Ziggurat (allies +8) vs Hank13 (axis)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :14

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Iraq to Syria
                      Germans take Syria from French
                1 armour moved from Syria to Trans-Jordan
                      Germans take Trans-Jordan from British
                2 armour moved from Iraq to Trans-Jordan
                10 armour and 5 mech_infantrys moved from Northwest Persia to Trans-Jordan
                3 armour moved from Persia to Trans-Jordan
                2 armour and 1 mech_infantry moved from Caucasus to Iraq
                1 bomber moved from Kazakhstan to Shensi
                1 armour and 1 mech_infantry moved from Novosibirsk to Shensi
                1 armour moved from Novosibirsk to Yenisey
                      Germans take Timguska from Americans
                      Germans take Yenisey from Americans
                1 bomber moved from Kazakhstan to Szechwan

    Combat - Germans
                Battle in Shensi
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Shensi, round 1 :  2/3 hits
                        Chinese roll dice for 2 infantry in Shensi, round 1 :  2/2 hits
                        1 armour owned by the Germans , 2 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Shensi
                    Germans win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Germans attack with 1 bomber
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 bomber in Szechwan, round 1 :  1/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Germans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Szechwan to Kansu
                1 bomber moved from Shensi to Kansu
                3 aaGuns moved from Volgograd to Rostov
                2 fighters and 4 mech_infantrys moved from Western Germany to Southern Italy

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                2 fighters and 8 mech_infantrys placed in Western Germany
                2 infantry placed in Germany
                2 bombers placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,2,4,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
                Germans collect 68 PUs (2 lost to blockades); end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs

    Territory Summary for Germans :

    Kansu : 2 bombers
        Yenisey : 1 flag, 1 armour
        Timguska : 1 flag
        Trans-Jordan : 1 flag, 1 airfield, 16 armour and 5 mech_infantrys
        Syria : 1 flag
        France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor and 8 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 5 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 10 mech_infantrys
        Germany : 1 factory_major and 8 infantry
        Southern Italy : 3 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 3 aaGuns
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 2 bombers and 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        Samara : 1 flag
        113 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 3 transports
        Greece : 1 flag
        Iraq : 1 flag, 2 armour and 1 mech_infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 70 / 99
        Russians : 1 / 0
        Japanese : 56 / 54
        Americans : 66 / 97
        Chinese : 18 / 21
        British : 27 / 33
        UK_Pacific : 0 / 0
        Italians : 20 / 14
        ANZAC : 3 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • No rush, just wanted to let you know that I had edited the Russians to the right spot on the British turn. They’re ready to go, just in case you were waiting on me.

  • TripleA

    I was waiting for you :)

    Sorry I didn’t realize you had moved the Russians.

    Japan coming soon.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :14

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                8 bombers moved from Japan to Anhwe
                1 armour moved from Kiangsi to Kiangsu
                      Japanese take Kiangsu from Chinese
                1 armour moved from Kiangsu to Anhwe
                1 armour moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese
                1 armour moved from Hunan to Anhwe
                3 armour moved from Kiangsi to Anhwe
                1 armour moved from Kwangtung to Anhwe
                2 armour moved from India to Yunnan
                3 tactical_bombers moved from Kwangtung to Anhwe
                4 fighters moved from 20 Sea Zone to Anhwe
                3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 1 :  2/6 hits
                        Americans roll dice for 1 armour and 1 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Anhwe
                    Japanese attack with 6 armour, 8 bombers, 4 fighters and 3 tactical_bombers
                    ANZAC defend with 1 fighter; Russians defend with 2 aaGuns and 5 infantry; Chinese defend with 7 infantry; Americans defend with 2 armour
                        AA guns fire in Anhwe :  0/6 hits
                        Japanese roll dice for 6 armour, 8 bombers, 4 fighters and 3 tactical_bombers in Anhwe, round 1 :  13/21 hits
                        Chinese roll dice for 2 aaGuns, 2 armour, 1 fighter and 12 infantry in Anhwe, round 1 :  1/15 hits
                        4 infantry owned by the Russians , 1 armour owned by the Japanese , 7 infantry owned by the Chinese and 2 aaGuns owned by the Russians lost in Anhwe
                        Japanese roll dice for 5 armour, 8 bombers, 4 fighters and 3 tactical_bombers in Anhwe, round 2 :  12/20 hits
                        Chinese roll dice for 2 armour, 1 fighter and 1 infantry in Anhwe, round 2 :  2/4 hits
                        1 infantry owned by the Russians , 2 armour owned by the Japanese , 2 armour owned by the Americans and 1 fighter owned by the ANZAC lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 3 armour, 8 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 50
                    Casualties for Japanese: 3 armour
                    Casualties for ANZAC: 1 fighter
                    Casualties for Russians: 2 aaGuns and 5 infantry
                    Casualties for Americans: 2 armour
                    Casualties for Chinese: 7 infantry
                Battle in Yunnan
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour in Yunnan, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 armour moved from French Indo China to Hunan
                1 aaGun moved from Kiangsi to Kwangtung
                8 bombers moved from Anhwe to Kwangtung
                3 fighters and 1 tactical_bomber moved from Philippines to 20 Sea Zone
                4 fighters moved from Anhwe to 20 Sea Zone
                3 tactical_bombers moved from Anhwe to Kwangtung

    Place Units - Japanese
                1 bomber, 1 fighter and 1 tactical_bomber placed in Japan
                3 infantry placed in Kwangtung
                3 artilleries placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 25
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,6,3,2,5,2,2,4,3,5,1,5,3,6,5,5,4,2,2,2,1,1,6,6,6,3,3,6
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3
                Japanese collect 39 PUs (25 lost to blockades); end with 39 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Japanese :

    Kwangsi : 1 airfield
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 tactical_bomber
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 armour
        Hunan : 1 flag, 3 armour
        Tsinghai : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 3 armour
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 aaGun, 1 airfield, 8 bombers, 1 factory_minor, 1 harbour, 3 infantry and 3 tactical_bombers
        Queensland : 1 flag, 1 airfield and 1 harbour
        Victoria : 1 flag
        Northern Territory : 1 flag
        New South Wales : 1 flag, 2 armour, 3 artilleries, 1 factory_minor and 1 harbour
        South Australia : 1 flag
        Western Australia : 1 flag
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Evenkiyskiy : 1 flag
        French Indo China : 1 flag, 3 artilleries and 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag, 1 armour
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        35 Sea Zone : 1 transport
        20 Sea Zone : 3 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 submarine, 1 tactical_bomber and 3 transports
        West India : 1 flag
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 70 / 99
        Russians : 1 / 0
        Japanese : 64 / 54
        Americans : 64 / 97
        Chinese : 12 / 21
        British : 27 / 33
        UK_Pacific : 0 / 0
        Italians : 20 / 14
        ANZAC : 3 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Hey, I’m going away for a week in a couple of days and would like to put this game to bed. Could we get through the rest of this round today and tomorrow? I think we are near the end in the Pacific anyway, but either way I would like to see this game to its conclusion before leaving.

    • S

  • Sorry, been swamped with work and school. 0/6 and 1/15 huh? Sigh…. I was sticking around in hopes that the dice would turn a smidge… Not gonna happen. Good game man.

  • TripleA

    The 1/15 was definitely a killer. I was expecting to lose most of the planes.

    It’s always enjoyable playing against you (except when you crush Germany :)).

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