Scramble to Holland?
Intercept in Moscow?
I don’t really like this scramble to land idea.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
Combat - Russians
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 1 : 2/4 hits
Germans roll dice for 1 artillery in Caucasus, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
5 artilleries and 8 infantry moved from Rostov to Bryansk
2 aaGuns, 7 artilleries and 20 infantry moved from Volgograd to Tambov
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 aaGun, 2 artilleries and 6 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Bryansk to Russia
Place Units - Russians
9 infantry placed in Russia
Russians undo move 1.
3 infantry placed in Volgograd
6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 2 aaGuns, 7 artilleries and 20 infantry
EDIT: Adding units owned by Russians to Volgograd: 2 aaGuns, 7 artilleries and 20 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 33 PUs; end with 34 PUs total
Territory Summary for Russians :
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Baltic States : 1 infantry
Bryansk : 3 aaGuns, 2 armour, 9 artilleries, 1 fighter, 45 infantry, 5 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 armour, 1 factory_major, 3 fighters, 12 infantry, 1 mech_infantry and 3 tactical_bombers
Ukraine : 1 factory_minor
Vologda : 1 infantry
Volgograd : 2 aaGuns, 7 artilleries, 1 factory_minor and 23 infantry
Caucasus : 2 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 62 / 125
Russians : 33 / 34
Japanese : 14 / 18
Americans : 63 / 92
Chinese : 23 / 50
British : 24 / 0
UK_Pacific : 17 / 22
Italians : 18 / 33
ANZAC : 27 / 37
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
jeff, you have 3 anzac ftrs in z39 - what acc’s are they on?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Japanese
Japanese buy 2 destroyers; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 bomber moved from Japan to 17 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber in 17 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Japanese lost in 17 Sea Zone
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Non Combat Move - Japanese
3 armour and 2 fighters moved from Egypt to Iraq
3 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Gibraltar to Egypt
3 bombers moved from Spain to Egypt
5 artilleries and 7 infantry moved from Morocco to 92 Sea Zone
5 artilleries, 7 infantry and 11 transports moved from 92 Sea Zone to 98 Sea Zone
5 artilleries and 7 infantry moved from 98 Sea Zone to Syria
Place Units - Japanese
2 destroyers placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Spain: 2 fighters
EDIT: Adding units owned by Japanese to Spain: 1 fighter
EDIT: Removing units owned by Japanese from Spain: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 110 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Spain: 1 fighter and 3 tactical_bombers
EDIT: Adding units owned by Japanese to Yugoslavia: 1 fighter and 3 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by Japanese to Egypt: 1 infantry
EDIT: Removing units owned by Japanese from Egypt: 1 infantry
EDIT: Adding units owned by Japanese to Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,6,6,1,2,2,2,4,5,3,5,2
Japanese collect 6 PUs (8 lost to blockades); end with 8 PUs total
Territory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 14 infantry
Hainan : 1 harbour
Wake Island : 1 flag, 1 airfield
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 3 bombers, 1 factory_minor, 3 fighters and 1 harbour
Anglo Egyptian Sudan : 3 infantry
Morocco : 1 flag
French Madagascar : 1 flag
Algeria : 1 flag
Syria : 5 artilleries and 7 infantry
Tunisia : 1 flag
Iraq : 3 armour and 2 fighters
Yugoslavia : 1 fighter and 3 tactical_bombers
Spain : 2 armour and 2 mech_infantrys
98 Sea Zone : 2 destroyers and 11 transports
110 Sea Zone : 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Germans : 62 / 125
Russians : 33 / 34
Japanese : 14 / 8
Americans : 63 / 92
Chinese : 23 / 50
British : 24 / 0
UK_Pacific : 17 / 22
Italians : 18 / 33
ANZAC : 27 / 37
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.400
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15
Null / Other
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.462
Median : 3.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13
Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
bomber down WITHOUT even hitting. my SWEET dice run continues!!! :-P
please state what acc’s your anzac ftrs are on before moving with USA.
I would prefer them to be on USA for range. I think I havr a bunch of empties. Don’t know how to make that choice in Triple A.
I’ll wait to see if that effects your non-coms. I haven’t opened the file yet.
–Jeff
go ahead, it doesn’t affect my noncoms - just wanted to know before you proceeded.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Americans
Americans buy 2 artilleries, 3 carriers, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 armour moved from Yakut S.S.R. to Timguska
1 infantry moved from Amur to Korea
1 bomber moved from Korea to India
2 transports moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 transport moved from 39 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in Hainan
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 104 Sea Zone
Americans win, taking Hainan from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 104 Sea Zone to British Guiana
4 submarines moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 89 Sea Zone to 106 Sea Zone
4 transports moved from 101 Sea Zone to 89 Sea Zone
7 infantry moved from Venezuela to 89 Sea Zone
3 artilleries moved from Eastern United States to New Brunswick Nova Scotia
1 battleship, 2 carriers, 2 cruisers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 101 Sea Zone to 106 Sea Zone
3 fighters moved from Venezuela to 101 Sea Zone
2 fighters moved from Venezuela to Eastern United States
1 fighter moved from 101 Sea Zone to Eastern United States
1 submarine moved from 105 Sea Zone to 103 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
4 infantry and 2 transports moved from 89 Sea Zone to 106 Sea Zone
2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
2 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 battleship, 6 carriers, 1 cruiser, 8 destroyers and 8 submarines moved from 39 Sea Zone to 80 Sea Zone
Place Units - Americans
3 carriers and 3 transports placed in 101 Sea Zone
2 artilleries and 5 infantry placed in Eastern United States
Americans undo move 2.
1 artillery and 3 infantry placed in Eastern United States
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 39 Sea Zone: 3 fighters
EDIT: Adding units owned by ANZAC to 80 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 infantry
Siam : 1 flag
Hainan : 1 flag, 1 harbour and 1 infantry
Shan State : 3 infantry
India : 1 bomber
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 mech_infantry
Midway : 1 airfield
Timguska : 1 armour
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 transports
36 Sea Zone : 2 transports
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 destroyer and 4 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 3 artilleries and 7 infantry
British Guiana : 1 bomber
Russia : 9 fighters
Chile : 1 flag
Afghanistan : 1 flag
80 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 8 destroyers and 9 submarines
104 Sea Zone : 1 submarine
106 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
89 Sea Zone : 4 submarines
93 Sea Zone : 1 flag
Argentina : 1 flag
72 Sea Zone : 1 submarine
101 Sea Zone : 3 carriers, 2 fighters and 3 transports
Brazil : 1 flag
Venezuela : 1 flag
103 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 62 / 125
Russians : 33 / 34
Japanese : 14 / 8
Americans : 63 / 88
Chinese : 23 / 50
British : 24 / 0
UK_Pacific : 17 / 22
Italians : 18 / 33
ANZAC : 27 / 37
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 30 PUs;
Combat Move - Chinese
1 fighter and 12 infantry moved from Szechwan to Shensi
9 infantry moved from Kiangsu to Shantung
14 infantry moved from Kwangtung to Kwangsi
8 infantry moved from Yunnan to Burma
5 infantry moved from Shensi to Kansu
Non Combat Move - Chinese
Place Units - Chinese
5 artilleries placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 53 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 59 PUs
Territory Summary for Chinese :
Shantung : 1 flag, 9 infantry
Kwangsi : 1 flag, 14 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag, 5 infantry
Shensi : 5 artilleries, 1 fighter and 17 infantry
Kansu : 6 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Burma : 19 infantry
Production/PUs Summary :
Germans : 62 / 125
Russians : 33 / 34
Japanese : 14 / 8
Americans : 63 / 88
Chinese : 23 / 59
British : 24 / 0
UK_Pacific : 17 / 22
Italians : 18 / 33
ANZAC : 27 / 37
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - UK_Pacific
UK_Pacific buy 3 transports; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
3 fighters moved from Eastern Persia to India
2 fighters and 2 tactical_bombers moved from Eastern Persia to 80 Sea Zone
2 carriers, 1 cruiser, 4 destroyers and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Eastern Persia to 80 Sea Zone
2 artilleries and 10 infantry moved from Eastern Persia to West India
Non Combat Move - British
1 infantry moved from Ethiopia to Kenya
3 infantry moved from Rhodesia to Tanganyika Territory
3 aaGuns moved from Eastern Persia to West India
Place Units - UK_Pacific
3 transports placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in 39 Sea Zone change ownership: 3 transports
Territory Summary for British, UK_Pacific :
India : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
39 Sea Zone : 3 transports
West India : 3 aaGuns, 2 artilleries and 10 infantry
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 airfield, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
Tanganyika Territory : 3 infantry
French Equatorial Africa : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 armour, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport
Mozambique : 1 flag
Saudi Arabia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Angola : 1 flag
Eastern Persia : 1 flag, 1 infantry
98 Sea Zone : 1 flag
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 62 / 125
Russians : 33 / 34
Japanese : 14 / 8
Americans : 63 / 88
Chinese : 23 / 59
British : 24 / 0
UK_Pacific : 17 / 23
Italians : 18 / 33
ANZAC : 27 / 37
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
All planes on on american carriers.
–Jeff
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Italians
Italians buy 1 carrier and 2 destroyers; Remaining resources: 1 PUs;
Combat Move - Italians
4 armour and 4 mech_infantrys moved from Romania to Belarus
Italians take Belarus from Russians
3 infantry moved from Romania to Eastern Poland
1 fighter moved from Holland Belgium to United Kingdom
2 bombers moved from Egypt to Spain
1 infantry and 2 mech_infantrys moved from Southern France to Spain
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 carrier and 2 destroyers placed in 110 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Italians collect 17 PUs (2 lost to blockades); end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Territory Summary for Italians :
United Kingdom : 1 fighter
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag, 4 armour and 4 mech_infantrys
Eastern Poland : 3 infantry
Greece : 1 flag
Spain : 1 flag, 4 aaGuns, 2 artilleries, 2 bombers, 1 factory_minor, 4 infantry and 2 mech_infantrys
110 Sea Zone : 2 carriers and 2 destroyers
Production/PUs Summary :
Germans : 62 / 125
Russians : 32 / 34
Japanese : 14 / 8
Americans : 63 / 88
Chinese : 23 / 59
British : 24 / 0
UK_Pacific : 17 / 23
Italians : 19 / 33
ANZAC : 27 / 37
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
bump#1
It hasn’t been 72 hours
oops my bad. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - ANZAC
ANZAC buy 3 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Iwo Jima to 17 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Non Combat Move - ANZAC
1 aaGun moved from Caroline Islands to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Okinawa to 19 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
2 infantry moved from Burma to India
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Korea to Kansu
2 fighters moved from Kansu to Russia
1 bomber moved from Queensland to India
1 bomber moved from Queensland to Western United States
Place Units - ANZAC
1 transport placed in 54 Sea Zone
3 fighters placed in Korea
Turn Complete - ANZAC
ANZAC collect 27 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 aaGun and 1 infantry
Iwo Jima : 1 flag
Formosa : 1 flag
Korea : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 infantry
Okinawa : 1 flag
Kansu : 1 fighter
India : 1 artillery, 1 bomber and 3 infantry
Borneo : 1 artillery and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 1 artillery and 1 infantry
Western United States : 1 bomber
French Indo China : 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer and 1 transport
37 Sea Zone : 1 transport
36 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
39 Sea Zone : 1 transport
19 Sea Zone : 1 flag
6 Sea Zone : 2 submarines
54 Sea Zone : 1 transport
Russia : 4 fighters
80 Sea Zone : 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry and 2 transports
Production/PUs Summary :
Germans : 62 / 125
Russians : 32 / 34
Japanese : 14 / 8
Americans : 63 / 88
Chinese : 23 / 59
British : 24 / 0
UK_Pacific : 17 / 23
Italians : 19 / 33
ANZAC : 27 / 37
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 62 / 125
Russians : 32 / 34
Japanese : 14 / 8
Americans : 63 / 88
Chinese : 23 / 59
British : 24 / 0
UK_Pacific : 17 / 23
Italians : 19 / 33
ANZAC : 27 / 37
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
man these games are flying. you posted this morning and it’s already midway down page 3!
need to go back and refresh my memory about what planes are on what acc’s in z80…
All planes on on american carriers.
–Jeff
ok, a little more specificity needed. you have 6 american acc’s. you have 8 planes on those carriers. 3 anzac ftrs and 5 UK planes. how EXACTLY are they positioned on those acc’s? do you have 4 carriers that are holding 1 plane each and 2 carriers that are holding 2 planes each? and if so exactly which planes. best to just say exactly what is on EACH acc.