TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Shan State to Java
1 tactical_bomber moved from 39 Sea Zone to Java
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 bomber moved from Shan State to Sumatra
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 artilleries moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
1 artillery moved from Sikang to Tsinghai
1 armour moved from Shensi to Tsinghai
2 armour and 3 artilleries moved from Sikang to Kazakhstan
1 armour moved from Sikang to Tsinghai
1 bomber moved from Shan State to Tsinghai
1 armour moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tsinghai
Japanese attack with 2 armour, 1 artillery and 1 bomber
Russians defend with 2 mech_infantrys; Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 1 artillery and 1 bomber in Tsinghai, round 1 : 2/4 hits
Chinese roll dice for 2 infantry and 2 mech_infantrys in Tsinghai, round 1 : 0/4 hits
2 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 armour, 1 artillery and 1 bomber in Tsinghai, round 2 : 1/4 hits
Chinese roll dice for 2 mech_infantrys in Tsinghai, round 2 : 0/2 hits
1 mech_infantry owned by the Russians lost in Tsinghai
Japanese roll dice for 2 armour, 1 artillery and 1 bomber in Tsinghai, round 3 : 2/4 hits
Chinese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 14
Casualties for Russians: 2 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Manchuria
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Manchuria, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 1 : 2/3 hits
Americans roll dice for 1 infantry in Sumatra, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Japanese attack with 2 armour and 3 artilleries
Russians defend with 1 armour, 1 infantry and 1 mech_infantry
Japanese roll dice for 2 armour and 3 artilleries in Kazakhstan, round 1 : 2/5 hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kazakhstan, round 1 : 1/3 hits
1 infantry owned by the Russians , 1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kazakhstan
Japanese roll dice for 2 armour and 2 artilleries in Kazakhstan, round 2 : 2/4 hits
Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
1 armour owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 artilleries
Japanese roll dice for 1 cruiser in Java, round 1 : 1/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 : 0/4 hits
ANZAC roll dice for 2 artilleries in Java, round 1 : 0/2 hits
1 artillery owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 2 artilleries
Non Combat Move - Japanese
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 carriers moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to Malaya
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
3 transports moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from French Indo China to Shan State
1 bomber moved from Sumatra to Malaya
1 tactical_bomber moved from Shan State to Malaya
1 bomber moved from Tsinghai to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
Japanese undo move 2.
3 mech_infantrys placed in Malaya
3 armour placed in French Indo China
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Territory Summary for Japanese :
Kiangsu : 1 airfield and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 tactical_bomber
Manchuria : 2 artilleries
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery and 3 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 bomber and 2 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 2 armour and 1 artillery
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 4 armour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
Malaya : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Midway : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Yenisey : 1 flag, 1 armour
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 2 armour and 2 artilleries
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 2 carriers and 1 destroyer
39 Sea Zone : 1 flag
6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports
Buyant-Uhaa : 1 flag
Production/PUs Summary :
Germans : 35 / 52
Russians : 32 / 49
Japanese : 72 / 77
Americans : 53 / 80
Chinese : 0 / 4
British : 39 / 44
UK_Pacific : 6 / 3
Italians : 14 / 14
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0