• all righty then. banzai here we go.


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :1

    Combat Move - Yamamoto
                4 Tanks moved from Hopeh to Kichedung
                5 Infantry moved from Hopeh to Shansi
                1 EarlyFighter moved from Korea to Kichedung
                4 Infantry moved from Korea to Manchuria
                2 Artillerys moved from Korea to Manchuria
                1 Tank moved from Korea to Manchuria
                1 Artillery and 1 Infantry moved from Japan to sz78
                1 Artillery and 1 Infantry moved from Japan to sz78
                1 Infantry and 1 Tank moved from Japan to sz78
                2 Artillerys, 3 Infantry, 1 Tank and 3 Transports moved from sz78 to sz72
                1 Infantry moved from Japan to sz78
                1 Infantry and 1 T.Boat moved from sz78 to sz75
                1 Artillery and 1 Infantry moved from Nagasaki to sz74
                1 Infantry moved from sz74 to Manila
                1 Infantry moved from sz75 to Manila
                1 Infantry moved from Hainan to sz67
                1 Infantry and 1 T.Boat moved from sz67 to sz74
                1 Infantry moved from sz74 to Manila
                3 Infantry and 3 Tanks moved from Japan to sz16
                1 Infantry, 1 Tank and 1 Transport moved from sz16 to sz75
                1 Tank moved from sz75 to Manila
                1 Infantry moved from sz75 to Manila
                2 Infantry, 2 Tanks and 2 Transports moved from sz16 to sz19
                2 Infantry moved from sz19 to Wake
                2 Tanks moved from sz19 to Wake
                1 Artillery moved from sz72 to Phonpei
                1 Artillery moved from sz72 to Pula
                1 Tank moved from sz72 to Weno
                1 Infantry moved from sz72 to Weno
                1 Infantry moved from sz72 to Phonpei
                1 Infantry moved from sz72 to Pula
                2 EarlyFighters moved from sz20 to Wake
                1 Carrier moved from sz20 to sz19
                2 Submarines moved from sz30 to sz40
                1 Submarine moved from sz12 to sz5
                1 Submarine moved from sz21 to sz5
                1 Submarine moved from sz11 to sz5
                1 Cruiser moved from sz11 to sz5
                1 Carrier moved from sz11 to sz5
                2 EarlyFighters moved from sz11 to sz5
                1 Submarine moved from sz17 to sz10
                2 Submarines moved from sz20 to sz40
                1 Submarine moved from sz20 to sz3
                1 EarlyFighter moved from sz78 to Phonpei
                1 EarlyFighter moved from sz78 to Weno
                1 EarlyFighter moved from Iwo Jima to Pula
                1 Carrier moved from sz78 to sz72
                1 Battleship moved from sz78 to sz72
                1 Destroyer moved from sz78 to sz71
                1 Submarine moved from sz78 to sz71
                1 Submarine moved from sz76 to sz71
                1 Destroyer moved from sz74 to sz68
                2 Submarines moved from sz67 to sz68
                2 EarlyFighters moved from Tokyo to Manila
                1 Carrier moved from sz74 to sz75
                1 Artillery moved from sz74 to Manila
                2 EarlyFighters moved from sz74 to Manila
                1 Bomber moved from Tokyo to Manila
                1 Bomber moved from Japan to Manila

    Purchase Units - Yamamoto
                Yamamoto buy 1 B.Transport, 1 Bomber, 4 Elites and 1 Infantry; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Phonpei
                    Yamamoto attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
                    Americans defend with 1 Tank
                        Yamamoto roll dice for 1 Battleship in Phonpei, round 1 :  1/1 hits
                        1 Tank owned by the Americans lost in Phonpei
                    Yamamoto win, taking Phonpei from Americans with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 Tank
                Battle in Weno
                    Yamamoto attack with 1 EarlyFighter, 1 Infantry and 1 Tank
                    Americans defend with 2 Infantry
                        Yamamoto roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Weno, round 1 :  1/3 hits
                        Americans roll dice for 2 Infantry in Weno, round 1 :  0/2 hits
                        1 Infantry owned by the Americans lost in Weno
                        Yamamoto roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Weno, round 2 :  0/3 hits
                        Americans roll dice for 1 Infantry in Weno, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Weno, round 3 :  1/3 hits
                        Americans roll dice for 1 Infantry in Weno, round 3 :  0/1 hits
                        1 Infantry owned by the Americans lost in Weno
                    Yamamoto win, taking Weno from Americans with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Americans: 2 Infantry
                Battle in Kichedung
                    Yamamoto attack with 1 EarlyFighter and 4 Tanks
                    Chinese defend with 2 Infantry
                        Yamamoto roll dice for 1 EarlyFighter and 4 Tanks in Kichedung, round 1 :  1/5 hits
                        Chinese roll dice for 2 Infantry in Kichedung, round 1 :  0/2 hits
                        1 Infantry owned by the Chinese lost in Kichedung
                        Yamamoto roll dice for 1 EarlyFighter and 4 Tanks in Kichedung, round 2 :  3/5 hits
                        Chinese roll dice for 1 Infantry in Kichedung, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Kichedung
                    Yamamoto win, taking Kichedung from Chinese with 1 EarlyFighter and 4 Tanks remaining. Battle score for attacker is 4
                    Casualties for Chinese: 2 Infantry
                Battle in Manila
                    Yamamoto attack with 1 Artillery, 2 Bombers, 4 EarlyFighters, 4 Infantry and 1 Tank
                    Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantry and 1 Tank
                        Yamamoto roll dice for 1 Artillery, 2 Bombers, 4 EarlyFighters, 4 Infantry and 1 Tank in Manila, round 1 :  2/12 hits
                        Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantry and 1 Tank in Manila, round 1 :  1/5 hits
                        1 Infantry owned by the Yamamoto and 2 Infantry owned by the Americans lost in Manila
                        Yamamoto roll dice for 1 Artillery, 2 Bombers, 4 EarlyFighters, 3 Infantry and 1 Tank in Manila, round 2 :  3/11 hits
                        Americans roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in Manila, round 2 :  2/3 hits
                        1 Artillery owned by the Americans , 2 Infantry owned by the Yamamoto , 1 EarlyFighter owned by the Americans and 1 Tank owned by the Americans lost in Manila
                    Yamamoto win, taking Manila from Americans with 1 Artillery, 2 Bombers, 4 EarlyFighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 15
                    Casualties for Yamamoto: 3 Infantry
                    Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantry and 1 Tank
                Battle in Pula
                    Yamamoto attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
                    Americans defend with 1 Infantry
                        Yamamoto roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Pula, round 1 :  2/3 hits
                        Americans roll dice for 1 Infantry in Pula, round 1 :  0/1 hits
                        1 Infantry owned by the Americans lost in Pula
                    Yamamoto win, taking Pula from Americans with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Infantry
                Battle in Wake
                    Yamamoto attack with 2 EarlyFighters, 2 Infantry and 2 Tanks
                    Americans defend with 1 Infantry and 1 Tank
                        Yamamoto roll dice for 2 EarlyFighters, 2 Infantry and 2 Tanks in Wake, round 1 :  1/6 hits
                        Americans roll dice for 1 Infantry and 1 Tank in Wake, round 1 :  0/2 hits
                        1 Infantry owned by the Americans lost in Wake
                        Yamamoto roll dice for 2 EarlyFighters, 2 Infantry and 2 Tanks in Wake, round 2 :  1/6 hits
                        Americans roll dice for 1 Tank in Wake, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 Tank owned by the Americans lost in Wake
                    Yamamoto win, taking Wake from Americans with 2 EarlyFighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 1 Infantry and 1 Tank
                Battle in sz5
                    Yamamoto attack with 1 Carrier, 1 Cruiser, 2 EarlyFighters and 3 Submarines
                    Americans defend with 1 Destroyer and 1 Transport
                        Yamamoto roll dice for 3 Submarines in sz5, round 1 :  0/3 hits
                        Yamamoto roll dice for 1 Carrier, 1 Cruiser and 2 EarlyFighters in sz5, round 1 :  1/4 hits
                        Americans roll dice for 1 Destroyer and 1 Transport in sz5, round 1 :  0/2 hits
                        1 Transport owned by the Americans lost in sz5
                        Yamamoto roll dice for 3 Submarines in sz5, round 2 :  2/3 hits
                        Americans roll dice for 1 Destroyer in sz5, round 2 :  1/1 hits
                        1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz5
                    Yamamoto win with 1 Carrier, 1 Cruiser, 2 EarlyFighters and 2 Submarines remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 1 Submarine
                    Casualties for Americans: 1 Destroyer and 1 Transport
                Battle in sz68
                    Yamamoto attack with 1 Destroyer and 2 Submarines
                    British defend with 1 Submarine
                        Yamamoto roll dice for 2 Submarines in sz68, round 1 :  0/2 hits
                        British roll dice for 1 Submarine in sz68, round 1 :  0/1 hits
                        Yamamoto roll dice for 1 Destroyer in sz68, round 1 :  0/1 hits
                        Yamamoto roll dice for 2 Submarines in sz68, round 2 :  0/2 hits
                        British roll dice for 1 Submarine in sz68, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Destroyer in sz68, round 2 :  1/1 hits
                        1 Submarine owned by the British lost in sz68
                    Yamamoto win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 6
                    Casualties for British: 1 Submarine
                Battle in sz71
                    Yamamoto attack with 1 Destroyer and 2 Submarines
                    Americans defend with 1 Submarine
                        Yamamoto roll dice for 2 Submarines in sz71, round 1 :  0/2 hits
                        Americans roll dice for 1 Submarine in sz71, round 1 :  0/1 hits
                        Yamamoto roll dice for 1 Destroyer in sz71, round 1 :  0/1 hits
                        Yamamoto roll dice for 2 Submarines in sz71, round 2 :  0/2 hits
                        Americans roll dice for 1 Submarine in sz71, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Destroyer in sz71, round 2 :  1/1 hits
                        1 Submarine owned by the Americans lost in sz71
                    Yamamoto win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 Submarine
                Battle in sz40
                    Yamamoto attack with 4 Submarines
                    Americans defend with 2 Submarines
                        Yamamoto roll dice for 4 Submarines in sz40, round 1 :  3/4 hits
                        Americans roll dice for 2 Submarines in sz40, round 1 :  1/2 hits
                        2 Submarines owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz40
                    Yamamoto win with 3 Submarines remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Submarine
                    Casualties for Americans: 2 Submarines

    Non Combat Move - Yamamoto
                2 EarlyFighters moved from Wake to sz19
                1 EarlyFighter moved from Kichedung to Nagasaki
                2 Bombers moved from Manila to Iwo Jima
                1 EarlyFighter moved from Manila to Iwo Jima
                1 EarlyFighter moved from Manila to Iwo Jima
                1 EarlyFighter moved from Manila to sz75
                1 EarlyFighter moved from Manila to sz75
                1 EarlyFighter moved from Weno to sz72
                1 EarlyFighter moved from Phonpei to sz72
                1 EarlyFighter moved from Pula to Iwo Jima
                1 Destroyer moved from sz16 to sz19
                1 Submarine moved from sz16 to sz19

    Place Units - Yamamoto
                1 Bomber, 4 Elites and 1 Infantry placed in Tokyo
                1 B.Transport placed in sz78

    Turn Complete - Yamamoto
                Yamamoto collect 48 PUs; end with 48 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :1

    Combat Move - Chinese
                2 Infantry moved from Chunking to Kwangsi
                1 Infantry moved from Macau to Kwangsi
                1 Tank moved from Kiangsi to Kwangsi
                1 Infantry moved from Kiangsi to Kwangsi
                2 Infantry moved from Hanan to Kwangsi
                1 Tank moved from W.Chunking to Kwangsi
                1 Infantry moved from Haixi to W.Mongolia
                1 Infantry moved from Quyan to W.Mongolia
                1 Infantry moved from Tsingnan to Gobi
                1 Infantry moved from Gansu to S.Mongolia
                1 Tank moved from Urumal to W.Mongolia
                1 Tank moved from Urumal to W.Mongolia
                1 Tank moved from Tsingnan to S.Mongolia
                2 Tanks moved from Xining to Gobi
                1 Tank moved from Szechwan to S.Mongolia
                1 EarlyFighter moved from Urumal to Gobi
                1 EarlyFighter moved from Xining to S.Mongolia
                1 Infantry moved from Yecheng to Agra
                1 Artillery moved from Cheng to Agra

    Purchase Units - Chinese
                Chinese buy 3 Infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in W.Mongolia
                    Chinese attack with 2 Infantry and 2 Tanks
                    Neutral defend with 1 Bunker
                        Chinese roll dice for 2 Infantry and 2 Tanks in W.Mongolia, round 1 :  1/4 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Bunker in W.Mongolia, round 1 :  0/1 hits
                        Chinese roll dice for 2 Infantry and 2 Tanks in W.Mongolia, round 2 :  2/4 hits
                        Neutral roll dice for 1 Bunker in W.Mongolia, round 2 :  1/1 hits
                        1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in W.Mongolia
                    Chinese win, taking W.Mongolia from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Bunker
                    Casualties for Chinese: 1 Infantry
                Battle in S.Mongolia
                    Chinese attack with 1 EarlyFighter, 1 Infantry and 2 Tanks
                    Neutral defend with 1 Bunker
                        Chinese roll dice for 1 EarlyFighter, 1 Infantry and 2 Tanks in S.Mongolia, round 1 :  2/4 hits
                        Neutral roll dice for 1 Bunker in S.Mongolia, round 1 :  0/1 hits
                        1 Bunker owned by the Neutral lost in S.Mongolia
                    Chinese win, taking S.Mongolia from Neutral with 1 EarlyFighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
                    Casualties for Neutral: 1 Bunker
                Battle in Gobi
                    Chinese attack with 1 EarlyFighter, 1 Infantry and 2 Tanks
                    Neutral defend with 1 Bunker
                        Chinese roll dice for 1 EarlyFighter, 1 Infantry and 2 Tanks in Gobi, round 1 :  1/4 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Bunker in Gobi, round 1 :  1/1 hits
                        1 Infantry owned by the Chinese lost in Gobi
                        Chinese roll dice for 1 EarlyFighter and 2 Tanks in Gobi, round 2 :  1/3 hits
                        Neutral roll dice for 1 Bunker in Gobi, round 2 :  1/1 hits
                        1 Bunker owned by the Neutral and 1 EarlyFighter owned by the Chinese lost in Gobi
                    Chinese win, taking Gobi from Neutral with 2 Tanks remaining. Battle score for attacker is -4
                    Casualties for Neutral: 1 Bunker
                    Casualties for Chinese: 1 EarlyFighter and 1 Infantry
                Battle in Kwangsi
                    Chinese attack with 6 Infantry and 2 Tanks
                    Yamamoto defend with 2 Artillerys, 3 Infantry and 1 Tank
                        Chinese roll dice for 6 Infantry and 2 Tanks in Kwangsi, round 1 :  3/8 hits
                        Yamamoto roll dice for 2 Artillerys, 3 Infantry and 1 Tank in Kwangsi, round 1 :  2/6 hits
                        3 Infantry owned by the Yamamoto and 2 Infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 4 Infantry and 2 Tanks in Kwangsi, round 2 :  1/6 hits
                        Yamamoto roll dice for 2 Artillerys and 1 Tank in Kwangsi, round 2 :  1/3 hits
                        1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 3 Infantry and 2 Tanks in Kwangsi, round 3 :  1/5 hits
                        Yamamoto roll dice for 1 Artillery and 1 Tank in Kwangsi, round 3 :  1/2 hits
                        1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 2 Infantry and 2 Tanks in Kwangsi, round 4 :  1/4 hits
                        Yamamoto roll dice for 1 Tank in Kwangsi, round 4 :  0/1 hits
                        1 Tank owned by the Yamamoto lost in Kwangsi
                    Chinese win, taking Kwangsi from Yamamoto with 2 Infantry and 2 Tanks remaining. Battle score for attacker is 11
                    Casualties for Yamamoto: 2 Artillerys, 3 Infantry and 1 Tank
                    Casualties for Chinese: 4 Infantry
                Battle in Agra
                    Chinese attack with 1 Artillery and 1 Infantry
                    Neutral defend with 1 Infantry
                        Chinese roll dice for 1 Artillery and 1 Infantry in Agra, round 1 :  1/2 hits
                        Neutral roll dice for 1 Infantry in Agra, round 1 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Agra
                    Chinese win, taking Agra from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry

    Non Combat Move - Chinese
                1 Infantry moved from Sikang to Szechwan
                1 Infantry moved from W.Sian to Szechwan
                1 Artillery moved from Sian to Szechwan
                1 Infantry moved from Sian to Szechwan
                1 Infantry moved from N.Chunking to Hanan
                1 Infantry moved from N.Chunking to W.Sian
                1 Infantry moved from Nancheng to Sikang
                1 EarlyFighter moved from S.Mongolia to Gansu
                2 Artillerys and 5 Infantry moved from Xining to Tsingnan
                1 Infantry moved from Ming Jong to Nancheng
                1 Artillery and 1 Infantry moved from Urumal to Quyan

    Place Units - Chinese
                3 Infantry placed in Xining

    Turn Complete - Chinese
                Chinese collect 44 PUs; end with 44 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :1

    Combat Move - Hisaichi
                1 Infantry moved from Fukien to Hankou
                1 Infantry moved from Shantung to Nanking
                1 Infantry moved from Shantung to Nanking
                1 Infantry moved from Shantung to Nanking
                1 Infantry moved from Fukien to Kwangtung
                1 Artillery moved from Fukien to Hankou
                1 Artillery moved from Fukien to Kwangtung
                2 Infantry moved from Fukien to Hankou
                2 Infantry moved from Fukien to Kwangtung
                1 Tank moved from Fukien to Kwangtung
                1 Tank moved from Fukien to Hankou
                1 Tank moved from Fukien to Nanking
                1 Artillery moved from Shansi to Nanking
                3 Infantry moved from Shansi to Sian
                1 Artillery moved from Shansi to Sian
                1 Infantry moved from Shansi to Shangsi
                1 Infantry moved from E.Shansi to Shangsi
                1 Infantry moved from E.Shansi to N.Shangsi
                1 Infantry moved from E.Shansi to N.Shangsi
                1 Artillery moved from E.Shansi to Shangsi
                1 Tank moved from E.Shansi to Sian
                1 Tank moved from Shantung to Sian
                2 Tanks moved from Fukien to Nanking
                1 EarlyFighter moved from Fukien to Sian
                2 Tanks moved from Tientsin to sz74
                3 Infantry moved from Tientsin to sz74
                3 Infantry, 1 T.Boat, 2 Tanks and 2 Transports moved from sz74 to sz67
                3 Infantry moved from sz67 to Hongkong
                2 Tanks moved from sz67 to Hongkong
                1 Bomber moved from Formosa to Hongkong
                2 EarlyFighters moved from Formosa to Hongkong
                1 Carrier moved from sz79 to sz67
                1 Battleship moved from sz74 to sz67
                1 Destroyer moved from sz74 to sz67
                1 Submarine moved from sz74 to sz67
                3 Tanks moved from Seoul to sz79
                1 Artillery moved from Seoul to sz79
                4 Infantry moved from Seoul to sz79
                1 Artillery, 4 Infantry, 3 Tanks and 4 Transports moved from sz79 to sz1
                1 Artillery moved from sz1 to Amursk
                1 Tank moved from sz1 to Amursk
                1 Tank moved from sz1 to Amursk
                1 Tank moved from sz1 to Vladivostok
                3 Infantry moved from sz1 to Amursk
                1 Infantry moved from sz1 to Vladivostok
                2 Submarines moved from sz79 to sz67
                1 Destroyer moved from sz79 to sz67
                1 EarlyFighter moved from sz79 to Amursk
                1 EarlyFighter moved from sz79 to Amursk
                1 Bomber moved from Seoul to Amursk
                1 EarlyFighter moved from Seoul to Vladivostok
                2 Infantry moved from Seoul to Manchuria
                1 Artillery moved from Seoul to Manchuria
                1 Infantry moved from Tientsin to Manchuria
                1 Tank moved from Peking to N.Shangsi
                1 EarlyFighter moved from Peking to Sian
                4 Infantry moved from Peking to E.Shansi

    Purchase Units - Hisaichi
                Hisaichi buy 1 B.Transport, 1 Bomber, 4 Elites and 1 Infantry; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Hankou
                    Hisaichi attack with 1 Artillery, 3 Infantry and 1 Tank
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery, 3 Infantry and 1 Tank in Hankou, round 1 :  1/5 hits
                        Chinese roll dice for 1 Infantry in Hankou, round 1 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hankou
                    Hisaichi win, taking Hankou from Chinese with 1 Artillery, 2 Infantry and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Hongkong
                    Hisaichi attack with 1 Bomber, 2 EarlyFighters, 3 Infantry and 2 Tanks
                    British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantry
                        AA guns fire in Hongkong :  0/3 hits
                        Hisaichi roll dice for 1 Battleship in Hongkong, round 1 :  1/1 hits
                    Units damaged: 1 Bunker owned by the British
                        Hisaichi roll dice for 1 Bomber, 2 EarlyFighters, 3 Infantry and 2 Tanks in Hongkong, round 1 :  2/8 hits
                        British roll dice for 1 Bunker and 2 Infantry in Hongkong, round 1 :  0/3 hits
                        2 Infantry owned by the British lost in Hongkong
                        Hisaichi roll dice for 1 Bomber, 2 EarlyFighters, 3 Infantry and 2 Tanks in Hongkong, round 2 :  3/8 hits
                        British roll dice for 1 Bunker in Hongkong, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Bunker owned by the British lost in Hongkong
                    Hisaichi win, taking Hongkong from British with 1 Bomber, 2 EarlyFighters, 2 Infantry and 2 Tanks remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for British: 1 Bunker and 2 Infantry
                Battle in Kwangtung
                    Hisaichi attack with 1 Artillery, 3 Infantry and 1 Tank
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery, 3 Infantry and 1 Tank in Kwangtung, round 1 :  1/5 hits
                        Chinese roll dice for 1 Infantry in Kwangtung, round 1 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Kwangtung
                    Hisaichi win, taking Kwangtung from Chinese with 1 Artillery, 3 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Nanking
                    Hisaichi attack with 1 Artillery, 3 Infantry and 3 Tanks
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery, 3 Infantry and 3 Tanks in Nanking, round 1 :  5/7 hits
                        Chinese roll dice for 1 Infantry in Nanking, round 1 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Nanking
                    Hisaichi win, taking Nanking from Chinese with 1 Artillery, 2 Infantry and 3 Tanks remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in N.Shangsi
                    Hisaichi attack with 2 Infantry and 1 Tank
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 2 Infantry and 1 Tank in N.Shangsi, round 1 :  2/3 hits
                        Chinese roll dice for 1 Infantry in N.Shangsi, round 1 :  0/1 hits
                        1 Infantry owned by the Chinese lost in N.Shangsi
                    Hisaichi win, taking N.Shangsi from Chinese with 2 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Shangsi
                    Hisaichi attack with 1 Artillery and 2 Infantry
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 2 Infantry in Shangsi, round 1 :  1/3 hits
                        Chinese roll dice for 1 Infantry in Shangsi, round 1 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Shangsi
                    Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Sian
                    Hisaichi attack with 1 Artillery, 2 EarlyFighters, 3 Infantry and 2 Tanks
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 3 Infantry and 2 Tanks in Sian, round 1 :  2/8 hits
                        Chinese roll dice for 1 Infantry in Sian, round 1 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Sian
                    Hisaichi win, taking Sian from Chinese with 1 Artillery, 2 EarlyFighters, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Amursk
                    Hisaichi attack with 1 Artillery, 1 Bomber, 2 EarlyFighters, 3 Infantry and 2 Tanks
                    Russians defend with 1 AAGun, 1 Bunker and 1 Factory
                        AA guns fire in Amursk :  0/3 hits
                        Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 EarlyFighters, 3 Infantry and 2 Tanks in Amursk, round 1 :  3/9 hits
                        Russians roll dice for 1 Bunker in Amursk, round 1 :  0/1 hits
                        1 Bunker owned by the Russians lost in Amursk
                    Hisaichi win, taking Amursk from Russians with 1 Artillery, 1 Bomber, 2 EarlyFighters, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Bunker
                Battle in Vladivostok
                    Hisaichi attack with 1 EarlyFighter, 1 Infantry and 1 Tank
                    Russians defend with 1 Bunker
                        Hisaichi roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Vladivostok, round 1 :  0/3 hits
                        Russians roll dice for 1 Bunker in Vladivostok, round 1 :  0/1 hits
                        Hisaichi roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Vladivostok, round 2 :  1/3 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Bunker in Vladivostok, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Vladivostok, round 3 :  0/3 hits
                        Russians roll dice for 1 Bunker in Vladivostok, round 3 :  0/1 hits
                        Hisaichi roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Vladivostok, round 4 :  2/3 hits
                        Russians roll dice for 1 Bunker in Vladivostok, round 4 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Bunker owned by the Russians lost in Vladivostok
                    Hisaichi win, taking Vladivostok from Russians with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Russians: 1 Bunker

    Non Combat Move - Hisaichi
                1 EarlyFighter moved from Hongkong to sz67
                1 EarlyFighter moved from Hongkong to sz67
                1 Bomber moved from Hongkong to Kichedung
                2 EarlyFighters moved from Sian to Shansi
                2 EarlyFighters moved from Amursk to Seoul
                1 EarlyFighter moved from Vladivostok to Seoul
                1 Bomber moved from Amursk to Seoul

    Place Units - Hisaichi
                1 B.Transport placed in sz79
                1 Bomber, 4 Elites and 1 Infantry placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 51 PUs; end with 51 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :1

    Combat Move - Dutch
                1 Submarine moved from sz60 to sz73
                2 Destroyers moved from sz60 to sz73
                1 EarlyFighter moved from S.Borneo to sz73
                1 Artillery moved from Sumatra to sz60
                1 Tank moved from Sumatra to sz60
                1 Infantry moved from Sumatra to sz60
                1 Infantry moved from N.S to sz60
                1 Artillery, 2 Infantry, 1 Tank and 2 Transports moved from sz60 to sz64
                1 Artillery, 2 Infantry and 1 Tank moved from sz64 to Thailand
                1 Artillery moved from N.French I. to Thailand
                1 Tank moved from N.French I. to Thailand
                1 Infantry moved from N.French I. to Thailand
                1 Artillery moved from Frenchindochina to Thailand
                2 Infantry moved from Frenchindochina to Thailand

    Purchase Units - Dutch
                Dutch buy 3 Infantry; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in sz73
                    Dutch attack with 2 Destroyers, 1 EarlyFighter and 1 Submarine
                    Thai defend with 1 Destroyer, 1 T.Boat and 2 Transports
                        Dutch roll dice for 1 Submarine in sz73, round 1 :  1/1 hits
                        Dutch roll dice for 2 Destroyers and 1 EarlyFighter in sz73, round 1 :  1/3 hits
                        Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in sz73, round 1 :  1/4 hits
                        1 Submarine owned by the Dutch , 1 Transport owned by the Thai and 1 T.Boat owned by the Thai lost in sz73
                        Dutch roll dice for 2 Destroyers and 1 EarlyFighter in sz73, round 2 :  1/3 hits
                        Thai roll dice for 1 Destroyer and 1 Transport in sz73, round 2 :  0/2 hits
                        1 Transport owned by the Thai lost in sz73
                        Dutch roll dice for 2 Destroyers and 1 EarlyFighter in sz73, round 3 :  1/3 hits
                        Thai roll dice for 1 Destroyer in sz73, round 3 :  0/1 hits
                        1 Destroyer owned by the Thai lost in sz73
                    Dutch win with 2 Destroyers and 1 EarlyFighter remaining. Battle score for attacker is 19
                    Casualties for Thai: 1 Destroyer, 1 T.Boat and 2 Transports
                    Casualties for Dutch: 1 Submarine
                Battle in Thailand
                    Dutch attack with 3 Artillerys, 5 Infantry and 2 Tanks
                    Thai defend with 1 Artillery, 3 Infantry and 1 Tank
                        Dutch roll dice for 3 Artillerys, 5 Infantry and 2 Tanks in Thailand, round 1 :  3/10 hits
                        Thai roll dice for 1 Artillery, 3 Infantry and 1 Tank in Thailand, round 1 :  1/5 hits
                        3 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in Thailand
                        Dutch roll dice for 3 Artillerys, 4 Infantry and 2 Tanks in Thailand, round 2 :  3/9 hits
                        Thai roll dice for 1 Artillery and 1 Tank in Thailand, round 2 :  1/2 hits
                        1 Artillery owned by the Thai , 1 Tank owned by the Thai and 1 Infantry owned by the Dutch lost in Thailand
                    Dutch win, taking Thailand from Thai with 3 Artillerys, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 11
                    Casualties for Thai: 1 Artillery, 3 Infantry and 1 Tank
                    Casualties for Dutch: 2 Infantry

    Non Combat Move - Dutch
                1 Artillery and 1 Infantry moved from E.Borneo to S.Borneo
                2 Infantry moved from Borneo to E.Borneo
                1 Infantry moved from Java to Sumatra
                1 EarlyFighter moved from sz73 to S.Borneo
                1 EarlyFighter moved from Sarong to E.Borneo
                1 Transport moved from sz57 to sz59
                1 Infantry moved from Bava to sz59
                1 Infantry moved from Soem to sz59
                2 Infantry and 1 Transport moved from sz59 to sz60
                2 Infantry moved from sz60 to S.Borneo
                1 T.Boat moved from sz57 to sz59
                1 Infantry moved from Lambok to sz59
                1 Infantry moved from sz59 to E.Borneo
                1 T.Boat moved from sz58 to sz59
                1 Infantry moved from Celebs to sz59
                1 Infantry moved from sz59 to E.Borneo
                1 Artillery moved from Flores to sz81
                1 Infantry moved from Nayumo to sz81
                1 Artillery, 1 Infantry and 1 Transport moved from sz81 to sz59
                1 Destroyer moved from sz81 to sz59
                1 Artillery and 1 Infantry moved from sz59 to E.Borneo
                1 Artillery moved from Sarong to New Guinea
                1 Infantry moved from Sarong to New Guinea

    Place Units - Dutch
                3 Infantry placed in S.Borneo

    Turn Complete - Dutch
                Dutch collect 35 PUs; end with 35 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :1

    Combat Move - Thai
                2 Artillerys, 1 EarlyFighter, 6 Infantry and 1 Tank moved from Phuket to Malaya

    Purchase Units - Thai
                Thai buy 6 Infantry; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Malaya
                    Thai attack with 2 Artillerys, 1 EarlyFighter, 6 Infantry and 1 Tank
                    British defend with 1 Bunker, 1 EarlyFighter, 4 Infantry and 2 Tanks
                        Thai roll dice for 2 Artillerys, 1 EarlyFighter, 6 Infantry and 1 Tank in Malaya, round 1 :  2/10 hits
                    Units damaged: 1 Bunker owned by the British
                        British roll dice for 1 Bunker, 1 EarlyFighter, 4 Infantry and 2 Tanks in Malaya, round 1 :  6/8 hits
                        1 Infantry owned by the British and 6 Infantry owned by the Thai lost in Malaya
                        Thai roll dice for 2 Artillerys, 1 EarlyFighter and 1 Tank in Malaya, round 2 :  2/4 hits
                        British roll dice for 1 Bunker, 1 EarlyFighter, 3 Infantry and 2 Tanks in Malaya, round 2 :  2/7 hits
                        2 Artillerys owned by the Thai and 2 Infantry owned by the British lost in Malaya
                        Thai roll dice for 1 EarlyFighter and 1 Tank in Malaya, round 3 :  1/2 hits
                        British roll dice for 1 Bunker, 1 EarlyFighter, 1 Infantry and 2 Tanks in Malaya, round 3 :  0/5 hits
                        1 Infantry owned by the British lost in Malaya
                        Thai roll dice for 1 EarlyFighter and 1 Tank in Malaya, round 4 :  0/2 hits
                        British roll dice for 1 Bunker, 1 EarlyFighter and 2 Tanks in Malaya, round 4 :  0/4 hits
                        Thai roll dice for 1 EarlyFighter and 1 Tank in Malaya, round 5 :  2/2 hits
                        British roll dice for 1 Bunker, 1 EarlyFighter and 2 Tanks in Malaya, round 5 :  3/4 hits
                        2 Tanks owned by the British , 1 Tank owned by the Thai and 1 EarlyFighter owned by the Thai lost in Malaya
                    British win with 1 Bunker and 1 EarlyFighter remaining. Battle score for attacker is -15
                    Casualties for British: 4 Infantry and 2 Tanks
                    Casualties for Thai: 2 Artillerys, 1 EarlyFighter, 6 Infantry and 1 Tank

    Non Combat Move - Thai

    Place Units - Thai
                6 Infantry placed in Phuket

    Turn Complete - Thai
                Thai collect 6 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :1

    Combat Move - British
                3 Infantry moved from Burma to Thailand
                1 Artillery moved from Ceylon to sz63
                1 Infantry moved from Ceylon to sz63
                2 Infantry moved from Calcutta to sz63
                1 Artillery, 3 Infantry and 2 Transports moved from sz63 to sz66
                1 Artillery moved from sz66 to Malaya
                3 Infantry moved from sz66 to Malaya
                1 Tank moved from Burma to Malaya
                1 Artillery moved from Burma to Thailand
                1 Infantry moved from E.India to sz64
                1 Infantry and 1 T.Boat moved from sz64 to sz66
                1 Infantry moved from sz66 to Malaya
                1 Infantry moved from Bengal to sz64
                1 Infantry and 1 T.Boat moved from sz64 to sz66
                1 Infantry moved from sz66 to Malaya
                2 Destroyers and 1 Submarine moved from sz63 to sz66
                1 Submarine moved from sz64 to sz66
                1 Infantry moved from Nepal to S.Tibet
                1 Artillery moved from Bengal to S.Tibet
                1 EarlyFighter moved from Bhopa to S.Tibet
                1 Artillery moved from Bhopal to W.Tibet
                1 Infantry moved from Bhopal to W.Tibet
                1 Tank moved from Dheli to W.Tibet
                1 Infantry moved from W.India to Bikaner
                1 EarlyFighter moved from Dheli to Bikaner
                1 EarlyFighter moved from Burma to sz68
                1 EarlyFighter moved from Malaya to sz68
                1 Submarine moved from sz47 to sz49
                2 Infantry moved from Moresby to sz49
                1 Infantry moved from New Guinea to sz49
                1 Artillery moved from E.G to sz49
                1 Artillery, 3 Infantry and 2 Transports moved from sz49 to sz59
                1 Artillery and 3 Infantry moved from sz59 to E.Borneo
                1 Tank moved from N.B to E.Borneo
                1 Artillery and 1 Infantry moved from W.Borneo to S.Borneo
                1 Infantry moved from N.B to Borneo
                1 Destroyer moved from sz49 to sz59
                1 Infantry moved from N.G to Sarong
                1 Artillery and 1 Infantry moved from C.India to E.India
                1 Infantry moved from Nagpur to E.India
                2 Infantry moved from Calcutta to C.India
                1 Infantry moved from M.India to C.India
                2 Infantry moved from India to C.India
                1 Artillery moved from Calcutta to C.India
                1 Tank moved from Calcutta to E.India
                1 EarlyFighter moved from Calcutta to Malaya
                1 Tank moved from S.India to C.India
                1 Artillery and 1 Infantry moved from Bhopa to Nepal
                2 Infantry moved from Dheli to Bhopa

    Purchase Units - British
                British buy 13 Infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in sz68
                    British attack with 2 EarlyFighters
                    Yamamoto defend with 1 Destroyer and 2 Submarines
                        British roll dice for 2 EarlyFighters in sz68, round 1 :  0/2 hits
                        Yamamoto roll dice for 1 Destroyer in sz68, round 1 :  1/1 hits
                        1 EarlyFighter owned by the British lost in sz68
                    retreated to sz68
                    Yamamoto win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is -8
                    Casualties for British: 1 EarlyFighter
                Battle in S.Tibet
                    British attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
                    Neutral defend with 1 Bunker
                        British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in S.Tibet, round 1 :  2/3 hits
                        Neutral roll dice for 1 Bunker in S.Tibet, round 1 :  1/1 hits
                        1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in S.Tibet
                    British win, taking S.Tibet from Neutral with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Bunker
                    Casualties for British: 1 Infantry
                Battle in W.Tibet
                    British attack with 1 Artillery, 1 Infantry and 1 Tank
                    Neutral defend with 1 Bunker
                        British roll dice for 1 Artillery, 1 Infantry and 1 Tank in W.Tibet, round 1 :  1/3 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Bunker in W.Tibet, round 1 :  1/1 hits
                        1 Infantry owned by the British lost in W.Tibet
                        British roll dice for 1 Artillery and 1 Tank in W.Tibet, round 2 :  1/2 hits
                        Neutral roll dice for 1 Bunker in W.Tibet, round 2 :  0/1 hits
                        1 Bunker owned by the Neutral lost in W.Tibet
                    British win, taking W.Tibet from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Bunker
                    Casualties for British: 1 Infantry
                Battle in Bikaner
                    British attack with 1 EarlyFighter and 1 Infantry
                    Neutral defend with 1 Infantry
                        British roll dice for 1 EarlyFighter and 1 Infantry in Bikaner, round 1 :  0/2 hits
                        Neutral roll dice for 1 Infantry in Bikaner, round 1 :  0/1 hits
                        British roll dice for 1 EarlyFighter and 1 Infantry in Bikaner, round 2 :  0/2 hits
                        Neutral roll dice for 1 Infantry in Bikaner, round 2 :  0/1 hits
                        British roll dice for 1 EarlyFighter and 1 Infantry in Bikaner, round 3 :  1/2 hits
                        Neutral roll dice for 1 Infantry in Bikaner, round 3 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Bikaner
                    British win, taking Bikaner from Neutral with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry

    Non Combat Move - British
                1 EarlyFighter moved from Bikaner to Bhopa
                1 EarlyFighter moved from S.Tibet to Burma
                1 EarlyFighter moved from sz68 to S.Borneo

    Place Units - British
                3 Infantry placed in Moresby
                8 Infantry placed in Calcutta
                2 Infantry placed in Dheli

    Turn Complete - British
                British collect 65 PUs; end with 65 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :1

    Combat Move - Anzac
                1 Submarine moved from sz41 to sz40
                1 T.Boat moved from sz38 to sz40
                1 Battleship and 1 Carrier moved from sz37 to sz40
                1 EarlyFighter moved from Melbourne to sz40
                1 EarlyFighter moved from Sydney to sz40
                1 EarlyFighter moved from sz37 to sz40

    Purchase Units - Anzac
                Anzac buy 1 EarlyFighter; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in sz40
                    Anzac attack with 1 Battleship, 1 Carrier, 3 EarlyFighters, 1 Submarine and 1 T.Boat
                    Yamamoto defend with 3 Submarines
                        Anzac roll dice for 1 Submarine in sz40, round 1 :  1/1 hits
                        Yamamoto roll dice for 3 Submarines in sz40, round 1 :  0/3 hits
                        Anzac roll dice for 1 Battleship, 1 Carrier, 3 EarlyFighters and 1 T.Boat in sz40, round 1 :  1/6 hits
                        2 Submarines owned by the Yamamoto lost in sz40
                    1 Submarine owned by the Yamamoto Submerged
                    Anzac win with 1 Battleship, 1 Carrier, 3 EarlyFighters, 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 12
                    Casualties for Yamamoto: 2 Submarines

    Non Combat Move - Anzac
                1 Infantry moved from Sydney to sz37
                1 Infantry moved from E.Australia to sz37
                2 Infantry and 1 Transport moved from sz37 to sz40
                1 Artillery moved from E.Australia to sz41
                1 Infantry moved from Townsville to sz41
                1 Artillery, 1 Infantry and 1 Transport moved from sz41 to sz40
                1 Artillery and 3 Infantry moved from sz40 to Taka
                3 Infantry moved from Darwin to N.Australia
                1 Artillery moved from Darwin to N.Australia
                1 Infantry moved from N.Australia to Townsville
                1 Infantry moved from Derby to N.Australia
                2 Infantry moved from W.Australuia to Derby
                1 Tank moved from Australia to Townsville
                2 Tanks moved from Melbourne to E.Australia
                1 Artillery moved from Melbourne to Sydney
                3 Infantry moved from Melbourne to Sydney
                1 Artillery moved from Wellington to sz35
                2 Infantry moved from Wellington to sz35
                1 Infantry moved from New Zealand to sz35
                1 Artillery, 3 Infantry, 1 Submarine and 2 Transports moved from sz35 to sz40
                1 Artillery and 3 Infantry moved from sz40 to Wohto
                1 EarlyFighter moved from sz40 to Taka

    Place Units - Anzac
                1 EarlyFighter placed in Melbourne

    Turn Complete - Anzac
                Anzac collect 26 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :1

    Combat Move - Americans
                1 Destroyer moved from sz70 to sz68
                1 Submarine moved from sz70 to sz68
                1 Destroyer moved from sz45 to sz68
                1 EarlyFighter moved from Davao to sz68
                1 Artillery moved from Pikelot to sz45
                1 Artillery and 1 Transport moved from sz45 to sz70
                1 Infantry moved from Mindanao to sz70
                1 Tank moved from Davao to sz70
                1 Infantry moved from Davao to sz70
                1 Artillery, 2 Infantry, 1 Tank and 2 Transports moved from sz70 to sz68
                2 Infantry moved from sz68 to Manila
                1 Artillery moved from sz68 to Manila
                1 Tank moved from sz68 to Manila
                1 Infantry moved from Mindor to Manila
                1 Infantry moved from Punay to Mindor
                1 Infantry moved from Samar to S
                1 Artillery moved from Mindanao to Davao
                1 Destroyer and 1 Submarine moved from sz31 to sz40
                1 Bomber moved from Seattle to sz5
                1 EarlyFighter moved from Honululu to sz5
                1 EarlyFighter moved from Midway to sz5
                1 Submarine moved from sz13 to sz5
                1 EarlyFighter moved from Alaska to sz5
                1 EarlyFighter moved from Johnston to sz40

    Purchase Units - Americans
                Americans buy 1 Fighter and 4 Infantry; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in sz5
                    Americans attack with 1 Bomber, 3 EarlyFighters and 1 Submarine
                    Yamamoto defend with 1 Carrier, 1 Cruiser, 2 EarlyFighters and 2 Submarines
                        Americans roll dice for 1 Submarine in sz5, round 1 :  1/1 hits
                        Yamamoto roll dice for 2 Submarines in sz5, round 1 :  1/2 hits
                        Americans roll dice for 1 Bomber and 3 EarlyFighters in sz5, round 1 :  2/4 hits
                        Yamamoto roll dice for 1 Carrier, 1 Cruiser and 2 EarlyFighters in sz5, round 1 :  1/4 hits
                        1 EarlyFighter owned by the Americans , 1 Submarine owned by the Americans , 1 EarlyFighter owned by the Yamamoto and 2 Submarines owned by the Yamamoto lost in sz5
                        Americans roll dice for 1 Bomber and 2 EarlyFighters in sz5, round 2 :  1/3 hits
                        Yamamoto roll dice for 1 Carrier, 1 Cruiser and 1 EarlyFighter in sz5, round 2 :  2/3 hits
                        2 EarlyFighters owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz5
                        Americans roll dice for 1 Bomber in sz5, round 3 :  0/1 hits
                        Yamamoto roll dice for 1 Carrier and 1 Cruiser in sz5, round 3 :  1/2 hits
                        1 Bomber owned by the Americans lost in sz5
                    Yamamoto win with 1 Carrier and 1 Cruiser remaining. Battle score for attacker is -16
                    Casualties for Yamamoto: 2 EarlyFighters and 2 Submarines
                    Casualties for Americans: 1 Bomber, 3 EarlyFighters and 1 Submarine
                Battle in sz40
                    Anzac loiter and taunt with ; Americans attack with 1 Destroyer, 1 EarlyFighter and 1 Submarine
                    Yamamoto defend with 1 Submarine
                        Americans roll dice for 1 Submarine in sz40, round 1 :  0/1 hits
                        Yamamoto roll dice for 1 Submarine in sz40, round 1 :  0/1 hits
                        Americans roll dice for 1 Destroyer and 1 EarlyFighter in sz40, round 1 :  2/2 hits
                        1 Submarine owned by the Yamamoto lost in sz40
                    Americans win with 1 Destroyer, 1 EarlyFighter and 1 Submarine remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Submarine
                Battle in sz68
                    Americans attack with 2 Destroyers, 1 EarlyFighter, 1 Submarine and 2 Transports
                    Yamamoto defend with 1 Destroyer and 2 Submarines
                        Americans roll dice for 1 Submarine in sz68, round 1 :  0/1 hits
                        Yamamoto roll dice for 2 Submarines in sz68, round 1 :  1/2 hits
                        Americans roll dice for 2 Destroyers, 1 EarlyFighter and 2 Transports in sz68, round 1 :  1/3 hits
                        Yamamoto roll dice for 1 Destroyer in sz68, round 1 :  1/1 hits
                        1 EarlyFighter owned by the Americans , 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz68
                        Yamamoto roll dice for 1 Submarine in sz68, round 2 :  0/1 hits
                        Americans roll dice for 2 Destroyers and 2 Transports in sz68, round 2 :  2/2 hits
                        Yamamoto roll dice for 1 Destroyer in sz68, round 2 :  1/1 hits
                        1 Destroyer owned by the Yamamoto , 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz68
                    Americans win with 1 Destroyer and 2 Transports remaining. Battle score for attacker is -2
                    Casualties for Yamamoto: 1 Destroyer and 2 Submarines
                    Casualties for Americans: 1 Destroyer, 1 EarlyFighter and 1 Submarine
                Battle in Manila
                    Americans attack with 1 Artillery, 3 Infantry and 1 Tank
                    Yamamoto defend with 1 Artillery, 1 Infantry and 1 Tank
                        Americans roll dice for 1 Artillery, 3 Infantry and 1 Tank in Manila, round 1 :  2/5 hits
                        Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Manila, round 1 :  2/3 hits
                        1 Artillery owned by the Yamamoto , 1 Infantry owned by the Yamamoto and 2 Infantry owned by the Americans lost in Manila
                        Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Manila, round 2 :  1/3 hits
                        Yamamoto roll dice for 1 Tank in Manila, round 2 :  1/1 hits
                        1 Tank owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
                    Americans win, taking Manila from Yamamoto with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank
                    Casualties for Americans: 3 Infantry

    Non Combat Move - Americans
                1 Artillery moved from Los Angeles to sz23
                1 Infantry moved from Los Angeles to sz23
                1 Artillery, 1 Battleship, 1 Carrier, 1 Infantry and 1 Transport moved from sz23 to sz6
                1 Artillery and 1 Infantry moved from sz6 to N.Canada
                1 Infantry moved from Anchorage to Alaska
                3 Infantry moved from Vancouver to Terrace
                2 Artillerys and 2 Infantry moved from Washington to Canada
                1 Infantry moved from Victoria to Vancouver
                1 Tank moved from Nevada to Canada
                1 Tank moved from Vegas to Washington
                2 Tanks moved from Los Angeles to Seattle
                2 Infantry moved from Sanfrancisco to Seattle
                2 Infantry moved from Vegas to Seattle
                2 Infantry moved from California to Nevada
                2 Infantry moved from Los Angeles to Sanfrancisco
                1 Artillery moved from Los Angeles to Sanfrancisco
                1 EarlyFighter moved from Los Angeles to sz6
                1 Destroyer and 1 Transport moved from sz27 to sz25
                1 Artillery moved from Honululu to Kuhuli
                1 EarlyFighter moved from sz40 to sz25

    Place Units - Americans
                4 Infantry placed in Davao
                1 Fighter placed in Pearl Habour

    Turn Complete - Americans
                Americans collect 95 PUs; end with 95 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :1

    Combat Move - Masaharu
                2 Artillerys, 4 Infantry and 2 Tanks moved from Hsingan to Belogorsk
                2 Infantry moved from Manchuria to Hsingan
                2 Infantry moved from Manchuria to Belogorsk
                1 Artillery moved from Manchuria to Belogorsk
                2 Infantry moved from Sukhalin to sz1
                1 Tank moved from Sukhalin to sz1
                1 Artillery moved from Sukhalin to sz1
                1 Infantry moved from Akina to sz15
                1 Infantry moved from Akina to sz15
                1 Tank moved from Akina to sz15
                2 Infantry, 1 T.Boat, 1 Tank and 1 Transport moved from sz15 to sz1
                1 Tank moved from N.Japan to sz7
                1 Infantry moved from N.Japan to sz7
                1 Infantry, 1 Tank and 1 Transport moved from sz7 to sz2
                1 Infantry moved from sz2 to Palana
                1 Tank moved from sz2 to Palana
                1 Artillery, 1 Infantry and 1 Transport moved from sz1 to sz2
                1 Infantry moved from sz2 to Magadan
                1 Artillery moved from sz2 to Magadan
                1 Infantry and 1 Tank moved from sz1 to Yakutsk
                1 Infantry moved from sz1 to Yakutsk
                1 Infantry moved from sz1 to Vostok
                1 Tank moved from sz1 to Vostok
                1 Bomber moved from Akina to Yakutsk
                1 EarlyFighter moved from Akina to Belogorsk
                1 Destroyer moved from sz1 to sz7
                2 Destroyers moved from sz7 to sz3
                1 Submarine moved from sz7 to sz3

    Purchase Units - Masaharu
                Masaharu buy 7 Infantry and 1 Transport; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Magadan
                    Masaharu attack with 1 Artillery and 1 Infantry
                    Russians defend with 1 Infantry
                        Masaharu roll dice for 1 Artillery and 1 Infantry in Magadan, round 1 :  1/2 hits
                        Russians roll dice for 1 Infantry in Magadan, round 1 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Magadan
                    Masaharu win, taking Magadan from Russians with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Masaharu: 1 Infantry
                Battle in Palana
                    Masaharu attack with 1 Infantry and 1 Tank
                    Russians defend with 1 Infantry
                        Masaharu roll dice for 1 Infantry and 1 Tank in Palana, round 1 :  2/2 hits
                        Russians roll dice for 1 Infantry in Palana, round 1 :  0/1 hits
                        1 Infantry owned by the Russians lost in Palana
                    Masaharu win, taking Palana from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Vostok
                    Masaharu attack with 1 Infantry and 1 Tank
                    Russians defend with 1 Infantry
                        Masaharu roll dice for 1 Infantry and 1 Tank in Vostok, round 1 :  0/2 hits
                        Russians roll dice for 1 Infantry in Vostok, round 1 :  1/1 hits
                        1 Infantry owned by the Masaharu lost in Vostok
                        Masaharu roll dice for 1 Tank in Vostok, round 2 :  0/1 hits
                        Russians roll dice for 1 Infantry in Vostok, round 2 :  0/1 hits
                        Masaharu roll dice for 1 Tank in Vostok, round 3 :  0/1 hits
                        Russians roll dice for 1 Infantry in Vostok, round 3 :  0/1 hits
                        Masaharu roll dice for 1 Tank in Vostok, round 4 :  1/1 hits
                        Russians roll dice for 1 Infantry in Vostok, round 4 :  0/1 hits
                        1 Infantry owned by the Russians lost in Vostok
                    Masaharu win, taking Vostok from Russians with 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Masaharu: 1 Infantry
                Battle in Yakutsk
                    Masaharu attack with 1 Bomber, 2 Infantry and 1 Tank
                    Russians defend with 1 Infantry
                        Masaharu roll dice for 1 Bomber, 2 Infantry and 1 Tank in Yakutsk, round 1 :  1/4 hits
                        Russians roll dice for 1 Infantry in Yakutsk, round 1 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Yakutsk
                    Masaharu win, taking Yakutsk from Russians with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Masaharu: 1 Infantry
                Battle in Belogorsk
                    Masaharu attack with 3 Artillerys, 1 EarlyFighter, 6 Infantry and 2 Tanks
                    Russians defend with 1 Bunker
                        Masaharu roll dice for 3 Artillerys, 1 EarlyFighter, 6 Infantry and 2 Tanks in Belogorsk, round 1 :  3/12 hits
                        Russians roll dice for 1 Bunker in Belogorsk, round 1 :  1/1 hits
                        1 Bunker owned by the Russians and 1 Infantry owned by the Masaharu lost in Belogorsk
                    Masaharu win, taking Belogorsk from Russians with 3 Artillerys, 1 EarlyFighter, 5 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 Bunker
                    Casualties for Masaharu: 1 Infantry

    Non Combat Move - Masaharu
                1 EarlyFighter moved from Belogorsk to Hsingan
                1 Bomber moved from Yakutsk to Hsingan

    Place Units - Masaharu
                7 Infantry placed in Akina
                1 Transport placed in sz16

    Turn Complete - Masaharu
                Masaharu collect 26 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :1

    Combat Move - Russians
                1 Submarine moved from sz4 to sz10
                2 Infantry moved from Irkutsk to Vostok
                1 Infantry moved from Angarsk to Vostok
                1 Infantry moved from Jinquan to N.Mongolia
                1 Infantry moved from Kyzal to N.Mongolia
                1 Tank moved from Kaask to N.Mongolia
                2 Infantry moved from Ulaan Ude to Khan
                1 Tank moved from Kaask to Khan
                1 Infantry moved from Maltan to Punjab
                1 Tank moved from Abakan to Punjab
                1 EarlyFighter moved from Kaask to Khan

    Purchase Units - Russians
                Russians buy 3 Infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in sz10
                    Russians attack with 1 Submarine
                    Yamamoto defend with 1 Submarine
                        Russians roll dice for 1 Submarine in sz10, round 1 :  0/1 hits
                        Yamamoto roll dice for 1 Submarine in sz10, round 1 :  0/1 hits
                    1 Submarine owned by the Yamamoto Submerged
                Battle in Khan
                    Russians attack with 1 EarlyFighter, 2 Infantry and 1 Tank
                    Neutral defend with 1 Bunker
                        Russians roll dice for 1 EarlyFighter, 2 Infantry and 1 Tank in Khan, round 1 :  1/4 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Bunker in Khan, round 1 :  1/1 hits
                        1 Infantry owned by the Russians lost in Khan
                        Russians roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Khan, round 2 :  0/3 hits
                        Neutral roll dice for 1 Bunker in Khan, round 2 :  0/1 hits
                        Russians roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Khan, round 3 :  0/3 hits
                        Neutral roll dice for 1 Bunker in Khan, round 3 :  0/1 hits
                        Russians roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Khan, round 4 :  1/3 hits
                        Neutral roll dice for 1 Bunker in Khan, round 4 :  1/1 hits
                        1 Bunker owned by the Neutral and 1 Infantry owned by the Russians lost in Khan
                    Russians winRussians win with 1 Submarine remaining, taking Khan from Neutral with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Bunker
                    Casualties for Russians: 2 Infantry
                Battle in Punjab
                    Russians attack with 1 Infantry and 1 Tank
                    Neutral defend with 1 Infantry
                        Russians roll dice for 1 Infantry and 1 Tank in Punjab, round 1 :  0/2 hits
                        Neutral roll dice for 1 Infantry in Punjab, round 1 :  0/1 hits
                        Russians roll dice for 1 Infantry and 1 Tank in Punjab, round 2 :  1/2 hits
                        Neutral roll dice for 1 Infantry in Punjab, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Punjab
                    Russians win, taking Punjab from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in N.Mongolia
                    Russians attack with 2 Infantry and 1 Tank
                    Neutral defend with 1 Bunker
                        Russians roll dice for 2 Infantry and 1 Tank in N.Mongolia, round 1 :  1/3 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Bunker in N.Mongolia, round 1 :  1/1 hits
                        1 Infantry owned by the Russians lost in N.Mongolia
                        Russians roll dice for 1 Infantry and 1 Tank in N.Mongolia, round 2 :  1/2 hits
                        Neutral roll dice for 1 Bunker in N.Mongolia, round 2 :  0/1 hits
                        1 Bunker owned by the Neutral lost in N.Mongolia
                    Russians win, taking N.Mongolia from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Bunker
                    Casualties for Russians: 1 Infantry
                Battle in Vostok
                    Russians attack with 3 Infantry
                    Masaharu defend with 1 Tank
                        Russians roll dice for 3 Infantry in Vostok, round 1 :  1/3 hits
                        Masaharu roll dice for 1 Tank in Vostok, round 1 :  0/1 hits
                        1 Tank owned by the Masaharu lost in Vostok
                    Russians win, taking Vostok from Masaharu with 3 Infantry remaining. Battle score for attacker is 5
                    Casualties for Masaharu: 1 Tank

    Non Combat Move - Russians
                1 Infantry moved from Ustkut to Angarsk
                1 Infantry moved from Bratsk to Ustkut
                3 Infantry moved from Tulun to Ustkut
                1 EarlyFighter moved from Khan to Ustkut
                2 Artillerys and 4 Infantry moved from Kaask to Tulun
                1 Infantry moved from Krasnoyarsk to Bratsk
                1 Infantry moved from Kyzyl to Jinquan
                1 Artillery and 1 Infantry moved from Achinsk to Krasnoyarsk
                1 Tank moved from Achinsk to Bratsk

    Place Units - Russians
                3 Infantry placed in Kaask

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :2

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Carrier moved from sz5 to sz3
                1 Cruiser moved from sz5 to sz3
                1 Submarine moved from sz3 to sz10
                1 Artillery moved from Phonpei to sz72
                1 Artillery moved from Pula to sz72
                1 Tank moved from Weno to sz72
                1 Infantry moved from Pula to Pikelot
                      Yamamoto take Pikelot from Americans
                1 Infantry moved from Phonpei to Lasap
                      Yamamoto take Lasap from Americans
                1 Infantry moved from Weno to Lasap
                1 Artillery moved from sz72 to Gaferut
                      Yamamoto take Gaferut from Americans
                1 Artillery moved from sz72 to Ifalk
                      Yamamoto take Ifalk from Americans
                1 Tank moved from sz72 to Fais
                2 EarlyFighters moved from sz72 to Fais
                4 Elites moved from Tokyo to sz78
                1 B.Transport and 4 Elites moved from sz78 to sz75
                4 Elites moved from sz75 to Manila
                1 Infantry moved from Iwo Jima to sz75
                1 Infantry moved from sz75 to Manila
                1 Transport moved from sz75 to sz78
                1 Tank moved from Kochi to sz78
                1 Infantry moved from Tokyo to sz78
                1 Infantry, 1 Tank and 1 Transport moved from sz78 to sz75
                1 Tank moved from sz75 to Manila
                1 Infantry moved from sz75 to Manila
                2 Submarines moved from sz71 to sz68
                1 Destroyer moved from sz71 to sz68
                2 EarlyFighters moved from sz75 to sz68
                1 Carrier moved from sz75 to sz72
                2 Tanks moved from Wake to sz19
                2 Tanks and 2 Transports moved from sz19 to sz72
                2 Tanks moved from sz72 to Fais
                1 Destroyer moved from sz19 to sz72
                1 Submarine moved from sz19 to sz72
                1 Carrier moved from sz19 to sz72
                2 EarlyFighters moved from sz19 to Fais
                1 Tank moved from Kichedung to Kiangsi
                      Yamamoto take Kiangsi from Chinese
                3 Tanks moved from Kichedung to Hanan
                5 Infantry moved from Shansi to Sian
                1 Artillery moved from Manchuria to Belogorsk
                1 Artillery moved from Manchuria to Belogorsk
                1 Tank moved from Manchuria to Belogorsk
                4 Infantry moved from Manchuria to Belogorsk
                1 EarlyFighter moved from Nagasaki to sz68
                2 Bombers moved from Iwo Jima to sz68
                2 EarlyFighters moved from Iwo Jima to Fais
                1 Bomber moved from Tokyo to sz68
                3 Infantry moved from Nagasaki to sz74
                3 Infantry, 1 T.Boat and 1 Transport moved from sz74 to sz75
                3 Infantry moved from sz75 to Manila
                1 EarlyFighter moved from Marcus to sz3
                1 EarlyFighter moved from Iwo Jima to sz3

    Purchase Units - Yamamoto
                Yamamoto buy 1 Bomber, 2 Fighters, 4 Infantry and 1 Transport; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz68
                    Yamamoto attack with 3 Bombers, 1 Destroyer, 3 EarlyFighters and 2 Submarines
                    Americans defend with 1 Destroyer and 2 Transports
                        Yamamoto roll dice for 2 Submarines in sz68, round 1 :  1/2 hits
                        Yamamoto roll dice for 3 Bombers, 1 Destroyer and 3 EarlyFighters in sz68, round 1 :  6/7 hits
                        Americans roll dice for 1 Destroyer and 2 Transports in sz68, round 1 :  1/3 hits
                        1 Destroyer owned by the Americans , 2 Transports owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz68
                    Yamamoto win with 3 Bombers, 1 Destroyer, 3 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 14
                    Casualties for Yamamoto: 1 Submarine
                    Casualties for Americans: 1 Destroyer and 2 Transports
                Battle in sz10
                    Yamamoto attack with 2 Submarines
                    Russians defend with 1 Submarine
                        Yamamoto roll dice for 2 Submarines in sz10, round 1 :  1/2 hits
                        Russians roll dice for 1 Submarine in sz10, round 1 :  0/1 hits
                        1 Submarine owned by the Russians lost in sz10
                    Yamamoto win with 2 Submarines remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Submarine
                Battle in Fais
                    Yamamoto attack with 6 EarlyFighters and 3 Tanks
                    Americans defend with 1 Artillery
                        Yamamoto roll dice for 1 Battleship in Fais, round 1 :  0/1 hits
                        Yamamoto roll dice for 6 EarlyFighters and 3 Tanks in Fais, round 1 :  2/9 hits
                        Americans roll dice for 1 Artillery in Fais, round 1 :  1/1 hits
                        1 Artillery owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in Fais
                    Yamamoto win, taking Fais from Americans with 5 EarlyFighters and 3 Tanks remaining. Battle score for attacker is -4
                    Casualties for Yamamoto: 1 EarlyFighter
                    Casualties for Americans: 1 Artillery
                Battle in Manila
                    Yamamoto attack with 4 Elites, 5 Infantry and 1 Tank
                    Americans defend with 1 Artillery and 1 Tank
                        Yamamoto roll dice for 4 Elites, 5 Infantry and 1 Tank in Manila, round 1 :  6/10 hits
                        Americans roll dice for 1 Artillery and 1 Tank in Manila, round 1 :  1/2 hits
                        1 Artillery owned by the Americans , 1 Infantry owned by the Yamamoto and 1 Tank owned by the Americans lost in Manila
                    Yamamoto win, taking Manila from Americans with 4 Elites, 4 Infantry and 1 Tank remaining. Battle score for attacker is 7
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 1 Artillery and 1 Tank
                Battle in Hanan
                    Yamamoto attack with 3 Tanks
                    Chinese defend with 1 Infantry
                        Yamamoto roll dice for 3 Tanks in Hanan, round 1 :  3/3 hits
                        Chinese roll dice for 1 Infantry in Hanan, round 1 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Hanan
                    Yamamoto win, taking Hanan from Chinese with 3 Tanks remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Yamamoto
                1 EarlyFighter moved from sz68 to Nagasaki
                1 EarlyFighter moved from sz68 to Nagasaki
                5 EarlyFighters moved from Fais to sz72
                1 EarlyFighter moved from sz68 to sz72
                3 Bombers moved from sz68 to Iwo Jima
                5 Infantry moved from Tokyo to Japan
                1 Infantry moved from Tokyo to S.Japan
                1 Artillery moved from Tokyo to Japan
                1 Tank moved from Tokyo to Japan
                1 Tank moved from Tokyo to S.Japan

    Place Units - Yamamoto
                1 Transport placed in sz78
                1 Bomber, 2 Fighters and 4 Infantry placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :2

    Combat Move - Chinese
                2 Tanks moved from Kwangsi to Hanan
                2 Infantry moved from Kwangsi to Hanan
                1 Infantry moved from W.Sian to Hanan
                2 Artillerys and 5 Infantry moved from Szechwan to Shangsi
                2 Tanks moved from S.Mongolia to N.Shangsi
                1 EarlyFighter moved from Gansu to N.Shangsi

    Purchase Units - Chinese
                Chinese buy 2 Infantry and 8 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Shangsi
                    Chinese attack with 2 Artillerys and 5 Infantry
                    Hisaichi defend with 1 Artillery and 2 Infantry
                        Chinese roll dice for 2 Artillerys and 5 Infantry in Shangsi, round 1 :  3/7 hits
                        Hisaichi roll dice for 1 Artillery and 2 Infantry in Shangsi, round 1 :  1/3 hits
                        2 Infantry owned by the Hisaichi , 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
                    Chinese win, taking Shangsi from Hisaichi with 2 Artillerys and 4 Infantry remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Artillery and 2 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in N.Shangsi
                    Chinese attack with 1 EarlyFighter and 2 Tanks
                    Hisaichi defend with 2 Infantry and 1 Tank
                        Chinese roll dice for 1 EarlyFighter and 2 Tanks in N.Shangsi, round 1 :  2/3 hits
                        Hisaichi roll dice for 2 Infantry and 1 Tank in N.Shangsi, round 1 :  2/3 hits
                        2 Infantry owned by the Hisaichi , 1 EarlyFighter owned by the Chinese and 1 Tank owned by the Chinese lost in N.Shangsi
                        Chinese roll dice for 1 Tank in N.Shangsi, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Tank in N.Shangsi, round 2 :  1/1 hits
                        1 Tank owned by the Chinese lost in N.Shangsi
                    Hisaichi win with 1 Tank remaining. Battle score for attacker is -14
                    Casualties for Hisaichi: 2 Infantry
                    Casualties for Chinese: 1 EarlyFighter and 2 Tanks
                Battle in Hanan
                    Chinese attack with 3 Infantry and 2 Tanks
                    Yamamoto defend with 3 Tanks
                        Chinese roll dice for 3 Infantry and 2 Tanks in Hanan, round 1 :  0/5 hits
                        Yamamoto roll dice for 3 Tanks in Hanan, round 1 :  2/3 hits
                        2 Infantry owned by the Chinese lost in Hanan
                        Chinese roll dice for 1 Infantry and 2 Tanks in Hanan, round 2 :  1/3 hits
                        Yamamoto roll dice for 3 Tanks in Hanan, round 2 :  0/3 hits
                        1 Tank owned by the Yamamoto lost in Hanan
                        Chinese roll dice for 1 Infantry and 2 Tanks in Hanan, round 3 :  1/3 hits
                        Yamamoto roll dice for 2 Tanks in Hanan, round 3 :  1/2 hits
                        1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hanan
                        Chinese roll dice for 2 Tanks in Hanan, round 4 :  2/2 hits
                        Yamamoto roll dice for 1 Tank in Hanan, round 4 :  1/1 hits
                        1 Tank owned by the Yamamoto and 1 Tank owned by the Chinese lost in Hanan
                    Chinese win, taking Hanan from Yamamoto with 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 3 Tanks
                    Casualties for Chinese: 3 Infantry and 1 Tank

    Non Combat Move - Chinese
                1 Infantry moved from Sikang to W.Sian
                1 Infantry moved from S.Mongolia to Gansu
                2 Artillerys and 5 Infantry moved from Tsingnan to Gansu
                2 Tanks moved from Gobi to Gansu
                1 Infantry moved from Nancheng to Sikang
                3 Infantry moved from Xining to Tsingnan
                2 Tanks moved from W.Mongolia to Tsingnan
                1 Infantry moved from W.Mongolia to Gobi
                1 Artillery and 1 Infantry moved from Quyan to Gobi
                1 Artillery and 1 Infantry moved from Agra to Cheng

    Place Units - Chinese
                6 Tanks placed in Xining
                2 Infantry and 2 Tanks placed in Urumal

    Turn Complete - Chinese
                Chinese collect 36 PUs; end with 36 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :2

    Combat Move - Hisaichi
                4 Elites moved from Seoul to sz79
                1 B.Transport and 4 Elites moved from sz79 to sz1
                4 Elites moved from sz1 to Vostok
                3 Infantry moved from Amursk to sz1
                1 Artillery moved from Amursk to sz1
                3 Infantry moved from sz1 to Vostok
                1 Artillery moved from sz1 to Vostok
                2 Tanks moved from Amursk to Vostok
                1 Tank moved from Vladivostok to sz1
                1 Infantry moved from Hongkong to sz67
                1 Infantry moved from sz67 to Kwangsi
                      Yamamoto take Kwangsi from Chinese
                1 Infantry moved from Hongkong to sz67
                1 Infantry moved from Kwangtung to sz67
                2 Infantry moved from Kwangtung to sz67
                2 Infantry moved from sz67 to Frenchindochina
                      Hisaichi take Frenchindochina from Dutch
                2 Infantry moved from sz67 to N.French I.
                      Hisaichi take N.French I. from Dutch
                2 Tanks moved from Hongkong to Kwangsi
                      Hisaichi take Macau from Chinese
                2 Infantry moved from Hankou to Hanan
                1 Artillery moved from Hankou to Hanan
                1 Artillery moved from Nanking to Hanan
                2 Infantry moved from Nanking to Hanan
                1 Artillery moved from Sian to Shangsi
                1 Infantry moved from Sian to Shangsi
                1 Tank moved from N.Shangsi to Shangsi
                1 Infantry moved from Sian to Shangsi
                2 EarlyFighters moved from Shansi to Shangsi
                2 Bombers moved from Seoul to Shangsi
                3 EarlyFighters moved from Seoul to Vostok
                1 Infantry moved from Sian to Shangsi
                2 Tanks moved from Sian to W.Sian
                3 Tanks moved from Nanking to W.Sian
                2 EarlyFighters moved from sz67 to sz60
                3 Submarines moved from sz67 to sz73
                2 Destroyers moved from sz67 to sz73
                1 Battleship moved from sz67 to sz73
                1 Tank moved from Hankou to Hanan
                1 Artillery moved from Kwangtung to Kiangsi
                1 Tank moved from Kwangtung to Hanan
                3 Infantry moved from Manchuria to Belogorsk
                1 Artillery moved from Manchuria to Belogorsk
                1 Tank moved from sz1 to Ostrov
                1 Transport moved from sz1 to sz79
                1 Infantry moved from Seoul to sz79
                1 Infantry moved from sz79 to Vladivostok

    Purchase Units - Hisaichi
                Hisaichi buy 1 Battleship, 1 Carrier, 1 Fighter and 1 Submarine; Remaining resources: 1 PUs;

    Combat - Hisaichi
                Battle in sz73
                    Hisaichi attack with 1 Battleship, 2 Destroyers and 3 Submarines
                    Dutch defend with 2 Destroyers
                        Hisaichi roll dice for 3 Submarines in sz73, round 1 :  1/3 hits
                        Hisaichi roll dice for 1 Battleship and 2 Destroyers in sz73, round 1 :  2/3 hits
                        Dutch roll dice for 2 Destroyers in sz73, round 1 :  2/2 hits
                    Units damaged: 1 Battleship owned by the Hisaichi
                        2 Destroyers owned by the Dutch and 1 Submarine owned by the Hisaichi lost in sz73
                    Hisaichi win with 1 Battleship, 2 Destroyers and 2 Submarines remaining. Battle score for attacker is 10
                    Casualties for Hisaichi: 1 Submarine
                    Casualties for Dutch: 2 Destroyers
                Battle in sz60
                    Hisaichi attack with 2 EarlyFighters
                    Dutch defend with 1 Transport
                        Hisaichi roll dice for 2 EarlyFighters in sz60, round 1 :  0/2 hits
                        Dutch roll dice for 1 Transport in sz60, round 1 :  0/1 hits
                        Hisaichi roll dice for 2 EarlyFighters in sz60, round 2 :  1/2 hits
                        Dutch roll dice for 1 Transport in sz60, round 2 :  0/1 hits
                        1 Transport owned by the Dutch lost in sz60
                    Hisaichi win with 2 EarlyFighters remaining. Battle score for attacker is 6
                    Casualties for Dutch: 1 Transport
                Battle in Ostrov
                    Hisaichi attack with 1 Tank
                    Russians defend with 1 Bunker
                        Hisaichi roll dice for 1 Tank in Ostrov, round 1 :  1/1 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Bunker in Ostrov, round 1 :  1/1 hits
                        1 Tank owned by the Hisaichi lost in Ostrov
                    Russians win with 1 Bunker remaining. Battle score for attacker is -5
                    Casualties for Hisaichi: 1 Tank
                Battle in Hanan
                    Hisaichi attack with 2 Artillerys, 4 Infantry and 2 Tanks
                    Chinese defend with 1 Tank
                        Hisaichi roll dice for 2 Artillerys, 4 Infantry and 2 Tanks in Hanan, round 1 :  5/8 hits
                        Chinese roll dice for 1 Tank in Hanan, round 1 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Tank owned by the Chinese lost in Hanan
                    Hisaichi win, taking Hanan from Chinese with 2 Artillerys, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 3
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Tank
                Battle in W.Sian
                    Hisaichi attack with 5 Tanks
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 5 Tanks in W.Sian, round 1 :  2/5 hits
                        Chinese roll dice for 1 Infantry in W.Sian, round 1 :  0/1 hits
                        1 Infantry owned by the Chinese lost in W.Sian
                    Hisaichi win, taking W.Sian from Chinese with 5 Tanks remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Vostok
                    Hisaichi attack with 1 Artillery, 3 EarlyFighters, 4 Elites, 3 Infantry and 2 Tanks
                    Russians defend with 3 Infantry
                        Hisaichi roll dice for 1 Artillery, 3 EarlyFighters, 4 Elites, 3 Infantry and 2 Tanks in Vostok, round 1 :  2/13 hits
                        Russians roll dice for 3 Infantry in Vostok, round 1 :  1/3 hits
                        1 Infantry owned by the Hisaichi and 2 Infantry owned by the Russians lost in Vostok
                        Hisaichi roll dice for 1 Artillery, 3 EarlyFighters, 4 Elites, 2 Infantry and 2 Tanks in Vostok, round 2 :  5/12 hits
                        Russians roll dice for 1 Infantry in Vostok, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Russians lost in Vostok
                    Hisaichi win, taking Vostok from Russians with 1 Artillery, 3 EarlyFighters, 4 Elites, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 2 Infantry
                    Casualties for Russians: 3 Infantry
                Battle in Shangsi
                    Hisaichi attack with 1 Artillery, 2 Bombers, 2 EarlyFighters, 3 Infantry and 1 Tank
                    Chinese defend with 2 Artillerys and 4 Infantry
                        Hisaichi roll dice for 1 Artillery, 2 Bombers, 2 EarlyFighters, 3 Infantry and 1 Tank in Shangsi, round 1 :  5/9 hits
                        Chinese roll dice for 2 Artillerys and 4 Infantry in Shangsi, round 1 :  5/6 hits
                        1 Artillery owned by the Chinese , 3 Infantry owned by the Hisaichi , 1 EarlyFighter owned by the Hisaichi , 4 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shangsi
                        Hisaichi roll dice for 2 Bombers, 1 EarlyFighter and 1 Tank in Shangsi, round 2 :  3/4 hits
                        Chinese roll dice for 1 Artillery in Shangsi, round 2 :  1/1 hits
                        1 Artillery owned by the Chinese and 1 EarlyFighter owned by the Hisaichi lost in Shangsi
                    Hisaichi win, taking Shangsi from Chinese with 2 Bombers and 1 Tank remaining. Battle score for attacker is -10
                    Casualties for Hisaichi: 1 Artillery, 2 EarlyFighters and 3 Infantry
                    Casualties for Chinese: 2 Artillerys and 4 Infantry

    Non Combat Move - Hisaichi
                1 Bomber moved from Shangsi to Shansi
                1 Bomber moved from Shangsi to Shansi
                1 Carrier moved from sz67 to sz73
                2 EarlyFighters moved from sz60 to sz73
                1 Bomber moved from Kichedung to Formosa
                3 EarlyFighters moved from Vostok to Belogorsk
                1 Infantry moved from E.Shansi to N.Shangsi

    Place Units - Hisaichi
                1 Fighter placed in Hongkong
                1 Battleship, 1 Carrier and 1 Submarine placed in sz67
                    1 Fighter moved from Hongkong to sz67

    Turn Complete - Hisaichi
                Hisaichi collect 60 PUs; end with 61 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :2

    Combat Move - Dutch
                3 Infantry moved from Thailand to Phuket
                3 Artillerys moved from Thailand to Phuket
                2 Tanks moved from Thailand to Phuket
                1 EarlyFighter moved from S.Borneo to sz68
                1 EarlyFighter moved from E.Borneo to sz68
                1 Destroyer moved from sz59 to sz68

    Purchase Units - Dutch
                Dutch buy 3 Fighters and 1 Tank; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in sz68
                    Dutch attack with 1 Destroyer and 2 EarlyFighters
                    Yamamoto defend with 1 Destroyer and 1 Submarine
                        Yamamoto roll dice for 1 Submarine in sz68, round 1 :  0/1 hits
                        Dutch roll dice for 1 Destroyer and 2 EarlyFighters in sz68, round 1 :  1/3 hits
                        Yamamoto roll dice for 1 Destroyer in sz68, round 1 :  1/1 hits
                        1 EarlyFighter owned by the Dutch and 1 Submarine owned by the Yamamoto lost in sz68
                        Dutch roll dice for 1 Destroyer and 1 EarlyFighter in sz68, round 2 :  0/2 hits
                        Yamamoto roll dice for 1 Destroyer in sz68, round 2 :  0/1 hits
                        Dutch roll dice for 1 Destroyer and 1 EarlyFighter in sz68, round 3 :  1/2 hits
                        Yamamoto roll dice for 1 Destroyer in sz68, round 3 :  1/1 hits
                        1 Destroyer owned by the Yamamoto and 1 EarlyFighter owned by the Dutch lost in sz68
                    Dutch win with 1 Destroyer remaining. Battle score for attacker is -2
                    Casualties for Yamamoto: 1 Destroyer and 1 Submarine
                    Casualties for Dutch: 2 EarlyFighters
                Battle in Phuket
                    Dutch attack with 3 Artillerys, 3 Infantry and 2 Tanks
                    Thai defend with 1 AAGun, 1 Factory and 6 Infantry
                        Dutch roll dice for 3 Artillerys, 3 Infantry and 2 Tanks in Phuket, round 1 :  3/8 hits
                        Thai roll dice for 6 Infantry in Phuket, round 1 :  2/6 hits
                        3 Infantry owned by the Thai and 2 Infantry owned by the Dutch lost in Phuket
                        Dutch roll dice for 3 Artillerys, 1 Infantry and 2 Tanks in Phuket, round 2 :  2/6 hits
                        Thai roll dice for 3 Infantry in Phuket, round 2 :  0/3 hits
                        2 Infantry owned by the Thai lost in Phuket
                        Dutch roll dice for 3 Artillerys, 1 Infantry and 2 Tanks in Phuket, round 3 :  3/6 hits
                        Thai roll dice for 1 Infantry in Phuket, round 3 :  1/1 hits
                        1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in Phuket
                    Dutch captures 6PUs while taking Thai capital
                    Dutch win, taking Phuket from Thai with 3 Artillerys and 2 Tanks remaining. Battle score for attacker is 6
                    Casualties for Thai: 6 Infantry
                    Casualties for Dutch: 3 Infantry

    Non Combat Move - Dutch
                1 Transport moved from sz59 to sz58
                1 Infantry moved from Buru to sz58
                1 Infantry moved from Halma to sz58
                2 Infantry and 1 Transport moved from sz58 to sz70
                2 Infantry moved from sz70 to Davao
                1 Infantry moved from E.Borneo to sz59
                1 Infantry and 1 T.Boat moved from sz59 to sz69
                1 Infantry moved from sz69 to Celebs
                1 Infantry moved from E.Borneo to sz59
                1 Infantry and 1 T.Boat moved from sz59 to sz60
                1 Infantry moved from sz60 to Malaya
                1 Infantry moved from Sumatra to N.S
                3 Infantry moved from E.Borneo to S.Borneo
                1 Artillery moved from E.Borneo to S.Borneo

    Place Units - Dutch
                3 Fighters and 1 Tank placed in S.Borneo

    Turn Complete - Dutch
                Dutch collect 36 PUs; end with 42 PUs total


  • Mistook UK units for Dutch. Rolling intended attacks now in-forum.

    N. French Indochina

    UK: 2 inf, 1 art

    :2dice6: :1dice6:

    JP: 2 inf

    :2dice6:


  • Mistook UK units for Dutch. Rolling intended attacks now in-forum.

    N. French Indochina

    UK: 2 inf, 1 art

    DiceRolling 2d6:
    (1, 1)  DiceRolling 1d6:
    (1)

    JP: 2 inf

    DiceRolling 2d6:
    (3, 5)


  • A flawless victory…  :-D

    Now for:

    French Indochina

    UK: 1 inf, 1 tank

    :1dice6: :1dice6:

    JP: 2 inf

    :2dice6:


  • A flawless victory…  :-D

    Now for:

    French Indochina

    UK: 1 inf, 1 tank

    DiceRolling 1d6:
    (3)  DiceRolling 1d6:
    (1)

    JP: 2 inf

    DiceRolling 2d6:
    (6, 6)


  • Round 2:

    French Indochina

    UK: 1 inf

    DiceRolling 1d6:
    (6)

    1 tank

    DiceRolling 1d6:
    (1)

    JP: 1 inf

    DiceRolling 1d6:
    (5)

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