sent a chat so we don’t clutter up this thread
XDAP LS21: WeWin vs Invisible Greens (bidding + game)
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber, 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone -
cancel that. changing the bomber to a 2 sub purchase.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 bomber, 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone -
damn clicked trns instead of dds. not purchasing 3 trns. purchasing three dds.
will repost again :(
sorry.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber, 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone -
Ok, need scramble orders for z6
3 ftrs 1 tac 1 bom vs 3 trns (2 ftr 2 tac available for scramble)
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No scramble. Damn we saw the bomber but not the other planes although I did the move in the past.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber, 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 3 transports
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transportsNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
2 fighters moved from Western United States to Hawaiian Islands
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 7 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 10 Sea Zone to Western United StatesPlace Units - Americans
1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
@Nothing:
No scramble. Damn we saw the bomber but not the other planes although I did the move in the past.
Thought maybe you just didnt think I would do it. Almost didnt but it was too hard to pass up.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :2
Combat Move - British
1 unit repaired.
2 fighters moved from United Kingdom to 119 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 bomber moved from Malta to Iraq
1 destroyer moved from 58 Sea Zone to 41 Sea Zone
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from Persia to Iraq
1 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Burma to Shan State
1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Iraq
1 fighter moved from India to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Shan StateCombat - British
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 119 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win, taking 119 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 41 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyerNon Combat Move - British
1 fighter moved from 41 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Shan State to India
3 aaGuns, 1 artillery and 3 infantry moved from Burma to India
2 mech_infantrys moved from India to Yunnan
1 bomber moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Malta to Egypt
1 fighter moved from Malta to Gibraltar
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 119 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
1 battleship moved from 109 Sea Zone to 92 Sea Zone
1 battleship moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from Rhodesia to Belgian CongoPlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter and 2 infantry placed in United Kingdom
1 destroyer placed in 109 Sea Zone
1 armour placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :2
Place Units - UK_Pacific
1 artillery, 2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,3,6,4
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry -
hold on a sec.
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some ncm changes will be coming. Hopefully tonight.
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map
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hold
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my partner pointed out that the cruiser didn’t have enough movement to get out of the med. So cruiser needs to be at sz92.
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sorry bout that guys.
So the changes since the original UK 2
2 bb 1 trn moved from z92 to z91
1 inf 1 art from Mor to Gib
1 aa 1 ftr 1 tac in Yunnan instead of India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :2
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Morocco
Italians take Algeria from French
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 armour moved from Romania to Greece
1 armour and 4 infantry moved from Albania to Greece
1 artillery and 2 infantry moved from Kenya to Belgian Congo
1 bomber moved from Southern Italy to MoroccoCombat - Italians
Battle in 92 Sea Zone
Italians attack with 2 fighters, 1 submarine and 1 transport
British defend with 1 cruiser
Italians win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
French defend with 2 infantry; British defend with 1 armour and 1 infantry
Italians win, taking Morocco from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for French: 2 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Greece
Italians attack with 2 armour and 4 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Battle in Belgian Congo
Italians attack with 1 artillery and 2 infantry
British defend with 2 infantry
Italians win, taking Belgian Congo from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Libya
2 fighters moved from 92 Sea Zone to Southern France
1 bomber moved from Morocco to Southern France
1 aaGun moved from Northern Italy to Southern France
1 artillery moved from Southern France to Northern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 aaGun and 1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Western Australia to New South Wales
2 aaGuns moved from South Australia to New South Wales
1 cruiser moved from 62 Sea Zone to 61 Sea Zone
1 fighter moved from Hawaiian Islands to New Zealand
2 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC
1 bomber and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
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