02ff48b8-1b95-4cc1-9262-7db4d99a37b3-image.png
scramble ph? Also how do you send the file like you did? Still somewhat new to the forums.
13L G40 Boldfresh vs. Jeff28 (Allies +11)
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well Jeff I guess I will go ahead and post the German turn?
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well I guess I will wait to 72 hours from Jen’s comments
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 1 submarine and 8 transports; Remaining resources: 1 PUs;Combat Move - Germans
2 armour, 3 fighters, 6 mech_infantrys and 1 tactical_bomber moved from Southern France to Gibraltar
3 armour, 14 infantry and 6 mech_infantrys moved from Spain to Gibraltar
3 tactical_bombers moved from Western Germany to Gibraltar
2 tactical_bombers moved from Yugoslavia to Gibraltar
3 bombers moved from Egypt to Gibraltar
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Kazakhstan to Volgograd
1 artillery moved from Caucasus to Volgograd
13 artilleries moved from Caucasus to Northwest Persia
12 armour and 19 mech_infantrys moved from Turkey to Northwest Persia
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian SudanCombat - Germans
Battle in Volgograd
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Volgograd, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 artillery in Volgograd, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Volgograd, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits
Germans roll dice for 1 artillery in Volgograd, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Volgograd, round 6 : 0/1 hits
Germans roll dice for 1 artillery in Volgograd, round 7 : 1/1 hits
Russians roll dice for 1 infantry in Volgograd, round 7 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 1 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
2 mech_infantrys owned by the Germans retreated to Egypt
Battle in Northwest Persia
Germans attack with 12 armour, 13 artilleries and 19 mech_infantrys
British defend with 2 infantry
Germans roll dice for 12 armour, 13 artilleries and 19 mech_infantrys in Northwest Persia, round 1 : 17/44 hits
British roll dice for 2 infantry in Northwest Persia, round 1 : 0/2 hits
2 infantry owned by the British lost in Northwest Persia
Germans winBritish win with 1 infantry remaining, taking Northwest Persia from British with 12 armour, 13 artilleries and 19 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Gibraltar
Germans attack with 5 armour, 3 bombers, 3 fighters, 14 infantry, 12 mech_infantrys and 6 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 1 harbour, 7 infantry and 1 mech_infantry; Americans defend with 1 armour, 8 artilleries and 15 infantry
AA guns fire in Gibraltar : 0/6 hits
Germans roll dice for 5 armour, 3 bombers, 3 fighters, 14 infantry, 12 mech_infantrys and 6 tactical_bombers in Gibraltar, round 1 : 16/43 hits
British roll dice for 2 aaGuns, 1 armour, 8 artilleries, 22 infantry and 1 mech_infantry in Gibraltar, round 1 : 10/32 hits
10 infantry owned by the Germans , 14 infantry owned by the Americans and 2 aaGuns owned by the British lost in Gibraltar
Germans roll dice for 5 armour, 3 bombers, 3 fighters, 4 infantry, 12 mech_infantrys and 6 tactical_bombers in Gibraltar, round 2 : 17/33 hits
British roll dice for 1 armour, 8 artilleries, 8 infantry and 1 mech_infantry in Gibraltar, round 2 : 7/18 hits
7 infantry owned by the British , 8 artilleries owned by the Americans , 4 infantry owned by the Germans , 1 mech_infantry owned by the British , 1 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Gibraltar
Germans roll dice for 5 armour, 3 bombers, 3 fighters, 9 mech_infantrys and 6 tactical_bombers in Gibraltar, round 3 : 13/26 hits
British roll dice for 1 armour in Gibraltar, round 3 : 1/1 hits
1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Gibraltar
Germans win, taking Gibraltar from British with 5 armour, 3 bombers, 3 fighters, 8 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Germans: 14 infantry and 4 mech_infantrys
Casualties for British: 2 aaGuns, 7 infantry and 1 mech_infantry
Casualties for Americans: 1 armour, 8 artilleries and 15 infantryNon Combat Move - Germans
3 fighters moved from Gibraltar to Spain
6 tactical_bombers moved from Gibraltar to Spain
3 bombers moved from Gibraltar to Spain
3 aaGuns moved from France to Southern France
3 infantry moved from France to Western Germany
2 infantry moved from Germany to Western Germany
7 mech_infantrys moved from Poland to Novgorod
1 armour moved from Baltic States to Novgorod
1 fighter moved from Vyborg to Western Germany
1 artillery, 6 infantry and 3 mech_infantrys moved from Vyborg to Novgorod
4 armour, 2 infantry and 12 mech_infantrys moved from Bessarabia to Eastern Poland
2 aaGuns moved from Caucasus to Northwest Persia
1 armour moved from Tobruk to EgyptPlace Units - Germans
1 destroyer, 1 submarine and 8 transports placed in 113 Sea Zone
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 55 PUs (1 lost to blockades); end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Gibraltar : 1 flag, 1 airfield, 5 armour, 1 harbour and 8 mech_infantrys
Egypt : 4 armour and 5 mech_infantrys
Southern France : 3 aaGuns
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour and 12 infantry
Germany : 1 factory_major and 8 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 4 armour, 28 infantry and 12 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 10 mech_infantrys
Portugal : 1 flag
113 Sea Zone : 1 destroyer, 1 submarine and 8 transports
Turkey : 1 flag
Bulgaria : 1 flag
92 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 2 aaGuns, 12 armour, 13 artilleries and 19 mech_infantrys
Sweden : 1 flag
Yugoslavia : 1 flag, 1 airfield
Spain : 3 bombers, 3 fighters and 6 tactical_bombers
Finland : 1 flagProduction/PUs Summary :
Germans : 56 / 78
Russians : 21 / 29
Japanese : 23 / 35
Americans : 66 / 112
Chinese : 23 / 86
British : 36 / 36
UK_Pacific : 2 / 0
Italians : 21 / 27
ANZAC : 33 / 43
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 39 times
2 was rolled 39 times
3 was rolled 42 times
4 was rolled 43 times
5 was rolled 44 times
6 was rolled 29 times
Average roll : 3.428
Median : 3.000
Variance : 0.638
Standard Deviation : 0.799
Total rolls : 236Null / Other
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.556
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Germans Combat
1 was rolled 26 times
2 was rolled 27 times
3 was rolled 33 times
4 was rolled 30 times
5 was rolled 27 times
6 was rolled 15 times
Average roll : 3.316
Median : 3.000
Variance : 1.197
Standard Deviation : 1.094
Total rolls : 158British Combat
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.683
Median : 4.000
Variance : 0.407
Standard Deviation : 0.638
Total rolls : 60Russians Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.556
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
just lost a game to karl because i carelessly overlooked gibraltar. attacked it with the
italians but he hit and i didn’t take the territory. then on the german turn, i moved
too fast and totally forgot about needing to WALK in to gibraltar with a single german
infantry.so then karl basically walked into rome with the USA.
them are the breaks! gibraltar and the proper handling of that area is a huge part of
this game, bottom line. -
Slammed with 2 big projects at work. Will probably be afk until this weekend.
Thanks,
–Jeff -
Slammed with 2 big projects at work. Will probably be afk until this weekend.
Thanks,
–Jefftake your time i am in no rush.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Italians
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 submarine moved from 113 Sea Zone to 115 Sea ZoneCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Ukraine, round 1 : 2/6 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 3/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 aaGun, 2 artilleries and 2 infantry moved from Archangel to Smolensk
2 aaGuns, 5 artilleries and 20 infantry moved from Tambov to Volgograd
4 infantry moved from Russia to Smolensk
6 infantry moved from Russia to Bryansk
10 infantry moved from Bryansk to Rostov
3 artilleries moved from Bryansk to Rostov
2 artilleries moved from Bryansk to RostovPlace Units - Russians
2 artilleries and 1 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 2 aaGuns, 3 armour, 2 artilleries, 27 infantry and 6 mech_infantrys
Rostov : 5 artilleries and 10 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 factory_major, 4 fighters, 6 infantry and 4 tactical_bombers
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 2 infantry
Volgograd : 2 aaGuns, 7 artilleries, 1 factory_minor and 21 infantry
Caucasus : 1 infantry
Smolensk : 1 aaGun, 2 artilleries and 6 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 78
Russians : 28 / 28
Japanese : 23 / 35
Americans : 66 / 112
Chinese : 23 / 86
British : 36 / 36
UK_Pacific : 2 / 0
Italians : 19 / 27
ANZAC : 33 / 43
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
ok let’s see how the big battle rolls out…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 fighters moved from Egypt to 91 Sea Zone
2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 9 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
3 bombers, 2 fighters and 3 tactical_bombers moved from Spain to 91 Sea Zone
5 artilleries and 7 infantry moved from Algeria to MoroccoCombat - Japanese
Battle in Morocco
Japanese attack with 5 artilleries and 7 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 5 artilleries and 7 infantry in Morocco, round 1 : 2/12 hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 1 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Morocco
Japanese win, taking Morocco from Americans with 5 artilleries and 7 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Japanese attack with 2 battleships, 3 bombers, 8 carriers, 1 cruiser, 2 destroyers, 14 fighters and 4 tactical_bombers; Italians loiter and taunt with
British defend with 1 destroyer, 2 submarines and 5 transports; Americans defend with 8 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 3 tactical_bombers and 13 transports
Americans roll dice for 8 submarines in 91 Sea Zone, round 1 : 3/8 hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 3 bombers, 8 carriers, 1 cruiser, 2 destroyers, 14 fighters and 4 tactical_bombers in 91 Sea Zone, round 1 : 12/26 hits
Units damaged: 8 carriers owned by the Americans
Americans roll dice for 8 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 tactical_bombers and 18 transports in 91 Sea Zone, round 1 : 8/20 hits
Units damaged: 7 carriers owned by the Japanese
4 submarines owned by the Americans and 1 carrier owned by the Japanese lost in 91 Sea Zone
Americans roll dice for 4 submarines in 91 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 2 battleships, 3 bombers, 7 carriers, 1 cruiser, 2 destroyers, 14 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 : 12/26 hits
Americans roll dice for 8 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 tactical_bombers and 18 transports in 91 Sea Zone, round 2 : 13/20 hits
2 submarines owned by the Americans , 2 destroyers owned by the Americans , 5 carriers owned by the Americans , 7 carriers owned by the Japanese , 2 destroyers owned by the Japanese , 2 submarines owned by the British , 4 fighters owned by the Japanese and 1 destroyer owned by the British lost in 91 Sea Zone
Japanese roll dice for 2 battleships, 3 bombers, 1 cruiser, 10 fighters and 4 tactical_bombers in 91 Sea Zone, round 3 : 13/20 hits
Americans roll dice for 3 carriers, 2 cruisers, 4 fighters, 3 tactical_bombers and 18 transports in 91 Sea Zone, round 3 : 8/12 hits
4 fighters owned by the Americans , 1 transport owned by the British , 3 carriers owned by the Americans , 1 cruiser owned by the Japanese , 2 cruisers owned by the Americans , 3 tactical_bombers owned by the Americans , 5 fighters owned by the Japanese and 2 battleships owned by the Japanese lost in 91 Sea Zone
4 transports owned by the British and 13 transports owned by the Americans lost in 91 Sea Zone
Japanese win with 3 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 137
Casualties for Japanese: 2 battleships, 8 carriers, 1 cruiser, 2 destroyers and 9 fighters
Casualties for British: 1 destroyer, 2 submarines and 5 transports
Casualties for Americans: 8 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 3 tactical_bombers and 13 transportsNon Combat Move - Japanese
3 bombers, 5 fighters and 4 tactical_bombers moved from 91 Sea Zone to Spain
1 armour moved from Algeria to 92 Sea Zone
1 armour and 11 transports moved from 92 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Yugoslavia
1 aaGun, 3 armour, 7 artilleries, 14 infantry and 1 mech_infantry moved from Burma to IndiaPlace Units - Japanese
2 fighters and 1 infantry placed in Egypt
3 artilleries placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,4,5,2,1,3,1,6
Japanese collect 13 PUs (11 lost to blockades); end with 13 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 14 infantry
Hainan : 1 harbour
Ceylon : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 3 armour, 10 artilleries, 1 factory_minor, 1 harbour, 14 infantry and 1 mech_infantry
Wake Island : 1 flag, 1 airfield
Amur : 1 flag
Yakut S.S.R. : 1 flag
Buryatia : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Morocco : 1 flag, 5 artilleries and 7 infantry
French Madagascar : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
97 Sea Zone : 11 transports
Yugoslavia : 1 armour
Spain : 1 armour, 3 bombers, 5 fighters, 2 mech_infantrys and 4 tactical_bombersProduction/PUs Summary :
Germans : 51 / 78
Russians : 28 / 28
Japanese : 24 / 18
Americans : 65 / 112
Chinese : 23 / 86
British : 36 / 36
UK_Pacific : 2 / 0
Italians : 19 / 27
ANZAC : 33 / 43
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 47 times
2 was rolled 39 times
3 was rolled 43 times
4 was rolled 44 times
5 was rolled 38 times
6 was rolled 39 times
Average roll : 3.416
Median : 3.000
Variance : 0.265
Standard Deviation : 0.515
Total rolls : 250Null / Other
1 was rolled 18 times
2 was rolled 15 times
3 was rolled 13 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.241
Median : 3.000
Variance : 0.427
Standard Deviation : 0.653
Total rolls : 83Japanese Combat
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 17 times
4 was rolled 16 times
5 was rolled 14 times
6 was rolled 17 times
Average roll : 3.762
Median : 4.000
Variance : 0.675
Standard Deviation : 0.821
Total rolls : 84Americans Combat
1 was rolled 18 times
2 was rolled 15 times
3 was rolled 13 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.241
Median : 3.000
Variance : 0.427
Standard Deviation : 0.653
Total rolls : 83 -
and that, my dear boy, is why you should never quit before a big battle is rolled. actually both gibraltar AND z91 went terribly for the axis so you should easily win it from here. curse of the clever strikes me again… :lol:
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if that battle hadn’t skewed so badly for the allies, i would have had an
impenetrable fleet in z91.hold on need to edit the landing spot of the japanese, 3 ftrs are to land in gib.
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that’s why the dice have to be rolled. 8-)
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oh and i made a mistake anyway, i thought you had 1 ftr and 2 tacs in french west africa - i missed the little white 7 by the american ftr. :lol:
you will have this one in the end jeff, don’t worry.
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if the calculator is right, i was supposed to come out of that
battle with about 24 units and i came out with 12. soooo typical
for me… :lol: -
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hold on, gotta edit that. again! geez
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ok, here’s the deal, i once again have a rules issue to determine. i think it may be possible for me to retreat after round 3 of the z91 battle, leaving 1 transport alive in z91. i was one hit short in the last round of hitting every transport. if that is not legal, then i will go with the attached edit. if it IS possible, i’d like to instead lose 3 more aircraft and keep the 3 boats.
i just can’t remember what the rule is regarding this issue, sorry. i will ask it in the FAQ thread.
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forget what i just said, i think i was under the wrong impression. whatever, doesn’t matter, just go with the edit2.
cheers
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Couldn’t tell whether you figured this out, so I’ll tell you
You can’t retreat from transports.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Americans
Americans repair 6 damage on 6 factory_minors; Remaining resources: 106 PUs;
Americans buy 3 artilleries, 1 bomber, 2 carriers, 3 infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
4 submarines moved from 101 Sea Zone to 91 Sea Zone
4 artilleries, 1 battleship, 6 carriers, 1 cruiser, 8 destroyers, 4 infantry, 7 submarines and 4 transports moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from French Indo China to Siam
Americans take Siam from Japanese
1 bomber moved from Korea to Japan
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 armour moved from Sakha to Yakut S.S.R.
Russians take Buryatia from Japanese
Russians take Yakut S.S.R. from JapaneseCombat - Americans
Italians scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Americans attack with 4 submarines
Japanese defend with 3 fighters; Italians defend with 1 carrier, 1 fighter and 1 transport
Americans roll dice for 4 submarines in 91 Sea Zone, round 1 : 2/4 hits
1 carrier owned by the Italians lost in 91 Sea Zone
Americans roll dice for 4 submarines in 91 Sea Zone, round 2 : 2/4 hits
1 transport owned by the Italians lost in 91 Sea Zone
4 submarines owned by the Americans Submerged
Italians win with 4 fighters remaining. Battle score for attacker is 23
Casualties for Italians: 1 carrier and 1 transport
Strategic bombing raid in Japan
AA guns fire in Japan : 0/1 hits
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Japan causes 5 damage total.
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
1 fighter owned by the Italians forced to land in GibraltarNon Combat Move - Americans
7 infantry moved from British Guiana to Venezuela
2 fighters and 2 tactical_bombers moved from French West Africa to 101 Sea Zone
5 fighters moved from French West Africa to Venezuela
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 bomber moved from Japan to Korea
9 fighters moved from Persia to Russia
2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea ZonePlace Units - Americans
2 carriers, 2 submarines and 4 transports placed in 101 Sea Zone
3 artilleries and 1 bomber placed in Eastern United States
3 infantry placed in French Indo ChinaTurn Complete - Americans
Americans collect 66 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 bomber
Siam : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 mech_infantry
Midway : 1 airfield
Amur : 1 infantry
Yakut S.S.R. : 1 armour
French Indo China : 1 flag, 1 factory_minor and 3 infantry
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag
39 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 8 destroyers, 8 submarines and 4 transports
26 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 destroyer and 4 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major and 1 harbour
Russia : 9 fighters
Chile : 1 flag
Afghanistan : 1 flag
80 Sea Zone : 2 submarines
89 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Argentina : 1 flag
101 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
Brazil : 1 flag
Venezuela : 1 flag, 5 fighters and 7 infantry
91 Sea Zone : 4 submarines
110 Sea Zone : 1 submarine
105 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 51 / 78
Russians : 31 / 28
Japanese : 20 / 18
Americans : 66 / 92
Chinese : 23 / 86
British : 36 / 36
UK_Pacific : 2 / 0
Italians : 19 / 27
ANZAC : 33 / 43
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0