UnknownSoldier (Axis) vs. Mallery29 (Allies+7), G40.2, no tech

  • 13

    You will see I clicked done before I was ready in the combat on Java and the sea zone…as well as some noncoms…had a blond moment


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 1 fighter, 6 infantry and 7 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                5 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 5 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                5 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from Central United States to United Kingdom
                1 carrier, 1 destroyer, 1 fighter and 9 submarines moved from 118 Sea Zone to 110 Sea Zone
                3 transports moved from 110 Sea Zone to 107 Sea Zone

    Place Units - Americans
                7 submarines placed in 10 Sea Zone
                1 fighter and 6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 4 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 3 fighters, 1 harbour, 17 infantry, 1 mech_infantry and 2 tactical_bombers
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 6 carriers, 3 cruisers, 10 destroyers, 7 fighters, 19 submarines, 5 tactical_bombers and 3 transports
        22 Sea Zone : 1 flag
        10 Sea Zone : 7 submarines
        Central United States : 1 factory_minor
        Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        United Kingdom : 2 bombers
        107 Sea Zone : 3 transports
        110 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 21 submarines

    Production/PUs Summary :

    Germans : 63 / 78
        Russians : 3 / 4
        Japanese : 91 / 101
        Americans : 50 / 70
        Chinese : 0 / 5
        British : 30 / 35
        UK_Pacific : 0 / 0
        Italians : 12 / 27
        ANZAC : 12 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - British
                British buy 1 artillery, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                4 fighters moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                3 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from French West Africa to Egypt
                7 infantry moved from Rhodesia to Belgian Congo

    Combat - British
                Battle in Holland Belgium
                    British attack with 5 fighters and 3 infantry
                    Germans defend with 3 infantry
                        British roll dice for 5 fighters and 3 infantry in Holland Belgium, round 1 :  4/8 hits
                        Germans roll dice for 3 infantry in Holland Belgium, round 1 :  0/3 hits
                        3 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 5 fighters and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - British
                5 fighters moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                3 infantry placed in Egypt
                1 artillery and 1 infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Belgian Congo : 7 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 4 aaGuns, 1 airfield, 1 armour, 12 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 1 harbour, 23 infantry, 13 mech_infantrys and 2 tactical_bombers
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
        Syria : 1 flag
        Holland Belgium : 1 flag, 3 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        109 Sea Zone : 1 flag
        81 Sea Zone : 2 battleships, 1 cruiser, 3 destroyers and 1 submarine
        98 Sea Zone : 1 flag
        110 Sea Zone : 2 carriers, 5 destroyers, 4 fighters and 3 transports

    Production/PUs Summary :

    Germans : 60 / 78
        Russians : 3 / 4
        Japanese : 91 / 101
        Americans : 50 / 70
        Chinese : 0 / 5
        British : 33 / 30
        UK_Pacific : 0 / 0
        Italians : 12 / 27
        ANZAC : 12 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Italians
                Italians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians
                Italians creates battle in territory 98 Sea Zone

    Non Combat Move - Italians
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                4 transports moved from 96 Sea Zone to 97 Sea Zone
                4 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                3 armour moved from Southern Italy to 97 Sea Zone
                2 armour moved from Northern Italy to Albania
                3 armour, 1 artillery, 4 infantry and 4 transports moved from 97 Sea Zone to 96 Sea Zone
                4 infantry moved from 96 Sea Zone to Tobruk
                1 artillery moved from 96 Sea Zone to Tobruk
                2 armour moved from 96 Sea Zone to Tobruk
                1 armour moved from 96 Sea Zone to Tobruk

    Place Units - Italians
                3 infantry placed in Northern Italy
                3 armour placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour
        Malta : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 2 aaGuns, 5 armour, 12 artilleries, 17 infantry and 1 tactical_bomber
        Albania : 2 armour
        Northern Italy : 1 factory_minor and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        96 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 transports
        93 Sea Zone : 1 flag
        Greece : 4 artilleries and 4 infantry
        97 Sea Zone : 1 flag
        98 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 60 / 78
        Russians : 3 / 4
        Japanese : 91 / 101
        Americans : 50 / 70
        Chinese : 0 / 5
        British : 33 / 30
        UK_Pacific : 0 / 0
        Italians : 12 / 27
        ANZAC : 12 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from South Australia to New South Wales
                1 armour moved from New South Wales to South Australia

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        South Australia : 2 aaGuns, 1 armour, 12 artilleries and 15 infantry
        62 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transports
        Egypt : 2 infantry
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 60 / 78
        Russians : 3 / 4
        Japanese : 91 / 101
        Americans : 50 / 70
        Chinese : 0 / 5
        British : 33 / 30
        UK_Pacific : 0 / 0
        Italians : 12 / 27
        ANZAC : 12 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 60 / 78
        Russians : 3 / 4
        Japanese : 91 / 101
        Americans : 50 / 70
        Chinese : 0 / 5
        British : 33 / 30
        UK_Pacific : 0 / 0
        Italians : 12 / 27
        ANZAC : 12 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 8 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                3 fighters moved from Western Germany to Holland Belgium
                2 tactical_bombers moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 3 fighters, 4 infantry and 2 tactical_bombers
                    British defend with 3 infantry
                        Germans roll dice for 3 fighters, 4 infantry and 2 tactical_bombers in Holland Belgium, round 1 :  3/9 hits
                        British roll dice for 3 infantry in Holland Belgium, round 1 :  1/3 hits
                        3 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Holland Belgium to Western Germany
                3 fighters moved from Holland Belgium to Western Germany
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                2 armour moved from Western Germany to Northern Italy
                3 armour and 3 infantry moved from Ukraine to Bryansk
                6 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Archangel to Vologda
                3 armour moved from Novgorod to Bryansk
                3 armour moved from Romania to Ukraine

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Western Germany
                3 infantry placed in France
                3 infantry placed in Normandy Bordeaux
                2 infantry placed in Germany
                3 submarines placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 3 fighters
                EDIT: Adding units owned by Germans to Germany: 3 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 13 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
        Romania : 1 airfield and 1 factory_minor
        Germany : 1 factory_major, 3 fighters and 2 infantry
        Holland Belgium : 3 infantry
        Tobruk : 4 infantry
        Northern Italy : 2 armour and 2 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 aaGun, 29 armour, 21 artilleries, 41 infantry and 6 mech_infantrys
        Rostov : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 6 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag
        Smolensk : 1 flag, 1 infantry
        100 Sea Zone : 2 destroyers and 2 transports
        113 Sea Zone : 1 destroyer and 5 submarines
        96 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 11 submarines and 2 transports
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 63 / 78
        Russians : 3 / 4
        Japanese : 91 / 101
        Americans : 50 / 70
        Chinese : 0 / 5
        British : 30 / 30
        UK_Pacific : 0 / 0
        Italians : 12 / 27
        ANZAC : 12 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Russians
                Russians buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians

    Place Units - Russians
                1 artillery placed in Russia

    Turn Complete - Russians
                Russians collect 3 PUs; end with 3 PUs total

    Territory Summary for Russians :

    Russia : 6 aaGuns, 1 airfield, 3 armour, 32 artilleries, 1 factory_major, 3 fighters, 51 infantry, 2 mech_infantrys and 1 tactical_bomber
        109 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 63 / 78
        Russians : 3 / 3
        Japanese : 91 / 101
        Americans : 50 / 70
        Chinese : 0 / 5
        British : 30 / 30
        UK_Pacific : 0 / 0
        Italians : 12 / 27
        ANZAC : 12 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 carriers, 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Iraq to Trans-Jordan
                      Japanese take Trans-Jordan from British
                1 infantry moved from Iraq to Syria
                      Japanese take Syria from British

    Combat - Japanese

    Non Combat Move - Japanese
                6 armour moved from Volgograd to Northwest Persia
                1 armour, 4 artilleries and 1 mech_infantry moved from Persia to Iraq
                1 armour moved from Bryansk to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                2 infantry moved from Samara to Kazakhstan
                3 infantry moved from Kansu to Tsinghai
                3 infantry moved from Novosibirsk to Kazakhstan
                3 armour and 1 mech_infantry moved from Novosibirsk to Volgograd
                2 armour and 1 mech_infantry moved from Urals to Kazakhstan
                1 mech_infantry moved from Amur to Korea
                1 fighter moved from Korea to 6 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                4 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                5 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                2 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                2 carriers, 2 destroyers, 2 fighters, 2 infantry, 5 submarines, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                3 infantry moved from Malaya to Shan State
                2 infantry moved from 39 Sea Zone to India
                1 artillery moved from 39 Sea Zone to India
                1 mech_infantry moved from India to Eastern Persia

    Place Units - Japanese
                2 carriers, 2 destroyers and 2 submarines placed in 6 Sea Zone
                2 transports placed in 6 Sea Zone
                2 armour placed in Japan
                3 infantry placed in India
                1 armour placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 93 PUs; end with 93 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 103 PUs

    Territory Summary for Japanese :

    Korea : 1 aaGun, 1 airfield and 1 mech_infantry
        Kiangsu : 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 10 infantry
        Manchuria : 1 factory_minor
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 3 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag, 3 infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 8 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag, 1 artillery
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 2 armour, 5 infantry and 1 mech_infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 5 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 3 transports
        39 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 6 submarines, 2 tactical_bombers and 4 transports
        6 Sea Zone : 2 battleships, 8 carriers, 2 cruisers, 14 destroyers, 9 fighters, 25 submarines, 7 tactical_bombers and 2 transports
        West India : 1 flag
        Trans-Jordan : 1 flag, 1 infantry
        Syria : 1 flag, 1 infantry
        Bryansk : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 3 armour, 1 factory_minor and 1 mech_infantry
        Turkmenistan : 1 flag
        Caucasus : 1 armour and 1 mech_infantry
        Samara : 1 flag
        Iraq : 1 flag, 1 armour, 5 artilleries and 1 mech_infantry
        Eastern Persia : 1 flag, 1 mech_infantry
        Northwest Persia : 1 flag, 6 armour
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 63 / 78
        Russians : 3 / 3
        Japanese : 93 / 103
        Americans : 50 / 70
        Chinese : 0 / 5
        British : 28 / 30
        UK_Pacific : 0 / 0
        Italians : 12 / 27
        ANZAC : 12 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Currently out at sea, will have to be on hiatus till I get back (no TripleA at sea…sad :(  ).  I’ll let you know when I’m back!  We can start a League game when I get back as well (considering this one is getting close to unrecoverable for me).

  • 13

    My company sent me to New York for a month to work and I have no internet where I am staying. I may be able to get out once a week on my day off and post but cannot promise anything.

  • 13

    I should be able to start playing regularly on Tuesday

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