@Ragnell804 gg, I concede
Ottomans rule
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go carl
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TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :1
Combat Move - British
1 Destroyer moved from sz17 to sz9
1 Battleship moved from sz17 to sz9
1 Submarine moved from sz17 to sz9
2 T.Boats moved from sz30 to sz29
2 Transports moved from sz17 to sz31
1 Destroyer moved from sz31 to sz30
1 Infantry moved from W.Egypt to Tobruk
2 Infantry moved from El Allamain to Tobruk
1 Armour moved from El Allamain to Tobruk
2 Destroyers moved from sz56 to sz49
1 Submarine moved from sz58 to sz49
1 Submarine moved from sz56 to sz49
1 Cruiser moved from sz57 to sz56
3 Infantry moved from Saudi Arabia to Fars
3 Infantry moved from Israel to Jordan
3 Armours moved from Israel to Jordan
3 Armours moved from Cairo to W.Egypt
2 Infantry moved from N.Egypt to W.Egypt
1 Transport moved from sz59 to sz57
2 Infantry moved from E.Egypt to sz57
2 Infantry and 1 Transport moved from sz57 to sz58
2 Infantry moved from sz58 to Denizli
1 Infantry moved from Cyprus to sz59
1 Infantry and 1 Transport moved from sz59 to sz58
1 Infantry moved from sz58 to Denizli
1 EarlyFighter moved from Cyprus to Denizli
1 Cruiser moved from sz56 to sz58
2 Infantry moved from Cairo to sz56
2 Artillerys moved from Cairo to sz56
2 Artillerys, 2 Infantry and 2 Transports moved from sz56 to sz58
2 Infantry moved from sz58 to Denizli
2 Artillerys moved from sz58 to Denizli
1 Destroyer moved from sz59 to sz58
4 Infantry moved from Cairo to N.Egypt
2 EarlyFighters moved from Cairo to Jordan
3 Infantry moved from E.Ire to S.Ire
1 Infantry moved from Wales to sz31
1 Armour moved from Wales to sz31
1 Artillery moved from Wales to sz31
1 Armour moved from sz31 to S.Ire
1 Infantry moved from sz31 to S.Ire
1 Artillery moved from sz31 to S.Ire
1 EarlyFighter moved from Wales to S.Ire
1 EarlyFighter moved from N.Scottland to S.Ire
1 EarlyFighter moved from S.Hempton to S.Ire
1 Bomber moved from London to S.Ire
1 Destroyer moved from sz1 to sz8
3 Infantry moved from W.Canada to N.Canada
1 Armour moved from W.Canada to N.CanadaPurchase Units - British
British buy 2 Transports; Remaining resources: 0 PUs;Combat - British
Battle in Fars
British attack with 3 Infantry
Neutral defend with 1 Infantry
British roll dice for 3 Infantry in Fars, round 1 : 0/3 hits
Neutral roll dice for 1 Infantry in Fars, round 1 : 0/1 hits
British roll dice for 3 Infantry in Fars, round 2 : 1/3 hits
Neutral roll dice for 1 Infantry in Fars, round 2 : 1/1 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Fars
British win, taking Fars from Neutral with 2 Infantry remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for British: 1 Infantry
Battle in Denizli
British attack with 2 Artillerys, 1 EarlyFighter and 5 Infantry
Neutral defend with 1 Bunker and 2 Infantry
British roll dice for 1 Cruiser in Denizli, round 1 : 1/1 hits
Units damaged: 1 Bunker owned by the Neutral
British roll dice for 2 Artillerys, 1 EarlyFighter and 5 Infantry in Denizli, round 1 : 2/8 hits
Neutral roll dice for 1 Bunker and 2 Infantry in Denizli, round 1 : 1/3 hits
2 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Denizli
British roll dice for 2 Artillerys, 1 EarlyFighter and 4 Infantry in Denizli, round 2 : 4/7 hits
Neutral roll dice for 1 Bunker in Denizli, round 2 : 1/1 hits
1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in Denizli
British win, taking Denizli from Neutral with 2 Artillerys, 1 EarlyFighter and 3 Infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker and 2 Infantry
Casualties for British: 2 Infantry
Battle in sz8
British attack with 1 Destroyer
Germans defend with 1 Submarine
Germans roll dice for 1 Submarine in sz8, round 1 : 0/1 hits
British roll dice for 1 Destroyer in sz8, round 1 : 1/1 hits
1 Submarine owned by the Germans lost in sz8
British win with 1 Destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in Tobruk
British attack with 1 Armour and 3 Infantry
Italians defend with 2 Infantry
British roll dice for 1 Armour and 3 Infantry in Tobruk, round 1 : 0/4 hits
Italians roll dice for 2 Infantry in Tobruk, round 1 : 1/2 hits
1 Infantry owned by the British lost in Tobruk
British roll dice for 1 Armour and 2 Infantry in Tobruk, round 2 : 2/3 hits
Italians roll dice for 2 Infantry in Tobruk, round 2 : 1/2 hits
1 Infantry owned by the British and 2 Infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 Armour and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 2 Infantry
Casualties for Italians: 2 Infantry
Battle in sz9
British attack with 1 Battleship, 1 Destroyer and 1 Submarine
Germans defend with 3 Submarines
British roll dice for 1 Submarine in sz9, round 1 : 0/1 hits
Germans roll dice for 3 Submarines in sz9, round 1 : 2/3 hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Battleship and 1 Destroyer in sz9, round 1 : 2/2 hits
1 Submarine owned by the British and 2 Submarines owned by the Germans lost in sz9
Germans roll dice for 1 Submarine in sz9, round 2 : 0/1 hits
British roll dice for 1 Battleship and 1 Destroyer in sz9, round 2 : 1/2 hits
1 Submarine owned by the Germans lost in sz9
British win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is 14
Casualties for Germans: 3 Submarines
Casualties for British: 1 Submarine
Battle in S.Ire
British attack with 1 Armour, 1 Artillery, 1 Bomber, 3 EarlyFighters and 4 Infantry
Neutral defend with 3 Infantry
British roll dice for 1 Armour, 1 Artillery, 1 Bomber, 3 EarlyFighters and 4 Infantry in S.Ire, round 1 : 2/10 hits
Neutral roll dice for 3 Infantry in S.Ire, round 1 : 1/3 hits
2 Infantry owned by the Neutral and 1 Infantry owned by the British lost in S.Ire
British roll dice for 1 Armour, 1 Artillery, 1 Bomber, 3 EarlyFighters and 3 Infantry in S.Ire, round 2 : 0/9 hits
Neutral roll dice for 1 Infantry in S.Ire, round 2 : 0/1 hits
British roll dice for 1 Armour, 1 Artillery, 1 Bomber, 3 EarlyFighters and 3 Infantry in S.Ire, round 3 : 4/9 hits
Neutral roll dice for 1 Infantry in S.Ire, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in S.Ire
British win, taking S.Ire from Neutral with 1 Armour, 1 Artillery, 1 Bomber, 3 EarlyFighters and 3 Infantry remaining. Battle score for attacker is 4
Casualties for Neutral: 3 Infantry
Casualties for British: 1 Infantry
Battle in sz49
British attack with 2 Destroyers and 2 Submarines
Italians defend with 1 Destroyer, 1 Submarine and 4 Transports
British roll dice for 2 Submarines in sz49, round 1 : 1/2 hits
Italians roll dice for 1 Submarine in sz49, round 1 : 0/1 hits
British roll dice for 2 Destroyers in sz49, round 1 : 1/2 hits
Italians roll dice for 1 Destroyer and 4 Transports in sz49, round 1 : 3/5 hits
2 Submarines owned by the British , 1 Destroyer owned by the British and 2 Transports owned by the Italians lost in sz49
1 Destroyer retreated to sz53
Italians win with 1 Destroyer, 1 Submarine and 2 Transports remaining. Battle score for attacker is -11
Casualties for British: 1 Destroyer and 2 Submarines
Casualties for Italians: 2 TransportsNon Combat Move - British
3 EarlyFighters moved from S.Ire to Wales
1 Bomber moved from S.Ire to S.Hempton
2 Infantry moved from N.Canada to sz1
2 Artillerys moved from N.Canada to sz1
1 Artillery, 1 Infantry and 1 Transport moved from sz1 to sz9
1 Artillery, 1 Infantry and 1 Transport moved from sz1 to sz9
1 EarlyFighter moved from Denizli to CyprusPlace Units - British
2 Transports placed in sz1Turn Complete - British
British collect 64 PUs; end with 64 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :1
Combat Move - Romanians
1 Infantry moved from Bulgaria to Macedonia
1 Artillery moved from Bulgaria to Macedonia
1 Infantry moved from E.Romania to Moldavskaya
1 Artillery moved from E.Romania to Moldavskaya
3 Infantry moved from W.Romania to Bulgaria
3 Infantry moved from W.Romania to E.Romania
1 Infantry moved from Hungary to Lvov
1 Artillery moved from Hungary to Lvov
1 Armour moved from W.Romania to E.Romania
1 EarlyFighter moved from W.Romania to LvovPurchase Units - Romanians
Romanians buy 2 Infantry; Remaining resources: 0 PUs;Combat - Romanians
Battle in Macedonia
Romanians attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
Romanians roll dice for 1 Artillery and 1 Infantry in Macedonia, round 1 : 0/2 hits
Neutral roll dice for 1 Infantry in Macedonia, round 1 : 0/1 hits
Romanians roll dice for 1 Artillery and 1 Infantry in Macedonia, round 2 : 1/2 hits
Neutral roll dice for 1 Infantry in Macedonia, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Macedonia
Romanians win, taking Macedonia from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Moldavskaya
Romanians attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery and 1 Infantry in Moldavskaya, round 1 : 1/2 hits
Russians roll dice for 1 Infantry in Moldavskaya, round 1 : 0/1 hits
1 Infantry owned by the Russians lost in Moldavskaya
Romanians win, taking Moldavskaya from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Romanians
Place Units - Romanians
2 Infantry placed in W.RomaniaTurn Complete - Romanians
Romanians collect 14 PUs; end with 14 PUs total -
Anderson’s up…
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just moving the thread up.
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Another fella has offered to step in. Given the lack of activity, will offer him the slot…
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k
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ok guys. here are the new standing orders. carl. you are axis. cristopher and i are allies. you go first. use the attached game. i’ve unchecked low luck and battleships don’t repair. they just sink after two hits like they’re supposed to. the old game is now officially scrapped.
vat a vonderful var
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I’m gunna drop out guys….I got too many games on. I’ll take my previous win medal & walk away in the sun rise with pride. Good game guys, but unlucky. :lol:
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ok np. how about you Christopher? do you want a one on one rising sun match?
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Go on then. I’ve never played the Allies on this map, so I’d prefer it if you took the various Japanese factions…
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all righty then. banzai here we go.
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TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Yamamoto
4 Tanks moved from Hopeh to Kichedung
5 Infantry moved from Hopeh to Shansi
1 EarlyFighter moved from Korea to Kichedung
4 Infantry moved from Korea to Manchuria
2 Artillerys moved from Korea to Manchuria
1 Tank moved from Korea to Manchuria
1 Artillery and 1 Infantry moved from Japan to sz78
1 Artillery and 1 Infantry moved from Japan to sz78
1 Infantry and 1 Tank moved from Japan to sz78
2 Artillerys, 3 Infantry, 1 Tank and 3 Transports moved from sz78 to sz72
1 Infantry moved from Japan to sz78
1 Infantry and 1 T.Boat moved from sz78 to sz75
1 Artillery and 1 Infantry moved from Nagasaki to sz74
1 Infantry moved from sz74 to Manila
1 Infantry moved from sz75 to Manila
1 Infantry moved from Hainan to sz67
1 Infantry and 1 T.Boat moved from sz67 to sz74
1 Infantry moved from sz74 to Manila
3 Infantry and 3 Tanks moved from Japan to sz16
1 Infantry, 1 Tank and 1 Transport moved from sz16 to sz75
1 Tank moved from sz75 to Manila
1 Infantry moved from sz75 to Manila
2 Infantry, 2 Tanks and 2 Transports moved from sz16 to sz19
2 Infantry moved from sz19 to Wake
2 Tanks moved from sz19 to Wake
1 Artillery moved from sz72 to Phonpei
1 Artillery moved from sz72 to Pula
1 Tank moved from sz72 to Weno
1 Infantry moved from sz72 to Weno
1 Infantry moved from sz72 to Phonpei
1 Infantry moved from sz72 to Pula
2 EarlyFighters moved from sz20 to Wake
1 Carrier moved from sz20 to sz19
2 Submarines moved from sz30 to sz40
1 Submarine moved from sz12 to sz5
1 Submarine moved from sz21 to sz5
1 Submarine moved from sz11 to sz5
1 Cruiser moved from sz11 to sz5
1 Carrier moved from sz11 to sz5
2 EarlyFighters moved from sz11 to sz5
1 Submarine moved from sz17 to sz10
2 Submarines moved from sz20 to sz40
1 Submarine moved from sz20 to sz3
1 EarlyFighter moved from sz78 to Phonpei
1 EarlyFighter moved from sz78 to Weno
1 EarlyFighter moved from Iwo Jima to Pula
1 Carrier moved from sz78 to sz72
1 Battleship moved from sz78 to sz72
1 Destroyer moved from sz78 to sz71
1 Submarine moved from sz78 to sz71
1 Submarine moved from sz76 to sz71
1 Destroyer moved from sz74 to sz68
2 Submarines moved from sz67 to sz68
2 EarlyFighters moved from Tokyo to Manila
1 Carrier moved from sz74 to sz75
1 Artillery moved from sz74 to Manila
2 EarlyFighters moved from sz74 to Manila
1 Bomber moved from Tokyo to Manila
1 Bomber moved from Japan to ManilaPurchase Units - Yamamoto
Yamamoto buy 1 B.Transport, 1 Bomber, 4 Elites and 1 Infantry; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Phonpei
Yamamoto attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
Americans defend with 1 Tank
Yamamoto roll dice for 1 Battleship in Phonpei, round 1 : 1/1 hits
1 Tank owned by the Americans lost in Phonpei
Yamamoto win, taking Phonpei from Americans with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 Tank
Battle in Weno
Yamamoto attack with 1 EarlyFighter, 1 Infantry and 1 Tank
Americans defend with 2 Infantry
Yamamoto roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Weno, round 1 : 1/3 hits
Americans roll dice for 2 Infantry in Weno, round 1 : 0/2 hits
1 Infantry owned by the Americans lost in Weno
Yamamoto roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Weno, round 2 : 0/3 hits
Americans roll dice for 1 Infantry in Weno, round 2 : 0/1 hits
Yamamoto roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Weno, round 3 : 1/3 hits
Americans roll dice for 1 Infantry in Weno, round 3 : 0/1 hits
1 Infantry owned by the Americans lost in Weno
Yamamoto win, taking Weno from Americans with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantry
Battle in Kichedung
Yamamoto attack with 1 EarlyFighter and 4 Tanks
Chinese defend with 2 Infantry
Yamamoto roll dice for 1 EarlyFighter and 4 Tanks in Kichedung, round 1 : 1/5 hits
Chinese roll dice for 2 Infantry in Kichedung, round 1 : 0/2 hits
1 Infantry owned by the Chinese lost in Kichedung
Yamamoto roll dice for 1 EarlyFighter and 4 Tanks in Kichedung, round 2 : 3/5 hits
Chinese roll dice for 1 Infantry in Kichedung, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Kichedung
Yamamoto win, taking Kichedung from Chinese with 1 EarlyFighter and 4 Tanks remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantry
Battle in Manila
Yamamoto attack with 1 Artillery, 2 Bombers, 4 EarlyFighters, 4 Infantry and 1 Tank
Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantry and 1 Tank
Yamamoto roll dice for 1 Artillery, 2 Bombers, 4 EarlyFighters, 4 Infantry and 1 Tank in Manila, round 1 : 2/12 hits
Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantry and 1 Tank in Manila, round 1 : 1/5 hits
1 Infantry owned by the Yamamoto and 2 Infantry owned by the Americans lost in Manila
Yamamoto roll dice for 1 Artillery, 2 Bombers, 4 EarlyFighters, 3 Infantry and 1 Tank in Manila, round 2 : 3/11 hits
Americans roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in Manila, round 2 : 2/3 hits
1 Artillery owned by the Americans , 2 Infantry owned by the Yamamoto , 1 EarlyFighter owned by the Americans and 1 Tank owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 1 Artillery, 2 Bombers, 4 EarlyFighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 15
Casualties for Yamamoto: 3 Infantry
Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantry and 1 Tank
Battle in Pula
Yamamoto attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Pula, round 1 : 2/3 hits
Americans roll dice for 1 Infantry in Pula, round 1 : 0/1 hits
1 Infantry owned by the Americans lost in Pula
Yamamoto win, taking Pula from Americans with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Wake
Yamamoto attack with 2 EarlyFighters, 2 Infantry and 2 Tanks
Americans defend with 1 Infantry and 1 Tank
Yamamoto roll dice for 2 EarlyFighters, 2 Infantry and 2 Tanks in Wake, round 1 : 1/6 hits
Americans roll dice for 1 Infantry and 1 Tank in Wake, round 1 : 0/2 hits
1 Infantry owned by the Americans lost in Wake
Yamamoto roll dice for 2 EarlyFighters, 2 Infantry and 2 Tanks in Wake, round 2 : 1/6 hits
Americans roll dice for 1 Tank in Wake, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Tank owned by the Americans lost in Wake
Yamamoto win, taking Wake from Americans with 2 EarlyFighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry and 1 Tank
Battle in sz5
Yamamoto attack with 1 Carrier, 1 Cruiser, 2 EarlyFighters and 3 Submarines
Americans defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 3 Submarines in sz5, round 1 : 0/3 hits
Yamamoto roll dice for 1 Carrier, 1 Cruiser and 2 EarlyFighters in sz5, round 1 : 1/4 hits
Americans roll dice for 1 Destroyer and 1 Transport in sz5, round 1 : 0/2 hits
1 Transport owned by the Americans lost in sz5
Yamamoto roll dice for 3 Submarines in sz5, round 2 : 2/3 hits
Americans roll dice for 1 Destroyer in sz5, round 2 : 1/1 hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz5
Yamamoto win with 1 Carrier, 1 Cruiser, 2 EarlyFighters and 2 Submarines remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Destroyer and 1 Transport
Battle in sz68
Yamamoto attack with 1 Destroyer and 2 Submarines
British defend with 1 Submarine
Yamamoto roll dice for 2 Submarines in sz68, round 1 : 0/2 hits
British roll dice for 1 Submarine in sz68, round 1 : 0/1 hits
Yamamoto roll dice for 1 Destroyer in sz68, round 1 : 0/1 hits
Yamamoto roll dice for 2 Submarines in sz68, round 2 : 0/2 hits
British roll dice for 1 Submarine in sz68, round 2 : 0/1 hits
Yamamoto roll dice for 1 Destroyer in sz68, round 2 : 1/1 hits
1 Submarine owned by the British lost in sz68
Yamamoto win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 6
Casualties for British: 1 Submarine
Battle in sz71
Yamamoto attack with 1 Destroyer and 2 Submarines
Americans defend with 1 Submarine
Yamamoto roll dice for 2 Submarines in sz71, round 1 : 0/2 hits
Americans roll dice for 1 Submarine in sz71, round 1 : 0/1 hits
Yamamoto roll dice for 1 Destroyer in sz71, round 1 : 0/1 hits
Yamamoto roll dice for 2 Submarines in sz71, round 2 : 0/2 hits
Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits
Yamamoto roll dice for 1 Destroyer in sz71, round 2 : 1/1 hits
1 Submarine owned by the Americans lost in sz71
Yamamoto win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 Submarine
Battle in sz40
Yamamoto attack with 4 Submarines
Americans defend with 2 Submarines
Yamamoto roll dice for 4 Submarines in sz40, round 1 : 3/4 hits
Americans roll dice for 2 Submarines in sz40, round 1 : 1/2 hits
2 Submarines owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz40
Yamamoto win with 3 Submarines remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 2 SubmarinesNon Combat Move - Yamamoto
2 EarlyFighters moved from Wake to sz19
1 EarlyFighter moved from Kichedung to Nagasaki
2 Bombers moved from Manila to Iwo Jima
1 EarlyFighter moved from Manila to Iwo Jima
1 EarlyFighter moved from Manila to Iwo Jima
1 EarlyFighter moved from Manila to sz75
1 EarlyFighter moved from Manila to sz75
1 EarlyFighter moved from Weno to sz72
1 EarlyFighter moved from Phonpei to sz72
1 EarlyFighter moved from Pula to Iwo Jima
1 Destroyer moved from sz16 to sz19
1 Submarine moved from sz16 to sz19Place Units - Yamamoto
1 Bomber, 4 Elites and 1 Infantry placed in Tokyo
1 B.Transport placed in sz78Turn Complete - Yamamoto
Yamamoto collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Chinese
2 Infantry moved from Chunking to Kwangsi
1 Infantry moved from Macau to Kwangsi
1 Tank moved from Kiangsi to Kwangsi
1 Infantry moved from Kiangsi to Kwangsi
2 Infantry moved from Hanan to Kwangsi
1 Tank moved from W.Chunking to Kwangsi
1 Infantry moved from Haixi to W.Mongolia
1 Infantry moved from Quyan to W.Mongolia
1 Infantry moved from Tsingnan to Gobi
1 Infantry moved from Gansu to S.Mongolia
1 Tank moved from Urumal to W.Mongolia
1 Tank moved from Urumal to W.Mongolia
1 Tank moved from Tsingnan to S.Mongolia
2 Tanks moved from Xining to Gobi
1 Tank moved from Szechwan to S.Mongolia
1 EarlyFighter moved from Urumal to Gobi
1 EarlyFighter moved from Xining to S.Mongolia
1 Infantry moved from Yecheng to Agra
1 Artillery moved from Cheng to AgraPurchase Units - Chinese
Chinese buy 3 Infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in W.Mongolia
Chinese attack with 2 Infantry and 2 Tanks
Neutral defend with 1 Bunker
Chinese roll dice for 2 Infantry and 2 Tanks in W.Mongolia, round 1 : 1/4 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in W.Mongolia, round 1 : 0/1 hits
Chinese roll dice for 2 Infantry and 2 Tanks in W.Mongolia, round 2 : 2/4 hits
Neutral roll dice for 1 Bunker in W.Mongolia, round 2 : 1/1 hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in W.Mongolia
Chinese win, taking W.Mongolia from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Bunker
Casualties for Chinese: 1 Infantry
Battle in S.Mongolia
Chinese attack with 1 EarlyFighter, 1 Infantry and 2 Tanks
Neutral defend with 1 Bunker
Chinese roll dice for 1 EarlyFighter, 1 Infantry and 2 Tanks in S.Mongolia, round 1 : 2/4 hits
Neutral roll dice for 1 Bunker in S.Mongolia, round 1 : 0/1 hits
1 Bunker owned by the Neutral lost in S.Mongolia
Chinese win, taking S.Mongolia from Neutral with 1 EarlyFighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in Gobi
Chinese attack with 1 EarlyFighter, 1 Infantry and 2 Tanks
Neutral defend with 1 Bunker
Chinese roll dice for 1 EarlyFighter, 1 Infantry and 2 Tanks in Gobi, round 1 : 1/4 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in Gobi, round 1 : 1/1 hits
1 Infantry owned by the Chinese lost in Gobi
Chinese roll dice for 1 EarlyFighter and 2 Tanks in Gobi, round 2 : 1/3 hits
Neutral roll dice for 1 Bunker in Gobi, round 2 : 1/1 hits
1 Bunker owned by the Neutral and 1 EarlyFighter owned by the Chinese lost in Gobi
Chinese win, taking Gobi from Neutral with 2 Tanks remaining. Battle score for attacker is -4
Casualties for Neutral: 1 Bunker
Casualties for Chinese: 1 EarlyFighter and 1 Infantry
Battle in Kwangsi
Chinese attack with 6 Infantry and 2 Tanks
Yamamoto defend with 2 Artillerys, 3 Infantry and 1 Tank
Chinese roll dice for 6 Infantry and 2 Tanks in Kwangsi, round 1 : 3/8 hits
Yamamoto roll dice for 2 Artillerys, 3 Infantry and 1 Tank in Kwangsi, round 1 : 2/6 hits
3 Infantry owned by the Yamamoto and 2 Infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 4 Infantry and 2 Tanks in Kwangsi, round 2 : 1/6 hits
Yamamoto roll dice for 2 Artillerys and 1 Tank in Kwangsi, round 2 : 1/3 hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 3 Infantry and 2 Tanks in Kwangsi, round 3 : 1/5 hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Kwangsi, round 3 : 1/2 hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 2 Infantry and 2 Tanks in Kwangsi, round 4 : 1/4 hits
Yamamoto roll dice for 1 Tank in Kwangsi, round 4 : 0/1 hits
1 Tank owned by the Yamamoto lost in Kwangsi
Chinese win, taking Kwangsi from Yamamoto with 2 Infantry and 2 Tanks remaining. Battle score for attacker is 11
Casualties for Yamamoto: 2 Artillerys, 3 Infantry and 1 Tank
Casualties for Chinese: 4 Infantry
Battle in Agra
Chinese attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Agra, round 1 : 1/2 hits
Neutral roll dice for 1 Infantry in Agra, round 1 : 0/1 hits
1 Infantry owned by the Neutral lost in Agra
Chinese win, taking Agra from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - Chinese
1 Infantry moved from Sikang to Szechwan
1 Infantry moved from W.Sian to Szechwan
1 Artillery moved from Sian to Szechwan
1 Infantry moved from Sian to Szechwan
1 Infantry moved from N.Chunking to Hanan
1 Infantry moved from N.Chunking to W.Sian
1 Infantry moved from Nancheng to Sikang
1 EarlyFighter moved from S.Mongolia to Gansu
2 Artillerys and 5 Infantry moved from Xining to Tsingnan
1 Infantry moved from Ming Jong to Nancheng
1 Artillery and 1 Infantry moved from Urumal to QuyanPlace Units - Chinese
3 Infantry placed in XiningTurn Complete - Chinese
Chinese collect 44 PUs; end with 44 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Hisaichi
1 Infantry moved from Fukien to Hankou
1 Infantry moved from Shantung to Nanking
1 Infantry moved from Shantung to Nanking
1 Infantry moved from Shantung to Nanking
1 Infantry moved from Fukien to Kwangtung
1 Artillery moved from Fukien to Hankou
1 Artillery moved from Fukien to Kwangtung
2 Infantry moved from Fukien to Hankou
2 Infantry moved from Fukien to Kwangtung
1 Tank moved from Fukien to Kwangtung
1 Tank moved from Fukien to Hankou
1 Tank moved from Fukien to Nanking
1 Artillery moved from Shansi to Nanking
3 Infantry moved from Shansi to Sian
1 Artillery moved from Shansi to Sian
1 Infantry moved from Shansi to Shangsi
1 Infantry moved from E.Shansi to Shangsi
1 Infantry moved from E.Shansi to N.Shangsi
1 Infantry moved from E.Shansi to N.Shangsi
1 Artillery moved from E.Shansi to Shangsi
1 Tank moved from E.Shansi to Sian
1 Tank moved from Shantung to Sian
2 Tanks moved from Fukien to Nanking
1 EarlyFighter moved from Fukien to Sian
2 Tanks moved from Tientsin to sz74
3 Infantry moved from Tientsin to sz74
3 Infantry, 1 T.Boat, 2 Tanks and 2 Transports moved from sz74 to sz67
3 Infantry moved from sz67 to Hongkong
2 Tanks moved from sz67 to Hongkong
1 Bomber moved from Formosa to Hongkong
2 EarlyFighters moved from Formosa to Hongkong
1 Carrier moved from sz79 to sz67
1 Battleship moved from sz74 to sz67
1 Destroyer moved from sz74 to sz67
1 Submarine moved from sz74 to sz67
3 Tanks moved from Seoul to sz79
1 Artillery moved from Seoul to sz79
4 Infantry moved from Seoul to sz79
1 Artillery, 4 Infantry, 3 Tanks and 4 Transports moved from sz79 to sz1
1 Artillery moved from sz1 to Amursk
1 Tank moved from sz1 to Amursk
1 Tank moved from sz1 to Amursk
1 Tank moved from sz1 to Vladivostok
3 Infantry moved from sz1 to Amursk
1 Infantry moved from sz1 to Vladivostok
2 Submarines moved from sz79 to sz67
1 Destroyer moved from sz79 to sz67
1 EarlyFighter moved from sz79 to Amursk
1 EarlyFighter moved from sz79 to Amursk
1 Bomber moved from Seoul to Amursk
1 EarlyFighter moved from Seoul to Vladivostok
2 Infantry moved from Seoul to Manchuria
1 Artillery moved from Seoul to Manchuria
1 Infantry moved from Tientsin to Manchuria
1 Tank moved from Peking to N.Shangsi
1 EarlyFighter moved from Peking to Sian
4 Infantry moved from Peking to E.ShansiPurchase Units - Hisaichi
Hisaichi buy 1 B.Transport, 1 Bomber, 4 Elites and 1 Infantry; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Hankou
Hisaichi attack with 1 Artillery, 3 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 3 Infantry and 1 Tank in Hankou, round 1 : 1/5 hits
Chinese roll dice for 1 Infantry in Hankou, round 1 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hankou
Hisaichi win, taking Hankou from Chinese with 1 Artillery, 2 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Hongkong
Hisaichi attack with 1 Bomber, 2 EarlyFighters, 3 Infantry and 2 Tanks
British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantry
AA guns fire in Hongkong : 0/3 hits
Hisaichi roll dice for 1 Battleship in Hongkong, round 1 : 1/1 hits
Units damaged: 1 Bunker owned by the British
Hisaichi roll dice for 1 Bomber, 2 EarlyFighters, 3 Infantry and 2 Tanks in Hongkong, round 1 : 2/8 hits
British roll dice for 1 Bunker and 2 Infantry in Hongkong, round 1 : 0/3 hits
2 Infantry owned by the British lost in Hongkong
Hisaichi roll dice for 1 Bomber, 2 EarlyFighters, 3 Infantry and 2 Tanks in Hongkong, round 2 : 3/8 hits
British roll dice for 1 Bunker in Hongkong, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Bunker owned by the British lost in Hongkong
Hisaichi win, taking Hongkong from British with 1 Bomber, 2 EarlyFighters, 2 Infantry and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Infantry
Casualties for British: 1 Bunker and 2 Infantry
Battle in Kwangtung
Hisaichi attack with 1 Artillery, 3 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 3 Infantry and 1 Tank in Kwangtung, round 1 : 1/5 hits
Chinese roll dice for 1 Infantry in Kwangtung, round 1 : 0/1 hits
1 Infantry owned by the Chinese lost in Kwangtung
Hisaichi win, taking Kwangtung from Chinese with 1 Artillery, 3 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Nanking
Hisaichi attack with 1 Artillery, 3 Infantry and 3 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 3 Infantry and 3 Tanks in Nanking, round 1 : 5/7 hits
Chinese roll dice for 1 Infantry in Nanking, round 1 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Nanking
Hisaichi win, taking Nanking from Chinese with 1 Artillery, 2 Infantry and 3 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in N.Shangsi
Hisaichi attack with 2 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Infantry and 1 Tank in N.Shangsi, round 1 : 2/3 hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 1 : 0/1 hits
1 Infantry owned by the Chinese lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 2 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Shangsi
Hisaichi attack with 1 Artillery and 2 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantry in Shangsi, round 1 : 1/3 hits
Chinese roll dice for 1 Infantry in Shangsi, round 1 : 0/1 hits
1 Infantry owned by the Chinese lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Sian
Hisaichi attack with 1 Artillery, 2 EarlyFighters, 3 Infantry and 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 3 Infantry and 2 Tanks in Sian, round 1 : 2/8 hits
Chinese roll dice for 1 Infantry in Sian, round 1 : 0/1 hits
1 Infantry owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 1 Artillery, 2 EarlyFighters, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Amursk
Hisaichi attack with 1 Artillery, 1 Bomber, 2 EarlyFighters, 3 Infantry and 2 Tanks
Russians defend with 1 AAGun, 1 Bunker and 1 Factory
AA guns fire in Amursk : 0/3 hits
Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 EarlyFighters, 3 Infantry and 2 Tanks in Amursk, round 1 : 3/9 hits
Russians roll dice for 1 Bunker in Amursk, round 1 : 0/1 hits
1 Bunker owned by the Russians lost in Amursk
Hisaichi win, taking Amursk from Russians with 1 Artillery, 1 Bomber, 2 EarlyFighters, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Vladivostok
Hisaichi attack with 1 EarlyFighter, 1 Infantry and 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Vladivostok, round 1 : 0/3 hits
Russians roll dice for 1 Bunker in Vladivostok, round 1 : 0/1 hits
Hisaichi roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Vladivostok, round 2 : 1/3 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits
Hisaichi roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Vladivostok, round 3 : 0/3 hits
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits
Hisaichi roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Vladivostok, round 4 : 2/3 hits
Russians roll dice for 1 Bunker in Vladivostok, round 4 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Bunker owned by the Russians lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 BunkerNon Combat Move - Hisaichi
1 EarlyFighter moved from Hongkong to sz67
1 EarlyFighter moved from Hongkong to sz67
1 Bomber moved from Hongkong to Kichedung
2 EarlyFighters moved from Sian to Shansi
2 EarlyFighters moved from Amursk to Seoul
1 EarlyFighter moved from Vladivostok to Seoul
1 Bomber moved from Amursk to SeoulPlace Units - Hisaichi
1 B.Transport placed in sz79
1 Bomber, 4 Elites and 1 Infantry placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 51 PUs; end with 51 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Dutch
1 Submarine moved from sz60 to sz73
2 Destroyers moved from sz60 to sz73
1 EarlyFighter moved from S.Borneo to sz73
1 Artillery moved from Sumatra to sz60
1 Tank moved from Sumatra to sz60
1 Infantry moved from Sumatra to sz60
1 Infantry moved from N.S to sz60
1 Artillery, 2 Infantry, 1 Tank and 2 Transports moved from sz60 to sz64
1 Artillery, 2 Infantry and 1 Tank moved from sz64 to Thailand
1 Artillery moved from N.French I. to Thailand
1 Tank moved from N.French I. to Thailand
1 Infantry moved from N.French I. to Thailand
1 Artillery moved from Frenchindochina to Thailand
2 Infantry moved from Frenchindochina to ThailandPurchase Units - Dutch
Dutch buy 3 Infantry; Remaining resources: 0 PUs;Combat - Dutch
Battle in sz73
Dutch attack with 2 Destroyers, 1 EarlyFighter and 1 Submarine
Thai defend with 1 Destroyer, 1 T.Boat and 2 Transports
Dutch roll dice for 1 Submarine in sz73, round 1 : 1/1 hits
Dutch roll dice for 2 Destroyers and 1 EarlyFighter in sz73, round 1 : 1/3 hits
Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in sz73, round 1 : 1/4 hits
1 Submarine owned by the Dutch , 1 Transport owned by the Thai and 1 T.Boat owned by the Thai lost in sz73
Dutch roll dice for 2 Destroyers and 1 EarlyFighter in sz73, round 2 : 1/3 hits
Thai roll dice for 1 Destroyer and 1 Transport in sz73, round 2 : 0/2 hits
1 Transport owned by the Thai lost in sz73
Dutch roll dice for 2 Destroyers and 1 EarlyFighter in sz73, round 3 : 1/3 hits
Thai roll dice for 1 Destroyer in sz73, round 3 : 0/1 hits
1 Destroyer owned by the Thai lost in sz73
Dutch win with 2 Destroyers and 1 EarlyFighter remaining. Battle score for attacker is 19
Casualties for Thai: 1 Destroyer, 1 T.Boat and 2 Transports
Casualties for Dutch: 1 Submarine
Battle in Thailand
Dutch attack with 3 Artillerys, 5 Infantry and 2 Tanks
Thai defend with 1 Artillery, 3 Infantry and 1 Tank
Dutch roll dice for 3 Artillerys, 5 Infantry and 2 Tanks in Thailand, round 1 : 3/10 hits
Thai roll dice for 1 Artillery, 3 Infantry and 1 Tank in Thailand, round 1 : 1/5 hits
3 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in Thailand
Dutch roll dice for 3 Artillerys, 4 Infantry and 2 Tanks in Thailand, round 2 : 3/9 hits
Thai roll dice for 1 Artillery and 1 Tank in Thailand, round 2 : 1/2 hits
1 Artillery owned by the Thai , 1 Tank owned by the Thai and 1 Infantry owned by the Dutch lost in Thailand
Dutch win, taking Thailand from Thai with 3 Artillerys, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 11
Casualties for Thai: 1 Artillery, 3 Infantry and 1 Tank
Casualties for Dutch: 2 InfantryNon Combat Move - Dutch
1 Artillery and 1 Infantry moved from E.Borneo to S.Borneo
2 Infantry moved from Borneo to E.Borneo
1 Infantry moved from Java to Sumatra
1 EarlyFighter moved from sz73 to S.Borneo
1 EarlyFighter moved from Sarong to E.Borneo
1 Transport moved from sz57 to sz59
1 Infantry moved from Bava to sz59
1 Infantry moved from Soem to sz59
2 Infantry and 1 Transport moved from sz59 to sz60
2 Infantry moved from sz60 to S.Borneo
1 T.Boat moved from sz57 to sz59
1 Infantry moved from Lambok to sz59
1 Infantry moved from sz59 to E.Borneo
1 T.Boat moved from sz58 to sz59
1 Infantry moved from Celebs to sz59
1 Infantry moved from sz59 to E.Borneo
1 Artillery moved from Flores to sz81
1 Infantry moved from Nayumo to sz81
1 Artillery, 1 Infantry and 1 Transport moved from sz81 to sz59
1 Destroyer moved from sz81 to sz59
1 Artillery and 1 Infantry moved from sz59 to E.Borneo
1 Artillery moved from Sarong to New Guinea
1 Infantry moved from Sarong to New GuineaPlace Units - Dutch
3 Infantry placed in S.BorneoTurn Complete - Dutch
Dutch collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Thai
2 Artillerys, 1 EarlyFighter, 6 Infantry and 1 Tank moved from Phuket to MalayaPurchase Units - Thai
Thai buy 6 Infantry; Remaining resources: 0 PUs;Combat - Thai
Battle in Malaya
Thai attack with 2 Artillerys, 1 EarlyFighter, 6 Infantry and 1 Tank
British defend with 1 Bunker, 1 EarlyFighter, 4 Infantry and 2 Tanks
Thai roll dice for 2 Artillerys, 1 EarlyFighter, 6 Infantry and 1 Tank in Malaya, round 1 : 2/10 hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker, 1 EarlyFighter, 4 Infantry and 2 Tanks in Malaya, round 1 : 6/8 hits
1 Infantry owned by the British and 6 Infantry owned by the Thai lost in Malaya
Thai roll dice for 2 Artillerys, 1 EarlyFighter and 1 Tank in Malaya, round 2 : 2/4 hits
British roll dice for 1 Bunker, 1 EarlyFighter, 3 Infantry and 2 Tanks in Malaya, round 2 : 2/7 hits
2 Artillerys owned by the Thai and 2 Infantry owned by the British lost in Malaya
Thai roll dice for 1 EarlyFighter and 1 Tank in Malaya, round 3 : 1/2 hits
British roll dice for 1 Bunker, 1 EarlyFighter, 1 Infantry and 2 Tanks in Malaya, round 3 : 0/5 hits
1 Infantry owned by the British lost in Malaya
Thai roll dice for 1 EarlyFighter and 1 Tank in Malaya, round 4 : 0/2 hits
British roll dice for 1 Bunker, 1 EarlyFighter and 2 Tanks in Malaya, round 4 : 0/4 hits
Thai roll dice for 1 EarlyFighter and 1 Tank in Malaya, round 5 : 2/2 hits
British roll dice for 1 Bunker, 1 EarlyFighter and 2 Tanks in Malaya, round 5 : 3/4 hits
2 Tanks owned by the British , 1 Tank owned by the Thai and 1 EarlyFighter owned by the Thai lost in Malaya
British win with 1 Bunker and 1 EarlyFighter remaining. Battle score for attacker is -15
Casualties for British: 4 Infantry and 2 Tanks
Casualties for Thai: 2 Artillerys, 1 EarlyFighter, 6 Infantry and 1 TankNon Combat Move - Thai
Place Units - Thai
6 Infantry placed in PhuketTurn Complete - Thai
Thai collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - British
3 Infantry moved from Burma to Thailand
1 Artillery moved from Ceylon to sz63
1 Infantry moved from Ceylon to sz63
2 Infantry moved from Calcutta to sz63
1 Artillery, 3 Infantry and 2 Transports moved from sz63 to sz66
1 Artillery moved from sz66 to Malaya
3 Infantry moved from sz66 to Malaya
1 Tank moved from Burma to Malaya
1 Artillery moved from Burma to Thailand
1 Infantry moved from E.India to sz64
1 Infantry and 1 T.Boat moved from sz64 to sz66
1 Infantry moved from sz66 to Malaya
1 Infantry moved from Bengal to sz64
1 Infantry and 1 T.Boat moved from sz64 to sz66
1 Infantry moved from sz66 to Malaya
2 Destroyers and 1 Submarine moved from sz63 to sz66
1 Submarine moved from sz64 to sz66
1 Infantry moved from Nepal to S.Tibet
1 Artillery moved from Bengal to S.Tibet
1 EarlyFighter moved from Bhopa to S.Tibet
1 Artillery moved from Bhopal to W.Tibet
1 Infantry moved from Bhopal to W.Tibet
1 Tank moved from Dheli to W.Tibet
1 Infantry moved from W.India to Bikaner
1 EarlyFighter moved from Dheli to Bikaner
1 EarlyFighter moved from Burma to sz68
1 EarlyFighter moved from Malaya to sz68
1 Submarine moved from sz47 to sz49
2 Infantry moved from Moresby to sz49
1 Infantry moved from New Guinea to sz49
1 Artillery moved from E.G to sz49
1 Artillery, 3 Infantry and 2 Transports moved from sz49 to sz59
1 Artillery and 3 Infantry moved from sz59 to E.Borneo
1 Tank moved from N.B to E.Borneo
1 Artillery and 1 Infantry moved from W.Borneo to S.Borneo
1 Infantry moved from N.B to Borneo
1 Destroyer moved from sz49 to sz59
1 Infantry moved from N.G to Sarong
1 Artillery and 1 Infantry moved from C.India to E.India
1 Infantry moved from Nagpur to E.India
2 Infantry moved from Calcutta to C.India
1 Infantry moved from M.India to C.India
2 Infantry moved from India to C.India
1 Artillery moved from Calcutta to C.India
1 Tank moved from Calcutta to E.India
1 EarlyFighter moved from Calcutta to Malaya
1 Tank moved from S.India to C.India
1 Artillery and 1 Infantry moved from Bhopa to Nepal
2 Infantry moved from Dheli to BhopaPurchase Units - British
British buy 13 Infantry; Remaining resources: 0 PUs;Combat - British
Battle in sz68
British attack with 2 EarlyFighters
Yamamoto defend with 1 Destroyer and 2 Submarines
British roll dice for 2 EarlyFighters in sz68, round 1 : 0/2 hits
Yamamoto roll dice for 1 Destroyer in sz68, round 1 : 1/1 hits
1 EarlyFighter owned by the British lost in sz68
retreated to sz68
Yamamoto win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is -8
Casualties for British: 1 EarlyFighter
Battle in S.Tibet
British attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
Neutral defend with 1 Bunker
British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in S.Tibet, round 1 : 2/3 hits
Neutral roll dice for 1 Bunker in S.Tibet, round 1 : 1/1 hits
1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in S.Tibet
British win, taking S.Tibet from Neutral with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Bunker
Casualties for British: 1 Infantry
Battle in W.Tibet
British attack with 1 Artillery, 1 Infantry and 1 Tank
Neutral defend with 1 Bunker
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in W.Tibet, round 1 : 1/3 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in W.Tibet, round 1 : 1/1 hits
1 Infantry owned by the British lost in W.Tibet
British roll dice for 1 Artillery and 1 Tank in W.Tibet, round 2 : 1/2 hits
Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits
1 Bunker owned by the Neutral lost in W.Tibet
British win, taking W.Tibet from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Bunker
Casualties for British: 1 Infantry
Battle in Bikaner
British attack with 1 EarlyFighter and 1 Infantry
Neutral defend with 1 Infantry
British roll dice for 1 EarlyFighter and 1 Infantry in Bikaner, round 1 : 0/2 hits
Neutral roll dice for 1 Infantry in Bikaner, round 1 : 0/1 hits
British roll dice for 1 EarlyFighter and 1 Infantry in Bikaner, round 2 : 0/2 hits
Neutral roll dice for 1 Infantry in Bikaner, round 2 : 0/1 hits
British roll dice for 1 EarlyFighter and 1 Infantry in Bikaner, round 3 : 1/2 hits
Neutral roll dice for 1 Infantry in Bikaner, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Bikaner
British win, taking Bikaner from Neutral with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - British
1 EarlyFighter moved from Bikaner to Bhopa
1 EarlyFighter moved from S.Tibet to Burma
1 EarlyFighter moved from sz68 to S.BorneoPlace Units - British
3 Infantry placed in Moresby
8 Infantry placed in Calcutta
2 Infantry placed in DheliTurn Complete - British
British collect 65 PUs; end with 65 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Anzac
1 Submarine moved from sz41 to sz40
1 T.Boat moved from sz38 to sz40
1 Battleship and 1 Carrier moved from sz37 to sz40
1 EarlyFighter moved from Melbourne to sz40
1 EarlyFighter moved from Sydney to sz40
1 EarlyFighter moved from sz37 to sz40Purchase Units - Anzac
Anzac buy 1 EarlyFighter; Remaining resources: 0 PUs;Combat - Anzac
Battle in sz40
Anzac attack with 1 Battleship, 1 Carrier, 3 EarlyFighters, 1 Submarine and 1 T.Boat
Yamamoto defend with 3 Submarines
Anzac roll dice for 1 Submarine in sz40, round 1 : 1/1 hits
Yamamoto roll dice for 3 Submarines in sz40, round 1 : 0/3 hits
Anzac roll dice for 1 Battleship, 1 Carrier, 3 EarlyFighters and 1 T.Boat in sz40, round 1 : 1/6 hits
2 Submarines owned by the Yamamoto lost in sz40
1 Submarine owned by the Yamamoto Submerged
Anzac win with 1 Battleship, 1 Carrier, 3 EarlyFighters, 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 12
Casualties for Yamamoto: 2 SubmarinesNon Combat Move - Anzac
1 Infantry moved from Sydney to sz37
1 Infantry moved from E.Australia to sz37
2 Infantry and 1 Transport moved from sz37 to sz40
1 Artillery moved from E.Australia to sz41
1 Infantry moved from Townsville to sz41
1 Artillery, 1 Infantry and 1 Transport moved from sz41 to sz40
1 Artillery and 3 Infantry moved from sz40 to Taka
3 Infantry moved from Darwin to N.Australia
1 Artillery moved from Darwin to N.Australia
1 Infantry moved from N.Australia to Townsville
1 Infantry moved from Derby to N.Australia
2 Infantry moved from W.Australuia to Derby
1 Tank moved from Australia to Townsville
2 Tanks moved from Melbourne to E.Australia
1 Artillery moved from Melbourne to Sydney
3 Infantry moved from Melbourne to Sydney
1 Artillery moved from Wellington to sz35
2 Infantry moved from Wellington to sz35
1 Infantry moved from New Zealand to sz35
1 Artillery, 3 Infantry, 1 Submarine and 2 Transports moved from sz35 to sz40
1 Artillery and 3 Infantry moved from sz40 to Wohto
1 EarlyFighter moved from sz40 to TakaPlace Units - Anzac
1 EarlyFighter placed in MelbourneTurn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Americans
1 Destroyer moved from sz70 to sz68
1 Submarine moved from sz70 to sz68
1 Destroyer moved from sz45 to sz68
1 EarlyFighter moved from Davao to sz68
1 Artillery moved from Pikelot to sz45
1 Artillery and 1 Transport moved from sz45 to sz70
1 Infantry moved from Mindanao to sz70
1 Tank moved from Davao to sz70
1 Infantry moved from Davao to sz70
1 Artillery, 2 Infantry, 1 Tank and 2 Transports moved from sz70 to sz68
2 Infantry moved from sz68 to Manila
1 Artillery moved from sz68 to Manila
1 Tank moved from sz68 to Manila
1 Infantry moved from Mindor to Manila
1 Infantry moved from Punay to Mindor
1 Infantry moved from Samar to S
1 Artillery moved from Mindanao to Davao
1 Destroyer and 1 Submarine moved from sz31 to sz40
1 Bomber moved from Seattle to sz5
1 EarlyFighter moved from Honululu to sz5
1 EarlyFighter moved from Midway to sz5
1 Submarine moved from sz13 to sz5
1 EarlyFighter moved from Alaska to sz5
1 EarlyFighter moved from Johnston to sz40Purchase Units - Americans
Americans buy 1 Fighter and 4 Infantry; Remaining resources: 0 PUs;Combat - Americans
Battle in sz5
Americans attack with 1 Bomber, 3 EarlyFighters and 1 Submarine
Yamamoto defend with 1 Carrier, 1 Cruiser, 2 EarlyFighters and 2 Submarines
Americans roll dice for 1 Submarine in sz5, round 1 : 1/1 hits
Yamamoto roll dice for 2 Submarines in sz5, round 1 : 1/2 hits
Americans roll dice for 1 Bomber and 3 EarlyFighters in sz5, round 1 : 2/4 hits
Yamamoto roll dice for 1 Carrier, 1 Cruiser and 2 EarlyFighters in sz5, round 1 : 1/4 hits
1 EarlyFighter owned by the Americans , 1 Submarine owned by the Americans , 1 EarlyFighter owned by the Yamamoto and 2 Submarines owned by the Yamamoto lost in sz5
Americans roll dice for 1 Bomber and 2 EarlyFighters in sz5, round 2 : 1/3 hits
Yamamoto roll dice for 1 Carrier, 1 Cruiser and 1 EarlyFighter in sz5, round 2 : 2/3 hits
2 EarlyFighters owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz5
Americans roll dice for 1 Bomber in sz5, round 3 : 0/1 hits
Yamamoto roll dice for 1 Carrier and 1 Cruiser in sz5, round 3 : 1/2 hits
1 Bomber owned by the Americans lost in sz5
Yamamoto win with 1 Carrier and 1 Cruiser remaining. Battle score for attacker is -16
Casualties for Yamamoto: 2 EarlyFighters and 2 Submarines
Casualties for Americans: 1 Bomber, 3 EarlyFighters and 1 Submarine
Battle in sz40
Anzac loiter and taunt with ; Americans attack with 1 Destroyer, 1 EarlyFighter and 1 Submarine
Yamamoto defend with 1 Submarine
Americans roll dice for 1 Submarine in sz40, round 1 : 0/1 hits
Yamamoto roll dice for 1 Submarine in sz40, round 1 : 0/1 hits
Americans roll dice for 1 Destroyer and 1 EarlyFighter in sz40, round 1 : 2/2 hits
1 Submarine owned by the Yamamoto lost in sz40
Americans win with 1 Destroyer, 1 EarlyFighter and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Submarine
Battle in sz68
Americans attack with 2 Destroyers, 1 EarlyFighter, 1 Submarine and 2 Transports
Yamamoto defend with 1 Destroyer and 2 Submarines
Americans roll dice for 1 Submarine in sz68, round 1 : 0/1 hits
Yamamoto roll dice for 2 Submarines in sz68, round 1 : 1/2 hits
Americans roll dice for 2 Destroyers, 1 EarlyFighter and 2 Transports in sz68, round 1 : 1/3 hits
Yamamoto roll dice for 1 Destroyer in sz68, round 1 : 1/1 hits
1 EarlyFighter owned by the Americans , 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz68
Yamamoto roll dice for 1 Submarine in sz68, round 2 : 0/1 hits
Americans roll dice for 2 Destroyers and 2 Transports in sz68, round 2 : 2/2 hits
Yamamoto roll dice for 1 Destroyer in sz68, round 2 : 1/1 hits
1 Destroyer owned by the Yamamoto , 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz68
Americans win with 1 Destroyer and 2 Transports remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Destroyer and 2 Submarines
Casualties for Americans: 1 Destroyer, 1 EarlyFighter and 1 Submarine
Battle in Manila
Americans attack with 1 Artillery, 3 Infantry and 1 Tank
Yamamoto defend with 1 Artillery, 1 Infantry and 1 Tank
Americans roll dice for 1 Artillery, 3 Infantry and 1 Tank in Manila, round 1 : 2/5 hits
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Manila, round 1 : 2/3 hits
1 Artillery owned by the Yamamoto , 1 Infantry owned by the Yamamoto and 2 Infantry owned by the Americans lost in Manila
Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Manila, round 2 : 1/3 hits
Yamamoto roll dice for 1 Tank in Manila, round 2 : 1/1 hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
Americans win, taking Manila from Yamamoto with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank
Casualties for Americans: 3 InfantryNon Combat Move - Americans
1 Artillery moved from Los Angeles to sz23
1 Infantry moved from Los Angeles to sz23
1 Artillery, 1 Battleship, 1 Carrier, 1 Infantry and 1 Transport moved from sz23 to sz6
1 Artillery and 1 Infantry moved from sz6 to N.Canada
1 Infantry moved from Anchorage to Alaska
3 Infantry moved from Vancouver to Terrace
2 Artillerys and 2 Infantry moved from Washington to Canada
1 Infantry moved from Victoria to Vancouver
1 Tank moved from Nevada to Canada
1 Tank moved from Vegas to Washington
2 Tanks moved from Los Angeles to Seattle
2 Infantry moved from Sanfrancisco to Seattle
2 Infantry moved from Vegas to Seattle
2 Infantry moved from California to Nevada
2 Infantry moved from Los Angeles to Sanfrancisco
1 Artillery moved from Los Angeles to Sanfrancisco
1 EarlyFighter moved from Los Angeles to sz6
1 Destroyer and 1 Transport moved from sz27 to sz25
1 Artillery moved from Honululu to Kuhuli
1 EarlyFighter moved from sz40 to sz25Place Units - Americans
4 Infantry placed in Davao
1 Fighter placed in Pearl HabourTurn Complete - Americans
Americans collect 95 PUs; end with 95 PUs total