Ziggurat (allies +8) vs Hank13 (axis)

  • TripleA

    I have a question about your attack in sea zone 6. Should I not have had an opportunity to use my kamikazes?


  • You do. I just skipped it for expediency and because that’s one of the easiest battle things to change. If you want to use em, go ahead and roll by forum and we’ll edit in the hits. Something like:

    Cruiser 1
    “aaa 2@2”

    Cruiser 2
    “aaa 2@2”

    Carrier 1
    “aaa 2@2”

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Ukraine to Kansu
                2 mech_infantrys moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                3 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 fighter, 3 infantry and 2 mech_infantrys
                    Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 fighter, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 1 :  2/6 hits
                        Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 1 :  1/3 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 :  1/5 hits
                        Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 artilleries and 1 infantry
                Battle in Kansu
                    Italians attack with 1 bomber
                    Americans defend with 1 armour
                        Italians roll dice for 1 bomber in Kansu, round 1 :  1/1 hits
                        Chinese roll dice for 1 armour in Kansu, round 1 :  1/1 hits
                        1 armour owned by the Americans and 1 bomber owned by the Italians lost in Kansu
                    Chinese win with no units remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 bomber
                    Casualties for Americans: 1 armour
                Battle in Kazakhstan
                    Italians attack with 2 mech_infantrys
                    ANZAC defend with 1 infantry
                        Italians roll dice for 2 mech_infantrys in Kazakhstan, round 1 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Kazakhstan, round 1 :  0/1 hits
                        Italians roll dice for 2 mech_infantrys in Kazakhstan, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        Italians roll dice for 2 mech_infantrys in Kazakhstan, round 3 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Kazakhstan, round 3 :  0/1 hits
                        Italians roll dice for 2 mech_infantrys in Kazakhstan, round 4 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Kazakhstan, round 4 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Kazakhstan
                        Italians roll dice for 1 mech_infantry in Kazakhstan, round 5 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Kazakhstan, round 5 :  0/1 hits
                        Italians roll dice for 1 mech_infantry in Kazakhstan, round 6 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Kazakhstan, round 6 :  0/1 hits
                        Italians roll dice for 1 mech_infantry in Kazakhstan, round 7 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Kazakhstan, round 7 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Kazakhstan
                    Italians win, taking Kazakhstan from ANZAC with 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to France
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Western Germany to France

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,5,3,4
                Italians collect 9 PUs (10 lost to blockades); end with 9 PUs total

    Territory Summary for Italians :

    Kazakhstan : 1 flag, 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 2 infantry
        Western Germany : 1 fighter and 2 infantry
        Northern Italy : 1 factory_major and 2 mech_infantrys
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
        Caucasus : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 64 / 91
        Russians : 3 / 0
        Japanese : 56 / 61
        Americans : 68 / 95
        Chinese : 19 / 20
        British : 28 / 34
        UK_Pacific : 0 / 0
        Italians : 19 / 9
        ANZAC : 3 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    So it turns out I do not know how to roll by forum…

    Could you roll the following for me:

    2 on each cruiser
    1 on each destroyer

    Thanks

    (also, if you could tell me how to roll by forum I would appreciate it:) )

    I am ready to go with Germany and Japan, but you have that one pesky French fighter that may change my plans, so I will patiently wait for it to move. (I hear Madagascar is nice this time of year.)

  • TripleA

    On a second glance, I see that the French fighter only has one place it can move to. If you want to move it to Iraq, I am fine with re-doing my the movement of the 4 tanks from Iraq.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :13

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 85 PUs;
                Germans buy 3 armour, 3 artilleries, 4 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Tambov to Szechwan

    Combat - Germans
                Battle in Szechwan
                    Germans attack with 3 bombers
                    Americans defend with 1 armour
                        Germans roll dice for 3 bombers in Szechwan, round 1 :  1/3 hits
                        Chinese roll dice for 1 armour in Szechwan, round 1 :  1/1 hits
                        1 bomber owned by the Germans and 1 armour owned by the Americans lost in Szechwan
                    Germans win with 2 bombers remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 armour

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Northwest Persia from Russians to Germans
                EDIT: Changing ownership of Iraq from Russians to Germans
                EDIT: Changing ownership of Trans-Jordan from British to Germans
                EDIT: Changing ownership of Syria from French to Germans
                EDIT: Adding units owned by Germans to Trans-Jordan: 1 armour
                EDIT: Adding units owned by Germans to Syria: 1 armour
                EDIT: Adding units owned by Germans to Iraq: 2 armour
                EDIT: Removing units owned by Germans from Persia: 4 armour
                EDIT: Turning off Edit Mode
                2 bombers moved from Szechwan to Kazakhstan
                10 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Rostov to Northwest Persia
                2 armour and 1 mech_infantry moved from Ukraine to Caucasus
                2 armour and 1 mech_infantry moved from Russia to Novosibirsk
                3 bombers and 2 tactical_bombers moved from Ukraine to Southern Italy
                2 infantry moved from Holland Belgium to France
                6 infantry moved from Western Germany to Germany
                3 infantry moved from Western Germany to France
                1 artillery and 2 infantry moved from Norway to 113 Sea Zone
                1 artillery and 2 infantry moved from 113 Sea Zone to Western Germany

    Place Units - Germans
                3 artilleries placed in France
                3 armour placed in Persia
                4 bombers, 1 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,3,5,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
                Germans collect 64 PUs (4 lost to blockades); end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs

    Territory Summary for Germans :

    Kazakhstan : 2 bombers
        Trans-Jordan : 1 flag, 1 airfield and 1 armour
        Syria : 1 flag, 1 armour
        France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 7 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 5 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 6 mech_infantrys
        Germany : 1 factory_major and 6 infantry
        Southern Italy : 3 bombers and 2 tactical_bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Novosibirsk : 2 armour and 1 mech_infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 3 aaGuns and 1 factory_minor
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 2 armour and 1 mech_infantry
        Smolensk : 1 flag
        Samara : 1 flag
        113 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 3 transports
        Greece : 1 flag
        Iraq : 1 flag, 2 armour
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 10 armour and 5 mech_infantrys
        Persia : 1 flag, 3 armour and 1 factory_minor
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 68 / 95
        Russians : 1 / 0
        Japanese : 56 / 61
        Americans : 68 / 95
        Chinese : 19 / 20
        British : 27 / 34
        UK_Pacific : 0 / 0
        Italians : 19 / 9
        ANZAC : 3 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Kamikaze’s

    Cruiser 1

    DiceRolls: 2@2; Total Hits: 12@2: (1, 5)

    Cruiser 2

    DiceRolls: 2@2; Total Hits: 02@2: (3, 5)

    Destroyer 1

    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Destroyer 2

    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • And yes, I was planning on moving the fighter to Iraq. So I’ll roll that combat next.

    4 Tanks

    DiceRolls: 4@3; Total Hits: 24@3: (6, 6, 2, 2)

    Fighter

    DiceRolls: 1@4; Total Hits: 11@4: (2)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :13

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 5 infantry moved from Anhwe to Kweichow

    Turn Complete - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Korea: 1 fighter
                EDIT: Adding units owned by ANZAC to Kweichow: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Kweichow : 2 aaGuns and 5 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 1 / 0
        Japanese : 56 / 61
        Americans : 68 / 95
        Chinese : 19 / 20
        British : 28 / 34
        UK_Pacific : 0 / 0
        Italians : 19 / 9
        ANZAC : 3 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • You roll dice via forum by typing:
    “aaa X@Y”

    Except replace the quotes (") with colons (:), X with the number of dice, and Y with what they hit on. 6 infantry would be:

    “aaa 6@2” or

    DiceRolls: 6@2; Total Hits: 26@2: (5, 2, 5, 2, 5, 3)


  • Stupid smileys…… " are replaced by : in the example above.

  • TripleA

    That’s great to know. Thanks!

    I will have Japan up in the next couple of hours.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 5 armour, 1 artillery, 2 bombers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 armour moved from Yunnan to Shensi
                      Japanese take Szechwan from Chinese
                      Japanese take Shensi from Chinese
                3 armour moved from French Indo China to Kiangsi
                1 mech_infantry moved from Yunnan to Hunan
                2 tactical_bombers moved from Kwangtung to Hunan
                1 armour moved from Yunnan to Kiangsi
                1 mech_infantry moved from Yunnan to Kiangsi
                1 armour moved from Kwangtung to Kiangsi
                1 fighter moved from 20 Sea Zone to 35 Sea Zone
                6 fighters moved from 20 Sea Zone to Jehol
                9 bombers and 1 fighter moved from Japan to Korea
                1 fighter moved from 20 Sea Zone to Hunan
                2 tactical_bombers moved from Kwangtung to Kiangsi
                1 armour moved from Eastern Persia to India

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Korea
                    Japanese attack with 9 bombers and 1 fighter
                    ANZAC defend with 2 fighters; Americans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
                        Japanese roll dice for 9 bombers and 1 fighter in Korea, round 1 :  8/10 hits
                        Americans roll dice for 3 armour and 2 fighters in Korea, round 1 :  4/5 hits
                        3 bombers owned by the Japanese , 3 armour owned by the Americans , 1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in Korea
                    Japanese win with 6 bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 3 bombers and 1 fighter
                    Casualties for ANZAC: 2 fighters
                    Casualties for Americans: 3 armour
                Battle in Kiangsi
                    Japanese attack with 5 armour, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 5 armour, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 1 :  4/8 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 5 armour and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 6 fighters
                    Americans defend with 2 armour
                        Japanese roll dice for 6 fighters in Jehol, round 1 :  2/6 hits
                        Chinese roll dice for 2 armour in Jehol, round 1 :  1/2 hits
                        2 armour owned by the Americans and 1 fighter owned by the Japanese lost in Jehol
                    Japanese win with 5 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 2 armour
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Hunan, round 1 :  3/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 tactical_bombers moved from Kiangsi to Kwangtung
                2 tactical_bombers moved from Hunan to Kwangtung
                5 fighters moved from Jehol to 20 Sea Zone
                1 fighter moved from Hunan to 20 Sea Zone
                1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                1 aaGun moved from Kwangtung to Kiangsi
                6 bombers moved from Korea to Japan

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kwangtung
                3 armour placed in French Indo China
                1 armour placed in India
                2 bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 20
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,5,5,2,6,4,5,2,4,3,4,3,5,1,5,6,6,5,3,2,4,5,1,1
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3
                Japanese collect 39 PUs (20 lost to blockades); end with 39 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Japanese :

    Kwangsi : 1 airfield
        Kiangsi : 1 aaGun and 5 armour
        Japan : 3 aaGuns, 1 airfield, 8 bombers, 1 factory_major, 1 harbour and 11 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 armour
        Yunnan : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Sikang : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 tactical_bombers
        Queensland : 1 flag, 1 airfield and 1 harbour
        Victoria : 1 flag
        Northern Territory : 1 flag
        New South Wales : 1 flag, 2 armour, 3 artilleries, 1 factory_minor and 1 harbour
        South Australia : 1 flag
        Western Australia : 1 flag
        New Guinea : 1 flag
        Evenkiyskiy : 1 flag
        French Indo China : 1 flag, 3 armour and 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag, 1 armour
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        20 Sea Zone : 3 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 submarine, 1 tactical_bomber and 4 transports
        West India : 1 flag
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 1 / 0
        Japanese : 59 / 54
        Americans : 68 / 95
        Chinese : 16 / 20
        British : 28 / 34
        UK_Pacific : 0 / 0
        Italians : 19 / 9
        ANZAC : 3 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :13

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by British to Egypt: 1 artillery
                EDIT: Turning off Edit Mode
                Americans buy 3 armour, 7 artilleries, 3 destroyers and 7 infantry; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to France

    Combat - Americans
                Strategic bombing raid in France
                        AA guns fire in France :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in France causes 0 damage total.

    Non Combat Move - Americans
                4 artilleries moved from Eastern United States to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                4 artilleries moved from 91 Sea Zone to Morocco
                9 transports moved from 91 Sea Zone to 101 Sea Zone
                4 transports moved from 110 Sea Zone to 91 Sea Zone
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from 110 Sea Zone to Gibraltar
                1 fighter moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from United Kingdom to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                2 armour moved from Kweichow to Anhwe
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Americans
                3 armour placed in Korea
                3 artilleries and 7 infantry placed in Eastern United States
                3 destroyers placed in 101 Sea Zone
                4 artilleries placed in Central United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 72 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Anhwe : 2 armour
        Philippines : 1 airfield, 1 armour, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 infantry
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        42 Sea Zone : 1 submarine
        41 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag
        39 Sea Zone : 1 submarine
        26 Sea Zone : 3 submarines
        22 Sea Zone : 1 flag
        21 Sea Zone : 1 destroyer
        19 Sea Zone : 1 flag, 1 destroyer
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 7 submarines
        62 Sea Zone : 1 submarine
        Central United States : 4 artilleries and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
        Gibraltar : 4 fighters
        Morocco : 1 flag, 7 artilleries and 7 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        112 Sea Zone : 1 destroyer
        101 Sea Zone : 3 destroyers and 9 transports
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 8 transports

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 1 / 0
        Japanese : 59 / 54
        Americans : 68 / 97
        Chinese : 16 / 20
        British : 28 / 34
        UK_Pacific : 0 / 0
        Italians : 19 / 9
        ANZAC : 3 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Kweichow to Szechwan
                      Chinese take Szechwan from Japanese
                3 infantry moved from Kweichow to Shensi
                1 infantry moved from Hopei to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 4 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 4 infantry in Shensi, round 1 :  0/4 hits
                        Japanese roll dice for 1 armour in Shensi, round 1 :  0/1 hits
                        Chinese roll dice for 4 infantry in Shensi, round 2 :  0/4 hits
                        Japanese roll dice for 1 armour in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 3 infantry in Shensi, round 3 :  0/3 hits
                        Japanese roll dice for 1 armour in Shensi, round 3 :  0/1 hits
                        Chinese roll dice for 3 infantry in Shensi, round 4 :  1/3 hits
                        Japanese roll dice for 1 armour in Shensi, round 4 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe

    Place Units - Chinese
                6 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 21 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Amur: 1 infantry
                EDIT: Adding units owned by Americans to Korea: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kiangsu : 1 flag
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 2 infantry
        Yunnan : 1 infantry
        Szechwan : 1 infantry
        Anhwe : 7 infantry

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 1 / 0
        Japanese : 56 / 54
        Americans : 68 / 97
        Chinese : 19 / 21
        British : 28 / 34
        UK_Pacific : 0 / 0
        Italians : 19 / 9
        ANZAC : 3 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :13

    Politics - British
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Anhwe: 2 aaGuns and 5 infantry
                EDIT: Adding units owned by ANZAC to Anhwe: 1 fighter
                EDIT: Removing units owned by Russians from Kweichow: 2 aaGuns and 5 infantry
                EDIT: Removing units owned by ANZAC from Kweichow: 1 fighter
                EDIT: Turning off Edit Mode

    Purchase Units - British
                British repair 5 damage on 5 factory_majors; Remaining resources: 29 PUs;
                British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 carrier moved from 110 Sea Zone to 91 Sea Zone

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters
                EDIT: Adding units owned by Americans to United Kingdom: 2 fighters
                EDIT: Turning off Edit Mode
                2 artilleries and 1 infantry placed in Egypt
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    6 Sea Zone : 1 battleship
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 airfield
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 armour, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
        Morocco : 1 armour and 1 infantry
        93 Sea Zone : 1 submarine
        97 Sea Zone : 3 submarines
        98 Sea Zone : 1 destroyer
        91 Sea Zone : 1 carrier and 1 transport

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 1 / 0
        Japanese : 56 / 54
        Americans : 68 / 97
        Chinese : 19 / 21
        British : 28 / 33
        UK_Pacific : 0 / 0
        Italians : 19 / 9
        ANZAC : 3 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :13

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Kansu from Chinese to Italians
                EDIT: Adding units owned by Italians to Kansu: 1 mech_infantry
                EDIT: Removing units owned by Italians from Kazakhstan: 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 mech_infantrys moved from Northern Italy to Southern Italy
                2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
                2 infantry moved from France to Northern Italy
                2 infantry moved from Normandy Bordeaux to France
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,4,2,5
                Italians collect 14 PUs (6 lost to blockades); end with 14 PUs total

    Territory Summary for Italians :

    Kansu : 1 flag, 1 mech_infantry
        Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 2 infantry
        Western Germany : 2 infantry
        Northern Italy : 1 factory_major, 2 infantry and 2 mech_infantrys
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 11 infantry and 2 mech_infantrys
        Caucasus : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 1 / 0
        Japanese : 56 / 54
        Americans : 68 / 97
        Chinese : 18 / 21
        British : 28 / 33
        UK_Pacific : 0 / 0
        Italians : 20 / 14
        ANZAC : 3 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :14

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Iraq to Syria
                      Germans take Syria from French
                1 armour moved from Syria to Trans-Jordan
                      Germans take Trans-Jordan from British
                2 armour moved from Iraq to Trans-Jordan
                10 armour and 5 mech_infantrys moved from Northwest Persia to Trans-Jordan
                3 armour moved from Persia to Trans-Jordan
                2 armour and 1 mech_infantry moved from Caucasus to Iraq
                1 bomber moved from Kazakhstan to Shensi
                1 armour and 1 mech_infantry moved from Novosibirsk to Shensi
                1 armour moved from Novosibirsk to Yenisey
                      Germans take Timguska from Americans
                      Germans take Yenisey from Americans
                1 bomber moved from Kazakhstan to Szechwan

    Combat - Germans
                Battle in Shensi
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Shensi, round 1 :  2/3 hits
                        Chinese roll dice for 2 infantry in Shensi, round 1 :  2/2 hits
                        1 armour owned by the Germans , 2 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Shensi
                    Germans win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Germans attack with 1 bomber
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 bomber in Szechwan, round 1 :  1/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Germans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Szechwan to Kansu
                1 bomber moved from Shensi to Kansu
                3 aaGuns moved from Volgograd to Rostov
                2 fighters and 4 mech_infantrys moved from Western Germany to Southern Italy

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                2 fighters and 8 mech_infantrys placed in Western Germany
                2 infantry placed in Germany
                2 bombers placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,2,4,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
                Germans collect 68 PUs (2 lost to blockades); end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs

    Territory Summary for Germans :

    Kansu : 2 bombers
        Yenisey : 1 flag, 1 armour
        Timguska : 1 flag
        Trans-Jordan : 1 flag, 1 airfield, 16 armour and 5 mech_infantrys
        Syria : 1 flag
        France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor and 8 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 5 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 10 mech_infantrys
        Germany : 1 factory_major and 8 infantry
        Southern Italy : 3 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 3 aaGuns
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 2 bombers and 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        Samara : 1 flag
        113 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 3 transports
        Greece : 1 flag
        Iraq : 1 flag, 2 armour and 1 mech_infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 70 / 99
        Russians : 1 / 0
        Japanese : 56 / 54
        Americans : 66 / 97
        Chinese : 18 / 21
        British : 27 / 33
        UK_Pacific : 0 / 0
        Italians : 20 / 14
        ANZAC : 3 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • No rush, just wanted to let you know that I had edited the Russians to the right spot on the British turn. They’re ready to go, just in case you were waiting on me.

  • TripleA

    I was waiting for you :)

    Sorry I didn’t realize you had moved the Russians.

    Japan coming soon.

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