Russians roll dice for 1 Artillery and 2 Infantry in Quingdao, round 1 :  0/3 hits
                        Masaharu roll dice for 1 Elite in Quingdao, round 1 :  1/1 hits
                        1 Infantry owned by the Russians lost in Quingdao
                        Russians roll dice for 1 Artillery and 1 Infantry in Quingdao, round 2 :  1/2 hits
                        Masaharu roll dice for 1 Elite in Quingdao, round 2 :  0/1 hits
                        1 Elite owned by the Masaharu lost in Quingdao
                    Russians win, taking Quingdao from Masaharu with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                    Casualties for Masaharu: 1 Elite
                Battle in Ustkut
                    Russians attack with 8 Infantry, 2 Marines and 2 Tanks
                    Hisaichi defend with 1 Tank
                        Russians roll dice for 8 Infantry, 2 Marines and 2 Tanks in Ustkut, round 1 :  4/12 hits
                        Hisaichi roll dice for 1 Tank in Ustkut, round 1 :  1/1 hits
                        1 Tank owned by the Hisaichi and 1 Infantry owned by the Russians lost in Ustkut
                    Russians win, taking Ustkut from Hisaichi with 7 Infantry, 2 Marines and 2 Tanks remaining. Battle score for attacker is 3
                    Casualties for Hisaichi: 1 Tank
                    Casualties for Russians: 1 Infantry
                Battle in Angarsk
                    Russians attack with 1 Artillery and 2 Infantry
                    Yamamoto defend with 1 Tank
                        Russians roll dice for 1 Artillery and 2 Infantry in Angarsk, round 1 :  0/3 hits
                        Yamamoto roll dice for 1 Tank in Angarsk, round 1 :  0/1 hits
                        Russians roll dice for 1 Artillery and 2 Infantry in Angarsk, round 2 :  0/3 hits
                        Yamamoto roll dice for 1 Tank in Angarsk, round 2 :  1/1 hits
                        1 Infantry owned by the Russians lost in Angarsk
                        Russians roll dice for 1 Artillery and 1 Infantry in Angarsk, round 3 :  2/2 hits
                        Yamamoto roll dice for 1 Tank in Angarsk, round 3 :  0/1 hits
                        1 Tank owned by the Yamamoto lost in Angarsk
                    Russians win, taking Angarsk from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 Infantry
                    Casualties for Yamamoto: 1 Tank

    Non Combat Move - Russians
                6 Infantry moved from Kaask to Tulun
                2 Infantry moved from Krasnoyarsk to Bratsk
                2 Marines moved from Achinsk to Krasnoyarsk
                2 Tanks moved from Achinsk to Bratsk

    Place Units - Russians
                4 Infantry and 2 Marines placed in Kaask
                1 Infantry and 3 Tanks placed in Achinsk

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :6

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Infantry moved from Vostok to Yakutsk

    Purchase Units - Yamamoto
                Yamamoto buy 1 B.Carrier, 2 Destroyers, 2 Fighters and 2 Infantry; Remaining resources: 0 PUs;

    Non Combat Move - Yamamoto
                3 Infantry moved from Japan to Tokyo
                1 Infantry moved from S.Japan to Tokyo
                1 Artillery moved from Japan to Tokyo
                1 Tank moved from Japan to Tokyo
                1 Infantry moved from Bonin to Ani Jima
                1 Tank moved from Bonin to Ototo Jima
                1 Infantry moved from S.Japan to Nagasaki
                1 Infantry moved from S.Japan to Nagasaki
                1 Infantry moved from Japan to S.Japan
                1 Tank moved from S.Japan to Naha
                1 Tank moved from Tokyo to Nagasaki
                1 Tank moved from Tokyo to S.Japan

    Place Units - Yamamoto
                2 Fighters and 2 Infantry placed in Tokyo
                1 B.Carrier and 2 Destroyers placed in sz78
                    2 Fighters and 1 L.Fighter moved from Tokyo to sz78

    Turn Complete - Yamamoto
                Yamamoto collect 40 PUs; end with 40 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :6

    Combat Move - Chinese
                1 Infantry moved from Hanan to Sian
                1 Tank moved from Hanan to Sian
                1 Tank moved from Gansu to Sian
                2 Tanks moved from Gansu to Shangsi

    Purchase Units - Chinese
                Chinese buy 4 Infantry, 1 Marine and 5 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Sian
                    Chinese attack with 1 Infantry and 2 Tanks
                    Masaharu defend with 2 Tanks
                        Chinese roll dice for 1 Infantry and 2 Tanks in Sian, round 1 :  2/3 hits
                        Masaharu roll dice for 2 Tanks in Sian, round 1 :  0/2 hits
                        2 Tanks owned by the Masaharu lost in Sian
                    Chinese win, taking Sian from Masaharu with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10
                    Casualties for Masaharu: 2 Tanks
                Battle in Shangsi
                    Chinese attack with 2 Tanks
                    Hisaichi defend with 2 Tanks
                        Chinese roll dice for 2 Tanks in Shangsi, round 1 :  0/2 hits
                        Hisaichi roll dice for 2 Tanks in Shangsi, round 1 :  1/2 hits
                        1 Tank owned by the Chinese lost in Shangsi
                        Chinese roll dice for 1 Tank in Shangsi, round 2 :  0/1 hits
                        Hisaichi roll dice for 2 Tanks in Shangsi, round 2 :  1/2 hits
                        1 Tank owned by the Chinese lost in Shangsi
                    Hisaichi win with 2 Tanks remaining. Battle score for attacker is -10
                    Casualties for Chinese: 2 Tanks

    Non Combat Move - Chinese
                1 Infantry moved from Sikang to Szechwan
                1 Artillery moved from Sikang to Gansu
                3 Infantry and 2 Marines moved from Tsingnan to Gansu
                3 Infantry moved from Gobi to Tsingnan
                5 Infantry and 1 Marine moved from Xining to Tsingnan
                4 Infantry moved from Quyan to Gobi
                3 Tanks moved from Urumal to Gobi
                1 Infantry moved from Urumal to Quyan

    Place Units - Chinese
                4 Infantry, 1 Marine and 1 Tank placed in Xining
                4 Tanks placed in Urumal

    Turn Complete - Chinese
                Chinese collect 34 PUs; end with 34 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :6

    Combat Move - Hisaichi
                5 Infantry moved from Hongkong to Macau
                3 Artillerys moved from Nanking to Sian
                1 Artillery moved from Nanking to Hanan
                1 Tank moved from Hankou to Hanan
                1 Tank moved from Hankou to Hanan
                1 Tank moved from Hankou to Sian
                3 Infantry moved from Hsingan to Quingdao
                4 Infantry moved from Belogorsk to Quingdao
                2 Tanks moved from Belogorsk to Quingdao
                3 Infantry moved from Amursk to Belogorsk
                3 Infantry moved from Seoul to sz79
                1 B.Transport and 3 Infantry moved from sz79 to sz67
                3 Infantry moved from sz67 to Macau
                2 Infantry moved from Fukien to sz74
                2 Infantry and 1 Transport moved from sz74 to sz67
                2 Infantry moved from sz67 to Macau
                1 NakajimaG5N moved from Hongkong to sz60
                1 Submarine moved from sz79 to sz78
                1 Transport moved from sz15 to sz1
                1 Transport moved from sz15 to sz79
                2 Tanks moved from Shangsi to Gansu
                1 EarlyFighter and 2 L.Fighters moved from Shansi to Gansu
                1 EarlyFighter, 1 Fighter and 1 NakajimaG5N moved from Shantung to Gansu
                1 Destroyer moved from sz79 to sz67

    Purchase Units - Hisaichi
                Hisaichi buy 1 Carrier, 6 Infantry and 2 L.Fighters; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Gansu
                    Hisaichi attack with 2 EarlyFighters, 1 Fighter, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks
                    Chinese defend with 1 Artillery, 3 Infantry and 2 Marines
                        Hisaichi roll dice for 2 EarlyFighters, 1 Fighter, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks in Gansu, round 1 :  4/8 hits
                        Chinese roll dice for 1 Artillery, 3 Infantry and 2 Marines in Gansu, round 1 :  0/6 hits
                        3 Infantry owned by the Chinese and 1 Marine owned by the Chinese lost in Gansu
                        Hisaichi roll dice for 2 EarlyFighters, 1 Fighter, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks in Gansu, round 2 :  3/8 hits
                        Chinese roll dice for 1 Artillery and 1 Marine in Gansu, round 2 :  1/2 hits
                        1 Artillery owned by the Chinese , 1 EarlyFighter owned by the Hisaichi and 1 Marine owned by the Chinese lost in Gansu
                    Hisaichi win, taking Gansu from Chinese with 1 EarlyFighter, 1 Fighter, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 1 EarlyFighter
                    Casualties for Chinese: 1 Artillery, 3 Infantry and 2 Marines
                Battle in Quingdao
                    Hisaichi attack with 7 Infantry and 2 Tanks
                    Russians defend with 1 Artillery and 1 Infantry
                        Hisaichi roll dice for 7 Infantry and 2 Tanks in Quingdao, round 1 :  0/9 hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Quingdao, round 1 :  2/2 hits
                        2 Infantry owned by the Hisaichi lost in Quingdao
                        Hisaichi roll dice for 5 Infantry and 2 Tanks in Quingdao, round 2 :  3/7 hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Quingdao, round 2 :  0/2 hits
                        1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Quingdao
                    Hisaichi win, taking Quingdao from Russians with 5 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 2 Infantry
                    Casualties for Russians: 1 Artillery and 1 Infantry
                Battle in Sian
                    Hisaichi attack with 3 Artillerys and 1 Tank
                    Chinese defend with 1 Infantry and 2 Tanks
                        Hisaichi roll dice for 3 Artillerys and 1 Tank in Sian, round 1 :  3/4 hits
                        Chinese roll dice for 1 Infantry and 2 Tanks in Sian, round 1 :  0/3 hits
                        1 Infantry owned by the Chinese and 2 Tanks owned by the Chinese lost in Sian
                    Hisaichi win, taking Sian from Chinese with 3 Artillerys and 1 Tank remaining. Battle score for attacker is 12
                    Casualties for Chinese: 1 Infantry and 2 Tanks
                Battle in sz60
                    Hisaichi attack with 1 NakajimaG5N
                    British defend with 1 B.Transport
                        Hisaichi roll dice for 1 NakajimaG5N in sz60, round 1 :  1/1 hits
                        British roll dice for 1 B.Transport in sz60, round 1 :  0/1 hits
                    1 B.Transport owned by the British lost in sz60
                    Hisaichi win with 1 NakajimaG5N remaining. Battle score for attacker is 8
                    Casualties for British: 1 B.Transport
                Battle in Hanan
                    Hisaichi attack with 1 Artillery and 2 Tanks
                    British defend with 1 Artillery
                        Hisaichi roll dice for 1 Artillery and 2 Tanks in Hanan, round 1 :  2/3 hits
                        Chinese roll dice for 1 Artillery in Hanan, round 1 :  1/1 hits
                        1 Artillery owned by the British and 1 Artillery owned by the Hisaichi lost in Hanan
                    Hisaichi win, taking Hanan from Chinese with 2 Tanks remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Artillery
                    Casualties for British: 1 Artillery

    Non Combat Move - Hisaichi
                1 EarlyFighter moved from Gansu to Shangsi
                2 L.Fighters moved from Gansu to Shangsi
                1 Fighter moved from Gansu to Shangsi
                1 NakajimaG5N moved from Gansu to Kwangtung
                1 NakajimaG5N moved from sz60 to Kwangtung

    Place Units - Hisaichi
                2 L.Fighters placed in Hongkong
                1 Carrier placed in sz67
                    2 L.Fighters moved from Hongkong to sz67
                6 Infantry placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 57 PUs; end with 57 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :6

    Combat Move - Dutch
                3 Tanks moved from N.French I. to Hanan
                2 Artillerys and 5 Infantry moved from N.French I. to Kwangsi
                6 Infantry moved from Thailand to N.French I.
                1 Artillery moved from Frenchindochina to N.French I.
                1 Tank moved from Frenchindochina to Kwangsi
                6 Tanks moved from Phuket to N.French I.
                2 EarlyFighters and 3 Fighters moved from S to sz68

    Purchase Units - Dutch
                Dutch buy 2 EarlyFighters, 1 Fighter, 6 Infantry and 1 Marine; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in sz68
                    Dutch attack with 2 EarlyFighters and 3 Fighters
                    Masaharu defend with 3 Destroyers and 1 Submarine
                        Dutch roll dice for 2 EarlyFighters and 3 Fighters in sz68, round 1 :  2/5 hits
                        Masaharu roll dice for 3 Destroyers in sz68, round 1 :  0/3 hits
                        2 Destroyers owned by the Masaharu lost in sz68
                    1 Submarine owned by the Masaharu Submerged
                        Dutch roll dice for 2 EarlyFighters and 3 Fighters in sz68, round 2 :  2/5 hits
                        Masaharu roll dice for 1 Destroyer in sz68, round 2 :  1/1 hits
                        1 Destroyer owned by the Masaharu and 1 EarlyFighter owned by the Dutch lost in sz68
                    Dutch win with 1 EarlyFighter and 3 Fighters remaining. Battle score for attacker is 16
                    Casualties for Masaharu: 3 Destroyers
                    Casualties for Dutch: 1 EarlyFighter
                Battle in Hanan
                    Dutch attack with 3 Tanks
                    Hisaichi defend with 2 Tanks
                        Dutch roll dice for 3 Tanks in Hanan, round 1 :  1/3 hits
                        Hisaichi roll dice for 2 Tanks in Hanan, round 1 :  2/2 hits
                        1 Tank owned by the Hisaichi and 2 Tanks owned by the Dutch lost in Hanan
                        Dutch roll dice for 1 Tank in Hanan, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Tank in Hanan, round 2 :  0/1 hits
                        Dutch roll dice for 1 Tank in Hanan, round 3 :  1/1 hits
                        Hisaichi roll dice for 1 Tank in Hanan, round 3 :  1/1 hits
                        1 Tank owned by the Hisaichi and 1 Tank owned by the Dutch lost in Hanan
                    Hisaichi win with no units remaining. Battle score for attacker is -5
                    Casualties for Hisaichi: 2 Tanks
                    Casualties for Dutch: 3 Tanks

    Non Combat Move - Dutch
                1 EarlyFighter and 3 Fighters moved from sz68 to Manila
                1 Artillery and 1 Infantry moved from Mindor to Manila

    Place Units - Dutch
                5 Infantry and 1 Marine placed in Phuket
                2 EarlyFighters, 1 Fighter and 1 Infantry placed in S.Borneo

    Turn Complete - Dutch
                Dutch collect 41 PUs; end with 41 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :6

    Combat Move - British
                1 Infantry moved from Chunking to Hanan
                      Chinese take Hanan from Hisaichi
                1 Tank moved from Kwangsi to Nanking
                      Chinese take Nanking from Hisaichi
                1 Tank moved from Kwangsi to Hankou
                      Chinese take Hankou from Hisaichi
                1 Fighter moved from N.French I. to Kwangtung
                1 Lancaster moved from Calcutta to Kwangtung
                1 Artillery moved from Lasap to sz45
                1 Infantry moved from Fais to sz45
                1 Infantry moved from Gaferut to sz45
                1 Infantry moved from Pula to sz45
                1 Infantry moved from Lasap to sz45
                1 Artillery, 3 Cruisers, 4 Infantry, 1 Submarine and 1 Transport moved from sz45 to sz75
                1 Artillery and 4 Infantry moved from sz75 to Bonin
                3 Marines moved from Moresby to E.G
                1 Infantry moved from Buala to Choiseoul
                1 Tank moved from Palana to Magadan
                1 Marine moved from Palana to Magadan
                2 Cruisers, 1 Destroyer and 1 Transport moved from sz4 to sz7
                2 Infantry moved from Janeca to Terrace
                1 Tank moved from Janeca to N.Canada

    Purchase Units - British
                British buy 5 Infantry, 3 Lancasters and 1 Tank; Remaining resources: 0 PUs;

    Combat - British
                Battle in sz7
                    British attack with 2 Cruisers, 1 Destroyer and 1 Transport
                    Masaharu defend with 6 T.Boats
                        British roll dice for 2 Cruisers, 1 Destroyer and 1 Transport in sz7, round 1 :  2/3 hits
                        Masaharu roll dice for 6 T.Boats in sz7, round 1 :  2/6 hits
                        1 Transport owned by the British , 2 T.Boats owned by the Masaharu and 1 Destroyer owned by the British lost in sz7
                        British roll dice for 2 Cruisers in sz7, round 2 :  0/2 hits
                        Masaharu roll dice for 4 T.Boats in sz7, round 2 :  2/4 hits
                        2 Cruisers owned by the British lost in sz7
                    Masaharu win with 4 T.Boats remaining. Battle score for attacker is -24
                    Casualties for British: 2 Cruisers, 1 Destroyer and 1 Transport
                    Casualties for Masaharu: 2 T.Boats
                Battle in Bonin
                    British attack with 1 Artillery and 4 Infantry
                    Yamamoto defend with 1 Artillery and 1 Infantry
                        British roll dice for 3 Cruisers in Bonin, round 1 :  0/3 hits
                        British roll dice for 1 Artillery and 4 Infantry in Bonin, round 1 :  1/5 hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Bonin, round 1 :  0/2 hits
                        1 Infantry owned by the Yamamoto lost in Bonin
                        British roll dice for 1 Artillery and 4 Infantry in Bonin, round 2 :  1/5 hits
                        Yamamoto roll dice for 1 Artillery in Bonin, round 2 :  0/1 hits
                        1 Artillery owned by the Yamamoto lost in Bonin
                    British win, taking Bonin from Yamamoto with 1 Artillery and 4 Infantry remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Artillery and 1 Infantry
                Battle in Kwangtung
                    British attack with 1 Fighter and 1 Lancaster
                    Hisaichi defend with 2 NakajimaG5Ns
                        British roll dice for 1 Fighter and 1 Lancaster in Kwangtung, round 1 :  1/2 hits
                        Hisaichi roll dice for 2 NakajimaG5Ns in Kwangtung, round 1 :  1/2 hits
                        1 NakajimaG5N owned by the Hisaichi and 1 Fighter owned by the British lost in Kwangtung
                        British roll dice for 1 Lancaster in Kwangtung, round 2 :  1/1 hits
                        Hisaichi roll dice for 1 NakajimaG5N in Kwangtung, round 2 :  1/1 hits
                        1 NakajimaG5N owned by the Hisaichi and 1 Lancaster owned by the British lost in Kwangtung
                    Hisaichi win with no units remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 2 NakajimaG5Ns
                    Casualties for British: 1 Fighter and 1 Lancaster
                Battle in Magadan
                    British attack with 1 Marine and 1 Tank
                    Hisaichi defend with 2 Infantry
                        British roll dice for 1 Marine and 1 Tank in Magadan, round 1 :  1/2 hits
                        Masaharu roll dice for 2 Infantry in Magadan, round 1 :  0/2 hits
                        1 Infantry owned by the Hisaichi lost in Magadan
                        British roll dice for 1 Marine and 1 Tank in Magadan, round 2 :  0/2 hits
                        Masaharu roll dice for 1 Infantry in Magadan, round 2 :  1/1 hits
                        1 Marine owned by the British lost in Magadan
                        British roll dice for 1 Tank in Magadan, round 3 :  0/1 hits
                        Masaharu roll dice for 1 Infantry in Magadan, round 3 :  0/1 hits
                        British roll dice for 1 Tank in Magadan, round 4 :  0/1 hits
                        Masaharu roll dice for 1 Infantry in Magadan, round 4 :  0/1 hits
                        British roll dice for 1 Tank in Magadan, round 5 :  1/1 hits
                        Masaharu roll dice for 1 Infantry in Magadan, round 5 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Tank owned by the British lost in Magadan
                    Masaharu win with no units remaining. Battle score for attacker is -4
                    Casualties for Hisaichi: 2 Infantry
                    Casualties for British: 1 Marine and 1 Tank

    Non Combat Move - British
                7 Infantry moved from N.French I. to Kwangsi
                1 Artillery and 8 Infantry moved from Chunking to Kwangsi
                2 Infantry moved from W.Chunking to N.Chunking
                1 Infantry moved from Bengal to W.Chunking
                6 Tanks moved from Malaya to N.French I.
                6 Infantry moved from Thailand to N.French I.
                1 Artillery and 2 Infantry moved from Malaya to Thailand

    Place Units - British
                5 Infantry and 1 Tank placed in Malaya
                3 Lancasters placed in Moresby

    Turn Complete - British
                British collect 71 PUs; end with 71 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :6

    Combat Move - Anzac
                1 Infantry moved from Melbourne to sz37
                1 Infantry and 4 Transports moved from sz37 to sz41
                2 Artillerys and 5 Infantry moved from Townsville to sz41
                2 Artillerys, 6 Infantry and 4 Transports moved from sz41 to sz42
                2 Artillerys and 6 Infantry moved from sz42 to Arawa
                2 Infantry moved from Honiara to Gizo
                1 Infantry moved from Arawa to sz42
                1 Infantry and 1 T.Boat moved from sz42 to sz45
                1 Infantry moved from sz45 to Pikelot
                2 Infantry moved from Iwo Jima to sz72
                3 Tanks moved from Iwo Jima to sz72
                1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 EarlyFighters, 2 Infantry, 2 Submarines, 3 Tanks and 3 Transports moved from sz72 to sz78
                1 Bomber, 2 EarlyFighters and 1 L.Fighter moved from S to sz78
                2 Infantry and 3 Tanks moved from sz78 to Ototo Jima

    Purchase Units - Anzac
                Anzac buy 2 Bombers; Remaining resources: 1 PUs;

    Combat - Anzac
                Battle in sz78
                    Anzac attack with 1 Battleship, 1 Bomber, 1 Carrier, 1 Cruiser, 3 Destroyers, 4 EarlyFighters, 1 L.Fighter, 2 Submarines and 3 Transports
                    Hisaichi defend with 1 Submarine; Yamamoto defend with 1 B.Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters, 1 L.Fighter and 1 Transport
                        Anzac roll dice for 2 Submarines in sz78, round 1 :  0/2 hits
                        Yamamoto roll dice for 1 Submarine in sz78, round 1 :  0/1 hits
                        Anzac roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 1 Cruiser, 3 Destroyers, 4 EarlyFighters, 1 L.Fighter and 3 Transports in sz78, round 1 :  5/12 hits
                        Yamamoto roll dice for 1 B.Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters, 1 L.Fighter and 1 Transport in sz78, round 1 :  2/9 hits
                    Units damaged: 1 Battleship owned by the Anzac
                        3 Destroyers owned by the Yamamoto , 1 Submarine owned by the Anzac , 1 Submarine owned by the Hisaichi and 1 Transport owned by the Yamamoto lost in sz78
                        Anzac roll dice for 1 Submarine in sz78, round 2 :  0/1 hits
                        Anzac roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 1 Cruiser, 3 Destroyers, 4 EarlyFighters, 1 L.Fighter and 3 Transports in sz78, round 2 :  4/12 hits
                        Yamamoto roll dice for 1 B.Carrier, 1 Cruiser, 2 Fighters and 1 L.Fighter in sz78, round 2 :  2/5 hits
                        1 Fighter owned by the Yamamoto , 1 EarlyFighter owned by the Anzac , 1 Submarine owned by the Anzac , 1 Cruiser owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto lost in sz78
                        Anzac roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 1 Cruiser, 3 Destroyers, 3 EarlyFighters, 1 L.Fighter and 3 Transports in sz78, round 3 :  3/11 hits
                        Yamamoto roll dice for 1 Fighter and 1 L.Fighter in sz78, round 3 :  1/2 hits
                        1 Fighter owned by the Yamamoto , 1 EarlyFighter owned by the Anzac and 1 L.Fighter owned by the Yamamoto lost in sz78
                    Anzac win with 1 Battleship, 1 Bomber, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 EarlyFighters, 1 L.Fighter and 3 Transports remaining. Battle score for attacker is 70
                    Casualties for Hisaichi: 1 Submarine
                    Casualties for Anzac: 2 EarlyFighters and 2 Submarines
                    Casualties for Yamamoto: 1 B.Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters, 1 L.Fighter and 1 Transport
                Battle in Pikelot
                    Anzac attack with 1 Infantry
                    Yamamoto defend with 1 Infantry
                        Anzac roll dice for 1 Infantry in Pikelot, round 1 :  0/1 hits
                        Yamamoto roll dice for 1 Infantry in Pikelot, round 1 :  0/1 hits
                        Anzac roll dice for 1 Infantry in Pikelot, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Infantry in Pikelot, round 2 :  1/1 hits
                        1 Infantry owned by the Anzac lost in Pikelot
                    Yamamoto win with 1 Infantry remaining. Battle score for attacker is -2
                    Casualties for Anzac: 1 Infantry
                Battle in Ototo Jima
                    Anzac attack with 2 Infantry and 3 Tanks
                    Yamamoto defend with 1 Tank
                        Anzac roll dice for 2 Infantry and 3 Tanks in Ototo Jima, round 1 :  1/5 hits
                        Yamamoto roll dice for 1 Tank in Ototo Jima, round 1 :  1/1 hits
                        1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Ototo Jima
                    Anzac win, taking Ototo Jima from Yamamoto with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 3
                    Casualties for Anzac: 1 Infantry
                    Casualties for Yamamoto: 1 Tank

    Non Combat Move - Anzac
                1 Bomber moved from sz78 to Bonin
                1 EarlyFighter moved from sz78 to Bonin

    Place Units - Anzac
                2 Bombers placed in Melbourne

    Turn Complete - Anzac
                Anzac collect 30 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :6

    Combat Move - Americans
                5 Artillerys moved from Kamchatka to sz3
                9 Infantry moved from Kamchatka to sz3
                5 Artillerys, 4 B.Transports, 2 Cruisers, 1 Destroyer, 9 Infantry and 1 Submarine moved from sz3 to sz16
                5 Artillerys moved from sz16 to Akina
                9 Infantry moved from sz16 to Akina
                2 Infantry moved from N.Japan to Akina
                2 Infantry moved from Alaska to sz4
                2 Cruisers and 2 Infantry moved from sz4 to sz7
                2 Infantry moved from sz7 to Sukhalin
                2 Fighters moved from Palana to sz7
                4 Infantry moved from Davao to sz70
                4 Cruisers and 4 Infantry moved from sz70 to sz68
                5 Fighters moved from Iwo Jima to sz67
                3 Destroyers moved from sz72 to sz68
                2 B29s moved from S to sz67
                3 Cruisers moved from sz25 to sz20

    Purchase Units - Americans
                Americans buy 2 B.Transports, 8 Cruisers and 1 Marine; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in sz67
                    Americans attack with 2 B29s and 5 Fighters
                    Hisaichi defend with 1 B.Transport, 1 Carrier, 1 Destroyer, 2 L.Fighters and 1 Transport
                        Americans roll dice for 2 B29s and 5 Fighters in sz67, round 1 :  2/7 hits
                        Hisaichi roll dice for 1 B.Transport, 1 Carrier, 1 Destroyer, 2 L.Fighters and 1 Transport in sz67, round 1 :  2/6 hits
                    1 B.Transport owned by the Hisaichi , 2 Fighters owned by the Americans and 1 Transport owned by the Hisaichi lost in sz67
                        Americans roll dice for 2 B29s and 3 Fighters in sz67, round 2 :  3/5 hits
                        Hisaichi roll dice for 1 Carrier, 1 Destroyer and 2 L.Fighters in sz67, round 2 :  2/4 hits
                    1 L.Fighter owned by the Hisaichi , 1 Carrier owned by the Hisaichi , 2 Fighters owned by the Americans and 1 Destroyer owned by the Hisaichi lost in sz67
                        Americans roll dice for 2 B29s and 1 Fighter in sz67, round 3 :  1/3 hits
                        Hisaichi roll dice for 1 L.Fighter in sz67, round 3 :  1/1 hits
                    1 L.Fighter owned by the Hisaichi and 1 Fighter owned by the Americans lost in sz67
                    Americans win with 2 B29s remaining. Battle score for attacker is 10
                    Casualties for Hisaichi: 1 B.Transport, 1 Carrier, 1 Destroyer, 2 L.Fighters and 1 Transport
                    Casualties for Americans: 5 Fighters
                Battle in sz68
                    Americans attack with 4 Cruisers, 3 Destroyers and 4 Infantry
                    Masaharu defend with 1 Submarine
                        Masaharu roll dice for 1 Submarine in sz68, round 1 :  0/1 hits
                        Americans roll dice for 4 Cruisers and 3 Destroyers in sz68, round 1 :  4/7 hits
                        1 Submarine owned by the Masaharu lost in sz68
                    Americans win with 4 Cruisers and 3 Destroyers remaining. Battle score for attacker is 6
                    Casualties for Masaharu: 1 Submarine
                Battle in sz7
                    Americans attack with 2 Cruisers and 2 Fighters
                    Masaharu defend with 4 T.Boats
                        Americans roll dice for 2 Cruisers and 2 Fighters in sz7, round 1 :  0/4 hits
                        Masaharu roll dice for 4 T.Boats in sz7, round 1 :  1/4 hits
                        1 Fighter owned by the Americans lost in sz7
                        Americans roll dice for 2 Cruisers and 1 Fighter in sz7, round 2 :  1/3 hits
                        Masaharu roll dice for 4 T.Boats in sz7, round 2 :  1/4 hits
                        1 Fighter owned by the Americans and 1 T.Boat owned by the Masaharu lost in sz7
                        Americans roll dice for 2 Cruisers in sz7, round 3 :  1/2 hits
                        Masaharu roll dice for 3 T.Boats in sz7, round 3 :  1/3 hits
                    1 T.Boat owned by the Masaharu and 1 Cruiser owned by the Americans lost in sz7
                        1 Infantry owned by the Americans lost in Sukhalin
                        Americans roll dice for 1 Cruiser in sz7, round 4 :  1/1 hits
                        Masaharu roll dice for 2 T.Boats in sz7, round 4 :  0/2 hits
                    1 T.Boat owned by the Masaharu lost in sz7
                        Americans roll dice for 1 Cruiser in sz7, round 5 :  1/1 hits
                        Masaharu roll dice for 1 T.Boat in sz7, round 5 :  0/1 hits
                    1 T.Boat owned by the Masaharu lost in sz7
                    Americans win with 1 Cruiser remaining. Battle score for attacker is -10
                    Casualties for Masaharu: 4 T.Boats
                    Casualties for Americans: 1 Cruiser and 2 Fighters
                Battle in Akina
                    Americans attack with 5 Artillerys and 11 Infantry
                    Masaharu defend with 1 AAGun, 1 Bunker, 1 Elite, 1 Factory, 1 Infantry and 5 Tanks
                        Americans roll dice for 2 Cruisers in Akina, round 1 :  0/2 hits
                        Americans roll dice for 5 Artillerys and 11 Infantry in Akina, round 1 :  5/16 hits
                    Units damaged: 1 Bunker owned by the Masaharu
                        Masaharu roll dice for 1 Bunker, 1 Elite, 1 Infantry and 5 Tanks in Akina, round 1 :  5/8 hits
                        1 Elite owned by the Masaharu , 1 Infantry owned by the Masaharu , 5 Infantry owned by the Americans and 2 Tanks owned by the Masaharu lost in Akina
                        Americans roll dice for 5 Artillerys and 6 Infantry in Akina, round 2 :  1/11 hits
                        Masaharu roll dice for 1 Bunker and 3 Tanks in Akina, round 2 :  1/4 hits
                        1 Infantry owned by the Americans and 1 Tank owned by the Masaharu lost in Akina
                        Americans roll dice for 5 Artillerys and 5 Infantry in Akina, round 3 :  6/10 hits
                        Masaharu roll dice for 1 Bunker and 2 Tanks in Akina, round 3 :  2/3 hits
                        2 Infantry owned by the Americans , 1 Bunker owned by the Masaharu and 2 Tanks owned by the Masaharu lost in Akina
                    Americans captures 30PUs while taking Masaharu capital
                    Americans win, taking Akina from Masaharu with 5 Artillerys and 3 Infantry remaining. Battle score for attacker is 21
                    Casualties for Masaharu: 1 Bunker, 1 Elite, 1 Infantry and 5 Tanks
                    Casualties for Americans: 8 Infantry
                Battle in Sukhalin
                    Americans attack with 1 Infantry
                    Masaharu defend with 1 Marine
                        Americans roll dice for 1 Infantry in Sukhalin, round 1 :  0/1 hits
                        Masaharu roll dice for 1 Marine in Sukhalin, round 1 :  0/1 hits
                        Americans roll dice for 1 Infantry in Sukhalin, round 2 :  0/1 hits
                        Masaharu roll dice for 1 Marine in Sukhalin, round 2 :  1/1 hits
                        1 Infantry owned by the Americans lost in Sukhalin
                    Masaharu win with 1 Marine remaining. Battle score for attacker is -4
                    Casualties for Americans: 2 Infantry

    Non Combat Move - Americans
                4 Infantry moved from sz68 to Manila
                2 B29s moved from sz67 to Manila

    Place Units - Americans
                2 B.Transports placed in sz4
                4 Cruisers placed in sz70
                4 Cruisers placed in sz25
                1 Marine placed in Los Angeles

    Turn Complete - Americans
                Americans collect 105 PUs; end with 135 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :6

    Combat Move - Masaharu
                1 T.Boat moved from sz2 to sz7
                1 Transport moved from sz1 to sz2
                1 Transport moved from sz2 to sz7
                1 Transport moved from sz15 to sz1
                1 Marine moved from Sukhalin to sz1
                1 Marine and 1 Transport moved from sz1 to sz15
                1 Marine moved from sz15 to N.Japan
                      Masaharu take N.Japan from Americans

    Combat - Masaharu
                Battle in sz7
                    Masaharu attack with 1 T.Boat and 1 Transport
                    Americans defend with 1 Cruiser
                        Masaharu roll dice for 1 T.Boat and 1 Transport in sz7, round 1 :  0/1 hits
                        Americans roll dice for 1 Cruiser in sz7, round 1 :  0/1 hits
                        Masaharu roll dice for 1 T.Boat and 1 Transport in sz7, round 2 :  0/1 hits
                        Americans roll dice for 1 Cruiser in sz7, round 2 :  1/1 hits
                        1 Transport owned by the Masaharu lost in sz7
                        Masaharu roll dice for 1 T.Boat in sz7, round 3 :  0/1 hits
                        Americans roll dice for 1 Cruiser in sz7, round 3 :  0/1 hits
                        Masaharu roll dice for 1 T.Boat in sz7, round 4 :  0/1 hits
                        Americans roll dice for 1 Cruiser in sz7, round 4 :  1/1 hits
                    1 T.Boat owned by the Masaharu lost in sz7
                    Americans win with 1 Cruiser remaining. Battle score for attacker is -11
                    Casualties for Masaharu: 1 T.Boat and 1 Transport

    Non Combat Move - Masaharu

    Turn Complete - Masaharu


  • I regretfully concede the game to the allies.  :x


  • @Grendal:

    I regretfully concede the game to the allies.  :x

    We are drafting a democratic constitution for you as we speak… the Emperor will be permitted to retain a figurehead status.


  • wanna start a NWO smalls?


  • TripleA Turn Summary for game: NWO Smalls, version: 1.8.6

    Game History

    Round :1

    Combat Move - Germans
                1 Destroyer, 3 Submarines and 2 Transports moved from sz41 to sz37
                2 Submarines moved from sz35 to sz37
                1 Submarine moved from sz6 to Sieg 2008
                1 Submarine moved from sz11 to sz6
                1 Submarine moved from sz11 to sz7
                1 Submarine moved from sz8 to sz7
                1 Submarine moved from sz14 to sz6
                1 Submarine moved from sz11 to Sieg 2008
                3 Submarines moved from sz19 to sz9
                1 Submarine moved from sz25 to sz22
                1 Destroyer moved from sz25 to sz22
                2 Panzers moved from Rostock to sz26
                2 Infantry moved from Rostock to sz26
                2 Infantry, 2 Panzers and 2 Transports moved from sz26 to sz22
                1 Battleship moved from sz26 to sz22
                2 Infantry moved from sz22 to N.N
                2 Panzers moved from sz22 to N.N
                2 Submarines moved from sz26 to sz28
                2 Destroyers moved from sz26 to sz28
                1 Destroyer moved from sz26 to sz22
                2 EarlyFighters moved from Rostock to sz28
                1 Bomber moved from W.Czech to sz28
                1 Bomber moved from Berlin to sz28
                4 Infantry moved from Rostock to Denmark
                5 Infantry moved from Hamburg to Denmark
                5 Panzers moved from Berlin to Denmark
                5 Infantry and 2 Panzers moved from Bremen to Netherlands
                5 Infantry moved from Koeln to Netherlands
                4 Infantry moved from Muenchen to Metz
                4 Infantry moved from Frankfurt to Belgium
                2 Infantry moved from Frankfurt to Belgium
                1 Infantry moved from Frankfurt to Belgium
                1 Infantry moved from Frankfurt to Metz
                2 Panzers moved from Koeln to Belgium
                1 Panzer moved from Frankfurt to Metz
                2 Panzers moved from Muenchen to Metz
                3 Panzers moved from Nuernberg to Metz
                1 EarlyFighter moved from Bremen to Belgium
                2 EarlyFighters moved from Berlin to Metz
                1 EarlyFighter moved from Frankfurt to Lyon
                1 EarlyFighter moved from Frankfurt to Metz
                1 EarlyFighter moved from Muenchen to Lyon
                1 EarlyFighter moved from Nuernberg to Lyon
                1 Artillery and 3 Infantry moved from Genova to Lyon
                6 Infantry moved from E.Czech to Krakow
                6 Infantry moved from W.Czech to Krakow
                8 Infantry moved from Wroclaw to C.Poland
                5 Infantry moved from Gdansk to Koenigsberg
                1 Artillery moved from Gdansk to Koenigsberg
                1 Artillery moved from Gdansk to Koenigsberg
                1 Artillery moved from Wroclaw to C.Poland
                1 Artillery moved from E.Czech to Krakow
                1 EarlyFighter moved from W.Czech to Koenigsberg
                2 Panzers moved from Austrie to Metz
                3 Panzers moved from Dresden to Koenigsberg
                1 Panzer moved from Gdansk to Krakow
                1 Panzer moved from Wroclaw to Krakow
                2 Panzers moved from E.Czech to Krakow
                1 Panzer moved from W.Czech to C.Poland
                3 Panzers moved from W.Czech to Krakow
                4 Infantry moved from Dresden to Gdansk
                5 Infantry moved from Leipzig to Muenchen
                8 Infantry moved from Nuernberg to Muenchen
                8 Infantry moved from Austrie to Muenchen
                4 Infantry moved from Berlin to Koeln
                4 Infantry moved from Berlin to Dresden

    Purchase Units - Germans
                Germans buy 1 Bomber, 1 Destroyer, 2 EarlyFighters, 1 Fighter and 1 Transport; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in sz28
                    Germans attack with 2 Bombers, 2 Destroyers, 2 EarlyFighters and 2 Submarines
                    Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
                        Germans roll dice for 2 Submarines in sz28, round 1 :  2/2 hits
                        Russians roll dice for 1 Submarine in sz28, round 1 :  0/1 hits
                        Germans roll dice for 2 Bombers, 2 Destroyers and 2 EarlyFighters in sz28, round 1 :  3/6 hits
                        Russians roll dice for 1 Destroyer and 2 Transports in sz28, round 1 :  1/3 hits
                        1 Submarine owned by the Russians , 2 Transports owned by the Russians , 1 Submarine owned by the Germans and 1 Destroyer owned by the Russians lost in sz28
                    Germans win with 2 Bombers, 2 Destroyers, 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 Submarine
                    Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports
                Battle in sz37
                    Germans attack with 1 Destroyer, 5 Submarines and 2 Transports
                    British defend with 1 Battleship, 1 Carrier and 1 Destroyer
                        Germans roll dice for 5 Submarines in sz37, round 1 :  1/5 hits
                    Units damaged: 1 Battleship owned by the British
                        Germans roll dice for 1 Destroyer and 2 Transports in sz37, round 1 :  0/1 hits
                        British roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in sz37, round 1 :  2/3 hits
                        2 Transports owned by the Germans lost in sz37
                        Germans roll dice for 5 Submarines in sz37, round 2 :  2/5 hits
                        Germans roll dice for 1 Destroyer in sz37, round 2 :  0/1 hits
                        British roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in sz37, round 2 :  2/3 hits
                        1 Carrier owned by the British , 2 Submarines owned by the Germans and 1 Destroyer owned by the British lost in sz37
                        Germans roll dice for 3 Submarines in sz37, round 3 :  1/3 hits
                        1 Battleship owned by the British lost in sz37
                    Germans win with 1 Destroyer and 3 Submarines remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 Submarines and 2 Transports
                    Casualties for British: 1 Battleship, 1 Carrier and 1 Destroyer
                Battle in sz9
                    Germans attack with 3 Submarines
                    British defend with 1 Destroyer and 1 Transport
                        Germans roll dice for 3 Submarines in sz9, round 1 :  1/3 hits
                        British roll dice for 1 Destroyer and 1 Transport in sz9, round 1 :  0/2 hits
                        1 Transport owned by the British lost in sz9
                        Germans roll dice for 3 Submarines in sz9, round 2 :  1/3 hits
                        British roll dice for 1 Destroyer in sz9, round 2 :  1/1 hits
                        1 Submarine owned by the Germans and 1 Destroyer owned by the British lost in sz9
                    Germans win with 2 Submarines remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 Submarine
                    Casualties for British: 1 Destroyer and 1 Transport
                Battle in N.N
                    Germans attack with 2 Infantry and 2 Panzers
                    Neutral defend with 1 Bunker
                        Germans roll dice for 1 Battleship in N.N, round 1 :  1/1 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Germans roll dice for 2 Infantry and 2 Panzers in N.N, round 1 :  2/4 hits
                        Neutral roll dice for 1 Bunker in N.N, round 1 :  0/1 hits
                        1 Bunker owned by the Neutral lost in N.N
                    Germans win, taking N.N from Neutral with 2 Infantry and 2 Panzers remaining. Battle score for attacker is 6
                    Casualties for Neutral: 1 Bunker
                Battle in Metz
                    Germans attack with 3 EarlyFighters, 5 Infantry and 8 Panzers
                    French defend with 1 Armour, 3 Bunkers and 1 Infantry
                        Germans roll dice for 3 EarlyFighters, 5 Infantry and 8 Panzers in Metz, round 1 :  4/16 hits
                    Units damaged: 3 Bunkers owned by the French
                        French roll dice for 1 Armour, 3 Bunkers and 1 Infantry in Metz, round 1 :  0/5 hits
                        1 Infantry owned by the French lost in Metz
                        Germans roll dice for 3 EarlyFighters, 5 Infantry and 8 Panzers in Metz, round 2 :  4/16 hits
                        French roll dice for 1 Armour and 3 Bunkers in Metz, round 2 :  2/4 hits
                        2 Infantry owned by the Germans , 3 Bunkers owned by the French and 1 Armour owned by the French lost in Metz
                    Germans win, taking Metz from French with 3 EarlyFighters, 3 Infantry and 8 Panzers remaining. Battle score for attacker is 20
                    Casualties for Germans: 2 Infantry
                    Casualties for French: 1 Armour, 3 Bunkers and 1 Infantry
                Battle in Krakow
                    Germans attack with 1 Artillery, 12 Infantry and 7 Panzers
                    Neutral defend with 1 Armour and 1 Infantry
                        Germans roll dice for 1 Artillery, 12 Infantry and 7 Panzers in Krakow, round 1 :  4/20 hits
                        Neutral roll dice for 1 Armour and 1 Infantry in Krakow, round 1 :  2/2 hits
                        2 Infantry owned by the Germans , 1 Infantry owned by the Neutral and 1 Armour owned by the Neutral lost in Krakow
                    Germans win, taking Krakow from Neutral with 1 Artillery, 10 Infantry and 7 Panzers remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 Infantry
                    Casualties for Neutral: 1 Armour and 1 Infantry
                Battle in Lyon
                    Germans attack with 1 Artillery, 3 EarlyFighters and 3 Infantry
                    French defend with 1 Bunker and 1 Infantry
                        Germans roll dice for 1 Artillery, 3 EarlyFighters and 3 Infantry in Lyon, round 1 :  1/7 hits
                    Units damaged: 1 Bunker owned by the French
                        French roll dice for 1 Bunker and 1 Infantry in Lyon, round 1 :  0/2 hits
                        Germans roll dice for 1 Artillery, 3 EarlyFighters and 3 Infantry in Lyon, round 2 :  2/7 hits
                        French roll dice for 1 Bunker and 1 Infantry in Lyon, round 2 :  1/2 hits
                        1 Infantry owned by the Germans , 1 Bunker owned by the French and 1 Infantry owned by the French lost in Lyon
                    Germans win, taking Lyon from French with 1 Artillery, 3 EarlyFighters and 2 Infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 Infantry
                    Casualties for French: 1 Bunker and 1 Infantry
                Battle in C.Poland
                    Germans attack with 1 Artillery, 8 Infantry and 1 Panzer
                    Neutral defend with 1 Armour and 4 Infantry
                        Germans roll dice for 1 Artillery, 8 Infantry and 1 Panzer in C.Poland, round 1 :  3/10 hits
                        Neutral roll dice for 1 Armour and 4 Infantry in C.Poland, round 1 :  0/5 hits
                        3 Infantry owned by the Neutral lost in C.Poland
                        Germans roll dice for 1 Artillery, 8 Infantry and 1 Panzer in C.Poland, round 2 :  2/10 hits
                        Neutral roll dice for 1 Armour and 1 Infantry in C.Poland, round 2 :  1/2 hits
                        1 Infantry owned by the Germans , 1 Infantry owned by the Neutral and 1 Armour owned by the Neutral lost in C.Poland
                    Germans win, taking C.Poland from Neutral with 1 Artillery, 7 Infantry and 1 Panzer remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 Infantry
                    Casualties for Neutral: 1 Armour and 4 Infantry
                Battle in Koenigsberg
                    Germans attack with 2 Artillerys, 1 EarlyFighter, 5 Infantry and 3 Panzers
                    Neutral defend with 3 Infantry
                        Germans roll dice for 2 Artillerys, 1 EarlyFighter, 5 Infantry and 3 Panzers in Koenigsberg, round 1 :  3/11 hits
                        Neutral roll dice for 3 Infantry in Koenigsberg, round 1 :  2/3 hits
                        2 Infantry owned by the Germans and 3 Infantry owned by the Neutral lost in Koenigsberg
                    Germans win, taking Koenigsberg from Neutral with 2 Artillerys, 1 EarlyFighter, 3 Infantry and 3 Panzers remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 Infantry
                    Casualties for Neutral: 3 Infantry
                Battle in Netherlands
                    Germans attack with 10 Infantry and 2 Panzers
                    Neutral defend with 1 Artillery and 3 Infantry
                        Germans roll dice for 10 Infantry and 2 Panzers in Netherlands, round 1 :  2/12 hits
                        Neutral roll dice for 1 Artillery and 3 Infantry in Netherlands, round 1 :  2/4 hits
                        2 Infantry owned by the Germans and 2 Infantry owned by the Neutral lost in Netherlands
                        Germans roll dice for 8 Infantry and 2 Panzers in Netherlands, round 2 :  4/10 hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 2 :  0/2 hits
                        1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
                    Germans win, taking Netherlands from Neutral with 8 Infantry and 2 Panzers remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 Infantry
                    Casualties for Neutral: 1 Artillery and 3 Infantry
                Battle in Denmark
                    Germans attack with 9 Infantry and 5 Panzers
                    Neutral defend with 1 AAGun, 1 Armour, 1 Artillery and 3 Infantry
                        Germans roll dice for 9 Infantry and 5 Panzers in Denmark, round 1 :  1/14 hits
                        Neutral roll dice for 1 Armour, 1 Artillery and 3 Infantry in Denmark, round 1 :  3/5 hits
                        3 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Denmark
                        Germans roll dice for 6 Infantry and 5 Panzers in Denmark, round 2 :  4/11 hits
                        Neutral roll dice for 1 Armour, 1 Artillery and 2 Infantry in Denmark, round 2 :  0/4 hits
                        2 Infantry owned by the Neutral , 1 Armour owned by the Neutral and 1 Artillery owned by the Neutral lost in Denmark
                    Germans win, taking Denmark from Neutral with 6 Infantry and 5 Panzers remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 Infantry
                    Casualties for Neutral: 1 Armour, 1 Artillery and 3 Infantry
                Battle in Belgium
                    Germans attack with 1 EarlyFighter, 7 Infantry and 2 Panzers
                    Neutral defend with 3 Infantry
                        Germans roll dice for 1 EarlyFighter, 7 Infantry and 2 Panzers in Belgium, round 1 :  1/10 hits
                        Neutral roll dice for 3 Infantry in Belgium, round 1 :  0/3 hits
                        1 Infantry owned by the Neutral lost in Belgium
                        Germans roll dice for 1 EarlyFighter, 7 Infantry and 2 Panzers in Belgium, round 2 :  1/10 hits
                        Neutral roll dice for 2 Infantry in Belgium, round 2 :  2/2 hits
                        2 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Belgium
                        Germans roll dice for 1 EarlyFighter, 5 Infantry and 2 Panzers in Belgium, round 3 :  0/8 hits
                        Neutral roll dice for 1 Infantry in Belgium, round 3 :  1/1 hits
                        1 Infantry owned by the Germans lost in Belgium
                        Germans roll dice for 1 EarlyFighter, 4 Infantry and 2 Panzers in Belgium, round 4 :  2/7 hits
                        Neutral roll dice for 1 Infantry in Belgium, round 4 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Belgium
                    Germans win, taking Belgium from Neutral with 1 EarlyFighter, 4 Infantry and 2 Panzers remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 Infantry
                    Casualties for Neutral: 3 Infantry

    Non Combat Move - Germans
                1 EarlyFighter moved from Lyon to Frankfurt
                1 EarlyFighter moved from Lyon to Frankfurt
                1 EarlyFighter moved from Lyon to Genova
                1 EarlyFighter moved from Belgium to Frankfurt
                1 EarlyFighter moved from Metz to Frankfurt
                1 EarlyFighter moved from Metz to Frankfurt
                1 EarlyFighter moved from Metz to Frankfurt
                1 EarlyFighter moved from Koenigsberg to Gdansk
                2 Bombers moved from sz28 to Gdansk
                2 EarlyFighters moved from sz28 to N.Finnland
                1 AAGun moved from W.Czech to Krakow
                1 AAGun moved from Berlin to Koeln
                1 AAGun moved from Nuernberg to Austrie
                1 AAGun moved from Frankfurt to Netherlands
                1 AAGun moved from Muenchen to Frankfurt

    Place Units - Germans
                1 Destroyer and 1 Transport placed in sz26
                2 EarlyFighters placed in Bremen
                1 Bomber and 1 Fighter placed in Frankfurt

    Turn Complete - Germans
                Germans collect 80 PUs; end with 80 PUs total


  • OK. You are Allies. Good Luck. You will need it. Bu Hu Hu Hu Huaaa. :evil:


  • TripleA Turn Summary for game: NWO Smalls, version: 1.8.6

    Game History

    Round :1

    Combat Move - Russians
                2 Submarines moved from sz21 to sz20
                1 Destroyer moved from sz21 to sz20
                4 Infantry moved from Archangelsk to sz21
                4 Infantry moved from sz21 to Narvik
                7 Infantry moved from Leningrad to Vyborg
                1 Armour moved from Leningrad to Vyborg
                2 Infantry moved from Olonets to C.Finnland
                1 Infantry moved from Belomorsk to C.Finnland
                1 Armour moved from Archangelsk to C.Finnland
                2 Infantry moved from Kazakh to sz62
                2 Infantry moved from sz62 to Tabriz
                1 Infantry moved from Armenia to Tabriz
                1 Infantry moved from Azerbaydzhan to Tabriz
                2 Infantry moved from Rostov to sz61
                1 Infantry moved from Lugansk to sz61
                1 Infantry moved from Krym to sz61
                2 Destroyers, 4 Infantry, 1 Submarine and 2 Transports moved from sz61 to sz60
                4 Infantry moved from sz60 to Bulgaria
                1 EarlyFighter moved from Stalingrad to Tabriz
                1 EarlyFighter moved from Leningrad to C.Finnland
                1 Bomber moved from Moscow to C.Finnland

    Purchase Units - Russians
                Russians buy 2 Artillerys and 5 Infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in sz20
                    Russians attack with 1 Destroyer and 2 Submarines
                    Finns defend with 1 Cruiser
                        Russians roll dice for 2 Submarines in sz20, round 1 :  0/2 hits
                        Russians roll dice for 1 Destroyer in sz20, round 1 :  1/1 hits
                        Finns roll dice for 1 Cruiser in sz20, round 1 :  1/1 hits
                        1 Submarine owned by the Russians and 1 Cruiser owned by the Finns lost in sz20
                    Russians win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 Submarine
                    Casualties for Finns: 1 Cruiser
                Battle in sz60
                    Russians attack with 2 Destroyers, 1 Submarine and 2 Transports
                    Romanians defend with 1 Transport
                        Russians roll dice for 1 Submarine in sz60, round 1 :  0/1 hits
                        Russians roll dice for 2 Destroyers and 2 Transports in sz60, round 1 :  0/2 hits
                        Romanians roll dice for 1 Transport in sz60, round 1 :  0/1 hits
                        Russians roll dice for 1 Submarine in sz60, round 2 :  0/1 hits
                        Russians roll dice for 2 Destroyers and 2 Transports in sz60, round 2 :  1/2 hits
                        Romanians roll dice for 1 Transport in sz60, round 2 :  1/1 hits
                        1 Submarine owned by the Russians and 1 Transport owned by the Romanians lost in sz60
                    Russians win with 2 Destroyers and 2 Transports remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Submarine
                    Casualties for Romanians: 1 Transport
                Battle in Tabriz
                    Russians attack with 1 EarlyFighter and 4 Infantry
                    Neutral defend with 1 Infantry
                        Russians roll dice for 1 EarlyFighter and 4 Infantry in Tabriz, round 1 :  0/5 hits
                        Neutral roll dice for 1 Infantry in Tabriz, round 1 :  0/1 hits
                        Russians roll dice for 1 EarlyFighter and 4 Infantry in Tabriz, round 2 :  1/5 hits
                        Neutral roll dice for 1 Infantry in Tabriz, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Tabriz
                    Russians win, taking Tabriz from Neutral with 1 EarlyFighter and 4 Infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 Infantry
                Battle in Narvik
                    Russians attack with 4 Infantry
                    Neutral defend with 1 Infantry
                        Russians roll dice for 4 Infantry in Narvik, round 1 :  0/4 hits
                        Neutral roll dice for 1 Infantry in Narvik, round 1 :  0/1 hits
                        Russians roll dice for 4 Infantry in Narvik, round 2 :  2/4 hits
                        Neutral roll dice for 1 Infantry in Narvik, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Narvik
                    Russians win, taking Narvik from Neutral with 4 Infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 Infantry
                Battle in Vyborg
                    Russians attack with 1 Armour and 7 Infantry
                    Finns defend with 1 Infantry
                        Russians roll dice for 1 Armour and 7 Infantry in Vyborg, round 1 :  3/8 hits
                        Finns roll dice for 1 Infantry in Vyborg, round 1 :  0/1 hits
                        1 Infantry owned by the Finns lost in Vyborg
                    Russians win, taking Vyborg from Finns with 1 Armour and 7 Infantry remaining. Battle score for attacker is 3
                    Casualties for Finns: 1 Infantry
                Battle in C.Finnland
                    Russians attack with 1 Armour, 1 Bomber, 1 EarlyFighter and 3 Infantry
                    Finns defend with 1 Artillery and 4 Infantry
                        Russians roll dice for 1 Armour, 1 Bomber, 1 EarlyFighter and 3 Infantry in C.Finnland, round 1 :  3/6 hits
                        Finns roll dice for 1 Artillery and 4 Infantry in C.Finnland, round 1 :  1/5 hits
                        1 Infantry owned by the Russians and 3 Infantry owned by the Finns lost in C.Finnland
                        Russians roll dice for 1 Armour, 1 Bomber, 1 EarlyFighter and 2 Infantry in C.Finnland, round 2 :  2/5 hits
                        Finns roll dice for 1 Artillery and 1 Infantry in C.Finnland, round 2 :  0/2 hits
                        1 Artillery owned by the Finns and 1 Infantry owned by the Finns lost in C.Finnland
                    Russians win, taking C.Finnland from Finns with 1 Armour, 1 Bomber, 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 13
                    Casualties for Russians: 1 Infantry
                    Casualties for Finns: 1 Artillery and 4 Infantry
                Battle in Bulgaria
                    Russians attack with 4 Infantry
                    Romanians defend with 1 Artillery and 1 Infantry
                        Russians roll dice for 4 Infantry in Bulgaria, round 1 :  1/4 hits
                        Romanians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 1 :  0/2 hits
                        1 Infantry owned by the Romanians lost in Bulgaria
                        Russians roll dice for 4 Infantry in Bulgaria, round 2 :  1/4 hits
                        Romanians roll dice for 1 Artillery in Bulgaria, round 2 :  0/1 hits
                        1 Artillery owned by the Romanians lost in Bulgaria
                    Russians win, taking Bulgaria from Romanians with 4 Infantry remaining. Battle score for attacker is 7
                    Casualties for Romanians: 1 Artillery and 1 Infantry

    Non Combat Move - Russians
                2 Infantry moved from Krym to Odessa
                3 Infantry moved from Donetsk to Odessa
                1 Artillery moved from Ukrainskaya to Odessa
                1 Artillery moved from Ukrainskaya to Odessa
                1 Artillery and 2 Infantry moved from Brest to Belorussia
                1 Infantry moved from Riga to Brest
                1 Artillery moved from Riga to Brest
                1 Infantry moved from Minsk to Brest
                3 Infantry moved from Smolensk to Brest
                1 Infantry moved from Estonia to Brest
                1 Infantry moved from Estorskaya to Riga
                1 Armour moved from Smolensk to Belorussia
                1 AAGun moved from Smolensk to Brest
                2 Infantry moved from Novgorod to Estonia
                2 Infantry moved from Rzhev to Minsk
                1 Infantry moved from Kursk to Donetsk
                1 EarlyFighter moved from Tabriz to Armenia
                1 Infantry moved from Kizbar to Sochi
                1 Infantry moved from Stavropol to Sochi
                1 Infantry moved from Astraknan to Stavropol
                1 Infantry moved from Kazakh to Astraknan
                7 Armours moved from Stalingrad to Lugansk
                1 Infantry moved from Pavlovsk to Lugansk
                4 Infantry moved from Stalingrad to Pavlovsk
                1 Infantry moved from Saratov to Lugansk
                3 Infantry moved from Kubyshev to Saratov
                1 Infantry moved from Kaluga to Kursk
                1 Infantry moved from Gorky to Kursk
                2 Artillerys and 6 Infantry moved from Moscow to Kaluga
                2 Infantry moved from Yaroslavl to Rzhev
                1 Bomber moved from C.Finnland to Olonets
                1 EarlyFighter moved from C.Finnland to Leningrad
                1 Infantry moved from Karchia to Belomorsk
                2 Infantry moved from Vologda to Karchia
                2 Infantry moved from Nenets to Archangelsk
                1 Infantry moved from Nikolsk to Archangelsk
                2 Infantry moved from Evenki Okrug to Nenets
                3 Armours moved from Moscow to Vologda
                1 EarlyFighter moved from Moscow to Leningrad
                1 Armour moved from Omsk to Archangelsk
                5 Infantry moved from Omsk to Kazakh
                3 Infantry moved from Svedlovsk to Gorky

    Place Units - Russians
                2 Artillerys placed in Archangelsk
                2 Infantry placed in Archangelsk
                3 Infantry placed in Leningrad

    Turn Complete - Russians
                Russians collect 104 PUs; end with 104 PUs total


  • TripleA Turn Summary for game: NWO Smalls, version: 1.8.6

    Game History

    Round :1

    Combat Move - Italians
                1 Armour moved from Roma to sz42
                1 Infantry moved from Roma to sz42
                1 Armour, 1 Infantry and 1 Transport moved from sz42 to sz44
                1 Armour moved from sz44 to Tunis
                1 Infantry moved from sz44 to Tunis
                1 Armour moved from Roma to sz42
                1 Infantry moved from Roma to sz42
                1 Armour, 1 Infantry and 1 Transport moved from sz42 to sz44
                1 Armour and 1 Infantry moved from sz44 to Tunis
                1 Infantry moved from Napoli to sz45
                1 Artillery moved from Messina to sz45
                1 Artillery, 1 Infantry and 1 Transport moved from sz45 to sz44
                1 Artillery moved from sz44 to N.Tunesia
                1 Infantry moved from sz44 to N.Tunesia
                1 Infantry moved from Messina to sz45
                1 Artillery moved from E.Sicilia to sz45
                1 Artillery, 1 Infantry and 1 Transport moved from sz45 to sz44
                1 Artillery moved from sz44 to Tunis
                1 Infantry moved from sz44 to Tunis
                2 Artillerys and 2 Infantry moved from Venezia to sz51
                2 Artillerys, 2 Infantry and 2 Transports moved from sz51 to sz49
                2 Infantry moved from sz49 to S.Greece
                2 Artillerys moved from sz49 to S.Greece
                1 Destroyer moved from sz49 to sz47
                2 EarlyFighters moved from W.Sicilia to sz47
                1 EarlyFighter moved from Roma to sz44
                1 Battleship, 1 Destroyer and 1 Submarine moved from sz42 to sz44
                1 Destroyer and 1 Submarine moved from sz51 to sz49
                2 Artillerys and 2 Infantry moved from Taranto to sz50
                2 Artillerys and 2 Infantry moved from sz50 to Bosnia
                2 Artillerys and 3 Infantry moved from Triesta to Kroatia
                2 Armours, 2 Artillerys and 4 Infantry moved from Albania to Serbia
                1 EarlyFighter moved from Genova to Corsica
                2 EarlyFighters moved from Venezia to Corsica
                2 Armours and 4 Infantry moved from Genova to Marseille
                2 Armours moved from Venezia to Marseille

    Purchase Units - Italians
                Italians buy 1 Bomber and 1 Factory; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Serbia
                    Italians attack with 2 Armours, 2 Artillerys and 4 Infantry
                    Neutral defend with 3 Infantry
                        Italians roll dice for 2 Armours, 2 Artillerys and 4 Infantry in Serbia, round 1 :  2/8 hits
                        Neutral roll dice for 3 Infantry in Serbia, round 1 :  1/3 hits
                        2 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Serbia
                        Italians roll dice for 2 Armours, 2 Artillerys and 3 Infantry in Serbia, round 2 :  2/7 hits
                        Neutral roll dice for 1 Infantry in Serbia, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Serbia
                    Italians win, taking Serbia from Neutral with 2 Armours, 2 Artillerys and 3 Infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral: 3 Infantry
                    Casualties for Italians: 1 Infantry
                Battle in sz47
                    Italians attack with 1 Destroyer and 2 EarlyFighters
                    British defend with 1 Destroyer
                        Italians roll dice for 1 Destroyer and 2 EarlyFighters in sz47, round 1 :  1/3 hits
                        British roll dice for 1 Destroyer in sz47, round 1 :  1/1 hits
                        1 Destroyer owned by the British and 1 EarlyFighter owned by the Italians lost in sz47
                    Italians win with 1 Destroyer and 1 EarlyFighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 Destroyer
                    Casualties for Italians: 1 EarlyFighter
                Battle in sz44
                    Italians attack with 1 Battleship, 1 Destroyer, 1 EarlyFighter, 1 Submarine and 4 Transports
                    ColonialFrench defend with 1 Cruiser and 1 Transport
                        Italians roll dice for 1 Submarine in sz44, round 1 :  0/1 hits
                        Italians roll dice for 1 Battleship, 1 Destroyer, 1 EarlyFighter and 4 Transports in sz44, round 1 :  2/3 hits
                        ColonialFrench roll dice for 1 Cruiser and 1 Transport in sz44, round 1 :  1/2 hits
                    Units damaged: 1 Battleship owned by the Italians
                        1 Cruiser owned by the ColonialFrench and 1 Transport owned by the ColonialFrench lost in sz44
                    Italians win with 1 Battleship, 1 Destroyer, 1 EarlyFighter, 1 Submarine and 4 Transports remaining. Battle score for attacker is 21
                    Casualties for ColonialFrench: 1 Cruiser and 1 Transport
                Battle in N.Tunesia
                    Italians attack with 1 Artillery and 1 Infantry
                    ColonialFrench defend with 1 Infantry
                        Italians roll dice for 1 Artillery and 1 Infantry in N.Tunesia, round 1 :  2/2 hits
                        ColonialFrench roll dice for 1 Infantry in N.Tunesia, round 1 :  1/1 hits
                        1 Infantry owned by the Italians and 1 Infantry owned by the ColonialFrench lost in N.Tunesia
                    Italians win, taking N.Tunesia from ColonialFrench with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 Infantry
                    Casualties for ColonialFrench: 1 Infantry
                Battle in Marseille
                    Italians attack with 4 Armours and 4 Infantry
                    French defend with 1 AAGun, 1 Artillery, 1 Factory and 4 Infantry
                        Italians roll dice for 4 Armours and 4 Infantry in Marseille, round 1 :  3/8 hits
                        French roll dice for 1 Artillery and 4 Infantry in Marseille, round 1 :  1/5 hits
                        3 Infantry owned by the French and 1 Infantry owned by the Italians lost in Marseille
                        Italians roll dice for 4 Armours and 3 Infantry in Marseille, round 2 :  1/7 hits
                        French roll dice for 1 Artillery and 1 Infantry in Marseille, round 2 :  1/2 hits
                        1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Marseille
                        Italians roll dice for 4 Armours and 2 Infantry in Marseille, round 3 :  2/6 hits
                        French roll dice for 1 Artillery in Marseille, round 3 :  0/1 hits
                        1 Artillery owned by the French lost in Marseille
                    Italians win, taking Marseille from French with 4 Armours and 2 Infantry remaining. Battle score for attacker is 10
                    Casualties for French: 1 Artillery and 4 Infantry
                    Casualties for Italians: 2 Infantry
                Battle in Bosnia
                    Italians attack with 2 Artillerys and 2 Infantry
                    Neutral defend with 2 Infantry
                        Italians roll dice for 2 Artillerys and 2 Infantry in Bosnia, round 1 :  2/4 hits
                        Neutral roll dice for 2 Infantry in Bosnia, round 1 :  0/2 hits
                        2 Infantry owned by the Neutral lost in Bosnia
                    Italians win, taking Bosnia from Neutral with 2 Artillerys and 2 Infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral: 2 Infantry
                Battle in Kroatia
                    Italians attack with 2 Artillerys and 3 Infantry
                    Neutral defend with 1 Infantry
                        Italians roll dice for 2 Artillerys and 3 Infantry in Kroatia, round 1 :  1/5 hits
                        Neutral roll dice for 1 Infantry in Kroatia, round 1 :  1/1 hits
                        1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Kroatia
                    Italians win, taking Kroatia from Neutral with 2 Artillerys and 2 Infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 Infantry
                    Casualties for Italians: 1 Infantry
                Battle in S.Greece
                    Italians attack with 2 Artillerys and 2 Infantry
                    Neutral defend with 1 Infantry
                        Italians roll dice for 2 Artillerys and 2 Infantry in S.Greece, round 1 :  1/4 hits
                        Neutral roll dice for 1 Infantry in S.Greece, round 1 :  1/1 hits
                        1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in S.Greece
                    Italians win, taking S.Greece from Neutral with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 Infantry
                    Casualties for Italians: 1 Infantry
                Battle in Tunis
                    Italians attack with 2 Armours, 1 Artillery and 3 Infantry
                    ColonialFrench defend with 1 AAGun, 1 Armour, 1 EarlyFighter, 1 Factory and 3 Infantry
                        Italians roll dice for 2 Armours, 1 Artillery and 3 Infantry in Tunis, round 1 :  3/6 hits
                        ColonialFrench roll dice for 1 Armour, 1 EarlyFighter and 3 Infantry in Tunis, round 1 :  2/5 hits
                        2 Infantry owned by the Italians and 3 Infantry owned by the ColonialFrench lost in Tunis
                        Italians roll dice for 2 Armours, 1 Artillery and 1 Infantry in Tunis, round 2 :  3/4 hits
                        ColonialFrench roll dice for 1 Armour and 1 EarlyFighter in Tunis, round 2 :  2/2 hits
                        1 Artillery owned by the Italians , 1 Infantry owned by the Italians , 1 Armour owned by the ColonialFrench and 1 EarlyFighter owned by the ColonialFrench lost in Tunis
                    Italians win, taking Tunis from ColonialFrench with 2 Armours remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 Artillery and 3 Infantry
                    Casualties for ColonialFrench: 1 Armour, 1 EarlyFighter and 3 Infantry
                Battle in Corsica
                    Italians attack with 3 EarlyFighters
                    French defend with 1 Infantry
                        Italians roll dice for 3 EarlyFighters in Corsica, round 1 :  1/3 hits
                        French roll dice for 1 Infantry in Corsica, round 1 :  1/1 hits
                        1 Infantry owned by the French and 1 EarlyFighter owned by the Italians lost in Corsica
                    Italians win with 2 EarlyFighters remaining. Battle score for attacker is -5
                    Casualties for French: 1 Infantry
                    Casualties for Italians: 1 EarlyFighter

    Non Combat Move - Italians
                2 EarlyFighters moved from Corsica to Sardinia
                1 Artillery moved from Foggia to Taranto
                2 Infantry moved from Roma to Napoli
                2 Armours moved from Roma to Messina
                2 Infantry moved from Venezia to Triesta
                1 EarlyFighter moved from sz47 to Tripoli
                1 EarlyFighter moved from sz44 to Tripoli
                2 Infantry moved from Tripoli to Tobruk
                1 Infantry moved from Libya to S.Tunesia
                1 Artillery moved from Tripoli to Tobruk
                1 Infantry moved from S.Tunesia to E.Tunesia
                1 Armour moved from Tobruk to E.Tunesia
                2 Infantry moved from W.Sicilia to E.Sicilia

    Place Units - Italians
                1 Factory placed in Tripoli
                1 Bomber placed in Taranto

    Turn Complete - Italians
                Italians collect 57 PUs; end with 57 PUs total
                1 unit repaired.


  • TripleA Turn Summary for game: NWO Smalls, version: 1.8.6

    Game History

    Round :1

    Combat Move - French
                1 Infantry moved from Normandy to sz30
                1 Cruiser and 1 Infantry moved from sz30 to sz29
                1 Infantry moved from sz29 to Belgium
                1 Armour moved from Reims to Belgium
                1 Infantry moved from Lille to Belgium
                1 Infantry moved from Reims to Belgium
                1 Armour moved from Paris to Belgium
                1 EarlyFighter moved from Paris to Belgium

    Purchase Units - French
                French buy 2 Infantry; Remaining resources: 0 PUs;

    Combat - French
                Battle in Belgium
                    French attack with 2 Armours, 1 EarlyFighter and 3 Infantry
                    Germans defend with 4 Infantry and 2 Panzers
                        French roll dice for 1 Cruiser in Belgium, round 1 :  0/1 hits
                        French roll dice for 2 Armours, 1 EarlyFighter and 3 Infantry in Belgium, round 1 :  2/6 hits
                        Germans roll dice for 4 Infantry and 2 Panzers in Belgium, round 1 :  3/6 hits
                        2 Infantry owned by the Germans and 3 Infantry owned by the French lost in Belgium
                        French roll dice for 2 Armours and 1 EarlyFighter in Belgium, round 2 :  3/3 hits
                        Germans roll dice for 2 Infantry and 2 Panzers in Belgium, round 2 :  1/4 hits
                        1 EarlyFighter owned by the French , 2 Infantry owned by the Germans and 1 Panzer owned by the Germans lost in Belgium
                        French roll dice for 2 Armours in Belgium, round 3 :  1/2 hits
                        Germans roll dice for 1 Panzer in Belgium, round 3 :  0/1 hits
                        1 Panzer owned by the Germans lost in Belgium
                    French win, taking Belgium from Germans with 2 Armours remaining. Battle score for attacker is 5
                    Casualties for Germans: 4 Infantry and 2 Panzers
                    Casualties for French: 1 EarlyFighter and 3 Infantry

    Non Combat Move - French
                1 AAGun moved from Le Havre to Lille
                2 Infantry moved from Le Havre to Lille
                1 Infantry moved from Versailles to Paris
                1 Infantry moved from Dijon to Paris
                1 Infantry moved from St.Etienne to Dijon
                1 Infantry moved from Montpellier to St.Etienne
                1 Infantry moved from Toulouse to Montpellier
                2 Infantry moved from Bourges to Versailles
                2 Infantry moved from Bordeaux to Bourges
                1 Artillery moved from Bordeaux to Bourges

    Place Units - French
                2 Infantry placed in Paris

    Turn Complete - French
                French collect 34 PUs; end with 34 PUs total


  • TripleA Turn Summary for game: NWO Smalls, version: 1.8.6

    Game History

    Round :1

    Combat Move - ColonialFrench
                1 Artillery and 1 Infantry moved from Lebanon to sz59
                1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz53
                1 Artillery and 1 Infantry moved from sz53 to Crete
                1 Submarine moved from sz59 to sz53
                1 Infantry moved from N.Algeria to N.Tunesia
                1 Infantry moved from E.Algeria to N.Tunesia
                1 Artillery moved from W.Tunesia to N.Tunesia
                1 Infantry moved from Alger to N.Algeria
                1 Infantry moved from C.Algeria to E.Algeria
                1 Artillery and 3 Infantry moved from C.Morocco to C.Algeria
                1 Infantry moved from Tanger to C.Morocco

    Combat - ColonialFrench
                Battle in Crete
                    ColonialFrench attack with 1 Artillery and 1 Infantry
                    Neutral defend with 1 AAGun and 1 Infantry
                        ColonialFrench roll dice for 1 Artillery and 1 Infantry in Crete, round 1 :  0/2 hits
                        Neutral roll dice for 1 Infantry in Crete, round 1 :  0/1 hits
                        ColonialFrench roll dice for 1 Artillery and 1 Infantry in Crete, round 2 :  0/2 hits
                        Neutral roll dice for 1 Infantry in Crete, round 2 :  0/1 hits
                        ColonialFrench roll dice for 1 Artillery and 1 Infantry in Crete, round 3 :  1/2 hits
                        Neutral roll dice for 1 Infantry in Crete, round 3 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Crete
                    ColonialFrench win, taking Crete from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 Infantry
                Battle in N.Tunesia
                    ColonialFrench attack with 1 Artillery and 2 Infantry
                    Italians defend with 1 Artillery
                        ColonialFrench roll dice for 1 Artillery and 2 Infantry in N.Tunesia, round 1 :  1/3 hits
                        Italians roll dice for 1 Artillery in N.Tunesia, round 1 :  0/1 hits
                        1 Artillery owned by the Italians lost in N.Tunesia
                    ColonialFrench win, taking N.Tunesia from Italians with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 Artillery

    Non Combat Move - ColonialFrench

    Turn Complete - ColonialFrench
                ColonialFrench collect 19 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: NWO Smalls, version: 1.8.6

    Game History

    Round :1

    Combat Move - Finns
                1 Artillery moved from N.Finnland to C.Finnland
                1 Infantry moved from S.Finnland to C.Finnland
                1 Artillery moved from S.Finnland to C.Finnland
                1 Infantry moved from N.Finnland to C.Finnland
                3 EarlyFighters moved from N.Finnland to sz21

    Purchase Units - Finns
                Finns buy 2 Infantry; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in sz21
                    Finns attack with 3 EarlyFighters
                    Russians defend with 2 Transports
                        Finns roll dice for 3 EarlyFighters in sz21, round 1 :  0/3 hits
                        Russians roll dice for 2 Transports in sz21, round 1 :  0/2 hits
                        Finns roll dice for 3 EarlyFighters in sz21, round 2 :  2/3 hits
                        Russians roll dice for 2 Transports in sz21, round 2 :  1/2 hits
                        2 Transports owned by the Russians and 1 EarlyFighter owned by the Finns lost in sz21
                    Finns win with 2 EarlyFighters remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 Transports
                    Casualties for Finns: 1 EarlyFighter
                Battle in C.Finnland
                    Finns attack with 2 Artillerys and 2 Infantry
                    Russians defend with 1 Armour and 2 Infantry
                        Finns roll dice for 2 Artillerys and 2 Infantry in C.Finnland, round 1 :  1/4 hits
                        Russians roll dice for 1 Armour and 2 Infantry in C.Finnland, round 1 :  0/3 hits
                        1 Infantry owned by the Russians lost in C.Finnland
                        Finns roll dice for 2 Artillerys and 2 Infantry in C.Finnland, round 2 :  2/4 hits
                        Russians roll dice for 1 Armour and 1 Infantry in C.Finnland, round 2 :  1/2 hits
                        1 Infantry owned by the Russians , 1 Armour owned by the Russians and 1 Infantry owned by the Finns lost in C.Finnland
                    Finns win, taking C.Finnland from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 Armour and 2 Infantry
                    Casualties for Finns: 1 Infantry

    Non Combat Move - Finns
                2 EarlyFighters moved from sz21 to N.Finnland
                1 Submarine moved from sz22 to sz26

    Place Units - Finns
                2 Infantry placed in N.Finnland

    Turn Complete - Finns
                Finns collect 11 PUs; end with 11 PUs total


  • chris there is something wrong here. you played a move on the wrong game and process is always logging on but his moves are recorded as MIR. this all happened after you made some moves from process’s computer.

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