Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
2 fighters and 1 tactical_bomber moved from France to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 2 fighters and 1 tactical_bomber
British defend with 1 battleship, 3 destroyers and 1 transport
Italians roll dice for 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 3 destroyers and 1 transport in 99 Sea Zone, round 1 : 1/4 hits
1 fighter owned by the Italians lost in 99 Sea Zone
Italians roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 battleship, 3 destroyers and 1 transport in 99 Sea Zone, round 2 : 2/4 hits
1 fighter owned by the Italians , 1 destroyer owned by the British and 1 tactical_bomber owned by the Italians lost in 99 Sea Zone
British win with 1 battleship, 2 destroyers and 1 transport remaining. Battle score for attacker is -23
Casualties for British: 1 destroyer
Casualties for Italians: 2 fighters and 1 tactical_bomber
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 1 : 1/3 hits
British roll dice for 1 mech_infantry in Northern Italy, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,1,6,3,4,3,5,5,6,6
Italians collect 1 PU (7 lost to blockades); end with 1 PU total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to 16 Sea Zone
1 bomber moved from Caroline Islands to 16 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 17 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines moved from 33 Sea Zone to 17 Sea Zone
3 destroyers moved from 54 Sea Zone to 26 Sea Zone
Combat - ANZAC
Battle in 16 Sea Zone
ANZAC attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 1 : 3/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
ANZAC win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 16 Sea Zone to 17 Sea Zone
1 bomber moved from 16 Sea Zone to Iwo Jima
3 artilleries and 5 infantry moved from 17 Sea Zone to Iwo Jima
Place Units - ANZAC
2 bombers placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 infantry
Iwo Jima : 3 artilleries, 1 bomber and 5 infantry
Szechwan : 1 fighter
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
26 Sea Zone : 3 destroyers
17 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines and 4 transports
Production/PUs Summary :
Germans : 50 / 63
Russians : 23 / 29
Japanese : 24 / 33
Americans : 56 / 81
Chinese : 20 / 26
British : 40 / 49
UK_Pacific : 27 / 32
Italians : 8 / 1
ANZAC : 14 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 3 times
Average roll : 2.500
Median : 3.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 50 / 63
Russians : 23 / 29
Japanese : 24 / 33
Americans : 56 / 81
Chinese : 20 / 26
British : 40 / 49
UK_Pacific : 27 / 32
Italians : 8 / 1
ANZAC : 14 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 3 times
Average roll : 2.500
Median : 3.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Tiny edit, ANZAC fighter moved. Please use this file.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 21 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 armour, 6 artilleries and 20 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
3 armour moved from Novgorod to Smolensk
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
3 armour moved from Romania to Ukraine
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
Combat - Germans
Battle in Smolensk
Germans attack with 7 armour, 6 artilleries and 21 infantry
Russians defend with 4 aaGuns, 17 artilleries, 15 infantry and 4 mech_infantrys
Germans roll dice for 7 armour, 6 artilleries and 21 infantry in Smolensk, round 1 : 7/34 hits
Russians roll dice for 4 aaGuns, 17 artilleries, 15 infantry and 4 mech_infantrys in Smolensk, round 1 : 12/36 hits
3 infantry owned by the Russians , 12 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Smolensk
9 infantry owned by the Germans , 7 armour owned by the Germans and 6 artilleries owned by the Germans retreated to Archangel
Russians win with 17 artilleries, 12 infantry and 4 mech_infantrys remaining. Battle score for attacker is -7
Casualties for Germans: 12 infantry
Casualties for Russians: 4 aaGuns and 3 infantry
Battle in Ukraine
Germans attack with 3 armour, 2 artilleries and 2 infantry
British defend with 1 artillery and 3 mech_infantrys; Russians defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 1 infantry and 2 mech_infantrys
Germans roll dice for 3 armour, 2 artilleries and 2 infantry in Ukraine, round 1 : 5/7 hits
Russians roll dice for 2 aaGuns, 3 artilleries, 1 infantry and 5 mech_infantrys in Ukraine, round 1 : 1/9 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans , 2 mech_infantrys owned by the Russians and 2 aaGuns owned by the Russians lost in Ukraine
Germans roll dice for 3 armour, 2 artilleries and 1 infantry in Ukraine, round 2 : 3/6 hits
Russians roll dice for 3 artilleries and 3 mech_infantrys in Ukraine, round 2 : 3/6 hits
1 infantry owned by the Germans , 3 mech_infantrys owned by the British and 2 artilleries owned by the Germans lost in Ukraine
Germans roll dice for 3 armour in Ukraine, round 3 : 1/3 hits
Russians roll dice for 3 artilleries in Ukraine, round 3 : 0/3 hits
1 artillery owned by the Russians lost in Ukraine
Germans roll dice for 3 armour in Ukraine, round 4 : 1/3 hits
Russians roll dice for 2 artilleries in Ukraine, round 4 : 1/2 hits
1 armour owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
Germans roll dice for 2 armour in Ukraine, round 5 : 0/2 hits
Russians roll dice for 1 artillery in Ukraine, round 5 : 1/1 hits
1 armour owned by the Germans lost in Ukraine
Germans roll dice for 1 armour in Ukraine, round 6 : 1/1 hits
Russians roll dice for 1 artillery in Ukraine, round 6 : 0/1 hits
1 artillery owned by the British lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is 19
Casualties for Germans: 2 armour, 2 artilleries and 2 infantry
Casualties for British: 1 artillery and 3 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 artilleries, 1 infantry and 2 mech_infantrys
Non Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Bessarabia
2 artilleries and 11 infantry moved from Western Germany to Germany
7 infantry moved from France to Northern Italy
Place Units - Germans
3 infantry placed in France
3 infantry placed in Novgorod
3 infantry placed in Romania
10 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
17 artilleries, 12 infantry and 4 mech_infantrys moved from Smolensk to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
9 infantry moved from Russia to Bryansk
2 armour and 5 mech_infantrys moved from Russia to Archangel
Combat - Russians
Battle in Bryansk
Russians attack with 9 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 armour, 17 artilleries, 2 fighters, 12 infantry, 9 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 fighters; Germans defend with 7 armour, 6 artilleries and 9 infantry
Russians win, taking Archangel from Germans with 2 armour, 17 artilleries, 2 fighters, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 83
Casualties for Japanese: 3 fighters
Casualties for Germans: 7 armour, 6 artilleries and 9 infantry
Casualties for Russians: 12 infantry and 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Samara to Vologda
Place Units - Russians
7 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUs
Now the rout is on!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 11 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 bomber moved from Buryatia to Yenisey
7 infantry moved from Korea to Manchuria
1 bomber, 5 fighters, 22 infantry and 5 tactical_bombers moved from Manchuria to Jehol
2 fighters moved from 6 Sea Zone to Jehol
3 tactical_bombers moved from 6 Sea Zone to Jehol
1 fighter moved from Paulau Island to 35 Sea Zone
Combat - Japanese
Battle in Yenisey
Japanese attack with 1 bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber in Yenisey, round 1 : 0/1 hits
Russians roll dice for 1 mech_infantry in Yenisey, round 1 : 0/1 hits
Japanese roll dice for 1 bomber in Yenisey, round 2 : 1/1 hits
Russians roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Yenisey
Japanese win with 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Jehol
Japanese attack with 1 bomber, 7 fighters, 22 infantry and 8 tactical_bombers
British defend with 2 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Chinese defend with 18 artilleries and 29 infantry
Japanese roll dice for 1 bomber, 7 fighters, 22 infantry and 8 tactical_bombers in Jehol, round 1 : 15/38 hits
Chinese roll dice for 20 artilleries, 1 fighter, 35 infantry, 3 mech_infantrys and 1 tactical_bomber in Jehol, round 1 : 22/60 hits
22 infantry owned by the Japanese and 15 infantry owned by the Chinese lost in Jehol
retreated to Jehol
Chinese win with 20 artilleries, 1 fighter, 20 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -21
Casualties for Japanese: 22 infantry
Casualties for Chinese: 15 infantry
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 fighter in 35 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 35 Sea Zone
Americans win with 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from Jehol to 6 Sea Zone
2 tactical_bombers moved from Jehol to 6 Sea Zone
5 fighters moved from Jehol to Manchuria
6 tactical_bombers moved from Jehol to Manchuria
1 bomber moved from Jehol to Manchuria
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
4 fighters moved from Manchuria to Korea
5 tactical_bombers moved from Manchuria to Korea
1 bomber moved from Manchuria to Korea
1 bomber moved from Yenisey to Korea
Place Units - Japanese
10 infantry placed in Japan
1 infantry placed in Korea
Turn Complete - Japanese
Japanese collect 24 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 6 artilleries, 5 infantry and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 units repaired.
1 bomber moved from Caroline Islands to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
2 carriers moved from 17 Sea Zone to 6 Sea Zone
2 battleships moved from 17 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
3 submarines moved from 17 Sea Zone to 6 Sea Zone
2 destroyers moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
2 cruisers moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from Guam to 6 Sea Zone
1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
3 artilleries, 5 infantry and 2 mech_infantrys moved from Iwo Jima to 17 Sea Zone
3 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 17 Sea Zone to 6 Sea Zone
3 artilleries, 5 infantry and 2 mech_infantrys moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Iwo Jima
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Japan
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 3 artilleries, 3 battleships, 2 carriers, 1 cruiser, 5 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
1 armour, 3 artilleries, 4 infantry, 1 submarine and 4 transports moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Norway
Battle in 6 Sea Zone
Americans attack with 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 6 submarines, 2 tactical_bombers and 6 transports
Japanese defend with 3 battleships, 3 carriers, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers
Americans roll dice for 6 submarines in 6 Sea Zone, round 1 : 0/6 hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 6 transports in 6 Sea Zone, round 1 : 7/14 hits
Units damaged: 3 carriers owned by the Japanese and 3 battleships owned by the Japanese
Japanese roll dice for 3 battleships, 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 1 : 7/13 hits
Units damaged: 2 battleships owned by the Americans
3 submarines owned by the Americans , 2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 6 transports in 6 Sea Zone, round 2 : 5/14 hits
Japanese roll dice for 3 battleships, 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 7/13 hits
3 submarines owned by the Americans , 3 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 3 carriers owned by the Japanese , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 4 fighters, 2 tactical_bombers and 6 transports in 6 Sea Zone, round 3 : 6/11 hits
Japanese roll dice for 3 battleships, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 6/8 hits
3 fighters owned by the Americans , 1 carrier owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 tactical_bomber owned by the Americans , 3 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 battleships, 1 bomber, 2 cruisers, 1 fighter, 1 tactical_bomber and 6 transports in 6 Sea Zone, round 4 : 5/7 hits
Japanese roll dice for 2 battleships in 6 Sea Zone, round 4 : 2/2 hits
1 fighter owned by the Americans , 1 tactical_bomber owned by the Americans and 2 battleships owned by the Japanese lost in 6 Sea Zone
Americans win, taking Norway from Germans, taking 6 Sea Zone from Japanese with 2 battleships, 1 bomber, 2 cruisers and 6 transports remaining. Battle score for attacker is 5
Casualties for Japanese: 3 battleships, 3 carriers, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers
Casualties for Americans: 4 carriers, 3 destroyers, 4 fighters, 6 submarines and 2 tactical_bombers
Battle in Japan
Americans attack with 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Americans roll dice for 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys in Japan, round 1 : 2/11 hits
Japanese roll dice for 3 aaGuns and 10 infantry in Japan, round 1 : 2/10 hits
2 aaGuns owned by the Japanese and 2 infantry owned by the Americans lost in Japan
Americans roll dice for 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in Japan, round 2 : 3/9 hits
Japanese roll dice for 1 aaGun and 10 infantry in Japan, round 2 : 4/10 hits
1 mech_infantry owned by the Americans , 2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 3 infantry owned by the Americans lost in Japan
Americans roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Japan, round 3 : 4/5 hits
Japanese roll dice for 8 infantry in Japan, round 3 : 3/8 hits
2 artilleries owned by the Americans , 1 mech_infantry owned by the Americans and 4 infantry owned by the Japanese lost in Japan
Americans roll dice for 1 armour and 1 artillery in Japan, round 4 : 2/2 hits
Japanese roll dice for 4 infantry in Japan, round 4 : 2/4 hits
1 artillery owned by the Americans , 2 infantry owned by the Japanese and 1 armour owned by the Americans lost in Japan
Japanese win with 2 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 3 aaGuns and 8 infantry
Casualties for Americans: 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys
Non Combat Move - Americans
1 bomber moved from 6 Sea Zone to Iwo Jima
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Tunisia to Algeria
Place Units - Americans
6 transports placed in 101 Sea Zone
6 artilleries and 4 infantry placed in Eastern United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
British Columbia : 1 aaGun
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
35 Sea Zone : 1 flag
26 Sea Zone : 1 armour, 3 artilleries, 4 infantry, 1 submarine and 4 transports
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 2 battleships, 2 cruisers and 6 transports
Central United States : 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 7 artilleries, 1 factory_major, 1 harbour and 5 infantry
Morocco : 1 flag, 1 armour and 2 infantry
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag
Norway : 1 flag, 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
112 Sea Zone : 3 battleships, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 5 transports
93 Sea Zone : 1 flag
101 Sea Zone : 6 transports
91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 48 / 63
Russians : 22 / 32
Japanese : 24 / 24
Americans : 59 / 84
Chinese : 20 / 26
British : 40 / 49
UK_Pacific : 27 / 32
Italians : 8 / 1
ANZAC : 14 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 28 times
2 was rolled 26 times
3 was rolled 23 times
4 was rolled 36 times
5 was rolled 22 times
6 was rolled 18 times
Average roll : 3.340
Median : 3.000
Variance : 1.270
Standard Deviation : 1.127
Total rolls : 153
Japanese Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 14 times
4 was rolled 20 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.211
Median : 3.000
Variance : 1.929
Standard Deviation : 1.389
Total rolls : 71
Americans Combat
1 was rolled 15 times
2 was rolled 15 times
3 was rolled 9 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 12 times
Average roll : 3.451
Median : 4.000
Variance : 0.469
Standard Deviation : 0.685
Total rolls : 82
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
18 artilleries and 14 infantry moved from Jehol to Manchuria
Combat - Chinese
Battle in Manchuria
Chinese attack with 18 artilleries and 14 infantry
Japanese defend with 1 aaGun and 7 infantry
Chinese win, taking Manchuria from Japanese with 18 artilleries and 9 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 7 infantry
Casualties for Chinese: 5 infantry
Non Combat Move - Chinese
Place Units - Chinese
8 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 1 armour, 1 factory_minor, 3 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Slovakia Hungary
1 artillery moved from Yugoslavia to Slovakia Hungary
1 mech_infantry moved from Vologda to Belarus
1 mech_infantry moved from Russia to Belarus
1 mech_infantry moved from Rostov to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
3 mech_infantrys moved from Caucasus to Ukraine
2 mech_infantrys moved from Russia to Belarus
2 fighters moved from Syria to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine
1 mech_infantry moved from Timguska to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 mech_infantry moved from Novosibirsk to Urals
Russians take Urals from Japanese
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Buyant-Uhaa to Amur
Russians take Amur from Japanese
Combat - British
Battle in Belarus
British attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Belarus from Germans with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
British win, taking Western Ukraine from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
British attack with 2 fighters and 3 mech_infantrys
Germans defend with 1 armour and 1 factory_minor
British win, taking Ukraine from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Slovakia Hungary
British attack with 1 artillery, 1 fighter and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Slovakia Hungary from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to 97 Sea Zone
2 submarines moved from 97 Sea Zone to 93 Sea Zone
2 destroyers moved from 99 Sea Zone to 97 Sea Zone
1 battleship and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Albania to Greece
2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 1 infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
2 artilleries and 1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Alexandria to Tobruk
3 infantry moved from Egypt to Alexandria
2 fighters moved from Ukraine to Bryansk
1 fighter moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 armour and 2 mech_infantrys moved from Kazakhstan to Rostov
2 artilleries and 6 infantry moved from Jehol to Manchuria
3 aaGuns and 3 infantry moved from Anhwe to Jehol
1 armour and 3 mech_infantrys moved from Anhwe to Jehol
4 mech_infantrys moved from Yunnan to Anhwe
4 mech_infantrys moved from Eastern Persia to Kazakhstan
3 mech_infantrys moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Syria to Northwest Persia
5 mech_infantrys moved from India to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from India to Yunnan
Place Units - British
3 submarines placed in 98 Sea Zone
1 factory_minor placed in Greece
1 armour and 1 mech_infantry placed in Persia
1 infantry placed in Persia
British undo move 4.
British undo move 3.
3 infantry placed in Persia
British undo move 3.
1 armour and 2 infantry placed in Persia
1 mech_infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Place Units - UK_Pacific
1 bomber and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 1 bomber and 5 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
Italians take Yugoslavia from British
Combat - Italians
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,5,6,2,5,1,3,1
Italians collect 1 PU (9 lost to blockades); end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 artilleries and 5 infantry moved from Iwo Jima to 17 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 17 Sea Zone to 6 Sea Zone
3 artilleries and 5 infantry moved from 6 Sea Zone to Japan
2 fighters moved from 17 Sea Zone to Japan
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Kwangtung to Manchuria
3 destroyers moved from 26 Sea Zone to 6 Sea Zone
2 bombers moved from Queensland to India
1 infantry moved from Malaya to Shan State
1 bomber moved from Iwo Jima to French Indo China
Combat - ANZAC
Battle in Japan
ANZAC attack with 3 artilleries, 2 fighters and 5 infantry
Japanese defend with 1 airfield, 1 factory_major, 1 harbour and 2 infantry
ANZAC roll dice for 1 battleship and 2 cruisers in Japan, round 1 : 1/3 hits
ANZAC roll dice for 3 artilleries, 2 fighters and 5 infantry in Japan, round 1 : 4/10 hits
Japanese roll dice for 2 infantry in Japan, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Japan
ANZAC captures 24PUs while taking Japanese capital
ANZAC converts factory_major into different units
ANZAC win, taking Japan from Japanese with 3 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Japan to 6 Sea Zone
Place Units - ANZAC
2 bombers placed in Queensland
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 46 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 51 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 infantry
Japan : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Manchuria : 1 fighter
Shan State : 1 infantry
India : 2 bombers
Queensland : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
French Indo China : 1 bomber
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
6 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 3 submarines and 4 transports
Production/PUs Summary :
Germans : 40 / 63
Russians : 31 / 32
Japanese : 9 / 0
Americans : 59 / 84
Chinese : 23 / 31
British : 41 / 48
UK_Pacific : 27 / 32
Italians : 10 / 2
ANZAC : 22 / 56
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.467
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15
Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
ANZAC Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.538
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 40 / 63
Russians : 31 / 32
Japanese : 9 / 0
Americans : 59 / 84
Chinese : 23 / 31
British : 41 / 48
UK_Pacific : 27 / 32
Italians : 10 / 2
ANZAC : 22 / 56
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.467
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15
Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
ANZAC Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.538
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
1 Down, 2 to go!
The only question now: Who will get to Berlin first and gain the upper hand in the cold war?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 21 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Germany to Slovakia Hungary
3 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Baltic States
4 infantry moved from Romania to Bulgaria
Combat - Germans
Battle in Slovakia Hungary
Germans attack with 1 artillery and 3 infantry
British defend with 1 artillery
Germans roll dice for 1 artillery and 3 infantry in Slovakia Hungary, round 1 : 1/4 hits
British roll dice for 1 artillery in Slovakia Hungary, round 1 : 0/1 hits
1 artillery owned by the British lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Germans
1 artillery and 10 infantry moved from Germany to Poland
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
5 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from France to Western Germany
Place Units - Germans
1 infantry placed in Novgorod
3 infantry placed in Romania
10 infantry placed in Western Germany
3 infantry placed in France
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,1,3
Germans collect 40 PUs (3 lost to blockades); end with 40 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs
1 Down, 2 to go!
That’s mah boy yer talkin’ 'bout. Never did figger out how ta prawtect 'is capitals…
< NB: The fact that ANZAC delivers the killing blow is particularly shameful. >
I will tell you this for free, nevertheless. In order to eliminate us from the tournament, you will need to learn the true meaning of “eXtra Death And Pain”. You will have to root out every last fanatical resistance fighter of the Volksturm from their basements and rooftops… you will need to clear landmines from Normandy to Leningrad… supply lines will stretch, political tensions will mount, and this feeble alliance will fall apart!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Russians
Russians buy 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Archangel to Baltic States
2 armour and 7 mech_infantrys moved from Archangel to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Baltic States
Combat - Russians
Battle in Novgorod
Russians attack with 2 armour and 7 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
17 artilleries moved from Archangel to Belarus
2 fighters and 1 tactical_bomber moved from Baltic States to Belarus
8 infantry moved from Bryansk to Belarus
7 mech_infantrys moved from Russia to Belarus
1 infantry moved from Vologda to Archangel
2 infantry moved from Egypt to 98 Sea Zone
Place Units - Russians
3 mech_infantrys placed in Ukraine
5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs
Come on Japan. Let’s keep this game moving.