Scramble to Palau?
And OOL for Yunnan?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
1 infantry moved from Ethiopia to Italian Somaliland
French take Italian Somaliland from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 destroyer, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 4 infantry moved from Archangel to Vologda
1 artillery and 5 infantry moved from Belarus to Smolensk
6 armour and 1 mech_infantry moved from Belarus to Tambov
2 armour moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Volgograd
1 tactical_bomber moved from Ukraine to Tambov
1 armour moved from Western Ukraine to Tambov
2 armour moved from Ukraine to Tambov
1 bomber moved from Western Germany to United Kingdom
2 submarines moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 93 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 112 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 destroyer, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 4 infantry moved from Archangel to Vologda
1 artillery and 5 infantry moved from Belarus to Smolensk
6 armour and 1 mech_infantry moved from Belarus to Tambov
2 armour moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Volgograd
1 tactical_bomber moved from Ukraine to Tambov
1 armour moved from Western Ukraine to Tambov
2 armour moved from Ukraine to Tambov
1 bomber moved from Western Germany to United Kingdom
2 submarines moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 93 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 112 Sea Zone
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 3 submarines
Russians defend with 1 submarine
Germans roll dice for 3 submarines in 104 Sea Zone, round 1 : 2/3 hits
Russians roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Russians lost in 104 Sea Zone
Germans win with 3 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Volgograd
Germans attack with 2 armour and 2 fighters
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 armour and 2 fighters in Volgograd, round 1 : 2/4 hits
Russians roll dice for 2 infantry in Volgograd, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 9 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 artillery and 7 infantry
AA guns fire in Tambov : 0/1 hits
Germans roll dice for 9 armour, 1 mech_infantry and 1 tactical_bomber in Tambov, round 1 : 5/11 hits
Russians roll dice for 2 aaGuns, 1 artillery and 7 infantry in Tambov, round 1 : 4/8 hits
3 infantry owned by the Russians , 3 armour owned by the Germans , 1 mech_infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Tambov
Germans roll dice for 6 armour and 1 tactical_bomber in Tambov, round 2 : 3/7 hits
Russians roll dice for 1 artillery and 4 infantry in Tambov, round 2 : 1/5 hits
3 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
Germans roll dice for 5 armour and 1 tactical_bomber in Tambov, round 3 : 4/6 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 5 armour and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 4 armour and 1 mech_infantry
Casualties for Russians: 2 aaGuns, 1 artillery and 7 infantry
Battle in Vologda
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Vologda, round 1 : 1/5 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 5 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 5 infantry in Smolensk, round 1 : 0/6 hits
Russians roll dice for 2 infantry in Smolensk, round 1 : 0/2 hits
Germans roll dice for 1 artillery and 5 infantry in Smolensk, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Volgograd to Ukraine
1 fighter moved from Volgograd to Ukraine
1 tactical_bomber moved from Tambov to Ukraine
3 aaGuns and 2 infantry moved from Ukraine to Bryansk
5 infantry moved from Western Ukraine to Bryansk
3 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Novgorod to Archangel
1 armour moved from Holland Belgium to Western Germany
1 armour moved from Eastern Poland to Western Ukraine
2 armour moved from Poland to Western Ukraine
1 armour moved from Germany to Eastern Poland
8 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
Place Units - Germans
1 artillery and 1 infantry placed in Southern France
1 transport placed in 93 Sea Zone
1 transport placed in 105 Sea Zone
1 destroyer and 1 submarine placed in 112 Sea Zone
1 armour placed in Western Germany
3 armour placed in Novgorod
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Production/PUs Summary :
Germans : 58 / 78
Russians : 18 / 26
Japanese : 22 / 32
Americans : 55 / 67
Chinese : 19 / 25
British : 24 / 19
UK_Pacific : 13 / 13
Italians : 28 / 49
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 38 times
3 was rolled 7 times
4 was rolled 14 times
5 was rolled 18 times
6 was rolled 34 times
Average roll : 3.732
Median : 4.000
Variance : 6.500
Standard Deviation : 2.550
Total rolls : 123
Null / Other
1 was rolled 6 times
2 was rolled 15 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 14 times
Average roll : 3.694
Median : 4.000
Variance : 2.812
Standard Deviation : 1.677
Total rolls : 49
Germans Combat
1 was rolled 6 times
2 was rolled 15 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 14 times
Average roll : 3.694
Median : 4.000
Variance : 2.812
Standard Deviation : 1.677
Total rolls : 49
British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.792
Median : 4.000
Variance : 1.478
Standard Deviation : 1.216
Total rolls : 24
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
10 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
14 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
4 mech_infantrys moved from Russia to Bryansk
2 infantry moved from Jehol to Shantung
3 infantry moved from Hunan to Kwangsi
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Kansu to Timguska
Airborne Attack Move - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
10 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
14 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
4 mech_infantrys moved from Russia to Bryansk
2 infantry moved from Jehol to Shantung
3 infantry moved from Hunan to Kwangsi
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Kansu to Timguska
Airborne Attack Move - Russians
Combat - Russians
Battle in Kwangsi
Russians attack with 3 infantry
Japanese defend with 1 armour
Russians win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Bryansk
Russians attack with 1 fighter, 14 infantry and 4 mech_infantrys
Germans defend with 3 aaGuns and 7 infantry; Italians defend with 1 armour and 1 artillery
Russians win, taking Bryansk from Italians with 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 aaGuns and 7 infantry
Casualties for Russians: 1 fighter and 10 infantry
Casualties for Italians: 1 armour and 1 artillery
Battle in Tambov
Russians attack with 1 fighter, 10 infantry and 1 tactical_bomber
Germans defend with 5 armour
Russians win, taking Tambov from Germans with 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 5 armour
Casualties for Russians: 3 infantry
Battle in Shantung
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Shantung from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Japan to 35 Sea Zone
1 bomber moved from Japan to Caroline Islands
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from Kiangsi to Kwangtung
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Battle in 35 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese winJapanese win, taking 6 Sea Zone from Americans with 1 submarine remaining with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber moved from 35 Sea Zone to Caroline Islands
Place Units - Japanese
1 artillery, 1 fighter and 6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
Japanese collect 18 PUs (1 lost to blockades); end with 18 PUs total
Production/PUs Summary :
Germans : 57 / 78
Russians : 20 / 20
Japanese : 19 / 18
Americans : 55 / 67
Chinese : 22 / 25
British : 24 / 19
UK_Pacific : 13 / 13
Italians : 27 / 49
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 5 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Alaska to 2 Sea Zone
1 armour and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 cruiser and 1 destroyer moved from 2 Sea Zone to 4 Sea Zone
1 artillery moved from Alaska to British Columbia
2 bombers moved from Korea to Japan
1 fighter moved from Korea to Japan
1 fighter moved from Korea to Japan
3 armour moved from Korea to Buryatia
2 artilleries moved from Korea to Amur
2 infantry moved from Korea to Amur
1 fighter moved from Korea to Yenisey
1 infantry moved from Korea to Amur
1 armour moved from Eastern United States to Central United States
bombing japan need scramble orders
TOJO says
“Leave them on the ground for defense”
Sorry for the delay….Busy
Kris “Suprise Attack” Smith
Miss ya on the weekends bro!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 5 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Alaska to 2 Sea Zone
1 armour and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 cruiser and 1 destroyer moved from 2 Sea Zone to 4 Sea Zone
1 artillery moved from Alaska to British Columbia
2 bombers moved from Korea to Japan
1 fighter moved from Korea to Japan
1 fighter moved from Korea to Japan
3 armour moved from Korea to Buryatia
2 artilleries moved from Korea to Amur
2 infantry moved from Korea to Amur
1 fighter moved from Korea to Yenisey
1 infantry moved from Korea to Amur
1 armour moved from Eastern United States to Central United States
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine
Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Air Battle in Japan
Americans attacks with 4 units heading to Japan
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in Japan causes 9 damage total.
Cleaning up after air battles
Non Combat Move - Americans
2 fighters moved from Japan to Korea
2 bombers moved from Japan to Korea
1 armour, 1 cruiser, 1 destroyer and 1 transport moved from 4 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Soviet Far East
Place Units - Americans
Units in Central United States being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Central United States
2 tactical_bombers placed in Eastern United States
1 armour, 1 bomber and 1 infantry placed in Korea
1 artillery and 2 infantry placed in Alaska
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,6,5,6,1,3,4,1
Americans collect 47 PUs (8 lost to blockades); end with 47 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 1 infantry moved from Yunnan to Szechwan
2 artilleries moved from Kiangsu to Kiangsi
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kweichow
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
3 infantry placed in Tsinghai
1 artillery and 1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - British
4 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
1 infantry moved from India to West India
1 mech_infantry moved from India to Eastern Persia
1 artillery moved from India to West India
1 mech_infantry moved from Burma to West India
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Kwangsi
3 infantry moved from French Indo China to Siam
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British repair 7 damage on 7 factory_majors; Remaining resources: 12 PUs;
British buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
4 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
1 infantry moved from India to West India
1 mech_infantry moved from India to Eastern Persia
1 artillery moved from India to West India
1 mech_infantry moved from Burma to West India
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Kwangsi
3 infantry moved from French Indo China to Siam
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 4 armour and 1 mech_infantry
Italians defend with 1 armour, 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 3 armour remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Non Combat Move - British
3 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
Place Units - British
1 armour and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 25 PUs; end with 25 PUs total
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
dont forget about this 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 armour, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 infantry moved from Rostov to Caucasus
1 armour, 2 artilleries and 2 infantry moved from Ukraine to Bryansk
2 artilleries and 4 infantry moved from Bessarabia to Ukraine
1 armour, 1 fighter and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 cruiser moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to Central America
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 armour, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 infantry moved from Rostov to Caucasus
1 armour, 2 artilleries and 2 infantry moved from Ukraine to Bryansk
2 artilleries and 4 infantry moved from Bessarabia to Ukraine
1 armour, 1 fighter and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 cruiser moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to Central America
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 4 infantry and 4 mech_infantrys
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Bryansk, round 1 : 3/5 hits
Russians roll dice for 4 infantry and 4 mech_infantrys in Bryansk, round 1 : 2/8 hits
3 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bryansk
2 artilleries owned by the Italians and 1 armour owned by the Italians retreated to Ukraine
Russians win with 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Italians: 2 infantry
Battle in Caucasus
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Caucasus, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Central America
Italians attack with 1 armour and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 cruiser in Central America, round 1 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Central America, round 1 : 2/2 hits
Americans roll dice for 1 mech_infantry in Central America, round 1 : 0/1 hits
1 mech_infantry owned by the Americans lost in Central America
Italians win, taking Central America from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
British defend with 3 armour
Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Anglo Egyptian Sudan, round 1 : 1/4 hits
British roll dice for 3 armour in Anglo Egyptian Sudan, round 1 : 0/3 hits
1 armour owned by the British lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/4 hits
British roll dice for 2 armour in Anglo Egyptian Sudan, round 2 : 1/2 hits
2 armour owned by the British and 1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for British: 3 armour
Casualties for Italians: 1 mech_infantry
Battle in Southeast Mexico
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 cruiser in Southeast Mexico, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Southeast Mexico, round 1 : 1/2 hits
Americans roll dice for 1 mech_infantry in Southeast Mexico, round 1 : 0/1 hits
1 mech_infantry owned by the Americans lost in Southeast Mexico
Italians win, taking Southeast Mexico from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Anglo Egyptian Sudan to Egypt
Place Units - Italians
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Egypt
2 transports placed in 95 Sea Zone
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 31 PUs; end with 31 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 42 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Production/PUs Summary :
Germans : 57 / 78
Russians : 18 / 20
Japanese : 18 / 18
Americans : 53 / 72
Chinese : 23 / 29
British : 24 / 25
UK_Pacific : 13 / 13
Italians : 31 / 52
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
2 destroyers moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
2 destroyers moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Formosa
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Formosa from Japanese, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry and 1 mech_infantry placed in New South Wales
1 transport placed in 62 Sea Zone
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
1 infantry moved from Italian Somaliland to British Somaliland
British take British Somaliland from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 4 infantry moved from Vologda to Russia
1 artillery and 4 infantry moved from Smolensk to Russia
1 artillery and 2 infantry moved from Archangel to Smolensk
3 armour moved from Novgorod to Smolensk
2 armour moved from Volgograd to Samara
Germans take Samara from Russians
2 armour moved from Samara to Russia
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
3 armour, 3 artilleries and 7 infantry moved from Western Ukraine to Bryansk
1 armour moved from Eastern Poland to Bryansk
5 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
2 fighters moved from 101 Sea Zone to Central United States
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to United Kingdom
2 armour and 2 infantry moved from Western Germany to 112 Sea Zone
2 armour, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Holland Belgium to 110 Sea Zone
2 armour, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
2 submarines moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in West Indies
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Battle in Central United States
Germans attack with 2 fighters
Americans defend with 2 armour, 1 factory_upgrade and 1 infantry
Germans roll dice for 2 fighters in Central United States, round 1 : 1/2 hits
Americans roll dice for 2 armour and 1 infantry in Central United States, round 1 : 0/3 hits
1 infantry owned by the Americans lost in Central United States
Germans roll dice for 2 fighters in Central United States, round 2 : 2/2 hits
Americans roll dice for 2 armour in Central United States, round 2 : 1/2 hits
2 armour owned by the Americans and 1 fighter owned by the Germans lost in Central United States
Germans win, taking West Indies from Americans with 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter
Casualties for Americans: 2 armour and 1 infantry
Battle in Bryansk
Germans attack with 4 armour, 3 artilleries and 7 infantry
Russians defend with 1 infantry and 4 mech_infantrys
Germans roll dice for 4 armour, 3 artilleries and 7 infantry in Bryansk, round 1 : 3/14 hits
Russians roll dice for 1 infantry and 4 mech_infantrys in Bryansk, round 1 : 2/5 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Bryansk
Germans roll dice for 4 armour, 3 artilleries and 5 infantry in Bryansk, round 2 : 4/12 hits
Russians roll dice for 2 mech_infantrys in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 4 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry and 4 mech_infantrys
Battle in Russia
Germans attack with 2 armour, 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_major, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans roll dice for 2 armour, 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Russia, round 1 : 3/15 hits
Russians roll dice for 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 1 : 2/10 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans roll dice for 2 armour, 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Russia, round 2 : 3/13 hits
Russians roll dice for 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 3/7 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia
Germans roll dice for 2 armour, 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Russia, round 3 : 5/10 hits
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 3/4 hits
1 tactical_bomber owned by the Russians , 3 infantry owned by the Germans , 2 mech_infantrys owned by the Russians and 1 fighter owned by the Russians lost in Russia
Germans captures 20PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour, 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 8 infantry
Casualties for Russians: 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Central United States to 101 Sea Zone
1 fighter moved from Gibraltar to 101 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
Place Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
1 transport placed in 105 Sea Zone
1 transport placed in 112 Sea Zone
1 transport placed in 93 Sea Zone
1 artillery and 1 infantry placed in Southern France
1 armour and 1 artillery placed in Normandy Bordeaux
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 4 infantry
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Removing units owned by Germans from Germany: 3 infantry
EDIT: Removing units owned by Germans from Poland: 4 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 63 PUs; end with 83 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
Production/PUs Summary :
Germans : 63 / 113
Russians : 13 / 0
Japanese : 13 / 18
Americans : 52 / 72
Chinese : 23 / 29
British : 24 / 25
UK_Pacific : 17 / 13
Italians : 31 / 52
ANZAC : 22 / 33
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0