TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 4 destroyers, 1 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 submarines moved from 91 Sea Zone to 112 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from 54 Sea Zone to 56 Sea Zone
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Scotland to Western Germany
Airborne Attack Move - Americans
Combat - Americans
Air Battle in Western Germany
Americans attacks with 1 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Defenders Fire, : 0/1 hits
Attackers Fire, : 0/1 hits
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Western Germany
AA guns fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in 45 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport
Japanese defend with 1 carrier
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport in 45 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 carrier in 45 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 carrier owned by the Japanese lost in 45 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in Java
Battle in 37 Sea Zone
Americans attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking Java from Japanese, taking 37 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Dutch New Guinea from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 56 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 56 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 112 Sea Zone
Americans attack with 5 submarines
Germans defend with 2 destroyers, 1 submarine and 1 transport
Germans roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 5 submarines in 112 Sea Zone, round 1 : 0/5 hits
Germans roll dice for 2 destroyers and 1 transport in 112 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 112 Sea Zone
Americans roll dice for 4 submarines in 112 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 2 destroyers and 1 transport in 112 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 112 Sea Zone
Americans roll dice for 4 submarines in 112 Sea Zone, round 3 : 1/4 hits
Germans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
1 transport owned by the Germans lost in 112 Sea Zone
Americans roll dice for 4 submarines in 112 Sea Zone, round 4 : 1/4 hits
Americans win with 4 submarines remaining. Battle score for attacker is 23
Casualties for Germans: 2 destroyers, 1 submarine and 1 transport
Casualties for Americans: 1 submarine
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 56 Sea Zone to 45 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
1 infantry placed in Western United States
4 destroyers and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,5
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Alaska : 1 artillery
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 mech_infantrys
Midway : 1 airfield and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 1 transport
45 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
37 Sea Zone : 1 flag, 1 cruiser
25 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 5 destroyers and 2 transports
54 Sea Zone : 4 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
United Kingdom : 1 bomber
112 Sea Zone : 4 submarines
101 Sea Zone : 3 transports
91 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 48 / 53
Russians : 30 / 36
Japanese : 63 / 79
Americans : 54 / 74
Chinese : 3 / 5
British : 38 / 43
UK_Pacific : 2 / 0
Italians : 12 / 13
ANZAC : 9 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 12 times
5 was rolled 11 times
6 was rolled 6 times
Average roll : 3.729
Median : 4.000
Variance : 0.894
Standard Deviation : 0.945
Total rolls : 48
Null / Other
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Germans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.111
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 0.885
Standard Deviation : 0.941
Total rolls : 27