@mike64 I put the wrong factory in Egypt…can you edit that?
Suprise Attack Axis VS Kabloom Allies
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from Japan to 8 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 carrier and 1 submarine moved from 38 Sea Zone to 37 Sea Zone
1 battleship and 1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 armour, 1 artillery and 3 mech_infantrys moved from Burma to India
1 armour moved from Shan State to India
1 artillery moved from Shensi to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
2 bombers moved from Hunan to India
1 mech_infantry moved from Hunan to Szechwan
1 armour moved from Hunan to Szechwan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Sakha to AmurCombat - Japanese
Battle in India
Japanese attack with 3 armour, 1 artillery, 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 airfield, 2 fighters, 1 harbour, 7 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese roll dice for 3 armour, 1 artillery, 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in India, round 1 : 6/13 hits
UK_Pacific roll dice for 2 fighters, 8 infantry and 2 mech_infantrys in India, round 1 : 5/12 hits
5 infantry owned by the British , 1 infantry owned by the ANZAC , 1 armour owned by the Japanese , 1 artillery owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in India
Japanese roll dice for 2 armour, 2 bombers, 2 fighters and 2 tactical_bombers in India, round 2 : 2/8 hits
UK_Pacific roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in India, round 2 : 3/6 hits
2 infantry owned by the British , 1 armour owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in India, round 3 : 3/5 hits
UK_Pacific roll dice for 2 fighters and 2 mech_infantrys in India, round 3 : 2/4 hits
1 tactical_bomber owned by the Japanese , 2 mech_infantrys owned by the British , 1 fighter owned by the British and 1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 armour and 2 bombers in India, round 4 : 1/3 hits
UK_Pacific roll dice for 1 fighter in India, round 4 : 1/1 hits
1 bomber owned by the Japanese and 1 fighter owned by the British lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour and 1 bomber remaining. Battle score for attacker is -30
Casualties for Japanese: 2 armour, 1 artillery, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Casualties for ANZAC: 1 infantry
Casualties for British: 2 fighters, 7 infantry and 2 mech_infantrys
Battle in 8 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese roll dice for 1 submarine in 8 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 submarine in 8 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 1 : 4/7 hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 1 : 3/6 hits
1 submarine owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the Americans , 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the Japanese
1 cruiser owned by the Americans , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 8 Sea Zone
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 1 fighter in 8 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Americans lost in 8 Sea Zone
Japanese win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Japanese: 2 destroyers, 1 fighter and 1 submarine
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 3 destroyers and 2 submarines
2 submarines owned by the ANZAC Submerged
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 : 1/3 hits
ANZAC roll dice for 3 destroyers in 37 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 2 destroyers in 37 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 2 carriers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 3 destroyers
Battle in Suiyuyan
Japanese attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Suiyuyan, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 5 : 1/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Suiyuyan
Chinese win with no units remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 1 artillery
Russians defend with 1 infantry
Japanese roll dice for 1 artillery in Amur, round 1 : 1/1 hits
Russians roll dice for 1 infantry in Amur, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from India to Hunan
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 cruiser moved from 77 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,3,1
Japanese collect 58 PUs (5 lost to blockades); end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUsProduction/PUs Summary :
Germans : 39 / 50
Russians : 40 / 49
Japanese : 63 / 65
Americans : 53 / 71
Chinese : 4 / 4
British : 31 / 27
UK_Pacific : 2 / 0
Italians : 9 / 9
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 destroyer, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 carriers moved from 99 Sea Zone to 81 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 artillery moved from Syria to 99 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 81 Sea Zone
2 cruisers moved from 99 Sea Zone to 98 Sea Zone
1 battleship moved from 99 Sea Zone to 81 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 102 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 102 Sea Zone to 91 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - British
British buy 1 armour, 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Egypt to 39 Sea Zone
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 armour and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Union of South Africa to Belgian Congo
3 infantry moved from United Kingdom to Scotland -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - British
British buy 1 armour, 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Egypt to 39 Sea Zone
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 armour and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Union of South Africa to Belgian Congo
3 infantry moved from United Kingdom to ScotlandCombat - British
Battle in 39 Sea Zone
British attack with 1 bomber
Japanese defend with 1 cruiser and 1 submarine
1 submarine owned by the Japanese Submerged
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 cruiser
Casualties for British: 1 bomberNon Combat Move - British
Place Units - British
2 destroyers placed in 110 Sea Zone
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 32 PUs total -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Bulgaria to Romania
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 infantry moved from Albania to Greece
Italians take Greece from Americans
1 fighter moved from Northern Italy to Southern Italy -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Bulgaria to Romania
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 infantry moved from Albania to Greece
Italians take Greece from Americans
1 fighter moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Romania
Italians attack with 1 armour, 1 artillery and 5 infantry
Russians defend with 2 artilleries and 2 infantry
Italians roll dice for 1 armour, 1 artillery and 5 infantry in Romania, round 1 : 1/7 hits
Russians roll dice for 2 artilleries and 2 infantry in Romania, round 1 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians roll dice for 1 armour, 1 artillery and 4 infantry in Romania, round 2 : 2/6 hits
Russians roll dice for 2 artilleries and 1 infantry in Romania, round 2 : 0/3 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania
Italians roll dice for 1 armour, 1 artillery and 4 infantry in Romania, round 3 : 1/6 hits
Russians roll dice for 1 artillery in Romania, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries and 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs totalProduction/PUs Summary :
Germans : 42 / 50
Russians : 37 / 49
Japanese : 63 / 65
Americans : 53 / 73
Chinese : 4 / 5
British : 31 / 32
UK_Pacific : 2 / 0
Italians : 11 / 11
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 98 Sea Zone to 80 Sea Zone -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 98 Sea Zone to 80 Sea ZoneCombat - ANZAC
Battle in Sumatra
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 4 submarines
Japanese defend with 1 battleship, 2 carriers, 1 fighter and 1 tactical_bomber
Units damaged: 2 carriers owned by the Japanese
Japanese win, taking Sumatra from Japanese with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -28
Casualties for Japanese: 1 carrier
Casualties for ANZAC: 1 cruiser, 1 destroyer and 4 submarines
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in MalayaNon Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to TobrukNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 artillery and 2 infantry moved from Norway to Finland
1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 127 Sea Zone to Novgorod
1 bomber moved from Western Germany to 91 Sea Zone
2 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Poland
4 infantry moved from Germany to Poland -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 artillery and 2 infantry moved from Norway to Finland
1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 127 Sea Zone to Novgorod
1 bomber moved from Western Germany to 91 Sea Zone
2 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Poland
4 infantry moved from Germany to PolandCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 cruiser and 2 transports
Germans roll dice for 1 bomber in 91 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 cruiser and 2 transports in 91 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Americans lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 26
Casualties for Americans: 1 cruiser and 2 transports
Battle in Finland
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Finland, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Finland, round 1 : 0/1 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Finland, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Finland, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Finland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 1 : 1/4 hits
Russians roll dice for 1 armour and 2 infantry in Novgorod, round 1 : 3/3 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits
Russians roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 1/2 hits
1 armour owned by the Germans lost in Novgorod
Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Western Ukraine, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
Germans roll dice for 1 armour and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from 91 Sea Zone to Southern France
1 infantry moved from Germany to Poland
1 armour moved from Slovakia Hungary to Germany
1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
3 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Southern France to Northern Italy
1 artillery moved from France to Northern Italy
2 infantry moved from France to Northern Italy
2 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
1 armour and 1 fighter placed in Western Germany
1 infantry placed in Normandy Bordeaux
2 infantry placed in France
1 infantry placed in Southern France
1 artillery and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsProduction/PUs Summary :
Germans : 46 / 51
Russians : 33 / 49
Japanese : 59 / 65
Americans : 53 / 73
Chinese : 4 / 5
British : 31 / 32
UK_Pacific : 2 / 0
Italians : 11 / 11
ANZAC : 18 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
1 mech_infantry moved from Bessarabia to Romania
4 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
1 armour moved from Baltic States to Eastern Poland
1 mech_infantry moved from Ukraine to Romania
1 fighter moved from Bessarabia to Romania
1 tactical_bomber moved from Bessarabia to Romania
1 fighter moved from Bessarabia to Western Ukraine
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
3 infantry moved from Sikang to Szechwan -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
1 mech_infantry moved from Bessarabia to Romania
4 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
1 armour moved from Baltic States to Eastern Poland
1 mech_infantry moved from Ukraine to Romania
1 fighter moved from Bessarabia to Romania
1 tactical_bomber moved from Bessarabia to Romania
1 fighter moved from Bessarabia to Western Ukraine
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
3 infantry moved from Sikang to SzechwanCombat - Russians
Battle in Szechwan
Russians attack with 3 infantry
Japanese defend with 1 armour and 1 mech_infantry
1 infantry owned by the Russians retreated to Sikang
Japanese win with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 5 infantry
Germans defend with 1 armour and 2 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 3 infantry
Russians win, taking Romania from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery and 3 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 4 infantry
Russians win, taking Eastern Poland from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Baltic States
1 fighter moved from Romania to Baltic States
1 tactical_bomber moved from Romania to Ukraine
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Samara
1 infantry moved from Rostov to Ukraine
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Samara to Novosibirsk
1 artillery moved from Samara to Novosibirsk
1 infantry moved from Russia to Vologda
1 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 aaGun moved from Buryatia to Amur
1 aaGun moved from Yakut S.S.R. to Buryatia
1 infantry moved from Kansu to ShensiPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
Russians undo move 1.
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Volgograd
1 artillery, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 infantry moved from Korea to Amur
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
1 armour and 1 mech_infantry moved from Hunan to Shensi
1 armour moved from Szechwan to Shensi
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Kiangsu to Chahar
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Hunan to Burma
1 battleship and 1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 39 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Kiangsu to Hunan
1 infantry moved from Malaya to Shan State
2 artilleries moved from French Indo China to Shan State -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 infantry moved from Korea to Amur
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
1 armour and 1 mech_infantry moved from Hunan to Shensi
1 armour moved from Szechwan to Shensi
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Kiangsu to Chahar
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Hunan to Burma
1 battleship and 1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 39 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Kiangsu to Hunan
1 infantry moved from Malaya to Shan State
2 artilleries moved from French Indo China to Shan StateCombat - Japanese
Battle in Shensi
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 1 : 0/3 hits
Chinese roll dice for 2 infantry in Shensi, round 1 : 0/2 hits
Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 0/3 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese lost in Shensi
Japanese roll dice for 2 armour in Shensi, round 3 : 0/2 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits
Japanese roll dice for 2 armour in Shensi, round 4 : 1/2 hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Shensi
Japanese roll dice for 1 armour in Shensi, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits
1 armour owned by the Japanese lost in Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 2 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 cruiser in 26 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Eastern Persia
Japanese attack with 1 armour
British defend with 1 mech_infantry
Japanese roll dice for 1 armour in Eastern Persia, round 1 : 0/1 hits
British roll dice for 1 mech_infantry in Eastern Persia, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 41 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 1/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Dutch New Guinea
Battle in 80 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 80 Sea Zone
Japanese roll dice for 1 submarine in 80 Sea Zone, round 1 : 1/1 hits
Japanese win, taking Dutch New Guinea from ANZAC, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Amur
Japanese attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 aaGun
Battle in JavaNon Combat Move - Japanese
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Burma to Shan StatePlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsProduction/PUs Summary :
Germans : 40 / 51
Russians : 39 / 48
Japanese : 68 / 78
Americans : 53 / 73
Chinese : 5 / 5
British : 31 / 32
UK_Pacific : 0 / 0
Italians : 11 / 11
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0