japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
Suprise Attack Axis VS Kabloom Allies
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TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from Japan to 8 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 carrier and 1 submarine moved from 38 Sea Zone to 37 Sea Zone
1 battleship and 1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 armour, 1 artillery and 3 mech_infantrys moved from Burma to India
1 armour moved from Shan State to India
1 artillery moved from Shensi to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
2 bombers moved from Hunan to India
1 mech_infantry moved from Hunan to Szechwan
1 armour moved from Hunan to Szechwan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Sakha to Amur -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from Japan to 8 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 carrier and 1 submarine moved from 38 Sea Zone to 37 Sea Zone
1 battleship and 1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 armour, 1 artillery and 3 mech_infantrys moved from Burma to India
1 armour moved from Shan State to India
1 artillery moved from Shensi to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
2 bombers moved from Hunan to India
1 mech_infantry moved from Hunan to Szechwan
1 armour moved from Hunan to Szechwan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Sakha to AmurCombat - Japanese
Battle in India
Japanese attack with 3 armour, 1 artillery, 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 airfield, 2 fighters, 1 harbour, 7 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese roll dice for 3 armour, 1 artillery, 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in India, round 1 : 6/13 hits
UK_Pacific roll dice for 2 fighters, 8 infantry and 2 mech_infantrys in India, round 1 : 5/12 hits
5 infantry owned by the British , 1 infantry owned by the ANZAC , 1 armour owned by the Japanese , 1 artillery owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in India
Japanese roll dice for 2 armour, 2 bombers, 2 fighters and 2 tactical_bombers in India, round 2 : 2/8 hits
UK_Pacific roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in India, round 2 : 3/6 hits
2 infantry owned by the British , 1 armour owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in India, round 3 : 3/5 hits
UK_Pacific roll dice for 2 fighters and 2 mech_infantrys in India, round 3 : 2/4 hits
1 tactical_bomber owned by the Japanese , 2 mech_infantrys owned by the British , 1 fighter owned by the British and 1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 armour and 2 bombers in India, round 4 : 1/3 hits
UK_Pacific roll dice for 1 fighter in India, round 4 : 1/1 hits
1 bomber owned by the Japanese and 1 fighter owned by the British lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour and 1 bomber remaining. Battle score for attacker is -30
Casualties for Japanese: 2 armour, 1 artillery, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Casualties for ANZAC: 1 infantry
Casualties for British: 2 fighters, 7 infantry and 2 mech_infantrys
Battle in 8 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese roll dice for 1 submarine in 8 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 submarine in 8 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 1 : 4/7 hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 1 : 3/6 hits
1 submarine owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the Americans , 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the Japanese
1 cruiser owned by the Americans , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 8 Sea Zone
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 1 fighter in 8 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Americans lost in 8 Sea Zone
Japanese win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Japanese: 2 destroyers, 1 fighter and 1 submarine
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 3 destroyers and 2 submarines
2 submarines owned by the ANZAC Submerged
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 : 1/3 hits
ANZAC roll dice for 3 destroyers in 37 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 2 destroyers in 37 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 2 carriers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 3 destroyers
Battle in Suiyuyan
Japanese attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Suiyuyan, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 5 : 1/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Suiyuyan
Chinese win with no units remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 1 artillery
Russians defend with 1 infantry
Japanese roll dice for 1 artillery in Amur, round 1 : 1/1 hits
Russians roll dice for 1 infantry in Amur, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from India to Hunan
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 cruiser moved from 77 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,3,1
Japanese collect 58 PUs (5 lost to blockades); end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUsProduction/PUs Summary :
Germans : 39 / 50
Russians : 40 / 49
Japanese : 63 / 65
Americans : 53 / 71
Chinese : 4 / 4
British : 31 / 27
UK_Pacific : 2 / 0
Italians : 9 / 9
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 destroyer, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 carriers moved from 99 Sea Zone to 81 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 artillery moved from Syria to 99 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 81 Sea Zone
2 cruisers moved from 99 Sea Zone to 98 Sea Zone
1 battleship moved from 99 Sea Zone to 81 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 102 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 102 Sea Zone to 91 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - British
British buy 1 armour, 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Egypt to 39 Sea Zone
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 armour and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Union of South Africa to Belgian Congo
3 infantry moved from United Kingdom to Scotland -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - British
British buy 1 armour, 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Egypt to 39 Sea Zone
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 armour and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Union of South Africa to Belgian Congo
3 infantry moved from United Kingdom to ScotlandCombat - British
Battle in 39 Sea Zone
British attack with 1 bomber
Japanese defend with 1 cruiser and 1 submarine
1 submarine owned by the Japanese Submerged
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 cruiser
Casualties for British: 1 bomberNon Combat Move - British
Place Units - British
2 destroyers placed in 110 Sea Zone
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 32 PUs total -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Bulgaria to Romania
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 infantry moved from Albania to Greece
Italians take Greece from Americans
1 fighter moved from Northern Italy to Southern Italy -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Bulgaria to Romania
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 infantry moved from Albania to Greece
Italians take Greece from Americans
1 fighter moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Romania
Italians attack with 1 armour, 1 artillery and 5 infantry
Russians defend with 2 artilleries and 2 infantry
Italians roll dice for 1 armour, 1 artillery and 5 infantry in Romania, round 1 : 1/7 hits
Russians roll dice for 2 artilleries and 2 infantry in Romania, round 1 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians roll dice for 1 armour, 1 artillery and 4 infantry in Romania, round 2 : 2/6 hits
Russians roll dice for 2 artilleries and 1 infantry in Romania, round 2 : 0/3 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania
Italians roll dice for 1 armour, 1 artillery and 4 infantry in Romania, round 3 : 1/6 hits
Russians roll dice for 1 artillery in Romania, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries and 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs totalProduction/PUs Summary :
Germans : 42 / 50
Russians : 37 / 49
Japanese : 63 / 65
Americans : 53 / 73
Chinese : 4 / 5
British : 31 / 32
UK_Pacific : 2 / 0
Italians : 11 / 11
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 98 Sea Zone to 80 Sea Zone -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 98 Sea Zone to 80 Sea ZoneCombat - ANZAC
Battle in Sumatra
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 4 submarines
Japanese defend with 1 battleship, 2 carriers, 1 fighter and 1 tactical_bomber
Units damaged: 2 carriers owned by the Japanese
Japanese win, taking Sumatra from Japanese with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -28
Casualties for Japanese: 1 carrier
Casualties for ANZAC: 1 cruiser, 1 destroyer and 4 submarines
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in MalayaNon Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to TobrukNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 artillery and 2 infantry moved from Norway to Finland
1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 127 Sea Zone to Novgorod
1 bomber moved from Western Germany to 91 Sea Zone
2 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Poland
4 infantry moved from Germany to Poland -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 artillery and 2 infantry moved from Norway to Finland
1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 127 Sea Zone to Novgorod
1 bomber moved from Western Germany to 91 Sea Zone
2 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Poland
4 infantry moved from Germany to PolandCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 cruiser and 2 transports
Germans roll dice for 1 bomber in 91 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 cruiser and 2 transports in 91 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Americans lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 26
Casualties for Americans: 1 cruiser and 2 transports
Battle in Finland
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Finland, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Finland, round 1 : 0/1 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Finland, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Finland, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Finland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 1 : 1/4 hits
Russians roll dice for 1 armour and 2 infantry in Novgorod, round 1 : 3/3 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits
Russians roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 1/2 hits
1 armour owned by the Germans lost in Novgorod
Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Western Ukraine, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
Germans roll dice for 1 armour and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from 91 Sea Zone to Southern France
1 infantry moved from Germany to Poland
1 armour moved from Slovakia Hungary to Germany
1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
3 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Southern France to Northern Italy
1 artillery moved from France to Northern Italy
2 infantry moved from France to Northern Italy
2 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
1 armour and 1 fighter placed in Western Germany
1 infantry placed in Normandy Bordeaux
2 infantry placed in France
1 infantry placed in Southern France
1 artillery and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsProduction/PUs Summary :
Germans : 46 / 51
Russians : 33 / 49
Japanese : 59 / 65
Americans : 53 / 73
Chinese : 4 / 5
British : 31 / 32
UK_Pacific : 2 / 0
Italians : 11 / 11
ANZAC : 18 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
1 mech_infantry moved from Bessarabia to Romania
4 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
1 armour moved from Baltic States to Eastern Poland
1 mech_infantry moved from Ukraine to Romania
1 fighter moved from Bessarabia to Romania
1 tactical_bomber moved from Bessarabia to Romania
1 fighter moved from Bessarabia to Western Ukraine
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
3 infantry moved from Sikang to Szechwan -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
1 mech_infantry moved from Bessarabia to Romania
4 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
1 armour moved from Baltic States to Eastern Poland
1 mech_infantry moved from Ukraine to Romania
1 fighter moved from Bessarabia to Romania
1 tactical_bomber moved from Bessarabia to Romania
1 fighter moved from Bessarabia to Western Ukraine
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
3 infantry moved from Sikang to SzechwanCombat - Russians
Battle in Szechwan
Russians attack with 3 infantry
Japanese defend with 1 armour and 1 mech_infantry
1 infantry owned by the Russians retreated to Sikang
Japanese win with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 5 infantry
Germans defend with 1 armour and 2 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 3 infantry
Russians win, taking Romania from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery and 3 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 4 infantry
Russians win, taking Eastern Poland from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Baltic States
1 fighter moved from Romania to Baltic States
1 tactical_bomber moved from Romania to Ukraine
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Samara
1 infantry moved from Rostov to Ukraine
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Samara to Novosibirsk
1 artillery moved from Samara to Novosibirsk
1 infantry moved from Russia to Vologda
1 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 aaGun moved from Buryatia to Amur
1 aaGun moved from Yakut S.S.R. to Buryatia
1 infantry moved from Kansu to ShensiPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
Russians undo move 1.
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Volgograd
1 artillery, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 infantry moved from Korea to Amur
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
1 armour and 1 mech_infantry moved from Hunan to Shensi
1 armour moved from Szechwan to Shensi
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Kiangsu to Chahar
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Hunan to Burma
1 battleship and 1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 39 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Kiangsu to Hunan
1 infantry moved from Malaya to Shan State
2 artilleries moved from French Indo China to Shan State -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 infantry moved from Korea to Amur
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
1 armour and 1 mech_infantry moved from Hunan to Shensi
1 armour moved from Szechwan to Shensi
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Kiangsu to Chahar
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Hunan to Burma
1 battleship and 1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 39 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Kiangsu to Hunan
1 infantry moved from Malaya to Shan State
2 artilleries moved from French Indo China to Shan StateCombat - Japanese
Battle in Shensi
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 1 : 0/3 hits
Chinese roll dice for 2 infantry in Shensi, round 1 : 0/2 hits
Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 0/3 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese lost in Shensi
Japanese roll dice for 2 armour in Shensi, round 3 : 0/2 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits
Japanese roll dice for 2 armour in Shensi, round 4 : 1/2 hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Shensi
Japanese roll dice for 1 armour in Shensi, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits
1 armour owned by the Japanese lost in Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 2 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 cruiser in 26 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Eastern Persia
Japanese attack with 1 armour
British defend with 1 mech_infantry
Japanese roll dice for 1 armour in Eastern Persia, round 1 : 0/1 hits
British roll dice for 1 mech_infantry in Eastern Persia, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 41 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 1/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Dutch New Guinea
Battle in 80 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 80 Sea Zone
Japanese roll dice for 1 submarine in 80 Sea Zone, round 1 : 1/1 hits
Japanese win, taking Dutch New Guinea from ANZAC, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Amur
Japanese attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 aaGun
Battle in JavaNon Combat Move - Japanese
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Burma to Shan StatePlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsProduction/PUs Summary :
Germans : 40 / 51
Russians : 39 / 48
Japanese : 68 / 78
Americans : 53 / 73
Chinese : 5 / 5
British : 31 / 32
UK_Pacific : 0 / 0
Italians : 11 / 11
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0