Ziggurat (allies +8) vs Hank13 (axis)


  • And yes, I was planning on moving the fighter to Iraq. So I’ll roll that combat next.

    4 Tanks

    DiceRolls: 4@3; Total Hits: 24@3: (6, 6, 2, 2)

    Fighter

    DiceRolls: 1@4; Total Hits: 11@4: (2)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :13

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 5 infantry moved from Anhwe to Kweichow

    Turn Complete - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Korea: 1 fighter
                EDIT: Adding units owned by ANZAC to Kweichow: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Kweichow : 2 aaGuns and 5 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 1 / 0
        Japanese : 56 / 61
        Americans : 68 / 95
        Chinese : 19 / 20
        British : 28 / 34
        UK_Pacific : 0 / 0
        Italians : 19 / 9
        ANZAC : 3 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • You roll dice via forum by typing:
    “aaa X@Y”

    Except replace the quotes (") with colons (:), X with the number of dice, and Y with what they hit on. 6 infantry would be:

    “aaa 6@2” or

    DiceRolls: 6@2; Total Hits: 26@2: (5, 2, 5, 2, 5, 3)


  • Stupid smileys…… " are replaced by : in the example above.

  • TripleA

    That’s great to know. Thanks!

    I will have Japan up in the next couple of hours.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 5 armour, 1 artillery, 2 bombers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 armour moved from Yunnan to Shensi
                      Japanese take Szechwan from Chinese
                      Japanese take Shensi from Chinese
                3 armour moved from French Indo China to Kiangsi
                1 mech_infantry moved from Yunnan to Hunan
                2 tactical_bombers moved from Kwangtung to Hunan
                1 armour moved from Yunnan to Kiangsi
                1 mech_infantry moved from Yunnan to Kiangsi
                1 armour moved from Kwangtung to Kiangsi
                1 fighter moved from 20 Sea Zone to 35 Sea Zone
                6 fighters moved from 20 Sea Zone to Jehol
                9 bombers and 1 fighter moved from Japan to Korea
                1 fighter moved from 20 Sea Zone to Hunan
                2 tactical_bombers moved from Kwangtung to Kiangsi
                1 armour moved from Eastern Persia to India

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Korea
                    Japanese attack with 9 bombers and 1 fighter
                    ANZAC defend with 2 fighters; Americans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
                        Japanese roll dice for 9 bombers and 1 fighter in Korea, round 1 :  8/10 hits
                        Americans roll dice for 3 armour and 2 fighters in Korea, round 1 :  4/5 hits
                        3 bombers owned by the Japanese , 3 armour owned by the Americans , 1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in Korea
                    Japanese win with 6 bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 3 bombers and 1 fighter
                    Casualties for ANZAC: 2 fighters
                    Casualties for Americans: 3 armour
                Battle in Kiangsi
                    Japanese attack with 5 armour, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 5 armour, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 1 :  4/8 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 5 armour and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 6 fighters
                    Americans defend with 2 armour
                        Japanese roll dice for 6 fighters in Jehol, round 1 :  2/6 hits
                        Chinese roll dice for 2 armour in Jehol, round 1 :  1/2 hits
                        2 armour owned by the Americans and 1 fighter owned by the Japanese lost in Jehol
                    Japanese win with 5 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 2 armour
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Hunan, round 1 :  3/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 tactical_bombers moved from Kiangsi to Kwangtung
                2 tactical_bombers moved from Hunan to Kwangtung
                5 fighters moved from Jehol to 20 Sea Zone
                1 fighter moved from Hunan to 20 Sea Zone
                1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                1 aaGun moved from Kwangtung to Kiangsi
                6 bombers moved from Korea to Japan

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kwangtung
                3 armour placed in French Indo China
                1 armour placed in India
                2 bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 20
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,5,5,2,6,4,5,2,4,3,4,3,5,1,5,6,6,5,3,2,4,5,1,1
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3
                Japanese collect 39 PUs (20 lost to blockades); end with 39 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Japanese :

    Kwangsi : 1 airfield
        Kiangsi : 1 aaGun and 5 armour
        Japan : 3 aaGuns, 1 airfield, 8 bombers, 1 factory_major, 1 harbour and 11 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 armour
        Yunnan : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Sikang : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 tactical_bombers
        Queensland : 1 flag, 1 airfield and 1 harbour
        Victoria : 1 flag
        Northern Territory : 1 flag
        New South Wales : 1 flag, 2 armour, 3 artilleries, 1 factory_minor and 1 harbour
        South Australia : 1 flag
        Western Australia : 1 flag
        New Guinea : 1 flag
        Evenkiyskiy : 1 flag
        French Indo China : 1 flag, 3 armour and 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag, 1 armour
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        20 Sea Zone : 3 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 submarine, 1 tactical_bomber and 4 transports
        West India : 1 flag
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 1 / 0
        Japanese : 59 / 54
        Americans : 68 / 95
        Chinese : 16 / 20
        British : 28 / 34
        UK_Pacific : 0 / 0
        Italians : 19 / 9
        ANZAC : 3 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :13

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by British to Egypt: 1 artillery
                EDIT: Turning off Edit Mode
                Americans buy 3 armour, 7 artilleries, 3 destroyers and 7 infantry; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to France

    Combat - Americans
                Strategic bombing raid in France
                        AA guns fire in France :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in France causes 0 damage total.

    Non Combat Move - Americans
                4 artilleries moved from Eastern United States to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                4 artilleries moved from 91 Sea Zone to Morocco
                9 transports moved from 91 Sea Zone to 101 Sea Zone
                4 transports moved from 110 Sea Zone to 91 Sea Zone
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from 110 Sea Zone to Gibraltar
                1 fighter moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from United Kingdom to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                2 armour moved from Kweichow to Anhwe
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Americans
                3 armour placed in Korea
                3 artilleries and 7 infantry placed in Eastern United States
                3 destroyers placed in 101 Sea Zone
                4 artilleries placed in Central United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 72 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Anhwe : 2 armour
        Philippines : 1 airfield, 1 armour, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 infantry
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        42 Sea Zone : 1 submarine
        41 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag
        39 Sea Zone : 1 submarine
        26 Sea Zone : 3 submarines
        22 Sea Zone : 1 flag
        21 Sea Zone : 1 destroyer
        19 Sea Zone : 1 flag, 1 destroyer
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 7 submarines
        62 Sea Zone : 1 submarine
        Central United States : 4 artilleries and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
        Gibraltar : 4 fighters
        Morocco : 1 flag, 7 artilleries and 7 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        112 Sea Zone : 1 destroyer
        101 Sea Zone : 3 destroyers and 9 transports
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 8 transports

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 1 / 0
        Japanese : 59 / 54
        Americans : 68 / 97
        Chinese : 16 / 20
        British : 28 / 34
        UK_Pacific : 0 / 0
        Italians : 19 / 9
        ANZAC : 3 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Kweichow to Szechwan
                      Chinese take Szechwan from Japanese
                3 infantry moved from Kweichow to Shensi
                1 infantry moved from Hopei to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 4 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 4 infantry in Shensi, round 1 :  0/4 hits
                        Japanese roll dice for 1 armour in Shensi, round 1 :  0/1 hits
                        Chinese roll dice for 4 infantry in Shensi, round 2 :  0/4 hits
                        Japanese roll dice for 1 armour in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 3 infantry in Shensi, round 3 :  0/3 hits
                        Japanese roll dice for 1 armour in Shensi, round 3 :  0/1 hits
                        Chinese roll dice for 3 infantry in Shensi, round 4 :  1/3 hits
                        Japanese roll dice for 1 armour in Shensi, round 4 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe

    Place Units - Chinese
                6 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 21 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Amur: 1 infantry
                EDIT: Adding units owned by Americans to Korea: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kiangsu : 1 flag
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 2 infantry
        Yunnan : 1 infantry
        Szechwan : 1 infantry
        Anhwe : 7 infantry

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 1 / 0
        Japanese : 56 / 54
        Americans : 68 / 97
        Chinese : 19 / 21
        British : 28 / 34
        UK_Pacific : 0 / 0
        Italians : 19 / 9
        ANZAC : 3 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :13

    Politics - British
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Anhwe: 2 aaGuns and 5 infantry
                EDIT: Adding units owned by ANZAC to Anhwe: 1 fighter
                EDIT: Removing units owned by Russians from Kweichow: 2 aaGuns and 5 infantry
                EDIT: Removing units owned by ANZAC from Kweichow: 1 fighter
                EDIT: Turning off Edit Mode

    Purchase Units - British
                British repair 5 damage on 5 factory_majors; Remaining resources: 29 PUs;
                British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 carrier moved from 110 Sea Zone to 91 Sea Zone

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters
                EDIT: Adding units owned by Americans to United Kingdom: 2 fighters
                EDIT: Turning off Edit Mode
                2 artilleries and 1 infantry placed in Egypt
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    6 Sea Zone : 1 battleship
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 airfield
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 armour, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
        Morocco : 1 armour and 1 infantry
        93 Sea Zone : 1 submarine
        97 Sea Zone : 3 submarines
        98 Sea Zone : 1 destroyer
        91 Sea Zone : 1 carrier and 1 transport

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 1 / 0
        Japanese : 56 / 54
        Americans : 68 / 97
        Chinese : 19 / 21
        British : 28 / 33
        UK_Pacific : 0 / 0
        Italians : 19 / 9
        ANZAC : 3 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :13

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Kansu from Chinese to Italians
                EDIT: Adding units owned by Italians to Kansu: 1 mech_infantry
                EDIT: Removing units owned by Italians from Kazakhstan: 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 mech_infantrys moved from Northern Italy to Southern Italy
                2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
                2 infantry moved from France to Northern Italy
                2 infantry moved from Normandy Bordeaux to France
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,4,2,5
                Italians collect 14 PUs (6 lost to blockades); end with 14 PUs total

    Territory Summary for Italians :

    Kansu : 1 flag, 1 mech_infantry
        Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 2 infantry
        Western Germany : 2 infantry
        Northern Italy : 1 factory_major, 2 infantry and 2 mech_infantrys
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 11 infantry and 2 mech_infantrys
        Caucasus : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 1 / 0
        Japanese : 56 / 54
        Americans : 68 / 97
        Chinese : 18 / 21
        British : 28 / 33
        UK_Pacific : 0 / 0
        Italians : 20 / 14
        ANZAC : 3 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :14

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Iraq to Syria
                      Germans take Syria from French
                1 armour moved from Syria to Trans-Jordan
                      Germans take Trans-Jordan from British
                2 armour moved from Iraq to Trans-Jordan
                10 armour and 5 mech_infantrys moved from Northwest Persia to Trans-Jordan
                3 armour moved from Persia to Trans-Jordan
                2 armour and 1 mech_infantry moved from Caucasus to Iraq
                1 bomber moved from Kazakhstan to Shensi
                1 armour and 1 mech_infantry moved from Novosibirsk to Shensi
                1 armour moved from Novosibirsk to Yenisey
                      Germans take Timguska from Americans
                      Germans take Yenisey from Americans
                1 bomber moved from Kazakhstan to Szechwan

    Combat - Germans
                Battle in Shensi
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Shensi, round 1 :  2/3 hits
                        Chinese roll dice for 2 infantry in Shensi, round 1 :  2/2 hits
                        1 armour owned by the Germans , 2 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Shensi
                    Germans win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Germans attack with 1 bomber
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 bomber in Szechwan, round 1 :  1/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Germans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Szechwan to Kansu
                1 bomber moved from Shensi to Kansu
                3 aaGuns moved from Volgograd to Rostov
                2 fighters and 4 mech_infantrys moved from Western Germany to Southern Italy

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                2 fighters and 8 mech_infantrys placed in Western Germany
                2 infantry placed in Germany
                2 bombers placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,2,4,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
                Germans collect 68 PUs (2 lost to blockades); end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs

    Territory Summary for Germans :

    Kansu : 2 bombers
        Yenisey : 1 flag, 1 armour
        Timguska : 1 flag
        Trans-Jordan : 1 flag, 1 airfield, 16 armour and 5 mech_infantrys
        Syria : 1 flag
        France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor and 8 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 5 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 10 mech_infantrys
        Germany : 1 factory_major and 8 infantry
        Southern Italy : 3 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 3 aaGuns
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 2 bombers and 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        Samara : 1 flag
        113 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 3 transports
        Greece : 1 flag
        Iraq : 1 flag, 2 armour and 1 mech_infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 70 / 99
        Russians : 1 / 0
        Japanese : 56 / 54
        Americans : 66 / 97
        Chinese : 18 / 21
        British : 27 / 33
        UK_Pacific : 0 / 0
        Italians : 20 / 14
        ANZAC : 3 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • No rush, just wanted to let you know that I had edited the Russians to the right spot on the British turn. They’re ready to go, just in case you were waiting on me.

  • TripleA

    I was waiting for you :)

    Sorry I didn’t realize you had moved the Russians.

    Japan coming soon.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :14

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                8 bombers moved from Japan to Anhwe
                1 armour moved from Kiangsi to Kiangsu
                      Japanese take Kiangsu from Chinese
                1 armour moved from Kiangsu to Anhwe
                1 armour moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese
                1 armour moved from Hunan to Anhwe
                3 armour moved from Kiangsi to Anhwe
                1 armour moved from Kwangtung to Anhwe
                2 armour moved from India to Yunnan
                3 tactical_bombers moved from Kwangtung to Anhwe
                4 fighters moved from 20 Sea Zone to Anhwe
                3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 1 :  2/6 hits
                        Americans roll dice for 1 armour and 1 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Anhwe
                    Japanese attack with 6 armour, 8 bombers, 4 fighters and 3 tactical_bombers
                    ANZAC defend with 1 fighter; Russians defend with 2 aaGuns and 5 infantry; Chinese defend with 7 infantry; Americans defend with 2 armour
                        AA guns fire in Anhwe :  0/6 hits
                        Japanese roll dice for 6 armour, 8 bombers, 4 fighters and 3 tactical_bombers in Anhwe, round 1 :  13/21 hits
                        Chinese roll dice for 2 aaGuns, 2 armour, 1 fighter and 12 infantry in Anhwe, round 1 :  1/15 hits
                        4 infantry owned by the Russians , 1 armour owned by the Japanese , 7 infantry owned by the Chinese and 2 aaGuns owned by the Russians lost in Anhwe
                        Japanese roll dice for 5 armour, 8 bombers, 4 fighters and 3 tactical_bombers in Anhwe, round 2 :  12/20 hits
                        Chinese roll dice for 2 armour, 1 fighter and 1 infantry in Anhwe, round 2 :  2/4 hits
                        1 infantry owned by the Russians , 2 armour owned by the Japanese , 2 armour owned by the Americans and 1 fighter owned by the ANZAC lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 3 armour, 8 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 50
                    Casualties for Japanese: 3 armour
                    Casualties for ANZAC: 1 fighter
                    Casualties for Russians: 2 aaGuns and 5 infantry
                    Casualties for Americans: 2 armour
                    Casualties for Chinese: 7 infantry
                Battle in Yunnan
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour in Yunnan, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 armour moved from French Indo China to Hunan
                1 aaGun moved from Kiangsi to Kwangtung
                8 bombers moved from Anhwe to Kwangtung
                3 fighters and 1 tactical_bomber moved from Philippines to 20 Sea Zone
                4 fighters moved from Anhwe to 20 Sea Zone
                3 tactical_bombers moved from Anhwe to Kwangtung

    Place Units - Japanese
                1 bomber, 1 fighter and 1 tactical_bomber placed in Japan
                3 infantry placed in Kwangtung
                3 artilleries placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 25
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,6,3,2,5,2,2,4,3,5,1,5,3,6,5,5,4,2,2,2,1,1,6,6,6,3,3,6
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3
                Japanese collect 39 PUs (25 lost to blockades); end with 39 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Japanese :

    Kwangsi : 1 airfield
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 tactical_bomber
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 armour
        Hunan : 1 flag, 3 armour
        Tsinghai : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 3 armour
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 aaGun, 1 airfield, 8 bombers, 1 factory_minor, 1 harbour, 3 infantry and 3 tactical_bombers
        Queensland : 1 flag, 1 airfield and 1 harbour
        Victoria : 1 flag
        Northern Territory : 1 flag
        New South Wales : 1 flag, 2 armour, 3 artilleries, 1 factory_minor and 1 harbour
        South Australia : 1 flag
        Western Australia : 1 flag
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Evenkiyskiy : 1 flag
        French Indo China : 1 flag, 3 artilleries and 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag, 1 armour
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        35 Sea Zone : 1 transport
        20 Sea Zone : 3 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 submarine, 1 tactical_bomber and 3 transports
        West India : 1 flag
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 70 / 99
        Russians : 1 / 0
        Japanese : 64 / 54
        Americans : 64 / 97
        Chinese : 12 / 21
        British : 27 / 33
        UK_Pacific : 0 / 0
        Italians : 20 / 14
        ANZAC : 3 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Hey, I’m going away for a week in a couple of days and would like to put this game to bed. Could we get through the rest of this round today and tomorrow? I think we are near the end in the Pacific anyway, but either way I would like to see this game to its conclusion before leaving.

    • S

  • Sorry, been swamped with work and school. 0/6 and 1/15 huh? Sigh…. I was sticking around in hopes that the dice would turn a smidge… Not gonna happen. Good game man.

  • TripleA

    The 1/15 was definitely a killer. I was expecting to lose most of the planes.

    It’s always enjoyable playing against you (except when you crush Germany :)).

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