@zlefin I actually need to know which of your german air are on the italian carriers.
13L-G40.2 UnknownSoldier (Axis) vs. Odonis (Allies+11), no tech
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - British
3 artilleries, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern France
1 armour moved from Libya to Tunisia
British take Tunisia from Italians
3 infantry moved from Egypt to 81 Sea Zone
1 mech_infantry moved from Trans-Jordan to 81 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
3 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - British
British buy 1 artillery, 1 bomber, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 artilleries, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern France
1 armour moved from Libya to Tunisia
British take Tunisia from Italians
3 infantry moved from Egypt to 81 Sea Zone
1 mech_infantry moved from Trans-Jordan to 81 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
3 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern ItalyCombat - British
Battle in Southern Italy
British attack with 3 infantry and 1 mech_infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
British captures 10PUs while taking Italians capital
British win, taking Southern Italy from Italians with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGuns
Battle in Southern France
British attack with 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Southern France from Germans with 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Germans: 1 aaGun, 1 armour, 3 artilleries and 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 carrier moved from 93 Sea Zone to 92 Sea Zone
2 transports moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Southern France to 92 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from India to Eastern Persia
1 armour moved from India to Eastern PersiaPlace Units - British
1 transport placed in 98 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 bomber and 1 infantry placed in United Kingdom
2 destroyers placed in 110 Sea ZoneTurn Complete - British
British collect 44 PUs; end with 54 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 59 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
well I am an idiot :oops:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - Italians
3 infantry moved from Albania to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
7 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Southern Italy
Italians attack with 1 artillery and 9 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Italians roll dice for 1 artillery and 9 infantry in Southern Italy, round 1 : 1/10 hits
British roll dice for 3 infantry and 1 mech_infantry in Southern Italy, round 1 : 0/4 hits
1 infantry owned by the British lost in Southern Italy
Italians roll dice for 1 artillery and 9 infantry in Southern Italy, round 2 : 0/10 hits
British roll dice for 2 infantry and 1 mech_infantry in Southern Italy, round 2 : 1/3 hits
1 infantry owned by the Italians lost in Southern Italy
Italians roll dice for 1 artillery and 8 infantry in Southern Italy, round 3 : 3/9 hits
British roll dice for 2 infantry and 1 mech_infantry in Southern Italy, round 3 : 1/3 hits
2 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Southern Italy
Italians win, taking Southern Italy from British with 1 artillery and 7 infantry remaining. Battle score for attacker is 7
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Yugoslavia
Italians attack with 1 artillery and 5 infantry
Russians defend with 2 armour and 1 mech_infantry
Italians roll dice for 1 artillery and 5 infantry in Yugoslavia, round 1 : 0/6 hits
Russians roll dice for 2 armour and 1 mech_infantry in Yugoslavia, round 1 : 0/3 hits
Italians roll dice for 1 artillery and 5 infantry in Yugoslavia, round 2 : 3/6 hits
Russians roll dice for 2 armour and 1 mech_infantry in Yugoslavia, round 2 : 3/3 hits
2 armour owned by the Russians , 1 mech_infantry owned by the Russians and 3 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 2 armour and 1 mech_infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to Western GermanyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5
Italians collect 6 PUs (4 lost to blockades); end with 6 PUs totalTerritory Summary for Italians :
Western Germany : 1 bomber
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
Yugoslavia : 1 flag, 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 31 / 52
Russians : 30 / 51
Japanese : 80 / 86
Americans : 54 / 74
Chinese : 0 / 1
British : 41 / 59
UK_Pacific : 5 / 5
Italians : 10 / 6
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 artilleries and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to EgyptTurn Complete - French
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I attacked Novgorod with 2 tanks…desperation time. I got one hit the first time and chose the aa gun as your casualty. Your guys whiffed. I got one hit the second wave. Bomber or tank as a casualty?
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tank pls. Then bmb, then tank.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_majors; Remaining resources: 47 PUs;
Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
2 armour moved from Vyborg to Novgorod
1 artillery moved from Finland to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from 114 Sea Zone to Poland
1 infantry moved from 114 Sea Zone to Poland
1 mech_infantry moved from Western Germany to Poland
2 fighters moved from Western Germany to Poland
1 armour moved from Western Germany to PolandCombat - Germans
Battle in Poland
Germans attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Russians defend with 1 armour, 2 artilleries and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Poland, round 1 : 1/6 hits
Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Poland, round 1 : 1/4 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Poland
Germans roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Poland, round 2 : 3/5 hits
Russians roll dice for 1 armour and 2 artilleries in Poland, round 2 : 1/3 hits
1 armour owned by the Russians , 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 armour, 2 artilleries and 1 mech_infantry
Battle in Novgorod
Germans attack with 2 armour
Russians defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor and 1 harbour; Americans defend with 1 bomber
Germans roll dice for 2 armour in Novgorod, round 1 : 1/2 hits
Russians roll dice for 1 aaGun, 2 armour and 1 bomber in Novgorod, round 1 : 0/3 hits
1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 2 armour in Novgorod, round 2 : 1/2 hits
Russians roll dice for 2 armour and 1 bomber in Novgorod, round 2 : 1/3 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Novgorod
Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits
Russians roll dice for 1 armour and 1 bomber in Novgorod, round 3 : 0/2 hits
Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits
Russians roll dice for 1 armour and 1 bomber in Novgorod, round 4 : 1/2 hits
1 armour owned by the Germans lost in Novgorod
Russians win with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 armour
Casualties for Russians: 1 aaGun and 1 armourNon Combat Move - Germans
1 carrier and 1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Western Germany to Greater Southern Germany
1 aaGun, 2 armour and 5 infantry moved from Western Germany to Germany
1 infantry moved from Holland Belgium to Western Germany
1 aaGun and 13 infantry moved from France to Western Germany
2 fighters moved from Poland to 114 Sea ZonePlace Units - Germans
2 artilleries and 8 infantry placed in Germany
5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 114 Sea Zone: 2 fighters
EDIT: Adding units owned by Germans to Germany: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2
Germans collect 31 PUs (2 lost to blockades); end with 31 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 36 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 1 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 19 infantry
Poland : 1 armour and 1 artillery
Germany : 1 aaGun, 2 armour, 2 artilleries, 1 factory_major, 2 fighters and 13 infantry
Karelia : 1 flag
Vyborg : 1 flag
Greece : 1 flag
114 Sea Zone : 1 carrier, 1 cruiser and 1 transport
83 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 33 / 41
Russians : 28 / 51
Japanese : 80 / 86
Americans : 54 / 74
Chinese : 0 / 1
British : 41 / 59
UK_Pacific : 5 / 5
Italians : 10 / 6
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Russians
Russians buy 3 armour, 1 bomber, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 mech_infantry moved from Volgograd to Caucasus
Russians take Caucasus from Japanese
3 infantry moved from Tambov to Rostov
1 artillery moved from Volgograd to Rostov
2 armour moved from Archangel to Urals
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
1 armour moved from Bulgaria to Greece
Russians take Greece from Germans
1 armour moved from Greece to Albania
Russians take Albania from Italians
2 armour and 1 mech_infantry moved from Romania to Yugoslavia
1 armour, 1 artillery and 1 mech_infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 mech_infantry moved from Slovakia Hungary to Greater Southern GermanyCombat - Russians
Battle in Urals
Russians attack with 2 armour
Japanese defend with 1 armour
Russians win, taking Urals from Japanese with 2 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Yugoslavia
Russians attack with 3 armour, 1 artillery and 2 mech_infantrys
Italians defend with 1 artillery and 2 infantry
Russians win, taking Yugoslavia from Italians with 3 armour remaining. Battle score for attacker is -2
Casualties for Russians: 1 artillery and 2 mech_infantrys
Casualties for Italians: 1 artillery and 2 infantry
Battle in Greater Southern Germany
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Greater Southern Germany from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 3 infantry
Japanese defend with 1 armour
Russians win, taking Rostov from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Eastern Poland
1 armour and 1 mech_infantry moved from Ukraine to Romania
6 armour and 1 artillery moved from Slovakia Hungary to Yugoslavia
1 aaGun moved from Slovakia Hungary to Yugoslavia
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Samara to Novosibirsk
3 artilleries and 4 infantry moved from Russia to BryanskPlace Units - Russians
3 armour placed in Novgorod
3 mech_infantrys placed in Ukraine
1 bomber placed in Russia
1 infantry placed in Volgograd
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 46 PUs; end with 46 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 2 destroyers, 2 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery moved from 31 Sea Zone to Wake Island
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 45 Sea Zone
2 artilleries moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 35 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from RussiansCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Caroline Islands
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun; Americans defend with 1 airfield and 1 harbour
1 aaGun owned by the ANZAC lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun
Battle in West India
Battle in Wake Island
Battle in Dutch New Guinea
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 1 : 5/6 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese win, taking West India from UK_Pacific, taking Wake Island from Americans, taking Dutch New Guinea from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 1 : 1/4 hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transportNon Combat Move - Japanese
1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
1 infantry moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Burma
1 bomber moved from French Indo China to Burma
1 bomber moved from Sikang to Burma
2 tactical_bombers moved from Kwangsi to Burma
1 carrier moved from 6 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone
1 fighter moved from 6 Sea Zone to 31 Sea Zone
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 22 Sea Zone to 31 Sea ZonePlace Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Kiangsu
3 armour placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Kiangsu : 1 airfield, 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries and 2 infantry
Burma : 1 flag, 7 armour, 4 artilleries, 2 bombers, 8 infantry, 8 mech_infantrys and 3 tactical_bombers
Malaya : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield, 1 artillery and 1 infantry
Midway : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 2 artilleries and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
31 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag, 1 transport
Dzavhan : 1 flag, 1 infantry
39 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber
38 Sea Zone : 1 transport
26 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 2 destroyers and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
62 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
West India : 1 flag, 1 infantry
79 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 24 / 41
Russians : 46 / 64
Japanese : 76 / 81
Americans : 54 / 74
Chinese : 0 / 1
British : 41 / 59
UK_Pacific : 3 / 5
Italians : 7 / 6
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU total -
scramble in Germany?
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launch interceptors
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - British
British buy 1 armour, 6 artilleries, 1 bomber, 1 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 bomber moved from United Kingdom to Germany
2 armour moved from Eastern Persia to West IndiaCombat - British
Battle in West India
British attack with 2 armour
Japanese defend with 1 infantry
British win, taking West India from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Air Battle in Germany
British attacks with 1 units heading to Germany
Germans launches 2 interceptors out of Germany
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Germany
1 bomber killed by AA guns
Bombing raid in Germany causes 0 damage total.
Cleaning up after air battlesNon Combat Move - British
2 infantry moved from Normandy Bordeaux to France
3 artilleries moved from Normandy Bordeaux to France
3 artilleries, 1 infantry and 1 mech_infantry moved from Southern France to France
3 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
2 aaGuns and 4 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
1 fighter moved from 92 Sea Zone to Northern Italy
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 aaGun moved from 95 Sea Zone to Northern Italy
1 destroyer moved from 97 Sea Zone to 81 Sea Zone
2 transports moved from 97 Sea Zone to 81 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea ZonePlace Units - British
1 armour, 2 artilleries, 1 bomber and 1 infantry placed in United Kingdom
3 artilleries placed in Egypt
1 artillery placed in United Kingdom
2 transports placed in 110 Sea Zone
British undo move 3.
1 artillery placed in United Kingdom
British undo move 2.
2 artilleries placed in Egypt
1 artillery placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 aaGun placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,2,5
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 aaGun -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - Italians
1 bomber moved from Western Germany to Slovakia HungaryCombat - Italians
Battle in Slovakia Hungary
Italians attack with 1 bomber
Russians defend with 1 artillery
Italians roll dice for 1 bomber in Slovakia Hungary, round 1 : 1/1 hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 1 : 0/1 hits
1 artillery owned by the Russians lost in Slovakia Hungary
Italians win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 bomber moved from Slovakia Hungary to Western GermanyTurn Complete - Italians
Territory Summary for Italians :
Western Germany : 1 bomber
Production/PUs Summary :
Germans : 15 / 41
Russians : 46 / 64
Japanese : 74 / 81
Americans : 59 / 90
Chinese : 0 / 1
British : 39 / 44
UK_Pacific : 5 / 3
Italians : 0 / 0
ANZAC : 10 / 16
French : 17 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries, 1 fighter and 1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,4,3,2,3,2
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - French
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to FranceTurn Complete - French
French collect 17 PUs; end with 17 PUs total -
I think you have the advantage here my friend! :-)
-
I think you have the advantage here my friend! :-)
I am not so sure…Europe is falling fast :cry:





