@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
            Japanese repair 4 damage on 4 factory_minors; Remaining resources: 79 PUs; 6 SuicideAttackTokens;
            Japanese buy 4 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            1 infantry moved from Sakha to Buryatia
            1 armour moved from Yakut S.S.R. to Evenkiyskiy
                  Japanese take Yenisey from Russians
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Timguska to Novosibirsk
            1 artillery moved from Tsinghai to Novosibirsk
            1 mech_infantry moved from Burma to West India
                  Japanese take West India from UK_Pacific
            3 armour moved from Burma to Yunnan
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            2 artilleries and 2 infantry moved from Kwangsi to Yunnan
            3 armour moved from Kwangtung to Yunnan
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 fighters moved from 36 Sea Zone to Borneo
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            2 infantry moved from Shensi to Szechwan
            1 mech_infantry moved from Kweichow to Yunnan
            1 armour moved from Kweichow to Szechwan
            1 mech_infantry moved from Kweichow to Szechwan
            1 fighter moved from Kansu to Novosibirsk
            1 tactical_bomber moved from Kansu to Szechwan
            1 fighter and 2 tactical_bombers moved from Burma to Yunnan
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 transports moved from 36 Sea Zone to 6 Sea Zone
do you want to scramble in S.Z. 54?
Negative. Starting a new job today, I may not have much time this week.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
            Japanese repair 4 damage on 4 factory_minors; Remaining resources: 79 PUs; 6 SuicideAttackTokens;
            Japanese buy 4 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            1 infantry moved from Sakha to Buryatia
            1 armour moved from Yakut S.S.R. to Evenkiyskiy
                  Japanese take Yenisey from Russians
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Timguska to Novosibirsk
            1 artillery moved from Tsinghai to Novosibirsk
            1 mech_infantry moved from Burma to West India
                  Japanese take West India from UK_Pacific
            3 armour moved from Burma to Yunnan
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            2 artilleries and 2 infantry moved from Kwangsi to Yunnan
            3 armour moved from Kwangtung to Yunnan
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 fighters moved from 36 Sea Zone to Borneo
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            2 infantry moved from Shensi to Szechwan
            1 mech_infantry moved from Kweichow to Yunnan
            1 armour moved from Kweichow to Szechwan
            1 mech_infantry moved from Kweichow to Szechwan
            1 fighter moved from Kansu to Novosibirsk
            1 tactical_bomber moved from Kansu to Szechwan
            1 fighter and 2 tactical_bombers moved from Burma to Yunnan
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 transports moved from 36 Sea Zone to 6 Sea Zone
Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                ANZAC defend with 1 destroyer, 1 submarine and 1 transport; Americans defend with 2 transports
                    Japanese roll dice for 2 submarines in 54 Sea Zone, round 1 :  1/2 hits
                    ANZAC roll dice for 1 submarine in 54 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 1 :  2/5 hits
                    ANZAC roll dice for 1 destroyer and 3 transports in 54 Sea Zone, round 1 :  0/1 hits
                    1 transport owned by the Americans , 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 54 Sea Zone
                    1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 :  0/2 hits
                Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 35
                Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
                Casualties for Americans: 2 transports
            Battle in Borneo
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 1 :  2/4 hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 1 :  1/2 hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Yunnan
                Japanese attack with 6 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 7 infantry and 3 mech_infantrys
                    Japanese roll dice for 6 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 1 :  4/14 hits
                    Chinese roll dice for 7 infantry and 3 mech_infantrys in Yunnan, round 1 :  0/10 hits
                    4 infantry owned by the Russians lost in Yunnan
                    Japanese roll dice for 6 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 :  7/14 hits
                    Chinese roll dice for 3 infantry and 3 mech_infantrys in Yunnan, round 2 :  1/6 hits
                    3 infantry owned by the Russians , 1 infantry owned by the Japanese and 3 mech_infantrys owned by the Russians lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 6 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 30
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 7 infantry and 3 mech_infantrys
            Battle in Dutch New Guinea
            Battle in Szechwan
                Japanese attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 1 :  1/5 hits
                    Chinese roll dice for 3 infantry in Szechwan, round 1 :  1/3 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 :  2/4 hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 :  1/2 hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Dutch New Guinea from Americans, taking Szechwan from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
            Battle in Novosibirsk
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Novosibirsk, round 1 :  2/3 hits
                    Russians roll dice for 2 infantry in Novosibirsk, round 1 :  1/2 hits
                    2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
Non Combat Move - Japanese
            1 fighter moved from Novosibirsk to Kweichow
            1 fighter and 2 tactical_bombers moved from Yunnan to India
            1 tactical_bomber moved from Szechwan to Burma
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            2 fighters moved from Borneo to 36 Sea Zone
            1 infantry moved from Kiangsi to Kwangtung
            2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
            1 submarine moved from 76 Sea Zone to 80 Sea Zone
Place Units - Japanese
            2 armour and 1 mech_infantry placed in Kwangtung
            2 armour and 1 mech_infantry placed in Kiangsu
            2 artilleries and 2 infantry placed in Japan
            1 carrier and 2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 81 PUs; end with 82 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Production/PUs Summary :
Germans : 58 / 73
    Russians : 6 / 10
    Japanese : 81 / 92
    Americans : 50 / 70
    Chinese : 0 / 3
    British : 38 / 53
    UK_Pacific : 0 / 0
    Italians : 16 / 16
    ANZAC : 10 / 15
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
            Americans buy 4 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
            1 armour, 3 infantry and 2 mech_infantrys moved from Tobruk to 96 Sea Zone
            1 bomber moved from Tobruk to Southern Italy
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 96 Sea Zone to 97 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from 97 Sea Zone to Greece
            1 destroyer moved from 104 Sea Zone to 112 Sea Zone
Combat - Americans
            Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in 112 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 destroyer and 2 fighters
                    Americans roll dice for 1 destroyer in 112 Sea Zone, round 1 :  0/1 hits
                    Germans roll dice for 1 destroyer and 2 fighters in 112 Sea Zone, round 1 :  1/3 hits
                    1 destroyer owned by the Americans lost in 112 Sea Zone
                Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in Greece
            Strategic bombing raid in Southern Italy
                    AA guns fire in Southern Italy :  1/1 hits
                1 bomber killed by AA guns
                Bombing raid in Southern Italy causes 0 damage total.
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - Americans
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 4 destroyers, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Central United States to 26 Sea Zone
            1 artillery moved from British Columbia to Western United States
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 2 destroyers and 2 transports moved from 96 Sea Zone to 97 Sea Zone
            1 fighter moved from 96 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
Place Units - Americans
            2 submarines placed in 101 Sea Zone
            4 destroyers and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Queensland : 1 fighter, 1 infantry and 2 mech_infantrys
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 1 harbour
    Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
    Midway : 1 airfield and 1 harbour
    26 Sea Zone : 1 carrier, 1 cruiser, 8 destroyers, 1 fighter, 2 submarines and 2 transports
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 4 destroyers and 1 submarine
    1 Sea Zone : 1 flag
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Greece : 1 flag, 1 armour, 3 infantry and 2 mech_infantrys
    97 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
    101 Sea Zone : 2 submarines
    91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 58 / 73
    Russians : 6 / 10
    Japanese : 81 / 92
    Americans : 52 / 72
    Chinese : 0 / 3
    British : 38 / 53
    UK_Pacific : 0 / 0
    Italians : 14 / 16
    ANZAC : 10 / 15
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 58 / 73
    Russians : 6 / 10
    Japanese : 81 / 92
    Americans : 52 / 72
    Chinese : 0 / 0
    British : 38 / 53
    UK_Pacific : 0 / 0
    Italians : 14 / 16
    ANZAC : 10 / 15
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
            British buy 4 armour and 2 infantry; Remaining resources: 23 PUs;
Combat Move - British
            1 armour and 1 mech_infantry moved from Eastern Persia to West India
            1 fighter and 1 tactical_bomber moved from Eastern Persia to West India
Combat - British
            Battle in West India
                British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in West India, round 1 :  1/4 hits
                    Japanese roll dice for 1 mech_infantry in West India, round 1 :  0/1 hits
                    1 mech_infantry owned by the Japanese lost in West India
                British win, taking West India from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from West India to Eastern Persia
            4 armour moved from Iraq to Eastern Persia
            1 fighter moved from 96 Sea Zone to Persia
            1 infantry moved from Malta to 96 Sea Zone
            1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            2 armour and 1 infantry moved from Egypt to 98 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            2 armour and 2 infantry moved from 99 Sea Zone to Greece
            1 cruiser moved from 96 Sea Zone to 99 Sea Zone
            1 destroyer moved from 96 Sea Zone to 99 Sea Zone
            1 carrier moved from 96 Sea Zone to 97 Sea Zone
            1 fighter moved from 96 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from United Kingdom to 97 Sea Zone
Place Units - British
            3 armour placed in Persia
            1 armour and 2 infantry placed in Egypt
Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
            British collect 38 PUs; end with 61 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 66 PUs
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
West India : 1 armour and 1 mech_infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 2 armour, 1 factory_minor, 1 harbour and 2 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 aaGun
    United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour, 6 infantry and 2 mech_infantrys
    Syria : 1 flag
    Tunisia : 1 flag
    Tobruk : 1 flag
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    93 Sea Zone : 1 flag
    Greece : 2 armour and 2 infantry
    99 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
    97 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
    Iraq : 1 flag
    Eastern Persia : 1 flag, 4 armour, 1 fighter and 1 tactical_bomber
    Brazil : 1 flag, 4 infantry
    Persia : 1 flag, 3 armour, 1 factory_minor and 1 fighter
    98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 58 / 73
    Russians : 6 / 10
    Japanese : 79 / 92
    Americans : 52 / 72
    Chinese : 0 / 0
    British : 38 / 66
    UK_Pacific : 2 / 0
    Italians : 14 / 16
    ANZAC : 10 / 15
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 4.200
        Median : 5.000
        Variance : 0.929
        Standard Deviation : 0.964
        Total rolls : 15
Null / Other
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 5.000
        Median : 5.000
        Variance : 1.500
        Standard Deviation : 1.225
        Total rolls : 3
Japanese Combat
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 5.000
        Median : 5.000
        Variance : 1.500
        Standard Deviation : 1.225
        Total rolls : 3
Germans Combat
            1 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.000
        Median : 5.000
        Variance : 1.500
        Standard Deviation : 1.225
        Total rolls : 3
British Combat
            3 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.250
        Median : 4.000
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 4
Italians Combat
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Americans Combat
            3 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 infantry moved from Rostov to Caucasus
                  Italians take Caucasus from Russians
            2 infantry moved from Rostov to Tambov
            1 artillery and 2 infantry moved from Ukraine to Rostov
            1 artillery and 1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Northern Italy to Southern Italy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 infantry moved from Rostov to Caucasus
                  Italians take Caucasus from Russians
            2 infantry moved from Rostov to Tambov
            1 artillery and 2 infantry moved from Ukraine to Rostov
            1 artillery and 1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Northern Italy to Southern Italy
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
            1 artillery and 1 infantry placed in Ukraine
            3 infantry placed in Northern Italy
Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,6,1,6,3,2,1,6
            Italians collect 8 PUs (8 lost to blockades); end with 8 PUs total
Production/PUs Summary :
Germans : 58 / 73
    Russians : 4 / 10
    Japanese : 79 / 92
    Americans : 52 / 72
    Chinese : 0 / 0
    British : 38 / 66
    UK_Pacific : 2 / 0
    Italians : 16 / 8
    ANZAC : 10 / 15
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dang I repaired the Indian factory and forgot to deploy there, oh well its a good game so far.
New job a good thing?
S.A.
A little more of a reliable income flow. Time will tell.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from South Australia to New South Wales
            1 tactical_bomber moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
            4 infantry moved from Queensland to New South Wales
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
            2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1,2,1,1,2,5,1,1,3,3
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 harbour and 3 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 2 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 1 tactical_bomber
    42 Sea Zone : 1 destroyer
    62 Sea Zone : 1 flag
    Egypt : 2 infantry
Production/PUs Summary :
Germans : 58 / 73
    Russians : 4 / 10
    Japanese : 79 / 92
    Americans : 52 / 72
    Chinese : 0 / 0
    British : 38 / 66
    UK_Pacific : 2 / 0
    Italians : 16 / 8
    ANZAC : 10 / 8
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 4 infantry
    United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 58 / 73
    Russians : 4 / 10
    Japanese : 79 / 92
    Americans : 52 / 72
    Chinese : 0 / 0
    British : 38 / 66
    UK_Pacific : 2 / 0
    Italians : 16 / 8
    ANZAC : 10 / 8
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 carrier and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            2 fighters moved from Western Germany to 112 Sea Zone
            1 infantry moved from Northern Italy to Southern Italy
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            1 artillery and 5 infantry moved from Southern France to Northern Italy
            2 infantry moved from France to Southern France
            1 artillery moved from France to Southern France
            3 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Vologda to Samara
                  Germans take Samara from Russians
            9 infantry moved from Vologda to Russia
            2 artilleries moved from Vologda to Russia
            3 artilleries and 11 infantry moved from Smolensk to Russia
            1 artillery and 6 infantry moved from Tambov to Russia
            3 artilleries and 11 infantry moved from Bryansk to Russia
            5 armour moved from Western Ukraine to Russia
            5 armour moved from Belarus to Russia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 carrier and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            2 fighters moved from Western Germany to 112 Sea Zone
            1 infantry moved from Northern Italy to Southern Italy
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            1 artillery and 5 infantry moved from Southern France to Northern Italy
            2 infantry moved from France to Southern France
            1 artillery moved from France to Southern France
            3 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Vologda to Samara
                  Germans take Samara from Russians
            9 infantry moved from Vologda to Russia
            2 artilleries moved from Vologda to Russia
            3 artilleries and 11 infantry moved from Smolensk to Russia
            1 artillery and 6 infantry moved from Tambov to Russia
            3 artilleries and 11 infantry moved from Bryansk to Russia
            5 armour moved from Western Ukraine to Russia
            5 armour moved from Belarus to Russia
Combat - Germans
            Battle in Russia
                Germans attack with 10 armour, 9 artilleries and 37 infantry
                Russians defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 80 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans roll dice for 10 armour, 9 artilleries and 37 infantry in Russia, round 1 :  17/56 hits
                    Russians roll dice for 4 aaGuns, 3 artilleries, 2 fighters, 80 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 1 :  33/87 hits
                    13 infantry owned by the Russians , 33 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                4 infantry owned by the Germans , 10 armour owned by the Germans and 9 artilleries owned by the Germans retreated to Smolensk
                Russians win with 3 artilleries, 2 fighters, 67 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -40
                Casualties for Germans: 33 infantry
                Casualties for Russians: 4 aaGuns and 13 infantry
Non Combat Move - Germans
            1 bomber moved from Western Germany to Belarus
            2 infantry moved from Volgograd to Tambov
            4 infantry moved from Western Ukraine to Bryansk
            4 infantry moved from Belarus to Smolensk
            1 artillery moved from Belarus to Smolensk
            2 infantry moved from Eastern Poland to Belarus
            1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Eastern Poland to Belarus
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 infantry moved from Urals to Vologda
            1 artillery and 2 infantry moved from Novgorod to Archangel
            2 armour moved from Novgorod to Smolensk
            1 armour moved from Slovakia Hungary to Western Ukraine
            3 infantry moved from Slovakia Hungary to Eastern Poland
            4 infantry moved from Germany to Slovakia Hungary
            1 artillery moved from Germany to Slovakia Hungary
            1 armour moved from Germany to Romania
Place Units - Germans
            1 carrier placed in 112 Sea Zone
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in Volgograd
            1 artillery and 1 infantry placed in France
            1 armour and 2 infantry placed in Normandy Bordeaux
            1 artillery and 2 infantry placed in Western Germany
            1 infantry placed in Germany
            1 armour placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,2,5,5,6,4,4,3
            Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Production/PUs Summary :
Germans : 59 / 77
    Russians : 3 / 10
    Japanese : 79 / 92
    Americans : 52 / 72
    Chinese : 0 / 0
    British : 38 / 66
    UK_Pacific : 2 / 0
    Italians : 16 / 8
    ANZAC : 10 / 8
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
            Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            3 artilleries, 2 fighters and 1 tactical_bomber moved from Russia to Smolensk
            20 infantry moved from Russia to Smolensk
            25 infantry moved from Russia to Smolensk
Combat - Russians
            Battle in Smolensk
                Russians attack with 3 artilleries, 2 fighters, 45 infantry and 1 tactical_bomber
                Germans defend with 12 armour, 10 artilleries and 8 infantry
                    Russians roll dice for 3 artilleries, 2 fighters, 45 infantry and 1 tactical_bomber in Smolensk, round 1 :  9/51 hits
                    Germans roll dice for 12 armour, 10 artilleries and 8 infantry in Smolensk, round 1 :  12/30 hits
                    12 infantry owned by the Russians , 8 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
                    Russians roll dice for 3 artilleries, 2 fighters, 33 infantry and 1 tactical_bomber in Smolensk, round 2 :  10/39 hits
                    Germans roll dice for 12 armour and 9 artilleries in Smolensk, round 2 :  5/21 hits
                    5 infantry owned by the Russians , 1 armour owned by the Germans and 9 artilleries owned by the Germans lost in Smolensk
                    Russians roll dice for 3 artilleries, 2 fighters, 28 infantry and 1 tactical_bomber in Smolensk, round 3 :  7/34 hits
                    Germans roll dice for 11 armour in Smolensk, round 3 :  8/11 hits
                    8 infantry owned by the Russians and 7 armour owned by the Germans lost in Smolensk
                    Russians roll dice for 3 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber in Smolensk, round 4 :  7/26 hits
                    Germans roll dice for 4 armour in Smolensk, round 4 :  2/4 hits
                    2 infantry owned by the Russians and 4 armour owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 3 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber remaining. Battle score for attacker is 55
                Casualties for Germans: 12 armour, 10 artilleries and 8 infantry
                Casualties for Russians: 27 infantry
Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Smolensk to Russia
Place Units - Russians
            1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
            Russians collect 4 PUs; end with 4 PUs total
Territory Summary for Russians :
Russia : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 24 infantry, 1 mech_infantry and 1 tactical_bomber
    Smolensk : 3 artilleries and 18 infantry
    114 Sea Zone : 1 cruiser
    127 Sea Zone : 1 transport
    115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 58 / 77
    Russians : 4 / 4
    Japanese : 79 / 92
    Americans : 52 / 72
    Chinese : 0 / 0
    British : 38 / 66
    UK_Pacific : 2 / 0
    Italians : 16 / 8
    ANZAC : 10 / 8
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 38 times
            2 was rolled 38 times
            3 was rolled 40 times
            4 was rolled 33 times
            5 was rolled 28 times
            6 was rolled 39 times
        Average roll : 3.426
        Median : 3.000
        Variance : 0.493
        Standard Deviation : 0.702
        Total rolls : 216
Germans Combat
            1 was rolled 12 times
            2 was rolled 8 times
            3 was rolled 15 times
            4 was rolled 12 times
            5 was rolled 6 times
            6 was rolled 13 times
        Average roll : 3.470
        Median : 3.000
        Variance : 0.862
        Standard Deviation : 0.928
        Total rolls : 66
Russians Combat
            1 was rolled 26 times
            2 was rolled 30 times
            3 was rolled 25 times
            4 was rolled 21 times
            5 was rolled 22 times
            6 was rolled 26 times
        Average roll : 3.407
        Median : 3.000
        Variance : 0.349
        Standard Deviation : 0.591
        Total rolls : 150
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
            Japanese repair 4 damage on 4 harbours; Remaining resources: 88 PUs; 6 SuicideAttackTokens;
            Japanese buy 6 armour, 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 armour moved from Evenkiyskiy to Vologda
            1 artillery moved from Novosibirsk to Samara
            1 infantry moved from Kazakhstan to Turkmenistan
                  Japanese take Turkmenistan from Russians
            6 armour and 1 mech_infantry moved from Yunnan to India
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 transport moved from 39 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
                  Japanese take 62 Sea Zone from ANZAC
            1 submarine moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 infantry moved from Sikang to Kazakhstan
            1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
            1 fighter moved from Kweichow to 6 Sea Zone
            1 fighter moved from 36 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Burma to 36 Sea Zone
            2 artilleries and 1 infantry moved from Yunnan to Burma
            2 armour and 1 mech_infantry moved from Kweichow to Burma
            2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangtung to Kwangsi
            1 transport moved from 45 Sea Zone to 20 Sea Zone
            2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
            2 destroyers moved from 6 Sea Zone to 25 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
            Japanese repair 4 damage on 4 harbours; Remaining resources: 88 PUs; 6 SuicideAttackTokens;
            Japanese buy 6 armour, 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 armour moved from Evenkiyskiy to Vologda
            1 artillery moved from Novosibirsk to Samara
            1 infantry moved from Kazakhstan to Turkmenistan
                  Japanese take Turkmenistan from Russians
            6 armour and 1 mech_infantry moved from Yunnan to India
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 transport moved from 39 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
                  Japanese take 62 Sea Zone from ANZAC
            1 submarine moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 infantry moved from Sikang to Kazakhstan
            1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
            1 fighter moved from Kweichow to 6 Sea Zone
            1 fighter moved from 36 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Burma to 36 Sea Zone
            2 artilleries and 1 infantry moved from Yunnan to Burma
            2 armour and 1 mech_infantry moved from Kweichow to Burma
            2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangtung to Kwangsi
            1 transport moved from 45 Sea Zone to 20 Sea Zone
            2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
            2 destroyers moved from 6 Sea Zone to 25 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 :  1/2 hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 :  1/1 hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 2 destroyers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 destroyers in 25 Sea Zone, round 1 :  1/2 hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  1/1 hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
            3 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 battleship moved from 76 Sea Zone to 79 Sea Zone
Place Units - Japanese
            3 armour placed in India
            3 armour placed in Kwangtung
            1 cruiser, 3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
            1 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 79 PUs; end with 79 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Production/PUs Summary :
Germans : 58 / 77
    Russians : 4 / 4
    Japanese : 79 / 89
    Americans : 52 / 72
    Chinese : 0 / 0
    British : 38 / 66
    UK_Pacific : 2 / 0
    Italians : 16 / 8
    ANZAC : 10 / 8
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
            Americans buy 4 destroyers, 1 factory_minor, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            4 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            2 mech_infantrys moved from Greece to Albania
            1 armour moved from Greece to Bulgaria
                  Americans take Bulgaria from Germans
            1 armour moved from Bulgaria to Albania
            2 infantry moved from Greece to Bulgaria
            1 infantry moved from Greece to Albania
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Albania
Combat - Americans
            Battle in 54 Sea Zone
                Americans attack with 1 artillery, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans roll dice for 2 submarines in 54 Sea Zone, round 1 :  0/2 hits
                    Americans roll dice for 1 carrier, 1 cruiser, 8 destroyers, 2 fighters and 2 transports in 54 Sea Zone, round 1 :  5/11 hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 1 :  3/6 hits
                Units damaged: 1 carrier owned by the Americans
                    1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 54 Sea Zone
                    Americans roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 carrier, 1 cruiser, 7 destroyers, 2 fighters and 2 transports in 54 Sea Zone, round 2 :  4/10 hits
                    Japanese roll dice for 1 fighter in 54 Sea Zone, round 2 :  1/1 hits
                    Japanese roll dice for 1 battleship and 1 cruiser in 54 Sea Zone, round 2 :  2/2 hits
                    1 submarine owned by the Americans , 2 destroyers owned by the Americans , 1 cruiser owned by the Japanese , 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 41
                Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                Casualties for Americans: 3 destroyers and 2 submarines
            Battle in 25 Sea Zone
                Americans attack with 4 destroyers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                    Americans roll dice for 4 destroyers in 25 Sea Zone, round 1 :  2/4 hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 4 destroyers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Albania
                Americans attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Albania, round 1 :  2/6 hits
                    Italians roll dice for 1 artillery and 1 infantry in Albania, round 1 :  0/2 hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Albania
                Americans win, taking Albania from Italians with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Albania to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            3 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            2 fighters moved from 54 Sea Zone to Queensland
Place Units - Americans
            1 factory_minor placed in Greece
            1 infantry placed in Western United States
            3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Queensland : 1 artillery, 3 fighters, 4 infantry and 2 mech_infantrys
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
    Hawaiian Islands : 2 aaGuns, 1 airfield, 3 fighters and 1 harbour
    Midway : 1 airfield and 1 harbour
    25 Sea Zone : 4 destroyers and 1 submarine
    10 Sea Zone : 3 destroyers, 2 submarines and 1 transport
    1 Sea Zone : 1 flag
    54 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 5 destroyers and 2 transports
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Albania : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
    93 Sea Zone : 1 submarine
    Bulgaria : 1 flag, 2 infantry
    Greece : 1 flag, 1 factory_minor
    97 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
    101 Sea Zone : 1 destroyer and 1 submarine
    91 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 57 / 77
    Russians : 4 / 4
    Japanese : 79 / 89
    Americans : 54 / 74
    Chinese : 0 / 0
    British : 38 / 66
    UK_Pacific : 2 / 0
    Italians : 15 / 8
    ANZAC : 10 / 8
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 57 / 77
    Russians : 4 / 4
    Japanese : 79 / 89
    Americans : 54 / 74
    Chinese : 0 / 0
    British : 38 / 66
    UK_Pacific : 2 / 0
    Italians : 15 / 8
    ANZAC : 10 / 8
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0