13L-G40.2 UnknownSoldier (Axis) vs. Odonis (Allies+11), no tech

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery moved from Shan State to 37 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Shan State to Java
                1 tactical_bomber moved from 39 Sea Zone to Java
                1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                1 bomber moved from Shan State to Sumatra
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                2 artilleries moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                1 artillery moved from Sikang to Tsinghai
                1 armour moved from Shensi to Tsinghai
                2 armour and 3 artilleries moved from Sikang to Kazakhstan
                1 armour moved from Sikang to Tsinghai
                1 bomber moved from Shan State to Tsinghai
                1 armour moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Yenisey
                      Japanese take Yenisey from Russians
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Japan to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 tactical_bomber moved from Japan to 25 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Tsinghai
                    Japanese attack with 2 armour, 1 artillery and 1 bomber
                    Russians defend with 2 mech_infantrys; Chinese defend with 2 infantry
                        Japanese roll dice for 2 armour, 1 artillery and 1 bomber in Tsinghai, round 1 :  2/4 hits
                        Chinese roll dice for 2 infantry and 2 mech_infantrys in Tsinghai, round 1 :  0/4 hits
                        2 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 2 armour, 1 artillery and 1 bomber in Tsinghai, round 2 :  1/4 hits
                        Chinese roll dice for 2 mech_infantrys in Tsinghai, round 2 :  0/2 hits
                        1 mech_infantry owned by the Russians lost in Tsinghai
                        Japanese roll dice for 2 armour, 1 artillery and 1 bomber in Tsinghai, round 3 :  2/4 hits
                        Chinese roll dice for 1 mech_infantry in Tsinghai, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Russians: 2 mech_infantrys
                    Casualties for Chinese: 2 infantry
                Battle in Manchuria
                    Japanese attack with 2 artilleries and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 1 infantry in Manchuria, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 1 :  2/3 hits
                        Americans roll dice for 1 infantry in Sumatra, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Sumatra
                    Japanese win, taking Sumatra from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 2 armour and 3 artilleries
                    Russians defend with 1 armour, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 2 armour and 3 artilleries in Kazakhstan, round 1 :  2/5 hits
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kazakhstan, round 1 :  1/3 hits
                        1 infantry owned by the Russians , 1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kazakhstan
                        Japanese roll dice for 2 armour and 2 artilleries in Kazakhstan, round 2 :  2/4 hits
                        Russians roll dice for 1 armour in Kazakhstan, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 artilleries
                        Japanese roll dice for 1 cruiser in Java, round 1 :  1/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 :  0/4 hits
                        ANZAC roll dice for 2 artilleries in Java, round 1 :  0/2 hits
                        1 artillery owned by the ANZAC lost in Java
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  2/4 hits
                        ANZAC roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 2 artilleries

    Non Combat Move - Japanese
                1 carrier moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                2 carriers moved from 39 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to Malaya
                1 battleship moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                3 transports moved from 5 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to Japan
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                3 mech_infantrys moved from French Indo China to Shan State
                1 bomber moved from Sumatra to Malaya
                1 tactical_bomber moved from Shan State to Malaya
                1 bomber moved from Tsinghai to Kweichow
                2 mech_infantrys moved from Kiangsu to Kweichow

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                3 mech_infantrys placed in French Indo China
                Japanese undo move 2.
                3 mech_infantrys placed in Malaya
                3 armour placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 72 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    Territory Summary for Japanese :

    Kiangsu : 1 airfield and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 tactical_bomber
        Manchuria : 2 artilleries
        Shensi : 1 flag
        Yunnan : 1 flag, 1 artillery and 3 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 bomber and 2 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 2 armour and 1 artillery
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 4 armour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
        Malaya : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Midway : 1 flag, 1 airfield
        Sakha : 1 flag, 1 infantry
        Yenisey : 1 flag, 1 armour
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 2 armour and 2 artilleries
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag, 3 armour, 1 factory_minor and 1 harbour
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        41 Sea Zone : 1 transport
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers and 1 destroyer
        39 Sea Zone : 1 flag
        6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports
        Buyant-Uhaa : 1 flag

    Production/PUs Summary :

    Germans : 35 / 52
        Russians : 32 / 49
        Japanese : 72 / 77
        Americans : 53 / 80
        Chinese : 0 / 4
        British : 39 / 44
        UK_Pacific : 6 / 3
        Italians : 14 / 14
        ANZAC : 10 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 3 armour, 5 artilleries, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                2 destroyers moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from United Kingdom to 115 Sea Zone
                2 armour moved from Normandy Bordeaux to Southern France
                1 bomber moved from United Kingdom to Southern France
                1 fighter moved from 91 Sea Zone to Southern France
                1 tactical_bomber moved from 91 Sea Zone to Southern France
                2 cruisers moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

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    scramble in SZ 112?

  • 13

    scramble to 112

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 3 armour, 5 artilleries, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                2 destroyers moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from United Kingdom to 115 Sea Zone
                2 armour moved from Normandy Bordeaux to Southern France
                1 bomber moved from United Kingdom to Southern France
                1 fighter moved from 91 Sea Zone to Southern France
                1 tactical_bomber moved from 91 Sea Zone to Southern France
                2 cruisers moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Combat - Americans
                Americans creates battle in territory 22 Sea Zone
                Battle in 112 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                    Americans win, taking 22 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Philippines
                Battle in 115 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 4 transports
                    Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 28
                    Casualties for Germans: 4 transports
                Battle in 42 Sea Zone
                    Americans attack with 2 destroyers and 1 submarine
                    Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -22
                    Casualties for Americans: 2 destroyers and 1 submarine
                Battle in Southern France
                    Americans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 tactical_bomber
                    Americans win, taking Southern France from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is -5
                    Casualties for Italians: 1 aaGun, 2 artilleries, 4 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java

    Non Combat Move - Americans
                1 bomber moved from Southern France to Normandy Bordeaux
                1 carrier moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer and 1 submarine moved from 91 Sea Zone to 93 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                2 fighters moved from Eastern United States to Gibraltar
                1 submarine moved from 7 Sea Zone to 17 Sea Zone
                1 submarine moved from 7 Sea Zone to 25 Sea Zone
                1 bomber moved from 115 Sea Zone to Eastern Poland

    Place Units - Americans
                2 artilleries and 2 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                3 armour placed in Normandy Bordeaux
                2 artilleries and 2 infantry placed in Western United States
                2 transports placed in 10 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - British
                1 armour moved from Alexandria to Libya
                      British take Tobruk from Italians
                      British take Libya from Italians

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British buy 3 artilleries, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Alexandria to Libya
                      British take Tobruk from Italians
                      British take Libya from Italians

    Combat - British

    Non Combat Move - British
                2 armour moved from Eastern Persia to India
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 armour moved from Egypt to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 98 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 artillery moved from 93 Sea Zone to Southern France
                1 armour moved from 93 Sea Zone to Southern France
                2 fighters moved from 93 Sea Zone to Southern France
                2 artilleries moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Southern France
                1 mech_infantry moved from Alexandria to Egypt
                1 mech_infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 destroyer and 2 transports placed in 81 Sea Zone
                3 artilleries and 1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                7 infantry moved from Northern Italy to Southern France
                1 bomber moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 bomber and 7 infantry
                    British defend with 2 armour, 1 artillery, 3 fighters and 2 infantry; Americans defend with 1 armour, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 bomber and 7 infantry in Southern France, round 1 :  2/8 hits
                        Americans roll dice for 3 armour, 1 artillery, 3 fighters and 2 infantry in Southern France, round 1 :  6/9 hits
                        2 infantry owned by the British and 6 infantry owned by the Italians lost in Southern France
                    1 infantry owned by the Italians retreated to Northern Italy
                    Americans win with 3 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is -12
                    Casualties for British: 2 infantry
                    Casualties for Italians: 6 infantry

    Non Combat Move - Italians
                1 bomber moved from Southern France to Northern Italy
                8 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 artilleries and 2 infantry placed in Northern Italy
                Italians undo move 1.
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Yugoslavia: 1 infantry
                EDIT: Adding units owned by Italians to Albania: 3 infantry
                EDIT: Removing units owned by Italians from Bulgaria: 4 infantry
                EDIT: Turning off Edit Mode
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total

    Territory Summary for Italians :

    Algeria : 1 flag
        Tunisia : 1 flag
        Albania : 3 infantry
        Northern Italy : 1 aaGun, 2 artilleries, 1 bomber, 1 factory_major and 11 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Bulgaria : 1 infantry
        Yugoslavia : 1 infantry

    Production/PUs Summary :

    Germans : 35 / 52
        Russians : 32 / 49
        Japanese : 70 / 77
        Americans : 58 / 83
        Chinese : 0 / 1
        British : 40 / 45
        UK_Pacific : 6 / 6
        Italians : 10 / 10
        ANZAC : 10 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone

    Combat - ANZAC
                Battle in Kwangtung

    Non Combat Move - ANZAC
                1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - French

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from France to Southern France
                3 artilleries moved from France to Southern France
                1 armour moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 artillery moved from Western Germany to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery moved from 115 Sea Zone to Finland
                1 infantry moved from 115 Sea Zone to Finland
                1 armour moved from Novgorod to Finland
                      Germans take Karelia from Russians
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 armour moved from France to Southern France
                1 fighter moved from France to Southern France
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone
                4 armour, 12 artilleries, 9 infantry and 2 mech_infantrys moved from Novgorod to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 4 armour, 12 artilleries, 9 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 4 armour, 12 artilleries, 9 infantry and 2 mech_infantrys in Archangel, round 1 :  8/27 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 4 armour, 12 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 2 armour, 1 artillery and 2 infantry
                    Russians defend with 1 armour, 1 artillery and 1 infantry
                        Germans roll dice for 1 cruiser in Finland, round 1 :  1/1 hits
                        Germans roll dice for 2 armour, 1 artillery and 2 infantry in Finland, round 1 :  1/5 hits
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Finland, round 1 :  1/3 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Finland
                        Germans roll dice for 2 armour, 1 artillery and 1 infantry in Finland, round 2 :  1/4 hits
                        Russians roll dice for 1 armour in Finland, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour, 1 artillery and 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 destroyer and 1 fighter in 112 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 destroyer in 112 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 112 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Southern France
                    Germans attack with 1 armour, 3 artilleries, 1 fighter and 6 infantry
                    British defend with 2 armour, 1 artillery and 3 fighters; Americans defend with 1 armour, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour, 3 artilleries, 1 fighter and 6 infantry in Southern France, round 1 :  6/11 hits
                        Americans roll dice for 3 armour, 1 artillery and 3 fighters in Southern France, round 1 :  4/7 hits
                        2 armour owned by the British , 4 infantry owned by the Germans , 1 artillery owned by the British , 1 armour owned by the Americans and 2 fighters owned by the British lost in Southern France
                        Germans roll dice for 1 armour, 3 artilleries, 1 fighter and 2 infantry in Southern France, round 2 :  3/7 hits
                        Americans roll dice for 1 fighter in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 fighter owned by the British lost in Southern France
                    Germans win, taking Southern France from Americans with 1 armour, 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 37
                    Casualties for Germans: 5 infantry
                    Casualties for British: 2 armour, 1 artillery and 3 fighters
                    Casualties for Americans: 1 armour

    Non Combat Move - Germans
                3 aaGuns moved from Novgorod to Archangel
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Slovakia Hungary
                1 carrier moved from 113 Sea Zone to 115 Sea Zone
                1 fighter moved from Southern France to Western Germany
                1 aaGun moved from France to Southern France
                1 aaGun moved from Western Germany to France
                10 infantry moved from Western Germany to France
                1 fighter moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                3 infantry placed in France
                3 armour, 6 infantry and 1 mech_infantry placed in Western Germany
                1 infantry placed in Germany
                Germans undo move 3.
                1 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,6,3,6
                Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Southern France : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 13 infantry
        Slovakia Hungary : 1 infantry
        Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Poland : 1 infantry
        Germany : 1 factory_major
        Holland Belgium : 1 infantry
        Karelia : 1 flag
        Archangel : 1 flag, 3 aaGuns, 4 armour, 12 artilleries, 8 infantry and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        83 Sea Zone : 1 submarine
        115 Sea Zone : 1 carrier, 1 cruiser and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 armour, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 28 / 49
        Japanese : 67 / 77
        Americans : 55 / 83
        Chinese : 0 / 1
        British : 37 / 45
        UK_Pacific : 9 / 6
        Italians : 10 / 10
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 1 armour, 6 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 infantry moved from Baltic States to Novgorod
                3 armour, 13 artilleries and 17 infantry moved from Belarus to Archangel
                1 mech_infantry moved from Russia to Archangel
                1 armour and 1 mech_infantry moved from Romania to Bulgaria
                1 armour and 1 mech_infantry moved from Romania to Yugoslavia
                7 armour and 2 mech_infantrys moved from Romania to Slovakia Hungary
                1 armour and 1 mech_infantry moved from Eastern Poland to Poland
                1 armour moved from Eastern Poland to Novgorod
                1 artillery moved from Eastern Poland to Poland
                1 artillery moved from Eastern Poland to Poland
                1 armour moved from Eastern Poland to Bulgaria
                1 armour moved from Eastern Poland to Yugoslavia

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 1 armour, 6 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 infantry moved from Baltic States to Novgorod
                3 armour, 13 artilleries and 17 infantry moved from Belarus to Archangel
                1 mech_infantry moved from Russia to Archangel
                1 armour and 1 mech_infantry moved from Romania to Bulgaria
                1 armour and 1 mech_infantry moved from Romania to Yugoslavia
                7 armour and 2 mech_infantrys moved from Romania to Slovakia Hungary
                1 armour and 1 mech_infantry moved from Eastern Poland to Poland
                1 armour moved from Eastern Poland to Novgorod
                1 artillery moved from Eastern Poland to Poland
                1 artillery moved from Eastern Poland to Poland
                1 armour moved from Eastern Poland to Bulgaria
                1 armour moved from Eastern Poland to Yugoslavia

    Combat - Russians
                Battle in Archangel
                    Russians attack with 3 armour, 13 artilleries, 17 infantry and 1 mech_infantry
                    Germans defend with 3 aaGuns, 4 armour, 12 artilleries, 8 infantry and 2 mech_infantrys
                    Russians win, taking Archangel from Germans with 2 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 aaGuns, 4 armour, 12 artilleries, 8 infantry and 2 mech_infantrys
                    Casualties for Russians: 1 armour, 13 artilleries, 17 infantry and 1 mech_infantry
                Battle in Poland
                    Russians attack with 1 armour, 2 artilleries and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Yugoslavia
                    Russians attack with 2 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                    Russians win, taking Yugoslavia from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 7 armour and 2 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Slovakia Hungary from Germans with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novgorod
                    Russians attack with 2 armour and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bulgaria
                    Russians attack with 2 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                    Russians win, taking Bulgaria from Germans with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 armour moved from Eastern Poland to Slovakia Hungary
                3 artilleries moved from Eastern Poland to Slovakia Hungary
                2 armour and 1 mech_infantry moved from Ukraine to Romania
                1 aaGun moved from Eastern Poland to Slovakia Hungary
                1 aaGun moved from Belarus to Novgorod
                1 artillery and 1 infantry moved from Bryansk to Belarus
                1 infantry moved from Russia to Samara
                3 infantry moved from Russia to Tambov

    Place Units - Russians
                5 artilleries and 5 infantry placed in Russia
                1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
                Russians undo move 1.
                3 artilleries and 4 infantry placed in Russia
                2 artilleries and 1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 51 PUs

  • 13

    In your last US turn, you attacked my fleet in sz42 with 2 destroyers and a sub. You got one hit but did not ask for what I want as a casualty. I had plans for my planes from my carrier, but you tipped to carrier. I would have chosen the sub instead.

  • 13

    Let me know what you think

  • 13

    My purpose was to be able to strike at the sz62

  • 13

    @UnknownSoldier:

    scramble to 112

    I just noticed you did not scramble to sz112 in the US attack. How would you like to handle this?

  • 13

    I am sorry for missing these earlier, but I have been working some long hours this past week. I have been just signing on and moving as much as I can without reviewing the moves.

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