• TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :2

    Combat Move - Chinese
                2 Tanks moved from Kwangsi to Hanan
                2 Infantry moved from Kwangsi to Hanan
                1 Infantry moved from W.Sian to Hanan
                2 Artillerys and 5 Infantry moved from Szechwan to Shangsi
                2 Tanks moved from S.Mongolia to N.Shangsi
                1 EarlyFighter moved from Gansu to N.Shangsi

    Purchase Units - Chinese
                Chinese buy 2 Infantry and 8 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Shangsi
                    Chinese attack with 2 Artillerys and 5 Infantry
                    Hisaichi defend with 1 Artillery and 2 Infantry
                        Chinese roll dice for 2 Artillerys and 5 Infantry in Shangsi, round 1 :  3/7 hits
                        Hisaichi roll dice for 1 Artillery and 2 Infantry in Shangsi, round 1 :  1/3 hits
                        2 Infantry owned by the Hisaichi , 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
                    Chinese win, taking Shangsi from Hisaichi with 2 Artillerys and 4 Infantry remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Artillery and 2 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in N.Shangsi
                    Chinese attack with 1 EarlyFighter and 2 Tanks
                    Hisaichi defend with 2 Infantry and 1 Tank
                        Chinese roll dice for 1 EarlyFighter and 2 Tanks in N.Shangsi, round 1 :  2/3 hits
                        Hisaichi roll dice for 2 Infantry and 1 Tank in N.Shangsi, round 1 :  2/3 hits
                        2 Infantry owned by the Hisaichi , 1 EarlyFighter owned by the Chinese and 1 Tank owned by the Chinese lost in N.Shangsi
                        Chinese roll dice for 1 Tank in N.Shangsi, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Tank in N.Shangsi, round 2 :  1/1 hits
                        1 Tank owned by the Chinese lost in N.Shangsi
                    Hisaichi win with 1 Tank remaining. Battle score for attacker is -14
                    Casualties for Hisaichi: 2 Infantry
                    Casualties for Chinese: 1 EarlyFighter and 2 Tanks
                Battle in Hanan
                    Chinese attack with 3 Infantry and 2 Tanks
                    Yamamoto defend with 3 Tanks
                        Chinese roll dice for 3 Infantry and 2 Tanks in Hanan, round 1 :  0/5 hits
                        Yamamoto roll dice for 3 Tanks in Hanan, round 1 :  2/3 hits
                        2 Infantry owned by the Chinese lost in Hanan
                        Chinese roll dice for 1 Infantry and 2 Tanks in Hanan, round 2 :  1/3 hits
                        Yamamoto roll dice for 3 Tanks in Hanan, round 2 :  0/3 hits
                        1 Tank owned by the Yamamoto lost in Hanan
                        Chinese roll dice for 1 Infantry and 2 Tanks in Hanan, round 3 :  1/3 hits
                        Yamamoto roll dice for 2 Tanks in Hanan, round 3 :  1/2 hits
                        1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hanan
                        Chinese roll dice for 2 Tanks in Hanan, round 4 :  2/2 hits
                        Yamamoto roll dice for 1 Tank in Hanan, round 4 :  1/1 hits
                        1 Tank owned by the Yamamoto and 1 Tank owned by the Chinese lost in Hanan
                    Chinese win, taking Hanan from Yamamoto with 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 3 Tanks
                    Casualties for Chinese: 3 Infantry and 1 Tank

    Non Combat Move - Chinese
                1 Infantry moved from Sikang to W.Sian
                1 Infantry moved from S.Mongolia to Gansu
                2 Artillerys and 5 Infantry moved from Tsingnan to Gansu
                2 Tanks moved from Gobi to Gansu
                1 Infantry moved from Nancheng to Sikang
                3 Infantry moved from Xining to Tsingnan
                2 Tanks moved from W.Mongolia to Tsingnan
                1 Infantry moved from W.Mongolia to Gobi
                1 Artillery and 1 Infantry moved from Quyan to Gobi
                1 Artillery and 1 Infantry moved from Agra to Cheng

    Place Units - Chinese
                6 Tanks placed in Xining
                2 Infantry and 2 Tanks placed in Urumal

    Turn Complete - Chinese
                Chinese collect 36 PUs; end with 36 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :2

    Combat Move - Hisaichi
                4 Elites moved from Seoul to sz79
                1 B.Transport and 4 Elites moved from sz79 to sz1
                4 Elites moved from sz1 to Vostok
                3 Infantry moved from Amursk to sz1
                1 Artillery moved from Amursk to sz1
                3 Infantry moved from sz1 to Vostok
                1 Artillery moved from sz1 to Vostok
                2 Tanks moved from Amursk to Vostok
                1 Tank moved from Vladivostok to sz1
                1 Infantry moved from Hongkong to sz67
                1 Infantry moved from sz67 to Kwangsi
                      Yamamoto take Kwangsi from Chinese
                1 Infantry moved from Hongkong to sz67
                1 Infantry moved from Kwangtung to sz67
                2 Infantry moved from Kwangtung to sz67
                2 Infantry moved from sz67 to Frenchindochina
                      Hisaichi take Frenchindochina from Dutch
                2 Infantry moved from sz67 to N.French I.
                      Hisaichi take N.French I. from Dutch
                2 Tanks moved from Hongkong to Kwangsi
                      Hisaichi take Macau from Chinese
                2 Infantry moved from Hankou to Hanan
                1 Artillery moved from Hankou to Hanan
                1 Artillery moved from Nanking to Hanan
                2 Infantry moved from Nanking to Hanan
                1 Artillery moved from Sian to Shangsi
                1 Infantry moved from Sian to Shangsi
                1 Tank moved from N.Shangsi to Shangsi
                1 Infantry moved from Sian to Shangsi
                2 EarlyFighters moved from Shansi to Shangsi
                2 Bombers moved from Seoul to Shangsi
                3 EarlyFighters moved from Seoul to Vostok
                1 Infantry moved from Sian to Shangsi
                2 Tanks moved from Sian to W.Sian
                3 Tanks moved from Nanking to W.Sian
                2 EarlyFighters moved from sz67 to sz60
                3 Submarines moved from sz67 to sz73
                2 Destroyers moved from sz67 to sz73
                1 Battleship moved from sz67 to sz73
                1 Tank moved from Hankou to Hanan
                1 Artillery moved from Kwangtung to Kiangsi
                1 Tank moved from Kwangtung to Hanan
                3 Infantry moved from Manchuria to Belogorsk
                1 Artillery moved from Manchuria to Belogorsk
                1 Tank moved from sz1 to Ostrov
                1 Transport moved from sz1 to sz79
                1 Infantry moved from Seoul to sz79
                1 Infantry moved from sz79 to Vladivostok

    Purchase Units - Hisaichi
                Hisaichi buy 1 Battleship, 1 Carrier, 1 Fighter and 1 Submarine; Remaining resources: 1 PUs;

    Combat - Hisaichi
                Battle in sz73
                    Hisaichi attack with 1 Battleship, 2 Destroyers and 3 Submarines
                    Dutch defend with 2 Destroyers
                        Hisaichi roll dice for 3 Submarines in sz73, round 1 :  1/3 hits
                        Hisaichi roll dice for 1 Battleship and 2 Destroyers in sz73, round 1 :  2/3 hits
                        Dutch roll dice for 2 Destroyers in sz73, round 1 :  2/2 hits
                    Units damaged: 1 Battleship owned by the Hisaichi
                        2 Destroyers owned by the Dutch and 1 Submarine owned by the Hisaichi lost in sz73
                    Hisaichi win with 1 Battleship, 2 Destroyers and 2 Submarines remaining. Battle score for attacker is 10
                    Casualties for Hisaichi: 1 Submarine
                    Casualties for Dutch: 2 Destroyers
                Battle in sz60
                    Hisaichi attack with 2 EarlyFighters
                    Dutch defend with 1 Transport
                        Hisaichi roll dice for 2 EarlyFighters in sz60, round 1 :  0/2 hits
                        Dutch roll dice for 1 Transport in sz60, round 1 :  0/1 hits
                        Hisaichi roll dice for 2 EarlyFighters in sz60, round 2 :  1/2 hits
                        Dutch roll dice for 1 Transport in sz60, round 2 :  0/1 hits
                        1 Transport owned by the Dutch lost in sz60
                    Hisaichi win with 2 EarlyFighters remaining. Battle score for attacker is 6
                    Casualties for Dutch: 1 Transport
                Battle in Ostrov
                    Hisaichi attack with 1 Tank
                    Russians defend with 1 Bunker
                        Hisaichi roll dice for 1 Tank in Ostrov, round 1 :  1/1 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Bunker in Ostrov, round 1 :  1/1 hits
                        1 Tank owned by the Hisaichi lost in Ostrov
                    Russians win with 1 Bunker remaining. Battle score for attacker is -5
                    Casualties for Hisaichi: 1 Tank
                Battle in Hanan
                    Hisaichi attack with 2 Artillerys, 4 Infantry and 2 Tanks
                    Chinese defend with 1 Tank
                        Hisaichi roll dice for 2 Artillerys, 4 Infantry and 2 Tanks in Hanan, round 1 :  5/8 hits
                        Chinese roll dice for 1 Tank in Hanan, round 1 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Tank owned by the Chinese lost in Hanan
                    Hisaichi win, taking Hanan from Chinese with 2 Artillerys, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 3
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Tank
                Battle in W.Sian
                    Hisaichi attack with 5 Tanks
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 5 Tanks in W.Sian, round 1 :  2/5 hits
                        Chinese roll dice for 1 Infantry in W.Sian, round 1 :  0/1 hits
                        1 Infantry owned by the Chinese lost in W.Sian
                    Hisaichi win, taking W.Sian from Chinese with 5 Tanks remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Vostok
                    Hisaichi attack with 1 Artillery, 3 EarlyFighters, 4 Elites, 3 Infantry and 2 Tanks
                    Russians defend with 3 Infantry
                        Hisaichi roll dice for 1 Artillery, 3 EarlyFighters, 4 Elites, 3 Infantry and 2 Tanks in Vostok, round 1 :  2/13 hits
                        Russians roll dice for 3 Infantry in Vostok, round 1 :  1/3 hits
                        1 Infantry owned by the Hisaichi and 2 Infantry owned by the Russians lost in Vostok
                        Hisaichi roll dice for 1 Artillery, 3 EarlyFighters, 4 Elites, 2 Infantry and 2 Tanks in Vostok, round 2 :  5/12 hits
                        Russians roll dice for 1 Infantry in Vostok, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Russians lost in Vostok
                    Hisaichi win, taking Vostok from Russians with 1 Artillery, 3 EarlyFighters, 4 Elites, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 2 Infantry
                    Casualties for Russians: 3 Infantry
                Battle in Shangsi
                    Hisaichi attack with 1 Artillery, 2 Bombers, 2 EarlyFighters, 3 Infantry and 1 Tank
                    Chinese defend with 2 Artillerys and 4 Infantry
                        Hisaichi roll dice for 1 Artillery, 2 Bombers, 2 EarlyFighters, 3 Infantry and 1 Tank in Shangsi, round 1 :  5/9 hits
                        Chinese roll dice for 2 Artillerys and 4 Infantry in Shangsi, round 1 :  5/6 hits
                        1 Artillery owned by the Chinese , 3 Infantry owned by the Hisaichi , 1 EarlyFighter owned by the Hisaichi , 4 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shangsi
                        Hisaichi roll dice for 2 Bombers, 1 EarlyFighter and 1 Tank in Shangsi, round 2 :  3/4 hits
                        Chinese roll dice for 1 Artillery in Shangsi, round 2 :  1/1 hits
                        1 Artillery owned by the Chinese and 1 EarlyFighter owned by the Hisaichi lost in Shangsi
                    Hisaichi win, taking Shangsi from Chinese with 2 Bombers and 1 Tank remaining. Battle score for attacker is -10
                    Casualties for Hisaichi: 1 Artillery, 2 EarlyFighters and 3 Infantry
                    Casualties for Chinese: 2 Artillerys and 4 Infantry

    Non Combat Move - Hisaichi
                1 Bomber moved from Shangsi to Shansi
                1 Bomber moved from Shangsi to Shansi
                1 Carrier moved from sz67 to sz73
                2 EarlyFighters moved from sz60 to sz73
                1 Bomber moved from Kichedung to Formosa
                3 EarlyFighters moved from Vostok to Belogorsk
                1 Infantry moved from E.Shansi to N.Shangsi

    Place Units - Hisaichi
                1 Fighter placed in Hongkong
                1 Battleship, 1 Carrier and 1 Submarine placed in sz67
                    1 Fighter moved from Hongkong to sz67

    Turn Complete - Hisaichi
                Hisaichi collect 60 PUs; end with 61 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :2

    Combat Move - Dutch
                3 Infantry moved from Thailand to Phuket
                3 Artillerys moved from Thailand to Phuket
                2 Tanks moved from Thailand to Phuket
                1 EarlyFighter moved from S.Borneo to sz68
                1 EarlyFighter moved from E.Borneo to sz68
                1 Destroyer moved from sz59 to sz68

    Purchase Units - Dutch
                Dutch buy 3 Fighters and 1 Tank; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in sz68
                    Dutch attack with 1 Destroyer and 2 EarlyFighters
                    Yamamoto defend with 1 Destroyer and 1 Submarine
                        Yamamoto roll dice for 1 Submarine in sz68, round 1 :  0/1 hits
                        Dutch roll dice for 1 Destroyer and 2 EarlyFighters in sz68, round 1 :  1/3 hits
                        Yamamoto roll dice for 1 Destroyer in sz68, round 1 :  1/1 hits
                        1 EarlyFighter owned by the Dutch and 1 Submarine owned by the Yamamoto lost in sz68
                        Dutch roll dice for 1 Destroyer and 1 EarlyFighter in sz68, round 2 :  0/2 hits
                        Yamamoto roll dice for 1 Destroyer in sz68, round 2 :  0/1 hits
                        Dutch roll dice for 1 Destroyer and 1 EarlyFighter in sz68, round 3 :  1/2 hits
                        Yamamoto roll dice for 1 Destroyer in sz68, round 3 :  1/1 hits
                        1 Destroyer owned by the Yamamoto and 1 EarlyFighter owned by the Dutch lost in sz68
                    Dutch win with 1 Destroyer remaining. Battle score for attacker is -2
                    Casualties for Yamamoto: 1 Destroyer and 1 Submarine
                    Casualties for Dutch: 2 EarlyFighters
                Battle in Phuket
                    Dutch attack with 3 Artillerys, 3 Infantry and 2 Tanks
                    Thai defend with 1 AAGun, 1 Factory and 6 Infantry
                        Dutch roll dice for 3 Artillerys, 3 Infantry and 2 Tanks in Phuket, round 1 :  3/8 hits
                        Thai roll dice for 6 Infantry in Phuket, round 1 :  2/6 hits
                        3 Infantry owned by the Thai and 2 Infantry owned by the Dutch lost in Phuket
                        Dutch roll dice for 3 Artillerys, 1 Infantry and 2 Tanks in Phuket, round 2 :  2/6 hits
                        Thai roll dice for 3 Infantry in Phuket, round 2 :  0/3 hits
                        2 Infantry owned by the Thai lost in Phuket
                        Dutch roll dice for 3 Artillerys, 1 Infantry and 2 Tanks in Phuket, round 3 :  3/6 hits
                        Thai roll dice for 1 Infantry in Phuket, round 3 :  1/1 hits
                        1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in Phuket
                    Dutch captures 6PUs while taking Thai capital
                    Dutch win, taking Phuket from Thai with 3 Artillerys and 2 Tanks remaining. Battle score for attacker is 6
                    Casualties for Thai: 6 Infantry
                    Casualties for Dutch: 3 Infantry

    Non Combat Move - Dutch
                1 Transport moved from sz59 to sz58
                1 Infantry moved from Buru to sz58
                1 Infantry moved from Halma to sz58
                2 Infantry and 1 Transport moved from sz58 to sz70
                2 Infantry moved from sz70 to Davao
                1 Infantry moved from E.Borneo to sz59
                1 Infantry and 1 T.Boat moved from sz59 to sz69
                1 Infantry moved from sz69 to Celebs
                1 Infantry moved from E.Borneo to sz59
                1 Infantry and 1 T.Boat moved from sz59 to sz60
                1 Infantry moved from sz60 to Malaya
                1 Infantry moved from Sumatra to N.S
                3 Infantry moved from E.Borneo to S.Borneo
                1 Artillery moved from E.Borneo to S.Borneo

    Place Units - Dutch
                3 Fighters and 1 Tank placed in S.Borneo

    Turn Complete - Dutch
                Dutch collect 36 PUs; end with 42 PUs total


  • Mistook UK units for Dutch. Rolling intended attacks now in-forum.

    N. French Indochina

    UK: 2 inf, 1 art

    :2dice6: :1dice6:

    JP: 2 inf

    :2dice6:


  • Mistook UK units for Dutch. Rolling intended attacks now in-forum.

    N. French Indochina

    UK: 2 inf, 1 art

    DiceRolling 2d6:
    (1, 1)  DiceRolling 1d6:
    (1)

    JP: 2 inf

    DiceRolling 2d6:
    (3, 5)


  • A flawless victory…  :-D

    Now for:

    French Indochina

    UK: 1 inf, 1 tank

    :1dice6: :1dice6:

    JP: 2 inf

    :2dice6:


  • A flawless victory…  :-D

    Now for:

    French Indochina

    UK: 1 inf, 1 tank

    DiceRolling 1d6:
    (3)  DiceRolling 1d6:
    (1)

    JP: 2 inf

    DiceRolling 2d6:
    (6, 6)


  • Round 2:

    French Indochina

    UK: 1 inf

    DiceRolling 1d6:
    (6)

    1 tank

    DiceRolling 1d6:
    (1)

    JP: 1 inf

    DiceRolling 1d6:
    (5)


  • Another classic.  :-D

    Will edit in results at end of UK turn.


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :2

    Combat Move - British
                1 Artillery moved from W.Tibet to N.Tibet
                1 Artillery moved from S.Tibet to N.Tibet
                1 EarlyFighter moved from Bhopa to N.Tibet
                1 Tank moved from W.Tibet to N.Tibet
                2 Destroyers moved from sz66 to sz73
                2 Submarines moved from sz66 to sz73
                2 Transports moved from sz66 to sz73
                1 EarlyFighter moved from S.Borneo to sz73
                1 EarlyFighter moved from Burma to sz73
                1 Destroyer and 2 Transports moved from sz59 to sz73
                1 EarlyFighter moved from Malaya to sz73

    Purchase Units - British
                British buy 1 B.Transport, 3 Bombers and 1 Factory; Remaining resources: 0 PUs;

    Combat - British
                Battle in sz73
                    British attack with 3 Destroyers, 3 EarlyFighters, 2 Submarines and 4 Transports
                    Hisaichi defend with 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 2 Submarines
                        British roll dice for 2 Submarines in sz73, round 1 :  2/2 hits
                        Hisaichi roll dice for 2 Submarines in sz73, round 1 :  2/2 hits
                        British roll dice for 3 Destroyers, 3 EarlyFighters and 4 Transports in sz73, round 1 :  2/6 hits
                        Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 2 EarlyFighters in sz73, round 1 :  5/6 hits
                        3 EarlyFighters owned by the British , 4 Transports owned by the British , 2 Submarines owned by the Hisaichi and 2 Destroyers owned by the Hisaichi lost in sz73
                        British roll dice for 2 Submarines in sz73, round 2 :  2/2 hits
                        1 Carrier owned by the Hisaichi and 1 Battleship owned by the Hisaichi lost in sz73
                        British roll dice for 3 Destroyers in sz73, round 2 :  0/3 hits
                        Hisaichi roll dice for 2 EarlyFighters in sz73, round 2 :  0/2 hits
                        British roll dice for 2 Submarines in sz73, round 3 :  1/2 hits
                        British roll dice for 3 Destroyers in sz73, round 3 :  1/3 hits
                        Hisaichi roll dice for 2 EarlyFighters in sz73, round 3 :  1/2 hits
                        1 Submarine owned by the British and 1 EarlyFighter owned by the Hisaichi lost in sz73
                        British roll dice for 1 Submarine in sz73, round 4 :  0/1 hits
                        British roll dice for 3 Destroyers in sz73, round 4 :  1/3 hits
                        Hisaichi roll dice for 1 EarlyFighter in sz73, round 4 :  0/1 hits
                        1 EarlyFighter owned by the Hisaichi lost in sz73
                    British win with 3 Destroyers and 1 Submarine remaining. Battle score for attacker is 24
                    Casualties for Hisaichi: 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 2 Submarines
                    Casualties for British: 3 EarlyFighters, 1 Submarine and 4 Transports
                Battle in N.Tibet
                    British attack with 2 Artillerys, 1 EarlyFighter and 1 Tank
                    Neutral defend with 1 Bunker
                        British roll dice for 2 Artillerys, 1 EarlyFighter and 1 Tank in N.Tibet, round 1 :  2/4 hits
                        Neutral roll dice for 1 Bunker in N.Tibet, round 1 :  1/1 hits
                        1 Bunker owned by the Neutral and 1 Artillery owned by the British lost in N.Tibet
                    British win, taking N.Tibet from Neutral with 1 Artillery, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Bunker
                    Casualties for British: 1 Artillery

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Thailand: 1 Artillery and 3 Infantry
                EDIT: Removing units owned by British from Malaya: 1 Tank
                EDIT: Removing units owned by Hisaichi from N.French I.: 2 Infantry
                EDIT: Removing units owned by Hisaichi from Frenchindochina: 2 Infantry
                EDIT: Changing ownership of N.French I. from Hisaichi to Dutch
                EDIT: Changing ownership of Frenchindochina from Hisaichi to Dutch
                EDIT: Adding units owned by British to N.French I.: 1 Artillery and 2 Infantry
                EDIT: Adding units owned by British to Frenchindochina: 1 Infantry and 1 Tank
                EDIT: Turning off Edit Mode
                1 EarlyFighter moved from N.Tibet to Bengal
                1 Artillery and 1 Infantry moved from Nepal to Bengal
                1 Artillery and 2 Infantry moved from E.India to Bengal
                1 Tank moved from E.India to Burma
                1 Tank moved from C.India to Bengal
                1 Artillery and 5 Infantry moved from C.India to E.India
                2 Infantry moved from Bhopa to Nepal
                2 Infantry moved from Dheli to Bhopa
                1 Infantry moved from Bikaner to Bhopal
                8 Infantry moved from Calcutta to C.India
                1 Infantry moved from Amdanam to sz66
                1 Infantry and 1 T.Boat moved from sz66 to sz60
                1 T.Boat moved from sz66 to sz60
                1 Infantry moved from sz60 to W.Borneo
                1 Infantry moved from Borneo to N.B
                1 Infantry moved from E.Borneo to Borneo
                1 Artillery moved from E.Borneo to S.Borneo
                1 Tank moved from E.Borneo to S.Borneo
                1 Infantry moved from E.Borneo to S.Borneo
                1 Infantry moved from Malaya to Phuket
                1 Infantry moved from Malaya to Thailand
                1 Submarine moved from sz49 to sz58
                1 Infantry moved from Janeca to sz6
                1 Infantry moved from Terrace to sz6
                2 Infantry and 1 Transport moved from sz6 to sz22
                2 Infantry moved from sz22 to Honululu
                1 Infantry moved from Canada to Terrace
                1 Infantry moved from N.Canada to Terrace
                1 Infantry moved from Moresby to E.G
                1 Infantry moved from Moresby to New Guinea

    Place Units - British
                1 Factory placed in Malaya
                1 B.Transport placed in sz63
                3 Bombers placed in Moresby

    Turn Complete - British
                British collect 66 PUs; end with 66 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :2

    Combat Move - Anzac
                1 Artillery moved from Taka to sz40
                3 Infantry moved from Taka to sz40
                1 Artillery and 3 Infantry moved from Wohto to sz40
                2 Artillerys, 6 Infantry and 4 Transports moved from sz40 to sz45
                2 Artillerys moved from sz45 to Fais
                6 Infantry moved from sz45 to Fais
                2 EarlyFighters moved from sz40 to sz10
                1 EarlyFighter moved from Taka to sz10

    Purchase Units - Anzac
                Anzac buy 1 Destroyer and 3 Transports; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in sz10
                    Anzac attack with 3 EarlyFighters
                    Yamamoto defend with 2 Submarines
                        Anzac roll dice for 3 EarlyFighters in sz10, round 1 :  1/3 hits
                        1 Submarine owned by the Yamamoto lost in sz10
                    1 Submarine owned by the Yamamoto Submerged
                    Anzac win with 3 EarlyFighters remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Submarine
                Battle in Fais
                    Anzac attack with 2 Artillerys and 6 Infantry
                    Yamamoto defend with 3 Tanks
                        Anzac roll dice for 2 Artillerys and 6 Infantry in Fais, round 1 :  2/8 hits
                        Yamamoto roll dice for 3 Tanks in Fais, round 1 :  1/3 hits
                        1 Infantry owned by the Anzac and 2 Tanks owned by the Yamamoto lost in Fais
                        Anzac roll dice for 2 Artillerys and 5 Infantry in Fais, round 2 :  1/7 hits
                        Yamamoto roll dice for 1 Tank in Fais, round 2 :  0/1 hits
                        1 Tank owned by the Yamamoto lost in Fais
                    Anzac win, taking Fais from Yamamoto with 2 Artillerys and 5 Infantry remaining. Battle score for attacker is 13
                    Casualties for Anzac: 1 Infantry
                    Casualties for Yamamoto: 3 Tanks

    Non Combat Move - Anzac
                3 Infantry moved from Sydney to E.Australia
                1 Artillery moved from Sydney to E.Australia
                1 Tank moved from Townsville to E.Australia
                2 Infantry moved from Townsville to E.Australia
                1 Artillery moved from N.Australia to Townsville
                4 Infantry moved from N.Australia to Townsville
                2 Infantry moved from Derby to N.Australia
                1 T.Boat moved from sz40 to sz41
                1 Infantry moved from New Caledonia to sz41
                1 Infantry moved from sz41 to Honiara
                1 Battleship, 1 Carrier and 2 Submarines moved from sz40 to sz37
                1 EarlyFighter moved from Melbourne to sz37
                3 EarlyFighters moved from sz10 to Umnak

    Place Units - Anzac
                1 Destroyer and 3 Transports placed in sz37

    Turn Complete - Anzac
                Anzac collect 26 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :2

    Combat Move - Americans
                1 Destroyer and 1 Submarine moved from sz40 to sz46
                1 EarlyFighter moved from sz6 to sz10
                1 EarlyFighter moved from sz25 to sz10

    Purchase Units - Americans
                Americans buy 4 B.Transports, 3 Destroyers, 1 Factory, 1 Fighter, 4 Infantry and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in sz10
                    Americans attack with 2 EarlyFighters
                    Yamamoto defend with 1 Submarine
                        Americans roll dice for 2 EarlyFighters in sz10, round 1 :  0/2 hits
                    1 Submarine owned by the Yamamoto Submerged

    Non Combat Move - Americans
                2 EarlyFighters moved from sz10 to sz11
                1 Artillery moved from N.Canada to sz6
                1 Infantry moved from N.Canada to sz6
                3 Infantry moved from Terrace to N.Canada
                1 Tank moved from Canada to N.Canada
                2 Artillerys moved from Canada to N.Canada
                2 Infantry moved from Canada to N.Canada
                1 Infantry moved from Vancouver to Terrace
                1 Tank moved from Washington to N.Canada
                2 Tanks moved from Seattle to Terrace
                2 Infantry moved from Nevada to Vegas
                4 Infantry moved from Seattle to Sanfrancisco
                1 Artillery and 1 Infantry moved from Pearl Habour to sz25
                1 Infantry moved from Kuhuli to sz25
                1 Artillery, 3 Battleships, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Infantry and 1 Transport moved from sz25 to sz11
                2 Infantry moved from sz11 to Midway
                1 Artillery moved from sz11 to Midway
                1 Artillery, 1 Battleship, 1 Carrier, 1 Infantry and 1 Transport moved from sz6 to sz11
                1 Artillery and 1 Infantry moved from sz11 to Midway
                1 Fighter moved from Pearl Habour to sz11

    Place Units - Americans
                4 Infantry placed in Davao
                1 Fighter placed in Pearl Habour
                3 Destroyers placed in sz25
                4 B.Transports and 1 Submarine placed in sz23
                1 Factory placed in Alaska

    Turn Complete - Americans
                Americans collect 88 PUs; end with 88 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries and 1 carrier; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 2 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour and 3 infantry moved from Poland to Baltic States
                1 armour moved from Greater Southern Germany to Eastern Poland
                2 artilleries moved from Holland Belgium to France
                1 artillery moved from Western Germany to France
                3 infantry moved from Holland Belgium to France
                3 infantry moved from Western Germany to France
                4 mech_infantrys moved from Western Germany to France
                2 armour moved from Greater Southern Germany to France
                3 armour moved from Holland Belgium to France
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 bomber and 1 tactical_bomber moved from Germany to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Poland to Baltic States
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 fighter moved from Slovakia Hungary to Baltic States
                1 armour moved from Romania to Yugoslavia

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in Baltic States
                    Germans attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                    Germans win, taking Baltic States from Russians with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                    British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in 111 Sea Zone
                    Germans attack with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Units damaged: 1 battleship owned by the British
                    British win with no units remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Battle in Eastern Poland
                    Germans attack with 2 armour and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Eastern Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Yugoslavia
                    Germans attack with 1 armour, 2 artilleries and 6 infantry
                    Neutral_Allies defend with 5 infantry
                    Germans win, taking Yugoslavia from Neutral_Allies with 1 armour and 2 artilleries remaining. Battle score for attacker is -3
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 6 infantry
                Battle in France
                    Germans attack with 5 armour, 3 artilleries, 6 infantry and 4 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 5 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38
                    Casualties for Germans: 5 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                    French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 48
                    Casualties for Germans: 1 battleship and 1 submarine
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 fighter moved from 110 Sea Zone to Western Germany
                1 bomber moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from Baltic States to Western Germany
                1 fighter moved from Baltic States to Poland
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                5 infantry moved from Germany to Poland
                1 artillery moved from Germany to Western Germany
                2 infantry moved from Germany to Poland
                1 aaGun moved from Germany to Poland
                1 aaGun moved from Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to Germany
                1 artillery moved from Germany to Poland
                1 infantry moved from Holland Belgium to Western Germany
                3 tactical_bombers moved from 110 Sea Zone to Western Germany
                2 fighters moved from 110 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                1 armour and 2 artilleries placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs


  • Hello Ottomans rule players. I’m writing to apologize for accidentally posting in your game. Grendal and I are attempting to play a game and I discovered - a little too late - that our game is tied to your 5 digit number. Uncertain how/why this occurred and again - my apologies - Shrimp.


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :2

    Combat Move - Masaharu
                2 Infantry moved from Hsingan to Tientsin
                3 Artillerys and 3 Infantry moved from Belogorsk to Quingdao
                2 Infantry moved from Belogorsk to sz1
                2 Tanks moved from Belogorsk to sz1
                1 Transport moved from sz2 to sz7
                1 Bomber moved from Hsingan to Quingdao
                1 EarlyFighter moved from Hsingan to Quingdao
                2 Infantry, 2 Tanks and 2 Transports moved from sz1 to sz79
                2 Infantry moved from sz79 to Korea
                2 Tanks moved from sz79 to Korea
                1 Tank moved from Akina to sz16
                1 Infantry moved from Akina to sz16
                1 Infantry, 1 Tank and 1 Transport moved from sz16 to sz74
                1 Infantry moved from sz74 to Tientsin
                1 Tank moved from sz74 to Tientsin
                1 Infantry moved from N.Japan to sz7
                1 Artillery moved from N.Japan to sz7
                1 Infantry moved from sz7 to Ostrov
                1 Artillery moved from sz7 to Ostrov
                1 Tank moved from Yakutsk to Vostok
                1 Tank moved from Vostok to Quingdao
                1 Transport moved from sz2 to sz1
                1 Infantry moved from Yakutsk to sz1
                1 Infantry and 1 Transport moved from sz1 to sz2
                1 Artillery moved from Magadan to sz2
                1 Infantry moved from Palana to Kamchatka
                1 Infantry moved from sz2 to Kamchatka
                1 Artillery moved from sz2 to Kamchatka
                1 Tank moved from Palana to Yakutsk
                10 Infantry moved from Akina to N.Japan
                1 T.Boat moved from sz1 to sz7

    Purchase Units - Masaharu
                Masaharu buy 1 B.Transport, 1 Destroyer, 1 Elite and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Quingdao
                    Masaharu attack with 3 Artillerys, 1 Bomber, 1 EarlyFighter, 3 Infantry and 1 Tank
                    Russians defend with 1 Bunker
                        Masaharu roll dice for 3 Artillerys, 1 Bomber, 1 EarlyFighter, 3 Infantry and 1 Tank in Quingdao, round 1 :  5/9 hits
                        Russians roll dice for 1 Bunker in Quingdao, round 1 :  0/1 hits
                        1 Bunker owned by the Russians lost in Quingdao
                    Masaharu win, taking Quingdao from Russians with 3 Artillerys, 1 Bomber, 1 EarlyFighter, 3 Infantry and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Bunker
                Battle in Ostrov
                    Masaharu attack with 1 Artillery and 1 Infantry
                    Russians defend with 1 Bunker
                        Masaharu roll dice for 1 Artillery and 1 Infantry in Ostrov, round 1 :  1/2 hits
                        Russians roll dice for 1 Bunker in Ostrov, round 1 :  0/1 hits
                        1 Bunker owned by the Russians lost in Ostrov
                    Masaharu win, taking Ostrov from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Bunker
                Battle in Kamchatka
                    Masaharu attack with 1 Artillery and 2 Infantry
                    Russians defend with 1 Bunker
                        Masaharu roll dice for 1 Artillery and 2 Infantry in Kamchatka, round 1 :  0/3 hits
                        Russians roll dice for 1 Bunker in Kamchatka, round 1 :  0/1 hits
                        Masaharu roll dice for 1 Artillery and 2 Infantry in Kamchatka, round 2 :  1/3 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Bunker in Kamchatka, round 2 :  0/1 hits
                        Masaharu roll dice for 1 Artillery and 2 Infantry in Kamchatka, round 3 :  1/3 hits
                        Russians roll dice for 1 Bunker in Kamchatka, round 3 :  0/1 hits
                        1 Bunker owned by the Russians lost in Kamchatka
                    Masaharu win, taking Kamchatka from Russians with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Bunker

    Non Combat Move - Masaharu
                1 EarlyFighter moved from Quingdao to Sukhalin
                1 Bomber moved from Quingdao to N.Japan

    Place Units - Masaharu
                1 Elite placed in Akina
                1 B.Transport, 1 Destroyer and 1 Submarine placed in sz16

    Turn Complete - Masaharu
                Masaharu collect 31 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :2

    Combat Move - Russians
                1 Infantry moved from Angarsk to Yakutsk
                1 EarlyFighter moved from Ustkut to Yakutsk
                1 Infantry moved from Ustkut to Angarsk
                1 Infantry moved from Ustkut to Irkutsk
                1 Infantry moved from Ustkut to Ulaan Ude
                2 Artillerys and 4 Infantry moved from Tulun to Ustkut
                1 Infantry moved from Bratsk to Ustkut
                1 Tank moved from Bratsk to Ustkut
                1 Tank moved from Khan to Ustkut
                1 Tank moved from N.Mongolia to Tulun
                1 Infantry moved from N.Mongolia to Kyzal
                1 Infantry moved from Jinquan to Kyzal
                3 Infantry moved from Kaask to Bratsk
                1 Artillery and 1 Infantry moved from Krasnoyarsk to Bratsk
                1 Infantry moved from Punjab to Agra
                1 Tank moved from Punjab to W.Tibet

    Purchase Units - Russians
                Russians buy 5 Infantry and 5 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Yakutsk
                    Russians attack with 1 EarlyFighter and 1 Infantry
                    Masaharu defend with 1 Tank
                        Russians roll dice for 1 EarlyFighter and 1 Infantry in Yakutsk, round 1 :  0/2 hits
                        Masaharu roll dice for 1 Tank in Yakutsk, round 1 :  1/1 hits
                        1 Infantry owned by the Russians lost in Yakutsk
                        Russians roll dice for 1 EarlyFighter in Yakutsk, round 2 :  0/1 hits
                        Masaharu roll dice for 1 Tank in Yakutsk, round 2 :  0/1 hits
                        Russians roll dice for 1 EarlyFighter in Yakutsk, round 3 :  1/1 hits
                        Masaharu roll dice for 1 Tank in Yakutsk, round 3 :  1/1 hits
                        1 EarlyFighter owned by the Russians and 1 Tank owned by the Masaharu lost in Yakutsk
                    Masaharu win with no units remaining. Battle score for attacker is -5
                    Casualties for Russians: 1 EarlyFighter and 1 Infantry
                    Casualties for Masaharu: 1 Tank

    Non Combat Move - Russians

    Place Units - Russians
                1 Infantry and 5 Tanks placed in Kaask
                4 Infantry placed in Achinsk

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :3

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Artillery, 3 Infantry and 2 Tanks moved from Iwo Jima to sz72
                1 Artillery moved from Gaferut to Pikelot
                1 Artillery moved from Ifalk to Fais
                1 Artillery, 3 Infantry and 2 Tanks moved from sz72 to Fais
                2 Transports moved from sz72 to sz76
                1 Infantry moved from Bonin to sz76
                1 Infantry moved from Ototo Jima to sz76
                1 Infantry moved from Ani Jima to sz76
                1 Artillery moved from Bonin to sz76
                1 Cruiser moved from sz3 to sz19
                1 Carrier moved from sz3 to sz19
                1 Submarine moved from sz10 to sz19
                1 Artillery, 3 Infantry and 2 Transports moved from sz76 to sz18
                3 Infantry moved from sz18 to Marcus
                1 Artillery moved from sz18 to Marcus
                1 Bomber moved from Iwo Jima to Fais
                2 EarlyFighters moved from sz72 to Fais
                4 EarlyFighters moved from sz72 to sz45
                2 Bombers moved from Iwo Jima to sz45
                1 Infantry moved from Tokyo to sz78
                1 Artillery moved from S.Japan to sz78
                1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz67
                1 Infantry moved from sz67 to Frenchindochina
                1 Artillery moved from sz67 to Frenchindochina
                4 Elites moved from Manila to sz75
                1 B.Transport and 4 Elites moved from sz75 to sz67
                4 Elites moved from sz67 to Frenchindochina
                1 Tank moved from Manila to sz75
                1 Infantry moved from Manila to sz75
                1 Infantry, 1 Tank and 1 Transport moved from sz75 to sz67
                1 Infantry moved from sz67 to N.French I.
                1 Tank moved from sz67 to N.French I.
                1 Tank moved from Kiangsi to N.French I.
                1 Transport moved from sz75 to sz74
                1 Artillery moved from Naha to sz74
                1 Artillery and 1 Transport moved from sz74 to sz67
                1 Infantry moved from Hainan to sz67
                1 Infantry moved from sz67 to N.French I.
                1 Artillery moved from sz67 to N.French I.
                1 Submarine moved from sz72 to sz70
                1 Destroyer moved from sz72 to sz70
                2 EarlyFighters moved from Nagasaki to sz70
                2 Fighters moved from Tokyo to sz68
                1 Bomber moved from Tokyo to sz68
                3 Infantry moved from Tokyo to S.Japan
                1 Battleship moved from sz72 to sz19
                2 T.Boats moved from sz75 to sz71
                2 Artillerys, 4 Infantry and 1 Tank moved from Belogorsk to Quingdao

    Purchase Units - Yamamoto
                Yamamoto buy 2 Battleships, 1 Destroyer and 2 Infantry; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in N.French I.
                    Yamamoto attack with 1 Artillery, 2 Infantry and 2 Tanks
                    British defend with 1 Artillery and 2 Infantry
                        Yamamoto roll dice for 1 Artillery, 2 Infantry and 2 Tanks in N.French I., round 1 :  3/5 hits
                        Dutch roll dice for 1 Artillery and 2 Infantry in N.French I., round 1 :  0/3 hits
                        2 Infantry owned by the British and 1 Artillery owned by the British lost in N.French I.
                    Yamamoto win, taking N.French I. from Dutch with 1 Artillery, 2 Infantry and 2 Tanks remaining. Battle score for attacker is 8
                    Casualties for British: 1 Artillery and 2 Infantry
                Battle in Frenchindochina
                    Yamamoto attack with 1 Artillery, 4 Elites and 1 Infantry
                    British defend with 1 Infantry and 1 Tank
                        Yamamoto roll dice for 1 Artillery, 4 Elites and 1 Infantry in Frenchindochina, round 1 :  3/6 hits
                        Dutch roll dice for 1 Infantry and 1 Tank in Frenchindochina, round 1 :  1/2 hits
                        1 Tank owned by the British , 1 Infantry owned by the British and 1 Infantry owned by the Yamamoto lost in Frenchindochina
                    Yamamoto win, taking Frenchindochina from Dutch with 1 Artillery and 4 Elites remaining. Battle score for attacker is 5
                    Casualties for British: 1 Infantry and 1 Tank
                    Casualties for Yamamoto: 1 Infantry
                Battle in sz68
                    Yamamoto attack with 1 Bomber and 2 Fighters
                    Dutch defend with 1 Destroyer
                        Yamamoto roll dice for 1 Bomber and 2 Fighters in sz68, round 1 :  1/3 hits
                        Dutch roll dice for 1 Destroyer in sz68, round 1 :  0/1 hits
                        1 Destroyer owned by the Dutch lost in sz68
                    Yamamoto win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 8
                    Casualties for Dutch: 1 Destroyer
                Battle in Fais
                    Yamamoto attack with 2 Artillerys, 1 Bomber, 2 EarlyFighters, 3 Infantry and 2 Tanks
                    Anzac defend with 2 Artillerys and 5 Infantry
                        Yamamoto roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters, 3 Infantry and 2 Tanks in Fais, round 1 :  2/10 hits
                        Americans roll dice for 2 Artillerys and 5 Infantry in Fais, round 1 :  1/7 hits
                        2 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Fais
                        Yamamoto roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters, 2 Infantry and 2 Tanks in Fais, round 2 :  3/9 hits
                        Americans roll dice for 2 Artillerys and 3 Infantry in Fais, round 2 :  2/5 hits
                        3 Infantry owned by the Anzac and 2 Infantry owned by the Yamamoto lost in Fais
                        Yamamoto roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters and 2 Tanks in Fais, round 3 :  3/7 hits
                        Americans roll dice for 2 Artillerys in Fais, round 3 :  1/2 hits
                        1 Artillery owned by the Yamamoto and 2 Artillerys owned by the Anzac lost in Fais
                    Yamamoto win, taking Fais from Americans with 1 Artillery, 1 Bomber, 2 EarlyFighters and 2 Tanks remaining. Battle score for attacker is 8
                    Casualties for Anzac: 2 Artillerys and 5 Infantry
                    Casualties for Yamamoto: 1 Artillery and 3 Infantry
                Battle in sz70
                    Yamamoto attack with 1 Destroyer, 2 EarlyFighters and 1 Submarine
                    Dutch defend with 1 Transport
                        Yamamoto roll dice for 1 Submarine in sz70, round 1 :  0/1 hits
                        Yamamoto roll dice for 1 Destroyer and 2 EarlyFighters in sz70, round 1 :  0/3 hits
                        Dutch roll dice for 1 Transport in sz70, round 1 :  0/1 hits
                        Yamamoto roll dice for 1 Submarine in sz70, round 2 :  1/1 hits
                        1 Transport owned by the Dutch lost in sz70
                    Yamamoto win with 1 Destroyer, 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 6
                    Casualties for Dutch: 1 Transport
                Battle in sz45
                    Yamamoto attack with 2 Bombers and 4 EarlyFighters
                    Anzac defend with 4 Transports
                        Yamamoto roll dice for 2 Bombers and 4 EarlyFighters in sz45, round 1 :  3/6 hits
                        Anzac roll dice for 4 Transports in sz45, round 1 :  0/4 hits
                        3 Transports owned by the Anzac lost in sz45
                        Yamamoto roll dice for 2 Bombers and 4 EarlyFighters in sz45, round 2 :  2/6 hits
                        Anzac roll dice for 1 Transport in sz45, round 2 :  0/1 hits
                        1 Transport owned by the Anzac lost in sz45
                    Yamamoto win with 2 Bombers and 4 EarlyFighters remaining. Battle score for attacker is 24
                    Casualties for Anzac: 4 Transports

    Non Combat Move - Yamamoto
                2 EarlyFighters moved from sz3 to Marcus
                1 Carrier moved from sz72 to sz19
                4 EarlyFighters moved from sz45 to sz19
                2 Bombers moved from sz45 to Iwo Jima
                1 Bomber moved from sz68 to Iwo Jima
                2 Fighters moved from sz68 to Manila
                2 EarlyFighters moved from Fais to sz19
                1 Carrier moved from sz72 to sz19
                1 Bomber moved from Fais to Iwo Jima
                2 Infantry moved from S.Japan to Japan
                1 Tank moved from S.Japan to Japan
                2 EarlyFighters moved from sz70 to sz72

    Place Units - Yamamoto
                2 Battleships and 1 Destroyer placed in sz78
                2 Infantry placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 59 PUs; end with 59 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :3

    Combat Move - Chinese
                2 Tanks moved from Tsingnan to W.Sian
                2 Tanks moved from Gansu to W.Sian
                1 Infantry moved from Sikang to W.Sian
                1 Infantry moved from Szechwan to W.Sian
                1 Artillery moved from Gansu to N.Shangsi
                1 Artillery moved from Gansu to Shangsi
                2 Infantry moved from Gansu to N.Shangsi
                2 Infantry moved from Gansu to Shangsi

    Purchase Units - Chinese
                Chinese buy 3 Infantry and 6 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Shangsi
                    Chinese attack with 1 Artillery and 2 Infantry
                    Hisaichi defend with 1 Tank
                        Chinese roll dice for 1 Artillery and 2 Infantry in Shangsi, round 1 :  0/3 hits
                        Hisaichi roll dice for 1 Tank in Shangsi, round 1 :  1/1 hits
                        1 Infantry owned by the Chinese lost in Shangsi
                        Chinese roll dice for 1 Artillery and 1 Infantry in Shangsi, round 2 :  1/2 hits
                        Hisaichi roll dice for 1 Tank in Shangsi, round 2 :  0/1 hits
                        1 Tank owned by the Hisaichi lost in Shangsi
                    Chinese win, taking Shangsi from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                    Casualties for Hisaichi: 1 Tank
                    Casualties for Chinese: 1 Infantry
                Battle in N.Shangsi
                    Chinese attack with 1 Artillery and 2 Infantry
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Artillery and 2 Infantry in N.Shangsi, round 1 :  0/3 hits
                        Hisaichi roll dice for 1 Infantry in N.Shangsi, round 1 :  0/1 hits
                        Chinese roll dice for 1 Artillery and 2 Infantry in N.Shangsi, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry in N.Shangsi, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in N.Shangsi
                    Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in W.Sian
                    Chinese attack with 2 Infantry and 4 Tanks
                    Hisaichi defend with 5 Tanks
                        Chinese roll dice for 2 Infantry and 4 Tanks in W.Sian, round 1 :  1/6 hits
                        Hisaichi roll dice for 5 Tanks in W.Sian, round 1 :  3/5 hits
                        1 Tank owned by the Hisaichi , 2 Infantry owned by the Chinese and 1 Tank owned by the Chinese lost in W.Sian
                        Chinese roll dice for 3 Tanks in W.Sian, round 2 :  3/3 hits
                        Hisaichi roll dice for 4 Tanks in W.Sian, round 2 :  2/4 hits
                        3 Tanks owned by the Hisaichi and 2 Tanks owned by the Chinese lost in W.Sian
                        Chinese roll dice for 1 Tank in W.Sian, round 3 :  0/1 hits
                        Hisaichi roll dice for 1 Tank in W.Sian, round 3 :  0/1 hits
                        Chinese roll dice for 1 Tank in W.Sian, round 4 :  0/1 hits
                        Hisaichi roll dice for 1 Tank in W.Sian, round 4 :  1/1 hits
                        1 Tank owned by the Chinese lost in W.Sian
                    Hisaichi win with 1 Tank remaining. Battle score for attacker is -4
                    Casualties for Hisaichi: 4 Tanks
                    Casualties for Chinese: 2 Infantry and 4 Tanks

    Non Combat Move - Chinese
                1 Infantry moved from Gansu to Szechwan
                1 Infantry moved from Gansu to Shangsi
                3 Infantry moved from Tsingnan to Sikang
                6 Tanks moved from Xining to Sikang
                1 Artillery and 2 Infantry moved from Gobi to S.Mongolia
                1 Artillery and 1 Infantry moved from Cheng to Ming Jong
                2 Infantry moved from Urumal to Quyan
                2 Tanks moved from Urumal to Gobi

    Place Units - Chinese
                6 Tanks placed in Xining
                3 Infantry placed in Urumal

    Turn Complete - Chinese
                Chinese collect 31 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :3

    Combat Move - Hisaichi
                2 Elites moved from Vostok to Angarsk
                2 Elites moved from Vostok to Irkutsk
                1 Artillery moved from Vostok to Angarsk
                1 Infantry moved from Vostok to Irkutsk
                1 Transport moved from sz79 to sz15
                1 Infantry moved from Vladivostok to sz15
                1 Infantry and 1 Transport moved from sz15 to sz1
                1 Infantry moved from sz1 to Vostok
                1 B.Transport moved from sz1 to sz79
                3 Transports moved from sz1 to sz79
                2 Tanks moved from Hanan to Shangsi
                1 Tank moved from W.Sian to Shangsi
                1 Infantry moved from Hanan to W.Sian
                1 Infantry moved from Hanan to N.Chunking
                      Hisaichi take N.Chunking from Chinese
                1 Infantry moved from Hanan to Chunking
                      Hisaichi take Chunking from Chinese
                1 Tank moved from Kwangsi to W.Chunking
                      Hisaichi take W.Chunking from Chinese
                1 T.Boat moved from sz67 to sz73
                1 Battleship moved from sz67 to sz73
                1 Submarine moved from sz67 to sz73
                1 Fighter moved from sz67 to sz73
                1 Carrier moved from sz67 to sz73
                3 Infantry moved from E.Shansi to N.Shangsi
                2 Bombers moved from Shansi to N.Shangsi
                2 Artillerys moved from Hanan to Sian
                1 Artillery moved from Kiangsi to Hanan
                1 Infantry moved from Kwangsi to Chunking
                1 Tank moved from Kwangsi to Sian
                2 Transports moved from sz67 to sz74
                4 Infantry moved from Formosa to sz74
                4 Infantry moved from sz74 to Hopeh
                1 Bomber moved from Formosa to sz73

    Purchase Units - Hisaichi
                Hisaichi buy 1 Elite, 2 Fighters, 11 Infantry and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in sz73
                    Hisaichi attack with 1 Battleship, 1 Bomber, 1 Carrier, 1 Fighter, 1 Submarine and 1 T.Boat
                    British defend with 3 Destroyers and 1 Submarine
                        Hisaichi roll dice for 1 Submarine in sz73, round 1 :  0/1 hits
                        British roll dice for 1 Submarine in sz73, round 1 :  1/1 hits
                    Units damaged: 1 Battleship owned by the Hisaichi
                        Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 1 Fighter and 1 T.Boat in sz73, round 1 :  2/5 hits
                        British roll dice for 3 Destroyers in sz73, round 1 :  1/3 hits
                        1 Submarine owned by the British , 1 T.Boat owned by the Hisaichi and 1 Destroyer owned by the British lost in sz73
                        Hisaichi roll dice for 1 Submarine in sz73, round 2 :  1/1 hits
                        Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Carrier and 1 Fighter in sz73, round 2 :  3/4 hits
                        British roll dice for 2 Destroyers in sz73, round 2 :  1/2 hits
                        1 Submarine owned by the Hisaichi and 2 Destroyers owned by the British lost in sz73
                    Hisaichi win with 1 Battleship, 1 Bomber, 1 Carrier and 1 Fighter remaining. Battle score for attacker is 19
                    Casualties for Hisaichi: 1 Submarine and 1 T.Boat
                    Casualties for British: 3 Destroyers and 1 Submarine
                Battle in Irkutsk
                    Hisaichi attack with 2 Elites and 1 Infantry
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 2 Elites and 1 Infantry in Irkutsk, round 1 :  0/3 hits
                        Russians roll dice for 1 Infantry in Irkutsk, round 1 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in Irkutsk
                        Hisaichi roll dice for 2 Elites in Irkutsk, round 2 :  2/2 hits
                        Russians roll dice for 1 Infantry in Irkutsk, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Irkutsk
                    Hisaichi win, taking Irkutsk from Russians with 2 Elites remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in N.Shangsi
                    Hisaichi attack with 2 Bombers and 3 Infantry
                    Chinese defend with 1 Artillery and 2 Infantry
                        Hisaichi roll dice for 2 Bombers and 3 Infantry in N.Shangsi, round 1 :  1/5 hits
                        Chinese roll dice for 1 Artillery and 2 Infantry in N.Shangsi, round 1 :  1/3 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi
                        Hisaichi roll dice for 2 Bombers and 2 Infantry in N.Shangsi, round 2 :  1/4 hits
                        Chinese roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 2 :  0/2 hits
                        1 Infantry owned by the Chinese lost in N.Shangsi
                        Hisaichi roll dice for 2 Bombers and 2 Infantry in N.Shangsi, round 3 :  2/4 hits
                        Chinese roll dice for 1 Artillery in N.Shangsi, round 3 :  1/1 hits
                        1 Artillery owned by the Chinese and 1 Infantry owned by the Hisaichi lost in N.Shangsi
                    Hisaichi win, taking N.Shangsi from Chinese with 2 Bombers and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 2 Infantry
                    Casualties for Chinese: 1 Artillery and 2 Infantry
                Battle in Angarsk
                    Hisaichi attack with 1 Artillery and 2 Elites
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 2 Elites in Angarsk, round 1 :  3/3 hits
                        Russians roll dice for 1 Infantry in Angarsk, round 1 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Angarsk
                    Hisaichi win, taking Angarsk from Russians with 2 Elites remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 Artillery
                    Casualties for Russians: 1 Infantry
                Battle in Shangsi
                    Hisaichi attack with 3 Tanks
                    Chinese defend with 1 Artillery and 2 Infantry
                        Hisaichi roll dice for 3 Tanks in Shangsi, round 1 :  2/3 hits
                        Chinese roll dice for 1 Artillery and 2 Infantry in Shangsi, round 1 :  0/3 hits
                        2 Infantry owned by the Chinese lost in Shangsi
                        Hisaichi roll dice for 3 Tanks in Shangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 Artillery in Shangsi, round 2 :  1/1 hits
                        1 Artillery owned by the Chinese and 1 Tank owned by the Hisaichi lost in Shangsi
                    Hisaichi win, taking Shangsi from Chinese with 2 Tanks remaining. Battle score for attacker is 3
                    Casualties for Hisaichi: 1 Tank
                    Casualties for Chinese: 1 Artillery and 2 Infantry

    Non Combat Move - Hisaichi
                2 Bombers moved from N.Shangsi to Kwangsi
                1 Bomber moved from sz73 to Kwangsi

    Place Units - Hisaichi
                1 Fighter, 4 Infantry and 1 Tank placed in Hongkong
                1 Fighter, 1 Infantry and 1 Tank placed in Amursk
                1 Elite, 6 Infantry and 1 Tank placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 61 PUs; end with 61 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :3

    Combat Move - Dutch
                1 T.Boat moved from sz60 to sz73
                3 Fighters moved from S.Borneo to sz73
                1 T.Boat moved from sz69 to sz70

    Purchase Units - Dutch
                Dutch buy 3 Fighters and 6 Infantry; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in sz70
                    Dutch attack with 1 T.Boat
                    Yamamoto defend with 1 Destroyer and 1 Submarine
                        Yamamoto roll dice for 1 Submarine in sz70, round 1 :  0/1 hits
                        Dutch roll dice for 1 T.Boat in sz70, round 1 :  0/1 hits
                        Yamamoto roll dice for 1 Destroyer in sz70, round 1 :  0/1 hits
                        Yamamoto roll dice for 1 Submarine in sz70, round 2 :  0/1 hits
                        Dutch roll dice for 1 T.Boat in sz70, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Destroyer in sz70, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Submarine in sz70, round 3 :  0/1 hits
                        Dutch roll dice for 1 T.Boat in sz70, round 3 :  1/1 hits
                        Yamamoto roll dice for 1 Destroyer in sz70, round 3 :  0/1 hits
                        1 Submarine owned by the Yamamoto lost in sz70
                        Dutch roll dice for 1 T.Boat in sz70, round 4 :  1/1 hits
                        Yamamoto roll dice for 1 Destroyer in sz70, round 4 :  1/1 hits
                        1 Destroyer owned by the Yamamoto and 1 T.Boat owned by the Dutch lost in sz70
                    Yamamoto win with no units remaining. Battle score for attacker is 9
                    Casualties for Yamamoto: 1 Destroyer and 1 Submarine
                    Casualties for Dutch: 1 T.Boat
                Battle in sz73
                    Dutch attack with 3 Fighters and 1 T.Boat
                    Hisaichi defend with 1 Battleship, 1 Carrier and 1 Fighter
                        Dutch roll dice for 3 Fighters and 1 T.Boat in sz73, round 1 :  1/4 hits
                        Hisaichi roll dice for 1 Battleship, 1 Carrier and 1 Fighter in sz73, round 1 :  1/3 hits
                        1 Carrier owned by the Hisaichi and 1 T.Boat owned by the Dutch lost in sz73
                        Dutch roll dice for 3 Fighters in sz73, round 2 :  2/3 hits
                        Hisaichi roll dice for 1 Battleship and 1 Fighter in sz73, round 2 :  1/2 hits
                        1 Fighter owned by the Dutch , 1 Battleship owned by the Hisaichi and 1 Fighter owned by the Hisaichi lost in sz73
                    Dutch win with 2 Fighters remaining. Battle score for attacker is 29
                    Casualties for Hisaichi: 1 Battleship, 1 Carrier and 1 Fighter
                    Casualties for Dutch: 1 Fighter and 1 T.Boat

    Non Combat Move - Dutch
                1 Infantry moved from Malaya to Phuket
                2 Fighters moved from sz73 to Phuket
                1 Transport moved from sz64 to sz66
                1 Transport moved from sz64 to sz66
                2 Transports moved from sz66 to sz60
                2 Tanks moved from S.Borneo to sz60
                1 Infantry moved from S.Borneo to sz60
                1 Infantry moved from N.S to sz60
                2 Tanks moved from sz60 to Malaya
                2 Infantry moved from sz60 to Malaya

    Place Units - Dutch
                6 Infantry placed in Phuket
                3 Fighters placed in S.Borneo

    Turn Complete - Dutch
                Dutch collect 36 PUs; end with 36 PUs total

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