Suprise Attack VS Most Holy no tech, no bid, just war!


  • Sorry about the edit, I had a lot of people asking me Questions when I was trying to do my non coms……so I stop and go stand in front of the fire place and the Q’s stop    five mins go buy . I sit down and , well , you see I may still have missed one non com but no biggie.
    Lookin forward to Oshawa in Sept
    S.A.

  • Customizer

    @suprise:

    Sorry about the edit, I had a lot of people asking me Questions when I was trying to do my non coms……so I stop and go stand in front of the fire place and the Q’s stop    five mins go buy . I sit down and , well , you see I may still have missed one non com but no biggie.
    Lookin forward to Oshawa in Sept
    S.A.

    Can’t wait. I’m actually glad it’s been put off from spring. This Winter has been a fiscal nightmare for me. September is just about perfect.

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 cruiser, 7 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to France
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
                4 submarines moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                3 destroyers moved from 10 Sea Zone to 25 Sea Zone
                2 destroyers moved from 10 Sea Zone to 1 Sea Zone

    Combat - Americans
                Battle in Borneo
                Battle in 42 Sea Zone
                    Americans attack with 4 submarines
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 4 submarines in 42 Sea Zone, round 1 :  2/4 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans , 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking Borneo from Japanese, taking 42 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 3 destroyers and 2 fighters
                    Japanese defend with 2 destroyers and 1 submarine
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 3 destroyers and 2 fighters in 25 Sea Zone, round 1 :  1/5 hits
                        Japanese roll dice for 2 destroyers in 25 Sea Zone, round 1 :  1/2 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 2 destroyers and 2 fighters in 25 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 2 destroyers in 25 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Americans and 2 destroyers owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 destroyers and 1 submarine
                    Casualties for Americans: 2 destroyers
                Battle in 1 Sea Zone
                    Americans attack with 2 destroyers
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 destroyers in 1 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 destroyers in 1 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Southern France
                    Americans attack with 2 artilleries and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 1 :  2/4 hits
                        Germans roll dice for 2 infantry in Southern France, round 1 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                    Americans win, taking Southern France from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Strategic bombing raid in France
                        AA guns fire in France :  0/1 hits
                    Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from France to United Kingdom
                3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 fighter moved from Dutch New Guinea to Queensland
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                2 aaGuns, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 aaGuns and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 25 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 cruiser, 5 destroyers and 1 submarine placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Borneo : 1 flag, 2 infantry
        Queensland : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Alaska : 1 artillery
        Hawaiian Islands : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
        Midway : 1 airfield and 1 harbour
        Java : 1 flag
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 3 submarines
        43 Sea Zone : 1 transport
        26 Sea Zone : 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 cruiser, 5 destroyers and 1 submarine
        1 Sea Zone : 1 flag, 2 destroyers
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        United Kingdom : 1 bomber
        Morocco : 1 armour, 3 infantry and 2 mech_infantrys
        Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        93 Sea Zone : 2 transports
        101 Sea Zone : 2 destroyers
        91 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 23 / 25
        Japanese : 64 / 73
        Americans : 61 / 81
        Chinese : 2 / 5
        British : 36 / 37
        UK_Pacific : 2 / 0
        Italians : 14 / 14
        ANZAC : 9 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 infantry
        Sikang : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 23 / 25
        Japanese : 64 / 73
        Americans : 61 / 81
        Chinese : 2 / 4
        British : 36 / 37
        UK_Pacific : 2 / 0
        Italians : 14 / 14
        ANZAC : 9 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British repair 8 damage on 4 airfields and 4 factory_majors; Remaining resources: 29 PUs;
                British buy 3 armour and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 bomber moved from Tobruk to Northern Italy
                1 armour and 3 infantry moved from West India to India
                1 armour and 1 mech_infantry moved from Eastern Persia to India
                1 tactical_bomber moved from Eastern Persia to Persia
                2 fighters moved from West India to Persia
                1 armour and 1 mech_infantry moved from Iraq to Persia

    Combat - British
                Battle in Persia
                    British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                        British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Persia, round 1 :  3/5 hits
                        Japanese roll dice for 1 armour in Persia, round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in Persia
                    British win, taking Persia from Japanese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in 110 Sea Zone
                    British attack with 2 fighters
                    Germans defend with 1 destroyer
                        British roll dice for 2 fighters in 110 Sea Zone, round 1 :  1/2 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the British and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 fighter
                Battle in India
                    British attack with 2 armour, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 2 armour, 3 infantry and 1 mech_infantry in India, round 1 :  1/6 hits
                        Japanese roll dice for 1 infantry in India, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
                    British win, taking India from Japanese, taking Borneo from Americans with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Strategic bombing raid in Northern Italy
                        AA guns fire in Northern Italy :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Northern Italy causes 0 damage total.

    Non Combat Move - British
                2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 98 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
                1 destroyer moved from 98 Sea Zone to 76 Sea Zone
                2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
                1 fighter moved from 110 Sea Zone to Southern France
                1 armour moved from Belgian Congo to Egypt
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone

    Place Units - British
                3 armour placed in Egypt
                1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,5,6
                British collect 35 PUs (3 lost to blockades); end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,6,5,1
                UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total

    Territory Summary for British, UK_Pacific :

    India : 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 4 armour, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
        Southern France : 2 artilleries, 1 fighter and 2 infantry
        Syria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        76 Sea Zone : 1 destroyer
        104 Sea Zone : 1 destroyer
        93 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transports
        97 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag, 2 fighters and 1 tactical_bomber
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag, 1 armour and 1 mech_infantry
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 23 / 25
        Japanese : 59 / 73
        Americans : 57 / 81
        Chinese : 2 / 4
        British : 38 / 40
        UK_Pacific : 9 / 8
        Italians : 14 / 14
        ANZAC : 9 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 11 times
                3 was rolled 8 times
                4 was rolled 11 times
                5 was rolled 16 times
                6 was rolled 15 times
            Average roll : 3.551
            Median : 4.000
            Variance : 0.805
            Standard Deviation : 0.897
            Total rolls : 78

    Null / Other
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.684
            Median : 4.000
            Variance : 0.278
            Standard Deviation : 0.527
            Total rolls : 19

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.684
            Median : 4.000
            Variance : 0.278
            Standard Deviation : 0.527
            Total rolls : 19

    Germans Combat
                1 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    British Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.462
            Median : 4.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 22


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Ukraine to Rostov
                5 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 armour moved from Southern Italy to Southern France


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Ukraine to Rostov
                5 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 armour moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 armour, 1 artillery and 5 infantry
                    British defend with 2 artilleries, 1 fighter and 2 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 5 infantry in Southern France, round 1 :  1/7 hits
                        Americans roll dice for 4 artilleries, 1 fighter and 3 infantry in Southern France, round 1 :  1/8 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 armour, 1 artillery and 4 infantry in Southern France, round 2 :  1/6 hits
                        Americans roll dice for 4 artilleries, 1 fighter and 2 infantry in Southern France, round 2 :  2/7 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 3 :  1/4 hits
                        Americans roll dice for 4 artilleries, 1 fighter and 1 infantry in Southern France, round 3 :  4/6 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians , 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Southern France
                    Americans win with 4 artilleries and 1 fighter remaining. Battle score for attacker is -16
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 5 infantry
                    Casualties for Americans: 1 infantry
                Battle in Rostov
                    Italians attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 2 infantry in Rostov, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                3 infantry moved from Bessarabia to Ukraine
                1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
                1 artillery and 1 infantry moved from Greece to Albania
                1 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 21 / 25
        Japanese : 59 / 73
        Americans : 57 / 81
        Chinese : 2 / 4
        British : 38 / 40
        UK_Pacific : 9 / 8
        Italians : 16 / 16
        ANZAC : 9 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Northern Territory to Western Australia
                      ANZAC take Western Australia from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 7 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 1 harbour, 7 infantry and 1 tactical_bomber
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        Western Australia : 1 infantry
        62 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 21 / 25
        Japanese : 58 / 73
        Americans : 57 / 81
        Chinese : 2 / 4
        British : 38 / 40
        UK_Pacific : 9 / 8
        Italians : 16 / 16
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tobruk to Alexandria

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 2 infantry
        Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 21 / 25
        Japanese : 58 / 73
        Americans : 57 / 81
        Chinese : 2 / 4
        British : 38 / 40
        UK_Pacific : 9 / 8
        Italians : 16 / 16
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans repair 5 damage on 5 factory_minors; Remaining resources: 57 PUs;
                Germans buy 1 armour, 3 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 destroyers and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 artillery and 2 infantry moved from France to Southern France
                2 infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from Western Germany to Southern France
                2 bombers moved from Western Germany to United Kingdom
                1 armour moved from Western Germany to Southern France
                3 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                3 infantry moved from Novgorod to Archangel
                3 infantry moved from Novgorod to Archangel
                1 artillery and 4 infantry moved from Ukraine to Bryansk
                2 infantry moved from Ukraine to Rostov
                4 infantry moved from Western Ukraine to Bryansk
                4 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 infantry moved from Belarus to Archangel
                2 infantry moved from Novgorod to Archangel
                2 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Novgorod to Belarus
                1 artillery moved from Archangel to Belarus
                4 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                2 artilleries moved from Eastern Poland to Belarus
                1 infantry moved from Novgorod to Archangel
                4 infantry moved from Poland to Eastern Poland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans repair 5 damage on 5 factory_minors; Remaining resources: 57 PUs;
                Germans buy 1 armour, 3 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 destroyers and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 artillery and 2 infantry moved from France to Southern France
                2 infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from Western Germany to Southern France
                2 bombers moved from Western Germany to United Kingdom
                1 armour moved from Western Germany to Southern France
                3 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                3 infantry moved from Novgorod to Archangel
                3 infantry moved from Novgorod to Archangel
                1 artillery and 4 infantry moved from Ukraine to Bryansk
                2 infantry moved from Ukraine to Rostov
                4 infantry moved from Western Ukraine to Bryansk
                4 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 infantry moved from Belarus to Archangel
                2 infantry moved from Novgorod to Archangel
                2 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Novgorod to Belarus
                1 artillery moved from Archangel to Belarus
                4 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                2 artilleries moved from Eastern Poland to Belarus
                1 infantry moved from Novgorod to Archangel
                4 infantry moved from Poland to Eastern Poland

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 destroyers and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 2 destroyers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Bryansk
                    Germans attack with 1 artillery and 8 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 8 infantry in Bryansk, round 1 :  3/9 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Germans attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
                    British defend with 2 artilleries and 1 fighter; Americans defend with 2 artilleries, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Southern France, round 1 :  4/8 hits
                        Americans roll dice for 4 artilleries and 1 fighter in Southern France, round 1 :  2/5 hits
                        2 artilleries owned by the Americans , 2 infantry owned by the Germans and 2 artilleries owned by the British lost in Southern France
                        Germans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Southern France, round 2 :  3/6 hits
                        Americans roll dice for 1 fighter in Southern France, round 2 :  0/1 hits
                        1 fighter owned by the British lost in Southern France
                    Germans win, taking Southern France from Americans with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 20
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 artilleries and 1 fighter
                    Casualties for Americans: 2 artilleries
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  1/2 hits
                    1 bomber killed by AA guns
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 6 damage total.

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Western Germany
                2 fighters moved from Southern France to Western Germany
                1 aaGun moved from Poland to Eastern Poland
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 aaGun moved from Normandy Bordeaux to Southern France
                1 artillery moved from Northern Italy to Southern Italy
                1 armour moved from Western Germany to Southern Italy
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Western Germany to France
                1 artillery and 6 infantry moved from Germany to Poland
                2 infantry moved from Karelia to Novgorod
                1 artillery and 1 infantry moved from Finland to Karelia

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 1 infantry placed in France
                3 infantry placed in Normandy Bordeaux
                1 armour, 1 artillery and 1 infantry placed in Western Germany
                6 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,3,5,6
                Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 19 / 25
        Japanese : 58 / 73
        Americans : 54 / 81
        Chinese : 2 / 4
        British : 38 / 40
        UK_Pacific : 9 / 8
        Italians : 16 / 16
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                10 infantry and 3 mech_infantrys moved from Sikang to Szechwan

    Combat - Russians
                Battle in Szechwan
                    Russians attack with 10 infantry and 3 mech_infantrys
                    Japanese defend with 2 mech_infantrys
                        Russians roll dice for 10 infantry and 3 mech_infantrys in Szechwan, round 1 :  3/13 hits
                        Japanese roll dice for 2 mech_infantrys in Szechwan, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Szechwan
                    Russians win, taking Szechwan from Japanese with 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Tambov
                1 artillery and 49 infantry moved from Smolensk to Russia
                2 aaGuns moved from Samara to Russia
                3 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                1 infantry placed in Volgograd
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total

    Territory Summary for Russians :

    Szechwan : 9 infantry and 3 mech_infantrys
        Russia : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 74 infantry, 1 mech_infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Caucasus : 1 infantry
        Samara : 3 infantry
        114 Sea Zone : 1 cruiser
        127 Sea Zone : 1 transport
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 19 / 19
        Japanese : 57 / 73
        Americans : 54 / 81
        Chinese : 3 / 4
        British : 38 / 40
        UK_Pacific : 9 / 8
        Italians : 16 / 16
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.867
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 5 armour, 1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery moved from Kansu to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                2 armour moved from Burma to India
                2 mech_infantrys moved from Yunnan to India
                1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
                1 battleship and 1 submarine moved from 80 Sea Zone to 76 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
                1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 tactical_bomber moved from Yunnan to India
                3 armour and 1 mech_infantry moved from Kwangsi to Burma
                2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                3 infantry moved from Hopei to Shensi
                1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 5 armour, 1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery moved from Kansu to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                2 armour moved from Burma to India
                2 mech_infantrys moved from Yunnan to India
                1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
                1 battleship and 1 submarine moved from 80 Sea Zone to 76 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
                1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 tactical_bomber moved from Yunnan to India
                3 armour and 1 mech_infantry moved from Kwangsi to Burma
                2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                3 infantry moved from Hopei to Shensi
                1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 76 Sea Zone
                    Japanese attack with 1 battleship and 1 submarine
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 76 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship in 76 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer in 76 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 76 Sea Zone
                    Japanese win with 1 battleship and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport
                    Americans defend with 3 submarines
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 1 :  5/8 hits
                        2 submarines owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 18
                    Casualties for Americans: 3 submarines
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in India
                    Japanese attack with 2 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 2 armour, 2 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in India, round 1 :  5/9 hits
                        UK_Pacific roll dice for 2 armour, 2 infantry and 1 mech_infantry in India, round 1 :  3/5 hits
                        2 infantry owned by the British , 2 armour owned by the British , 1 armour owned by the Japanese , 1 mech_infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in India
                    Japanese captures 8PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                    Casualties for British: 2 armour, 2 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Tsinghai to Kansu
                1 carrier moved from 37 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                1 infantry moved from Kiangsu to Kiangsi
                1 fighter and 2 tactical_bombers moved from India to Burma

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to Java: 1 infantry
                EDIT: Changing ownership of Java from Americans to Japanese
                EDIT: Turning off Edit Mode
                3 armour placed in Kwangtung
                2 armour and 1 mech_infantry placed in Kiangsu
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 78 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 14 / 19
        Japanese : 70 / 83
        Americans : 50 / 81
        Chinese : 2 / 4
        British : 38 / 40
        UK_Pacific : 6 / 0
        Italians : 16 / 16
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • sorry for the edit I had so many planes to send around and boats to get after the sub I forgot to land the Inf.
    Sorry for the slow posts but its been a busy week
    S.A.

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to 104 Sea Zone
                2 destroyers moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 25 Sea Zone to 32 Sea Zone

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber and 2 destroyers
                    Germans defend with 2 destroyers
                        Americans roll dice for 1 bomber and 2 destroyers in 104 Sea Zone, round 1 :  2/3 hits
                        Germans roll dice for 2 destroyers in 104 Sea Zone, round 1 :  1/2 hits
                        1 destroyer owned by the Americans and 2 destroyers owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 destroyers
                    Casualties for Americans: 1 destroyer
                Battle in 32 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 32 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 32 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 32 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 cruiser, 4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 1 Sea Zone to 10 Sea Zone
                1 bomber moved from 104 Sea Zone to Tobruk
                1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
                1 armour, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 96 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 96 Sea Zone to Tobruk
                2 transports moved from 93 Sea Zone to 96 Sea Zone
                1 artillery moved from Alaska to British Columbia

    Place Units - Americans
                1 artillery and 3 infantry placed in Western United States
                1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
                1 fighter placed in Central United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    British Columbia : 1 artillery
        Borneo : 2 infantry
        Queensland : 1 fighter, 1 infantry and 2 mech_infantrys
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 2 fighters and 1 harbour
        Midway : 1 airfield and 1 harbour
        Dutch New Guinea : 1 flag
        26 Sea Zone : 1 cruiser, 4 destroyers and 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 4 destroyers, 1 submarine and 2 transports
        1 Sea Zone : 1 flag
        54 Sea Zone : 2 transports
        Central United States : 1 factory_major and 1 fighter
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Tobruk : 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys
        96 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
        104 Sea Zone : 1 destroyer
        101 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 14 / 19
        Japanese : 70 / 83
        Americans : 50 / 70
        Chinese : 2 / 4
        British : 38 / 40
        UK_Pacific : 6 / 0
        Italians : 16 / 16
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.889
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Szechwan : 3 infantry

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 14 / 19
        Japanese : 70 / 83
        Americans : 50 / 70
        Chinese : 2 / 3
        British : 38 / 40
        UK_Pacific : 6 / 0
        Italians : 16 / 16
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 3 armour and 1 factory_minor; Remaining resources: 10 PUs;

    Combat Move - British
                2 fighters and 1 tactical_bomber moved from Eastern Persia to India

    Combat - British
                British creates battle in territory 93 Sea Zone
                Battle in India
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        British roll dice for 2 fighters and 1 tactical_bomber in India, round 1 :  2/3 hits
                        Japanese roll dice for 1 armour in India, round 1 :  1/1 hits
                        1 armour owned by the Japanese and 1 fighter owned by the British lost in India
                    British win, taking 93 Sea Zone from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 fighter

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from India to Eastern Persia
                1 mech_infantry moved from Persia to Eastern Persia
                1 armour moved from Persia to Eastern Persia
                4 armour moved from Egypt to Iraq
                1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 93 Sea Zone to 96 Sea Zone
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone

    Place Units - British
                1 factory_minor placed in Persia
                3 armour placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 48 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 armour, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
        Syria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        96 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 4 armour
        Eastern Persia : 1 flag, 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag, 1 factory_minor
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 14 / 19
        Japanese : 70 / 83
        Americans : 50 / 70
        Chinese : 2 / 3
        British : 38 / 53
        UK_Pacific : 6 / 0
        Italians : 16 / 16
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.923
            Median : 2.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • Customizer

    No problem on the time. I’m pretty short on it this week too. Good game going here.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Rostov to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 2 infantry in Caucasus, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Caucasus
                        Italians roll dice for 1 armour and 1 infantry in Caucasus, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Caucasus
                        Italians roll dice for 1 armour in Caucasus, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        Italians roll dice for 1 armour in Caucasus, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Caucasus, round 4 :  0/1 hits
                        Italians roll dice for 1 armour in Caucasus, round 5 :  1/1 hits
                        Russians roll dice for 1 infantry in Caucasus, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
                    Russians win with no units remaining. Battle score for attacker is -9
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour and 2 infantry

    Non Combat Move - Italians
                3 infantry moved from Ukraine to Rostov

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                1 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 14 / 19
        Japanese : 70 / 83
        Americans : 50 / 70
        Chinese : 2 / 3
        British : 38 / 53
        UK_Pacific : 6 / 0
        Italians : 16 / 16
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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