No problem
Ottomans rule
-
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Chinese
2 Tanks moved from Kwangsi to Hanan
2 Infantry moved from Kwangsi to Hanan
1 Infantry moved from W.Sian to Hanan
2 Artillerys and 5 Infantry moved from Szechwan to Shangsi
2 Tanks moved from S.Mongolia to N.Shangsi
1 EarlyFighter moved from Gansu to N.ShangsiPurchase Units - Chinese
Chinese buy 2 Infantry and 8 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shangsi
Chinese attack with 2 Artillerys and 5 Infantry
Hisaichi defend with 1 Artillery and 2 Infantry
Chinese roll dice for 2 Artillerys and 5 Infantry in Shangsi, round 1 : 3/7 hits
Hisaichi roll dice for 1 Artillery and 2 Infantry in Shangsi, round 1 : 1/3 hits
2 Infantry owned by the Hisaichi , 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 2 Artillerys and 4 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 2 Infantry
Casualties for Chinese: 1 Infantry
Battle in N.Shangsi
Chinese attack with 1 EarlyFighter and 2 Tanks
Hisaichi defend with 2 Infantry and 1 Tank
Chinese roll dice for 1 EarlyFighter and 2 Tanks in N.Shangsi, round 1 : 2/3 hits
Hisaichi roll dice for 2 Infantry and 1 Tank in N.Shangsi, round 1 : 2/3 hits
2 Infantry owned by the Hisaichi , 1 EarlyFighter owned by the Chinese and 1 Tank owned by the Chinese lost in N.Shangsi
Chinese roll dice for 1 Tank in N.Shangsi, round 2 : 0/1 hits
Hisaichi roll dice for 1 Tank in N.Shangsi, round 2 : 1/1 hits
1 Tank owned by the Chinese lost in N.Shangsi
Hisaichi win with 1 Tank remaining. Battle score for attacker is -14
Casualties for Hisaichi: 2 Infantry
Casualties for Chinese: 1 EarlyFighter and 2 Tanks
Battle in Hanan
Chinese attack with 3 Infantry and 2 Tanks
Yamamoto defend with 3 Tanks
Chinese roll dice for 3 Infantry and 2 Tanks in Hanan, round 1 : 0/5 hits
Yamamoto roll dice for 3 Tanks in Hanan, round 1 : 2/3 hits
2 Infantry owned by the Chinese lost in Hanan
Chinese roll dice for 1 Infantry and 2 Tanks in Hanan, round 2 : 1/3 hits
Yamamoto roll dice for 3 Tanks in Hanan, round 2 : 0/3 hits
1 Tank owned by the Yamamoto lost in Hanan
Chinese roll dice for 1 Infantry and 2 Tanks in Hanan, round 3 : 1/3 hits
Yamamoto roll dice for 2 Tanks in Hanan, round 3 : 1/2 hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hanan
Chinese roll dice for 2 Tanks in Hanan, round 4 : 2/2 hits
Yamamoto roll dice for 1 Tank in Hanan, round 4 : 1/1 hits
1 Tank owned by the Yamamoto and 1 Tank owned by the Chinese lost in Hanan
Chinese win, taking Hanan from Yamamoto with 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 3 Tanks
Casualties for Chinese: 3 Infantry and 1 TankNon Combat Move - Chinese
1 Infantry moved from Sikang to W.Sian
1 Infantry moved from S.Mongolia to Gansu
2 Artillerys and 5 Infantry moved from Tsingnan to Gansu
2 Tanks moved from Gobi to Gansu
1 Infantry moved from Nancheng to Sikang
3 Infantry moved from Xining to Tsingnan
2 Tanks moved from W.Mongolia to Tsingnan
1 Infantry moved from W.Mongolia to Gobi
1 Artillery and 1 Infantry moved from Quyan to Gobi
1 Artillery and 1 Infantry moved from Agra to ChengPlace Units - Chinese
6 Tanks placed in Xining
2 Infantry and 2 Tanks placed in UrumalTurn Complete - Chinese
Chinese collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Hisaichi
4 Elites moved from Seoul to sz79
1 B.Transport and 4 Elites moved from sz79 to sz1
4 Elites moved from sz1 to Vostok
3 Infantry moved from Amursk to sz1
1 Artillery moved from Amursk to sz1
3 Infantry moved from sz1 to Vostok
1 Artillery moved from sz1 to Vostok
2 Tanks moved from Amursk to Vostok
1 Tank moved from Vladivostok to sz1
1 Infantry moved from Hongkong to sz67
1 Infantry moved from sz67 to Kwangsi
Yamamoto take Kwangsi from Chinese
1 Infantry moved from Hongkong to sz67
1 Infantry moved from Kwangtung to sz67
2 Infantry moved from Kwangtung to sz67
2 Infantry moved from sz67 to Frenchindochina
Hisaichi take Frenchindochina from Dutch
2 Infantry moved from sz67 to N.French I.
Hisaichi take N.French I. from Dutch
2 Tanks moved from Hongkong to Kwangsi
Hisaichi take Macau from Chinese
2 Infantry moved from Hankou to Hanan
1 Artillery moved from Hankou to Hanan
1 Artillery moved from Nanking to Hanan
2 Infantry moved from Nanking to Hanan
1 Artillery moved from Sian to Shangsi
1 Infantry moved from Sian to Shangsi
1 Tank moved from N.Shangsi to Shangsi
1 Infantry moved from Sian to Shangsi
2 EarlyFighters moved from Shansi to Shangsi
2 Bombers moved from Seoul to Shangsi
3 EarlyFighters moved from Seoul to Vostok
1 Infantry moved from Sian to Shangsi
2 Tanks moved from Sian to W.Sian
3 Tanks moved from Nanking to W.Sian
2 EarlyFighters moved from sz67 to sz60
3 Submarines moved from sz67 to sz73
2 Destroyers moved from sz67 to sz73
1 Battleship moved from sz67 to sz73
1 Tank moved from Hankou to Hanan
1 Artillery moved from Kwangtung to Kiangsi
1 Tank moved from Kwangtung to Hanan
3 Infantry moved from Manchuria to Belogorsk
1 Artillery moved from Manchuria to Belogorsk
1 Tank moved from sz1 to Ostrov
1 Transport moved from sz1 to sz79
1 Infantry moved from Seoul to sz79
1 Infantry moved from sz79 to VladivostokPurchase Units - Hisaichi
Hisaichi buy 1 Battleship, 1 Carrier, 1 Fighter and 1 Submarine; Remaining resources: 1 PUs;Combat - Hisaichi
Battle in sz73
Hisaichi attack with 1 Battleship, 2 Destroyers and 3 Submarines
Dutch defend with 2 Destroyers
Hisaichi roll dice for 3 Submarines in sz73, round 1 : 1/3 hits
Hisaichi roll dice for 1 Battleship and 2 Destroyers in sz73, round 1 : 2/3 hits
Dutch roll dice for 2 Destroyers in sz73, round 1 : 2/2 hits
Units damaged: 1 Battleship owned by the Hisaichi
2 Destroyers owned by the Dutch and 1 Submarine owned by the Hisaichi lost in sz73
Hisaichi win with 1 Battleship, 2 Destroyers and 2 Submarines remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 Submarine
Casualties for Dutch: 2 Destroyers
Battle in sz60
Hisaichi attack with 2 EarlyFighters
Dutch defend with 1 Transport
Hisaichi roll dice for 2 EarlyFighters in sz60, round 1 : 0/2 hits
Dutch roll dice for 1 Transport in sz60, round 1 : 0/1 hits
Hisaichi roll dice for 2 EarlyFighters in sz60, round 2 : 1/2 hits
Dutch roll dice for 1 Transport in sz60, round 2 : 0/1 hits
1 Transport owned by the Dutch lost in sz60
Hisaichi win with 2 EarlyFighters remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Transport
Battle in Ostrov
Hisaichi attack with 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Tank in Ostrov, round 1 : 1/1 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Ostrov, round 1 : 1/1 hits
1 Tank owned by the Hisaichi lost in Ostrov
Russians win with 1 Bunker remaining. Battle score for attacker is -5
Casualties for Hisaichi: 1 Tank
Battle in Hanan
Hisaichi attack with 2 Artillerys, 4 Infantry and 2 Tanks
Chinese defend with 1 Tank
Hisaichi roll dice for 2 Artillerys, 4 Infantry and 2 Tanks in Hanan, round 1 : 5/8 hits
Chinese roll dice for 1 Tank in Hanan, round 1 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Tank owned by the Chinese lost in Hanan
Hisaichi win, taking Hanan from Chinese with 2 Artillerys, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Tank
Battle in W.Sian
Hisaichi attack with 5 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 5 Tanks in W.Sian, round 1 : 2/5 hits
Chinese roll dice for 1 Infantry in W.Sian, round 1 : 0/1 hits
1 Infantry owned by the Chinese lost in W.Sian
Hisaichi win, taking W.Sian from Chinese with 5 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Vostok
Hisaichi attack with 1 Artillery, 3 EarlyFighters, 4 Elites, 3 Infantry and 2 Tanks
Russians defend with 3 Infantry
Hisaichi roll dice for 1 Artillery, 3 EarlyFighters, 4 Elites, 3 Infantry and 2 Tanks in Vostok, round 1 : 2/13 hits
Russians roll dice for 3 Infantry in Vostok, round 1 : 1/3 hits
1 Infantry owned by the Hisaichi and 2 Infantry owned by the Russians lost in Vostok
Hisaichi roll dice for 1 Artillery, 3 EarlyFighters, 4 Elites, 2 Infantry and 2 Tanks in Vostok, round 2 : 5/12 hits
Russians roll dice for 1 Infantry in Vostok, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Russians lost in Vostok
Hisaichi win, taking Vostok from Russians with 1 Artillery, 3 EarlyFighters, 4 Elites, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Infantry
Casualties for Russians: 3 Infantry
Battle in Shangsi
Hisaichi attack with 1 Artillery, 2 Bombers, 2 EarlyFighters, 3 Infantry and 1 Tank
Chinese defend with 2 Artillerys and 4 Infantry
Hisaichi roll dice for 1 Artillery, 2 Bombers, 2 EarlyFighters, 3 Infantry and 1 Tank in Shangsi, round 1 : 5/9 hits
Chinese roll dice for 2 Artillerys and 4 Infantry in Shangsi, round 1 : 5/6 hits
1 Artillery owned by the Chinese , 3 Infantry owned by the Hisaichi , 1 EarlyFighter owned by the Hisaichi , 4 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shangsi
Hisaichi roll dice for 2 Bombers, 1 EarlyFighter and 1 Tank in Shangsi, round 2 : 3/4 hits
Chinese roll dice for 1 Artillery in Shangsi, round 2 : 1/1 hits
1 Artillery owned by the Chinese and 1 EarlyFighter owned by the Hisaichi lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 2 Bombers and 1 Tank remaining. Battle score for attacker is -10
Casualties for Hisaichi: 1 Artillery, 2 EarlyFighters and 3 Infantry
Casualties for Chinese: 2 Artillerys and 4 InfantryNon Combat Move - Hisaichi
1 Bomber moved from Shangsi to Shansi
1 Bomber moved from Shangsi to Shansi
1 Carrier moved from sz67 to sz73
2 EarlyFighters moved from sz60 to sz73
1 Bomber moved from Kichedung to Formosa
3 EarlyFighters moved from Vostok to Belogorsk
1 Infantry moved from E.Shansi to N.ShangsiPlace Units - Hisaichi
1 Fighter placed in Hongkong
1 Battleship, 1 Carrier and 1 Submarine placed in sz67
1 Fighter moved from Hongkong to sz67Turn Complete - Hisaichi
Hisaichi collect 60 PUs; end with 61 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Dutch
3 Infantry moved from Thailand to Phuket
3 Artillerys moved from Thailand to Phuket
2 Tanks moved from Thailand to Phuket
1 EarlyFighter moved from S.Borneo to sz68
1 EarlyFighter moved from E.Borneo to sz68
1 Destroyer moved from sz59 to sz68Purchase Units - Dutch
Dutch buy 3 Fighters and 1 Tank; Remaining resources: 0 PUs;Combat - Dutch
Battle in sz68
Dutch attack with 1 Destroyer and 2 EarlyFighters
Yamamoto defend with 1 Destroyer and 1 Submarine
Yamamoto roll dice for 1 Submarine in sz68, round 1 : 0/1 hits
Dutch roll dice for 1 Destroyer and 2 EarlyFighters in sz68, round 1 : 1/3 hits
Yamamoto roll dice for 1 Destroyer in sz68, round 1 : 1/1 hits
1 EarlyFighter owned by the Dutch and 1 Submarine owned by the Yamamoto lost in sz68
Dutch roll dice for 1 Destroyer and 1 EarlyFighter in sz68, round 2 : 0/2 hits
Yamamoto roll dice for 1 Destroyer in sz68, round 2 : 0/1 hits
Dutch roll dice for 1 Destroyer and 1 EarlyFighter in sz68, round 3 : 1/2 hits
Yamamoto roll dice for 1 Destroyer in sz68, round 3 : 1/1 hits
1 Destroyer owned by the Yamamoto and 1 EarlyFighter owned by the Dutch lost in sz68
Dutch win with 1 Destroyer remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Destroyer and 1 Submarine
Casualties for Dutch: 2 EarlyFighters
Battle in Phuket
Dutch attack with 3 Artillerys, 3 Infantry and 2 Tanks
Thai defend with 1 AAGun, 1 Factory and 6 Infantry
Dutch roll dice for 3 Artillerys, 3 Infantry and 2 Tanks in Phuket, round 1 : 3/8 hits
Thai roll dice for 6 Infantry in Phuket, round 1 : 2/6 hits
3 Infantry owned by the Thai and 2 Infantry owned by the Dutch lost in Phuket
Dutch roll dice for 3 Artillerys, 1 Infantry and 2 Tanks in Phuket, round 2 : 2/6 hits
Thai roll dice for 3 Infantry in Phuket, round 2 : 0/3 hits
2 Infantry owned by the Thai lost in Phuket
Dutch roll dice for 3 Artillerys, 1 Infantry and 2 Tanks in Phuket, round 3 : 3/6 hits
Thai roll dice for 1 Infantry in Phuket, round 3 : 1/1 hits
1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in Phuket
Dutch captures 6PUs while taking Thai capital
Dutch win, taking Phuket from Thai with 3 Artillerys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Thai: 6 Infantry
Casualties for Dutch: 3 InfantryNon Combat Move - Dutch
1 Transport moved from sz59 to sz58
1 Infantry moved from Buru to sz58
1 Infantry moved from Halma to sz58
2 Infantry and 1 Transport moved from sz58 to sz70
2 Infantry moved from sz70 to Davao
1 Infantry moved from E.Borneo to sz59
1 Infantry and 1 T.Boat moved from sz59 to sz69
1 Infantry moved from sz69 to Celebs
1 Infantry moved from E.Borneo to sz59
1 Infantry and 1 T.Boat moved from sz59 to sz60
1 Infantry moved from sz60 to Malaya
1 Infantry moved from Sumatra to N.S
3 Infantry moved from E.Borneo to S.Borneo
1 Artillery moved from E.Borneo to S.BorneoPlace Units - Dutch
3 Fighters and 1 Tank placed in S.BorneoTurn Complete - Dutch
Dutch collect 36 PUs; end with 42 PUs total -
Mistook UK units for Dutch. Rolling intended attacks now in-forum.
N. French Indochina
UK: 2 inf, 1 art
:2dice6: :1dice6:
JP: 2 inf
:2dice6:
-
Mistook UK units for Dutch. Rolling intended attacks now in-forum.
N. French Indochina
UK: 2 inf, 1 art
Rolling 2d6:
(1, 1)Rolling 1d6:
(1)JP: 2 inf
Rolling 2d6:
(3, 5) -
A flawless victory… :-D
Now for:
French Indochina
UK: 1 inf, 1 tank
:1dice6: :1dice6:
JP: 2 inf
:2dice6:
-
A flawless victory… :-D
Now for:
French Indochina
UK: 1 inf, 1 tank
Rolling 1d6:
(3)Rolling 1d6:
(1)JP: 2 inf
Rolling 2d6:
(6, 6) -
Round 2:
French Indochina
UK: 1 inf
Rolling 1d6:
(6)1 tank
Rolling 1d6:
(1)JP: 1 inf
Rolling 1d6:
(5) -
Another classic. :-D
Will edit in results at end of UK turn.
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TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - British
1 Artillery moved from W.Tibet to N.Tibet
1 Artillery moved from S.Tibet to N.Tibet
1 EarlyFighter moved from Bhopa to N.Tibet
1 Tank moved from W.Tibet to N.Tibet
2 Destroyers moved from sz66 to sz73
2 Submarines moved from sz66 to sz73
2 Transports moved from sz66 to sz73
1 EarlyFighter moved from S.Borneo to sz73
1 EarlyFighter moved from Burma to sz73
1 Destroyer and 2 Transports moved from sz59 to sz73
1 EarlyFighter moved from Malaya to sz73Purchase Units - British
British buy 1 B.Transport, 3 Bombers and 1 Factory; Remaining resources: 0 PUs;Combat - British
Battle in sz73
British attack with 3 Destroyers, 3 EarlyFighters, 2 Submarines and 4 Transports
Hisaichi defend with 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 2 Submarines
British roll dice for 2 Submarines in sz73, round 1 : 2/2 hits
Hisaichi roll dice for 2 Submarines in sz73, round 1 : 2/2 hits
British roll dice for 3 Destroyers, 3 EarlyFighters and 4 Transports in sz73, round 1 : 2/6 hits
Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 2 EarlyFighters in sz73, round 1 : 5/6 hits
3 EarlyFighters owned by the British , 4 Transports owned by the British , 2 Submarines owned by the Hisaichi and 2 Destroyers owned by the Hisaichi lost in sz73
British roll dice for 2 Submarines in sz73, round 2 : 2/2 hits
1 Carrier owned by the Hisaichi and 1 Battleship owned by the Hisaichi lost in sz73
British roll dice for 3 Destroyers in sz73, round 2 : 0/3 hits
Hisaichi roll dice for 2 EarlyFighters in sz73, round 2 : 0/2 hits
British roll dice for 2 Submarines in sz73, round 3 : 1/2 hits
British roll dice for 3 Destroyers in sz73, round 3 : 1/3 hits
Hisaichi roll dice for 2 EarlyFighters in sz73, round 3 : 1/2 hits
1 Submarine owned by the British and 1 EarlyFighter owned by the Hisaichi lost in sz73
British roll dice for 1 Submarine in sz73, round 4 : 0/1 hits
British roll dice for 3 Destroyers in sz73, round 4 : 1/3 hits
Hisaichi roll dice for 1 EarlyFighter in sz73, round 4 : 0/1 hits
1 EarlyFighter owned by the Hisaichi lost in sz73
British win with 3 Destroyers and 1 Submarine remaining. Battle score for attacker is 24
Casualties for Hisaichi: 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 2 Submarines
Casualties for British: 3 EarlyFighters, 1 Submarine and 4 Transports
Battle in N.Tibet
British attack with 2 Artillerys, 1 EarlyFighter and 1 Tank
Neutral defend with 1 Bunker
British roll dice for 2 Artillerys, 1 EarlyFighter and 1 Tank in N.Tibet, round 1 : 2/4 hits
Neutral roll dice for 1 Bunker in N.Tibet, round 1 : 1/1 hits
1 Bunker owned by the Neutral and 1 Artillery owned by the British lost in N.Tibet
British win, taking N.Tibet from Neutral with 1 Artillery, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Bunker
Casualties for British: 1 ArtilleryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Thailand: 1 Artillery and 3 Infantry
EDIT: Removing units owned by British from Malaya: 1 Tank
EDIT: Removing units owned by Hisaichi from N.French I.: 2 Infantry
EDIT: Removing units owned by Hisaichi from Frenchindochina: 2 Infantry
EDIT: Changing ownership of N.French I. from Hisaichi to Dutch
EDIT: Changing ownership of Frenchindochina from Hisaichi to Dutch
EDIT: Adding units owned by British to N.French I.: 1 Artillery and 2 Infantry
EDIT: Adding units owned by British to Frenchindochina: 1 Infantry and 1 Tank
EDIT: Turning off Edit Mode
1 EarlyFighter moved from N.Tibet to Bengal
1 Artillery and 1 Infantry moved from Nepal to Bengal
1 Artillery and 2 Infantry moved from E.India to Bengal
1 Tank moved from E.India to Burma
1 Tank moved from C.India to Bengal
1 Artillery and 5 Infantry moved from C.India to E.India
2 Infantry moved from Bhopa to Nepal
2 Infantry moved from Dheli to Bhopa
1 Infantry moved from Bikaner to Bhopal
8 Infantry moved from Calcutta to C.India
1 Infantry moved from Amdanam to sz66
1 Infantry and 1 T.Boat moved from sz66 to sz60
1 T.Boat moved from sz66 to sz60
1 Infantry moved from sz60 to W.Borneo
1 Infantry moved from Borneo to N.B
1 Infantry moved from E.Borneo to Borneo
1 Artillery moved from E.Borneo to S.Borneo
1 Tank moved from E.Borneo to S.Borneo
1 Infantry moved from E.Borneo to S.Borneo
1 Infantry moved from Malaya to Phuket
1 Infantry moved from Malaya to Thailand
1 Submarine moved from sz49 to sz58
1 Infantry moved from Janeca to sz6
1 Infantry moved from Terrace to sz6
2 Infantry and 1 Transport moved from sz6 to sz22
2 Infantry moved from sz22 to Honululu
1 Infantry moved from Canada to Terrace
1 Infantry moved from N.Canada to Terrace
1 Infantry moved from Moresby to E.G
1 Infantry moved from Moresby to New GuineaPlace Units - British
1 Factory placed in Malaya
1 B.Transport placed in sz63
3 Bombers placed in MoresbyTurn Complete - British
British collect 66 PUs; end with 66 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Anzac
1 Artillery moved from Taka to sz40
3 Infantry moved from Taka to sz40
1 Artillery and 3 Infantry moved from Wohto to sz40
2 Artillerys, 6 Infantry and 4 Transports moved from sz40 to sz45
2 Artillerys moved from sz45 to Fais
6 Infantry moved from sz45 to Fais
2 EarlyFighters moved from sz40 to sz10
1 EarlyFighter moved from Taka to sz10Purchase Units - Anzac
Anzac buy 1 Destroyer and 3 Transports; Remaining resources: 0 PUs;Combat - Anzac
Battle in sz10
Anzac attack with 3 EarlyFighters
Yamamoto defend with 2 Submarines
Anzac roll dice for 3 EarlyFighters in sz10, round 1 : 1/3 hits
1 Submarine owned by the Yamamoto lost in sz10
1 Submarine owned by the Yamamoto Submerged
Anzac win with 3 EarlyFighters remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Submarine
Battle in Fais
Anzac attack with 2 Artillerys and 6 Infantry
Yamamoto defend with 3 Tanks
Anzac roll dice for 2 Artillerys and 6 Infantry in Fais, round 1 : 2/8 hits
Yamamoto roll dice for 3 Tanks in Fais, round 1 : 1/3 hits
1 Infantry owned by the Anzac and 2 Tanks owned by the Yamamoto lost in Fais
Anzac roll dice for 2 Artillerys and 5 Infantry in Fais, round 2 : 1/7 hits
Yamamoto roll dice for 1 Tank in Fais, round 2 : 0/1 hits
1 Tank owned by the Yamamoto lost in Fais
Anzac win, taking Fais from Yamamoto with 2 Artillerys and 5 Infantry remaining. Battle score for attacker is 13
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 3 TanksNon Combat Move - Anzac
3 Infantry moved from Sydney to E.Australia
1 Artillery moved from Sydney to E.Australia
1 Tank moved from Townsville to E.Australia
2 Infantry moved from Townsville to E.Australia
1 Artillery moved from N.Australia to Townsville
4 Infantry moved from N.Australia to Townsville
2 Infantry moved from Derby to N.Australia
1 T.Boat moved from sz40 to sz41
1 Infantry moved from New Caledonia to sz41
1 Infantry moved from sz41 to Honiara
1 Battleship, 1 Carrier and 2 Submarines moved from sz40 to sz37
1 EarlyFighter moved from Melbourne to sz37
3 EarlyFighters moved from sz10 to UmnakPlace Units - Anzac
1 Destroyer and 3 Transports placed in sz37Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Americans
1 Destroyer and 1 Submarine moved from sz40 to sz46
1 EarlyFighter moved from sz6 to sz10
1 EarlyFighter moved from sz25 to sz10Purchase Units - Americans
Americans buy 4 B.Transports, 3 Destroyers, 1 Factory, 1 Fighter, 4 Infantry and 1 Submarine; Remaining resources: 0 PUs;Combat - Americans
Battle in sz10
Americans attack with 2 EarlyFighters
Yamamoto defend with 1 Submarine
Americans roll dice for 2 EarlyFighters in sz10, round 1 : 0/2 hits
1 Submarine owned by the Yamamoto SubmergedNon Combat Move - Americans
2 EarlyFighters moved from sz10 to sz11
1 Artillery moved from N.Canada to sz6
1 Infantry moved from N.Canada to sz6
3 Infantry moved from Terrace to N.Canada
1 Tank moved from Canada to N.Canada
2 Artillerys moved from Canada to N.Canada
2 Infantry moved from Canada to N.Canada
1 Infantry moved from Vancouver to Terrace
1 Tank moved from Washington to N.Canada
2 Tanks moved from Seattle to Terrace
2 Infantry moved from Nevada to Vegas
4 Infantry moved from Seattle to Sanfrancisco
1 Artillery and 1 Infantry moved from Pearl Habour to sz25
1 Infantry moved from Kuhuli to sz25
1 Artillery, 3 Battleships, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Infantry and 1 Transport moved from sz25 to sz11
2 Infantry moved from sz11 to Midway
1 Artillery moved from sz11 to Midway
1 Artillery, 1 Battleship, 1 Carrier, 1 Infantry and 1 Transport moved from sz6 to sz11
1 Artillery and 1 Infantry moved from sz11 to Midway
1 Fighter moved from Pearl Habour to sz11Place Units - Americans
4 Infantry placed in Davao
1 Fighter placed in Pearl Habour
3 Destroyers placed in sz25
4 B.Transports and 1 Submarine placed in sz23
1 Factory placed in AlaskaTurn Complete - Americans
Americans collect 88 PUs; end with 88 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 1 armour, 2 artilleries and 1 carrier; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 armour and 3 infantry moved from Poland to Baltic States
1 armour moved from Greater Southern Germany to Eastern Poland
2 artilleries moved from Holland Belgium to France
1 artillery moved from Western Germany to France
3 infantry moved from Holland Belgium to France
3 infantry moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
2 armour moved from Greater Southern Germany to France
3 armour moved from Holland Belgium to France
1 fighter moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 bomber and 1 tactical_bomber moved from Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Poland to Baltic States
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to Baltic States
1 armour moved from Romania to YugoslaviaCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in Baltic States
Germans attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Baltic States from Russians with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 111 Sea Zone
Germans attack with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Units damaged: 1 battleship owned by the British
British win with no units remaining. Battle score for attacker is 5
Casualties for Germans: 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in Eastern Poland
Germans attack with 2 armour and 2 infantry
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Yugoslavia
Germans attack with 1 armour, 2 artilleries and 6 infantry
Neutral_Allies defend with 5 infantry
Germans win, taking Yugoslavia from Neutral_Allies with 1 armour and 2 artilleries remaining. Battle score for attacker is -3
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 6 infantry
Battle in France
Germans attack with 5 armour, 3 artilleries, 6 infantry and 4 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38
Casualties for Germans: 5 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Germans: 1 battleship and 1 submarine
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 fighter moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from Baltic States to Western Germany
1 fighter moved from Baltic States to Poland
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
5 infantry moved from Germany to Poland
1 artillery moved from Germany to Western Germany
2 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
1 artillery moved from Germany to Poland
1 infantry moved from Holland Belgium to Western Germany
3 tactical_bombers moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to 112 Sea ZonePlace Units - Germans
1 carrier placed in 112 Sea Zone
1 armour and 2 artilleries placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
Hello Ottomans rule players. I’m writing to apologize for accidentally posting in your game. Grendal and I are attempting to play a game and I discovered - a little too late - that our game is tied to your 5 digit number. Uncertain how/why this occurred and again - my apologies - Shrimp.
-
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Masaharu
2 Infantry moved from Hsingan to Tientsin
3 Artillerys and 3 Infantry moved from Belogorsk to Quingdao
2 Infantry moved from Belogorsk to sz1
2 Tanks moved from Belogorsk to sz1
1 Transport moved from sz2 to sz7
1 Bomber moved from Hsingan to Quingdao
1 EarlyFighter moved from Hsingan to Quingdao
2 Infantry, 2 Tanks and 2 Transports moved from sz1 to sz79
2 Infantry moved from sz79 to Korea
2 Tanks moved from sz79 to Korea
1 Tank moved from Akina to sz16
1 Infantry moved from Akina to sz16
1 Infantry, 1 Tank and 1 Transport moved from sz16 to sz74
1 Infantry moved from sz74 to Tientsin
1 Tank moved from sz74 to Tientsin
1 Infantry moved from N.Japan to sz7
1 Artillery moved from N.Japan to sz7
1 Infantry moved from sz7 to Ostrov
1 Artillery moved from sz7 to Ostrov
1 Tank moved from Yakutsk to Vostok
1 Tank moved from Vostok to Quingdao
1 Transport moved from sz2 to sz1
1 Infantry moved from Yakutsk to sz1
1 Infantry and 1 Transport moved from sz1 to sz2
1 Artillery moved from Magadan to sz2
1 Infantry moved from Palana to Kamchatka
1 Infantry moved from sz2 to Kamchatka
1 Artillery moved from sz2 to Kamchatka
1 Tank moved from Palana to Yakutsk
10 Infantry moved from Akina to N.Japan
1 T.Boat moved from sz1 to sz7Purchase Units - Masaharu
Masaharu buy 1 B.Transport, 1 Destroyer, 1 Elite and 1 Submarine; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Quingdao
Masaharu attack with 3 Artillerys, 1 Bomber, 1 EarlyFighter, 3 Infantry and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 3 Artillerys, 1 Bomber, 1 EarlyFighter, 3 Infantry and 1 Tank in Quingdao, round 1 : 5/9 hits
Russians roll dice for 1 Bunker in Quingdao, round 1 : 0/1 hits
1 Bunker owned by the Russians lost in Quingdao
Masaharu win, taking Quingdao from Russians with 3 Artillerys, 1 Bomber, 1 EarlyFighter, 3 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Ostrov
Masaharu attack with 1 Artillery and 1 Infantry
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery and 1 Infantry in Ostrov, round 1 : 1/2 hits
Russians roll dice for 1 Bunker in Ostrov, round 1 : 0/1 hits
1 Bunker owned by the Russians lost in Ostrov
Masaharu win, taking Ostrov from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Kamchatka
Masaharu attack with 1 Artillery and 2 Infantry
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery and 2 Infantry in Kamchatka, round 1 : 0/3 hits
Russians roll dice for 1 Bunker in Kamchatka, round 1 : 0/1 hits
Masaharu roll dice for 1 Artillery and 2 Infantry in Kamchatka, round 2 : 1/3 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Kamchatka, round 2 : 0/1 hits
Masaharu roll dice for 1 Artillery and 2 Infantry in Kamchatka, round 3 : 1/3 hits
Russians roll dice for 1 Bunker in Kamchatka, round 3 : 0/1 hits
1 Bunker owned by the Russians lost in Kamchatka
Masaharu win, taking Kamchatka from Russians with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 BunkerNon Combat Move - Masaharu
1 EarlyFighter moved from Quingdao to Sukhalin
1 Bomber moved from Quingdao to N.JapanPlace Units - Masaharu
1 Elite placed in Akina
1 B.Transport, 1 Destroyer and 1 Submarine placed in sz16Turn Complete - Masaharu
Masaharu collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Russians
1 Infantry moved from Angarsk to Yakutsk
1 EarlyFighter moved from Ustkut to Yakutsk
1 Infantry moved from Ustkut to Angarsk
1 Infantry moved from Ustkut to Irkutsk
1 Infantry moved from Ustkut to Ulaan Ude
2 Artillerys and 4 Infantry moved from Tulun to Ustkut
1 Infantry moved from Bratsk to Ustkut
1 Tank moved from Bratsk to Ustkut
1 Tank moved from Khan to Ustkut
1 Tank moved from N.Mongolia to Tulun
1 Infantry moved from N.Mongolia to Kyzal
1 Infantry moved from Jinquan to Kyzal
3 Infantry moved from Kaask to Bratsk
1 Artillery and 1 Infantry moved from Krasnoyarsk to Bratsk
1 Infantry moved from Punjab to Agra
1 Tank moved from Punjab to W.TibetPurchase Units - Russians
Russians buy 5 Infantry and 5 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Yakutsk
Russians attack with 1 EarlyFighter and 1 Infantry
Masaharu defend with 1 Tank
Russians roll dice for 1 EarlyFighter and 1 Infantry in Yakutsk, round 1 : 0/2 hits
Masaharu roll dice for 1 Tank in Yakutsk, round 1 : 1/1 hits
1 Infantry owned by the Russians lost in Yakutsk
Russians roll dice for 1 EarlyFighter in Yakutsk, round 2 : 0/1 hits
Masaharu roll dice for 1 Tank in Yakutsk, round 2 : 0/1 hits
Russians roll dice for 1 EarlyFighter in Yakutsk, round 3 : 1/1 hits
Masaharu roll dice for 1 Tank in Yakutsk, round 3 : 1/1 hits
1 EarlyFighter owned by the Russians and 1 Tank owned by the Masaharu lost in Yakutsk
Masaharu win with no units remaining. Battle score for attacker is -5
Casualties for Russians: 1 EarlyFighter and 1 Infantry
Casualties for Masaharu: 1 TankNon Combat Move - Russians
Place Units - Russians
1 Infantry and 5 Tanks placed in Kaask
4 Infantry placed in AchinskTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Artillery, 3 Infantry and 2 Tanks moved from Iwo Jima to sz72
1 Artillery moved from Gaferut to Pikelot
1 Artillery moved from Ifalk to Fais
1 Artillery, 3 Infantry and 2 Tanks moved from sz72 to Fais
2 Transports moved from sz72 to sz76
1 Infantry moved from Bonin to sz76
1 Infantry moved from Ototo Jima to sz76
1 Infantry moved from Ani Jima to sz76
1 Artillery moved from Bonin to sz76
1 Cruiser moved from sz3 to sz19
1 Carrier moved from sz3 to sz19
1 Submarine moved from sz10 to sz19
1 Artillery, 3 Infantry and 2 Transports moved from sz76 to sz18
3 Infantry moved from sz18 to Marcus
1 Artillery moved from sz18 to Marcus
1 Bomber moved from Iwo Jima to Fais
2 EarlyFighters moved from sz72 to Fais
4 EarlyFighters moved from sz72 to sz45
2 Bombers moved from Iwo Jima to sz45
1 Infantry moved from Tokyo to sz78
1 Artillery moved from S.Japan to sz78
1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz67
1 Infantry moved from sz67 to Frenchindochina
1 Artillery moved from sz67 to Frenchindochina
4 Elites moved from Manila to sz75
1 B.Transport and 4 Elites moved from sz75 to sz67
4 Elites moved from sz67 to Frenchindochina
1 Tank moved from Manila to sz75
1 Infantry moved from Manila to sz75
1 Infantry, 1 Tank and 1 Transport moved from sz75 to sz67
1 Infantry moved from sz67 to N.French I.
1 Tank moved from sz67 to N.French I.
1 Tank moved from Kiangsi to N.French I.
1 Transport moved from sz75 to sz74
1 Artillery moved from Naha to sz74
1 Artillery and 1 Transport moved from sz74 to sz67
1 Infantry moved from Hainan to sz67
1 Infantry moved from sz67 to N.French I.
1 Artillery moved from sz67 to N.French I.
1 Submarine moved from sz72 to sz70
1 Destroyer moved from sz72 to sz70
2 EarlyFighters moved from Nagasaki to sz70
2 Fighters moved from Tokyo to sz68
1 Bomber moved from Tokyo to sz68
3 Infantry moved from Tokyo to S.Japan
1 Battleship moved from sz72 to sz19
2 T.Boats moved from sz75 to sz71
2 Artillerys, 4 Infantry and 1 Tank moved from Belogorsk to QuingdaoPurchase Units - Yamamoto
Yamamoto buy 2 Battleships, 1 Destroyer and 2 Infantry; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in N.French I.
Yamamoto attack with 1 Artillery, 2 Infantry and 2 Tanks
British defend with 1 Artillery and 2 Infantry
Yamamoto roll dice for 1 Artillery, 2 Infantry and 2 Tanks in N.French I., round 1 : 3/5 hits
Dutch roll dice for 1 Artillery and 2 Infantry in N.French I., round 1 : 0/3 hits
2 Infantry owned by the British and 1 Artillery owned by the British lost in N.French I.
Yamamoto win, taking N.French I. from Dutch with 1 Artillery, 2 Infantry and 2 Tanks remaining. Battle score for attacker is 8
Casualties for British: 1 Artillery and 2 Infantry
Battle in Frenchindochina
Yamamoto attack with 1 Artillery, 4 Elites and 1 Infantry
British defend with 1 Infantry and 1 Tank
Yamamoto roll dice for 1 Artillery, 4 Elites and 1 Infantry in Frenchindochina, round 1 : 3/6 hits
Dutch roll dice for 1 Infantry and 1 Tank in Frenchindochina, round 1 : 1/2 hits
1 Tank owned by the British , 1 Infantry owned by the British and 1 Infantry owned by the Yamamoto lost in Frenchindochina
Yamamoto win, taking Frenchindochina from Dutch with 1 Artillery and 4 Elites remaining. Battle score for attacker is 5
Casualties for British: 1 Infantry and 1 Tank
Casualties for Yamamoto: 1 Infantry
Battle in sz68
Yamamoto attack with 1 Bomber and 2 Fighters
Dutch defend with 1 Destroyer
Yamamoto roll dice for 1 Bomber and 2 Fighters in sz68, round 1 : 1/3 hits
Dutch roll dice for 1 Destroyer in sz68, round 1 : 0/1 hits
1 Destroyer owned by the Dutch lost in sz68
Yamamoto win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Destroyer
Battle in Fais
Yamamoto attack with 2 Artillerys, 1 Bomber, 2 EarlyFighters, 3 Infantry and 2 Tanks
Anzac defend with 2 Artillerys and 5 Infantry
Yamamoto roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters, 3 Infantry and 2 Tanks in Fais, round 1 : 2/10 hits
Americans roll dice for 2 Artillerys and 5 Infantry in Fais, round 1 : 1/7 hits
2 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Fais
Yamamoto roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters, 2 Infantry and 2 Tanks in Fais, round 2 : 3/9 hits
Americans roll dice for 2 Artillerys and 3 Infantry in Fais, round 2 : 2/5 hits
3 Infantry owned by the Anzac and 2 Infantry owned by the Yamamoto lost in Fais
Yamamoto roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters and 2 Tanks in Fais, round 3 : 3/7 hits
Americans roll dice for 2 Artillerys in Fais, round 3 : 1/2 hits
1 Artillery owned by the Yamamoto and 2 Artillerys owned by the Anzac lost in Fais
Yamamoto win, taking Fais from Americans with 1 Artillery, 1 Bomber, 2 EarlyFighters and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Anzac: 2 Artillerys and 5 Infantry
Casualties for Yamamoto: 1 Artillery and 3 Infantry
Battle in sz70
Yamamoto attack with 1 Destroyer, 2 EarlyFighters and 1 Submarine
Dutch defend with 1 Transport
Yamamoto roll dice for 1 Submarine in sz70, round 1 : 0/1 hits
Yamamoto roll dice for 1 Destroyer and 2 EarlyFighters in sz70, round 1 : 0/3 hits
Dutch roll dice for 1 Transport in sz70, round 1 : 0/1 hits
Yamamoto roll dice for 1 Submarine in sz70, round 2 : 1/1 hits
1 Transport owned by the Dutch lost in sz70
Yamamoto win with 1 Destroyer, 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Transport
Battle in sz45
Yamamoto attack with 2 Bombers and 4 EarlyFighters
Anzac defend with 4 Transports
Yamamoto roll dice for 2 Bombers and 4 EarlyFighters in sz45, round 1 : 3/6 hits
Anzac roll dice for 4 Transports in sz45, round 1 : 0/4 hits
3 Transports owned by the Anzac lost in sz45
Yamamoto roll dice for 2 Bombers and 4 EarlyFighters in sz45, round 2 : 2/6 hits
Anzac roll dice for 1 Transport in sz45, round 2 : 0/1 hits
1 Transport owned by the Anzac lost in sz45
Yamamoto win with 2 Bombers and 4 EarlyFighters remaining. Battle score for attacker is 24
Casualties for Anzac: 4 TransportsNon Combat Move - Yamamoto
2 EarlyFighters moved from sz3 to Marcus
1 Carrier moved from sz72 to sz19
4 EarlyFighters moved from sz45 to sz19
2 Bombers moved from sz45 to Iwo Jima
1 Bomber moved from sz68 to Iwo Jima
2 Fighters moved from sz68 to Manila
2 EarlyFighters moved from Fais to sz19
1 Carrier moved from sz72 to sz19
1 Bomber moved from Fais to Iwo Jima
2 Infantry moved from S.Japan to Japan
1 Tank moved from S.Japan to Japan
2 EarlyFighters moved from sz70 to sz72Place Units - Yamamoto
2 Battleships and 1 Destroyer placed in sz78
2 Infantry placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 59 PUs; end with 59 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Chinese
2 Tanks moved from Tsingnan to W.Sian
2 Tanks moved from Gansu to W.Sian
1 Infantry moved from Sikang to W.Sian
1 Infantry moved from Szechwan to W.Sian
1 Artillery moved from Gansu to N.Shangsi
1 Artillery moved from Gansu to Shangsi
2 Infantry moved from Gansu to N.Shangsi
2 Infantry moved from Gansu to ShangsiPurchase Units - Chinese
Chinese buy 3 Infantry and 6 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shangsi
Chinese attack with 1 Artillery and 2 Infantry
Hisaichi defend with 1 Tank
Chinese roll dice for 1 Artillery and 2 Infantry in Shangsi, round 1 : 0/3 hits
Hisaichi roll dice for 1 Tank in Shangsi, round 1 : 1/1 hits
1 Infantry owned by the Chinese lost in Shangsi
Chinese roll dice for 1 Artillery and 1 Infantry in Shangsi, round 2 : 1/2 hits
Hisaichi roll dice for 1 Tank in Shangsi, round 2 : 0/1 hits
1 Tank owned by the Hisaichi lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 1 Infantry
Battle in N.Shangsi
Chinese attack with 1 Artillery and 2 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 2 Infantry in N.Shangsi, round 1 : 0/3 hits
Hisaichi roll dice for 1 Infantry in N.Shangsi, round 1 : 0/1 hits
Chinese roll dice for 1 Artillery and 2 Infantry in N.Shangsi, round 2 : 1/3 hits
Hisaichi roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in N.Shangsi
Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in W.Sian
Chinese attack with 2 Infantry and 4 Tanks
Hisaichi defend with 5 Tanks
Chinese roll dice for 2 Infantry and 4 Tanks in W.Sian, round 1 : 1/6 hits
Hisaichi roll dice for 5 Tanks in W.Sian, round 1 : 3/5 hits
1 Tank owned by the Hisaichi , 2 Infantry owned by the Chinese and 1 Tank owned by the Chinese lost in W.Sian
Chinese roll dice for 3 Tanks in W.Sian, round 2 : 3/3 hits
Hisaichi roll dice for 4 Tanks in W.Sian, round 2 : 2/4 hits
3 Tanks owned by the Hisaichi and 2 Tanks owned by the Chinese lost in W.Sian
Chinese roll dice for 1 Tank in W.Sian, round 3 : 0/1 hits
Hisaichi roll dice for 1 Tank in W.Sian, round 3 : 0/1 hits
Chinese roll dice for 1 Tank in W.Sian, round 4 : 0/1 hits
Hisaichi roll dice for 1 Tank in W.Sian, round 4 : 1/1 hits
1 Tank owned by the Chinese lost in W.Sian
Hisaichi win with 1 Tank remaining. Battle score for attacker is -4
Casualties for Hisaichi: 4 Tanks
Casualties for Chinese: 2 Infantry and 4 TanksNon Combat Move - Chinese
1 Infantry moved from Gansu to Szechwan
1 Infantry moved from Gansu to Shangsi
3 Infantry moved from Tsingnan to Sikang
6 Tanks moved from Xining to Sikang
1 Artillery and 2 Infantry moved from Gobi to S.Mongolia
1 Artillery and 1 Infantry moved from Cheng to Ming Jong
2 Infantry moved from Urumal to Quyan
2 Tanks moved from Urumal to GobiPlace Units - Chinese
6 Tanks placed in Xining
3 Infantry placed in UrumalTurn Complete - Chinese
Chinese collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Hisaichi
2 Elites moved from Vostok to Angarsk
2 Elites moved from Vostok to Irkutsk
1 Artillery moved from Vostok to Angarsk
1 Infantry moved from Vostok to Irkutsk
1 Transport moved from sz79 to sz15
1 Infantry moved from Vladivostok to sz15
1 Infantry and 1 Transport moved from sz15 to sz1
1 Infantry moved from sz1 to Vostok
1 B.Transport moved from sz1 to sz79
3 Transports moved from sz1 to sz79
2 Tanks moved from Hanan to Shangsi
1 Tank moved from W.Sian to Shangsi
1 Infantry moved from Hanan to W.Sian
1 Infantry moved from Hanan to N.Chunking
Hisaichi take N.Chunking from Chinese
1 Infantry moved from Hanan to Chunking
Hisaichi take Chunking from Chinese
1 Tank moved from Kwangsi to W.Chunking
Hisaichi take W.Chunking from Chinese
1 T.Boat moved from sz67 to sz73
1 Battleship moved from sz67 to sz73
1 Submarine moved from sz67 to sz73
1 Fighter moved from sz67 to sz73
1 Carrier moved from sz67 to sz73
3 Infantry moved from E.Shansi to N.Shangsi
2 Bombers moved from Shansi to N.Shangsi
2 Artillerys moved from Hanan to Sian
1 Artillery moved from Kiangsi to Hanan
1 Infantry moved from Kwangsi to Chunking
1 Tank moved from Kwangsi to Sian
2 Transports moved from sz67 to sz74
4 Infantry moved from Formosa to sz74
4 Infantry moved from sz74 to Hopeh
1 Bomber moved from Formosa to sz73Purchase Units - Hisaichi
Hisaichi buy 1 Elite, 2 Fighters, 11 Infantry and 3 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in sz73
Hisaichi attack with 1 Battleship, 1 Bomber, 1 Carrier, 1 Fighter, 1 Submarine and 1 T.Boat
British defend with 3 Destroyers and 1 Submarine
Hisaichi roll dice for 1 Submarine in sz73, round 1 : 0/1 hits
British roll dice for 1 Submarine in sz73, round 1 : 1/1 hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 1 Fighter and 1 T.Boat in sz73, round 1 : 2/5 hits
British roll dice for 3 Destroyers in sz73, round 1 : 1/3 hits
1 Submarine owned by the British , 1 T.Boat owned by the Hisaichi and 1 Destroyer owned by the British lost in sz73
Hisaichi roll dice for 1 Submarine in sz73, round 2 : 1/1 hits
Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Carrier and 1 Fighter in sz73, round 2 : 3/4 hits
British roll dice for 2 Destroyers in sz73, round 2 : 1/2 hits
1 Submarine owned by the Hisaichi and 2 Destroyers owned by the British lost in sz73
Hisaichi win with 1 Battleship, 1 Bomber, 1 Carrier and 1 Fighter remaining. Battle score for attacker is 19
Casualties for Hisaichi: 1 Submarine and 1 T.Boat
Casualties for British: 3 Destroyers and 1 Submarine
Battle in Irkutsk
Hisaichi attack with 2 Elites and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Elites and 1 Infantry in Irkutsk, round 1 : 0/3 hits
Russians roll dice for 1 Infantry in Irkutsk, round 1 : 1/1 hits
1 Infantry owned by the Hisaichi lost in Irkutsk
Hisaichi roll dice for 2 Elites in Irkutsk, round 2 : 2/2 hits
Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Irkutsk
Hisaichi win, taking Irkutsk from Russians with 2 Elites remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in N.Shangsi
Hisaichi attack with 2 Bombers and 3 Infantry
Chinese defend with 1 Artillery and 2 Infantry
Hisaichi roll dice for 2 Bombers and 3 Infantry in N.Shangsi, round 1 : 1/5 hits
Chinese roll dice for 1 Artillery and 2 Infantry in N.Shangsi, round 1 : 1/3 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi
Hisaichi roll dice for 2 Bombers and 2 Infantry in N.Shangsi, round 2 : 1/4 hits
Chinese roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 2 : 0/2 hits
1 Infantry owned by the Chinese lost in N.Shangsi
Hisaichi roll dice for 2 Bombers and 2 Infantry in N.Shangsi, round 3 : 2/4 hits
Chinese roll dice for 1 Artillery in N.Shangsi, round 3 : 1/1 hits
1 Artillery owned by the Chinese and 1 Infantry owned by the Hisaichi lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 2 Bombers and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantry
Casualties for Chinese: 1 Artillery and 2 Infantry
Battle in Angarsk
Hisaichi attack with 1 Artillery and 2 Elites
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Elites in Angarsk, round 1 : 3/3 hits
Russians roll dice for 1 Infantry in Angarsk, round 1 : 1/1 hits
1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Angarsk
Hisaichi win, taking Angarsk from Russians with 2 Elites remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Artillery
Casualties for Russians: 1 Infantry
Battle in Shangsi
Hisaichi attack with 3 Tanks
Chinese defend with 1 Artillery and 2 Infantry
Hisaichi roll dice for 3 Tanks in Shangsi, round 1 : 2/3 hits
Chinese roll dice for 1 Artillery and 2 Infantry in Shangsi, round 1 : 0/3 hits
2 Infantry owned by the Chinese lost in Shangsi
Hisaichi roll dice for 3 Tanks in Shangsi, round 2 : 1/3 hits
Chinese roll dice for 1 Artillery in Shangsi, round 2 : 1/1 hits
1 Artillery owned by the Chinese and 1 Tank owned by the Hisaichi lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 2 Tanks remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 1 Artillery and 2 InfantryNon Combat Move - Hisaichi
2 Bombers moved from N.Shangsi to Kwangsi
1 Bomber moved from sz73 to KwangsiPlace Units - Hisaichi
1 Fighter, 4 Infantry and 1 Tank placed in Hongkong
1 Fighter, 1 Infantry and 1 Tank placed in Amursk
1 Elite, 6 Infantry and 1 Tank placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 61 PUs; end with 61 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Dutch
1 T.Boat moved from sz60 to sz73
3 Fighters moved from S.Borneo to sz73
1 T.Boat moved from sz69 to sz70Purchase Units - Dutch
Dutch buy 3 Fighters and 6 Infantry; Remaining resources: 0 PUs;Combat - Dutch
Battle in sz70
Dutch attack with 1 T.Boat
Yamamoto defend with 1 Destroyer and 1 Submarine
Yamamoto roll dice for 1 Submarine in sz70, round 1 : 0/1 hits
Dutch roll dice for 1 T.Boat in sz70, round 1 : 0/1 hits
Yamamoto roll dice for 1 Destroyer in sz70, round 1 : 0/1 hits
Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits
Dutch roll dice for 1 T.Boat in sz70, round 2 : 0/1 hits
Yamamoto roll dice for 1 Destroyer in sz70, round 2 : 0/1 hits
Yamamoto roll dice for 1 Submarine in sz70, round 3 : 0/1 hits
Dutch roll dice for 1 T.Boat in sz70, round 3 : 1/1 hits
Yamamoto roll dice for 1 Destroyer in sz70, round 3 : 0/1 hits
1 Submarine owned by the Yamamoto lost in sz70
Dutch roll dice for 1 T.Boat in sz70, round 4 : 1/1 hits
Yamamoto roll dice for 1 Destroyer in sz70, round 4 : 1/1 hits
1 Destroyer owned by the Yamamoto and 1 T.Boat owned by the Dutch lost in sz70
Yamamoto win with no units remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 Destroyer and 1 Submarine
Casualties for Dutch: 1 T.Boat
Battle in sz73
Dutch attack with 3 Fighters and 1 T.Boat
Hisaichi defend with 1 Battleship, 1 Carrier and 1 Fighter
Dutch roll dice for 3 Fighters and 1 T.Boat in sz73, round 1 : 1/4 hits
Hisaichi roll dice for 1 Battleship, 1 Carrier and 1 Fighter in sz73, round 1 : 1/3 hits
1 Carrier owned by the Hisaichi and 1 T.Boat owned by the Dutch lost in sz73
Dutch roll dice for 3 Fighters in sz73, round 2 : 2/3 hits
Hisaichi roll dice for 1 Battleship and 1 Fighter in sz73, round 2 : 1/2 hits
1 Fighter owned by the Dutch , 1 Battleship owned by the Hisaichi and 1 Fighter owned by the Hisaichi lost in sz73
Dutch win with 2 Fighters remaining. Battle score for attacker is 29
Casualties for Hisaichi: 1 Battleship, 1 Carrier and 1 Fighter
Casualties for Dutch: 1 Fighter and 1 T.BoatNon Combat Move - Dutch
1 Infantry moved from Malaya to Phuket
2 Fighters moved from sz73 to Phuket
1 Transport moved from sz64 to sz66
1 Transport moved from sz64 to sz66
2 Transports moved from sz66 to sz60
2 Tanks moved from S.Borneo to sz60
1 Infantry moved from S.Borneo to sz60
1 Infantry moved from N.S to sz60
2 Tanks moved from sz60 to Malaya
2 Infantry moved from sz60 to MalayaPlace Units - Dutch
6 Infantry placed in Phuket
3 Fighters placed in S.BorneoTurn Complete - Dutch
Dutch collect 36 PUs; end with 36 PUs total