@zlefin I actually need to know which of your german air are on the italian carriers.
13L-G40.2 UnknownSoldier (Axis) vs. Odonis (Allies+11), no tech
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 2 artilleries, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to 93 Sea Zone
2 fighters moved from Egypt to AlexandriaCombat - British
Battle in 93 Sea Zone
British attack with 1 fighter
Italians defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 2 armour
British win, taking Alexandria from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 2 armourNon Combat Move - British
2 fighters moved from Alexandria to 98 Sea Zone
1 armour moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
2 armour moved from Iraq to Eastern Persia
1 armour moved from Syria to Egypt
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
1 carrier and 2 transports placed in 98 Sea Zone
2 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,3,6,5,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 bomber moved from Tunisia to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 tactical_bomber
British defend with 1 destroyer and 1 submarine
British roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 92 Sea Zone, round 1 : 0/3 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians , 1 submarine owned by the British and 1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 destroyer and 1 submarine
Casualties for Italians: 1 destroyerNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 tactical_bomber moved from 92 Sea Zone to Southern France
1 aaGun moved from France to Southern France
2 infantry moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern Italy
5 infantry moved from Greece to Bulgaria
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Italians undo move 2.
Italians undo move 1.
3 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs totalTerritory Summary for Italians :
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 tactical_bomber
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 factory_major and 7 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 8 infantry
93 Sea Zone : 1 flag
Bulgaria : 5 infantryProduction/PUs Summary :
Germans : 37 / 49
Russians : 33 / 40
Japanese : 54 / 54
Americans : 60 / 80
Chinese : 4 / 4
British : 39 / 44
UK_Pacific : 6 / 3
Italians : 14 / 14
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer and 2 transports
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to AlexandriaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 112 Sea Zone
4 artilleries and 16 infantry moved from France to Normandy Bordeaux
3 infantry moved from Southern France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Germany to Normandy Bordeaux
1 fighter moved from Western Germany to 125 Sea Zone
1 fighter moved from Poland to 112 Sea Zone
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Vyborg to Novgorod
12 artilleries and 12 infantry moved from Baltic States to Novgorod
2 mech_infantrys moved from Poland to Novgorod
1 armour moved from Poland to Novgorod
1 infantry moved from Germany to 113 Sea Zone
1 armour moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 armour moved from 113 Sea Zone to NorwayCombat - Germans
Battle in Holland Belgium
Germans attack with 3 infantry
British defend with 1 artillery
Germans roll dice for 3 infantry in Holland Belgium, round 1 : 0/3 hits
British roll dice for 1 artillery in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
Germans roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits
British roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
Germans roll dice for 2 infantry in Holland Belgium, round 5 : 0/2 hits
British roll dice for 1 artillery in Holland Belgium, round 5 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits
British roll dice for 1 artillery in Holland Belgium, round 6 : 0/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 7 : 0/1 hits
British roll dice for 1 artillery in Holland Belgium, round 7 : 0/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 8 : 0/1 hits
British roll dice for 1 artillery in Holland Belgium, round 8 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Germans: 3 infantry
Battle in 112 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 112 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 112 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 125 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the Americans lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Germans attack with 4 artilleries, 1 fighter, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 fighter and 2 infantry; British defend with 2 armour, 4 artilleries, 1 fighter and 5 infantry; Americans defend with 1 airfield, 3 armour, 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 4 artilleries, 1 fighter, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 1 : 3/27 hits
Americans roll dice for 5 armour, 6 artilleries, 2 fighters and 7 infantry in Normandy Bordeaux, round 1 : 5/20 hits
3 infantry owned by the British and 5 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 4 artilleries, 1 fighter, 14 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/22 hits
Americans roll dice for 5 armour, 6 artilleries, 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 8/17 hits
2 infantry owned by the British , 2 infantry owned by the French and 8 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 4 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 5/14 hits
Americans roll dice for 5 armour, 6 artilleries and 2 fighters in Normandy Bordeaux, round 3 : 8/13 hits
2 artilleries owned by the Americans , 6 infantry owned by the Germans , 3 artilleries owned by the British and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 4 artilleries, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 4 : 3/6 hits
Americans roll dice for 5 armour, 1 artillery and 2 fighters in Normandy Bordeaux, round 4 : 5/8 hits
1 armour owned by the British , 1 tactical_bomber owned by the Germans , 1 artillery owned by the British , 1 armour owned by the Americans and 4 artilleries owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 fighter in Normandy Bordeaux, round 5 : 0/1 hits
Americans roll dice for 3 armour and 2 fighters in Normandy Bordeaux, round 5 : 2/5 hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Americans win with 3 armour and 2 fighters remaining. Battle score for attacker is -45
Casualties for Germans: 4 artilleries, 1 fighter, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for British: 1 armour, 4 artilleries and 5 infantry
Casualties for Americans: 1 armour and 2 artilleries
Battle in Novgorod
Germans attack with 1 armour, 12 artilleries, 13 infantry and 2 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 8 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
Germans roll dice for 1 armour, 12 artilleries, 13 infantry and 2 mech_infantrys in Novgorod, round 1 : 9/28 hits
Russians roll dice for 1 aaGun, 8 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Novgorod, round 1 : 3/18 hits
8 infantry owned by the Russians , 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 1 armour, 12 artilleries, 10 infantry and 2 mech_infantrys in Novgorod, round 2 : 11/25 hits
Russians roll dice for 8 artilleries, 1 fighter and 1 tactical_bomber in Novgorod, round 2 : 4/10 hits
1 tactical_bomber owned by the Russians , 4 infantry owned by the Germans , 8 artilleries owned by the Russians and 1 fighter owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 12 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 61
Casualties for Germans: 7 infantry
Casualties for Russians: 1 aaGun, 8 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
Battle in Norway
Germans attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 cruiser in Norway, round 1 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Norway, round 1 : 1/2 hits
Americans roll dice for 1 infantry in Norway, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
4 infantry moved from Western Germany to France
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from 125 Sea Zone to France
1 aaGun moved from Western Germany to France
1 infantry moved from Baltic States to Eastern Poland
3 aaGuns moved from Baltic States to Novgorod
3 infantry moved from Germany to 113 Sea Zone
4 armour moved from Germany to 113 Sea Zone
4 armour, 3 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
4 armour moved from 115 Sea Zone to Novgorod
3 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Germany to Romania
1 armour moved from Germany to France
2 infantry moved from Western Germany to FrancePlace Units - Germans
3 artilleries placed in France
1 artillery and 9 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
France : 1 flag, 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter and 6 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 12 infantry
Romania : 1 mech_infantry
Germany : 1 factory_major and 2 infantry
Norway : 1 armour and 1 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 infantry
Novgorod : 1 flag, 3 aaGuns, 1 airfield, 5 armour, 12 artilleries, 1 factory_minor, 1 harbour, 9 infantry and 2 mech_infantrys
112 Sea Zone : 1 submarine
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
83 Sea Zone : 1 submarine
115 Sea Zone : 4 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 42 / 52
Russians : 31 / 40
Japanese : 54 / 54
Americans : 57 / 80
Chinese : 4 / 4
British : 39 / 44
UK_Pacific : 6 / 3
Italians : 14 / 14
ANZAC : 14 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 2 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bryansk to Baltic States
1 infantry moved from Belarus to Baltic States
3 armour and 5 artilleries moved from Western Ukraine to Eastern Poland
2 armour moved from Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
9 armour and 5 mech_infantrys moved from Bessarabia to Romania
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
Russians take Finland from Germans
1 artillery and 1 infantry moved from Karelia to Finland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 2 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bryansk to Baltic States
1 infantry moved from Belarus to Baltic States
3 armour and 5 artilleries moved from Western Ukraine to Eastern Poland
2 armour moved from Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
9 armour and 5 mech_infantrys moved from Bessarabia to Romania
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
Russians take Finland from Germans
1 artillery and 1 infantry moved from Karelia to FinlandCombat - Russians
Battle in Eastern Poland
Russians attack with 5 armour, 5 artilleries and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 5 armour, 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 9 armour and 5 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Romania from Germans with 9 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
12 infantry moved from Bryansk to Belarus
1 infantry moved from Belarus to Archangel
1 artillery and 1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
1 infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Volgograd to Russia
1 aaGun moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Eastern Persia to KazakhstanPlace Units - Russians
3 mech_infantrys placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Shan State to Java
1 tactical_bomber moved from 39 Sea Zone to Java
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 bomber moved from Shan State to Sumatra
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 artilleries moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
1 artillery moved from Sikang to Tsinghai
1 armour moved from Shensi to Tsinghai
2 armour and 3 artilleries moved from Sikang to Kazakhstan
1 armour moved from Sikang to Tsinghai
1 bomber moved from Shan State to Tsinghai
1 armour moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 fighter moved from Japan to 25 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tsinghai
Japanese attack with 2 armour, 1 artillery and 1 bomber
Russians defend with 2 mech_infantrys; Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 1 artillery and 1 bomber in Tsinghai, round 1 : 2/4 hits
Chinese roll dice for 2 infantry and 2 mech_infantrys in Tsinghai, round 1 : 0/4 hits
2 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 armour, 1 artillery and 1 bomber in Tsinghai, round 2 : 1/4 hits
Chinese roll dice for 2 mech_infantrys in Tsinghai, round 2 : 0/2 hits
1 mech_infantry owned by the Russians lost in Tsinghai
Japanese roll dice for 2 armour, 1 artillery and 1 bomber in Tsinghai, round 3 : 2/4 hits
Chinese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 14
Casualties for Russians: 2 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Manchuria
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Manchuria, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 1 : 2/3 hits
Americans roll dice for 1 infantry in Sumatra, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Japanese attack with 2 armour and 3 artilleries
Russians defend with 1 armour, 1 infantry and 1 mech_infantry
Japanese roll dice for 2 armour and 3 artilleries in Kazakhstan, round 1 : 2/5 hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kazakhstan, round 1 : 1/3 hits
1 infantry owned by the Russians , 1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kazakhstan
Japanese roll dice for 2 armour and 2 artilleries in Kazakhstan, round 2 : 2/4 hits
Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
1 armour owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 artilleries
Japanese roll dice for 1 cruiser in Java, round 1 : 1/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 : 0/4 hits
ANZAC roll dice for 2 artilleries in Java, round 1 : 0/2 hits
1 artillery owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 2 artilleriesNon Combat Move - Japanese
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 carriers moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to Malaya
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
3 transports moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from French Indo China to Shan State
1 bomber moved from Sumatra to Malaya
1 tactical_bomber moved from Shan State to Malaya
1 bomber moved from Tsinghai to Kweichow
2 mech_infantrys moved from Kiangsu to KweichowPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
Japanese undo move 2.
3 mech_infantrys placed in Malaya
3 armour placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUsTerritory Summary for Japanese :
Kiangsu : 1 airfield and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 tactical_bomber
Manchuria : 2 artilleries
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery and 3 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 bomber and 2 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 2 armour and 1 artillery
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 4 armour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
Malaya : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Midway : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Yenisey : 1 flag, 1 armour
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 2 armour and 2 artilleries
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 2 carriers and 1 destroyer
39 Sea Zone : 1 flag
6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 35 / 52
Russians : 32 / 49
Japanese : 72 / 77
Americans : 53 / 80
Chinese : 0 / 4
British : 39 / 44
UK_Pacific : 6 / 3
Italians : 14 / 14
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 3 armour, 5 artilleries, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 42 Sea Zone
2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from United Kingdom to 115 Sea Zone
2 armour moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to Southern France
1 fighter moved from 91 Sea Zone to Southern France
1 tactical_bomber moved from 91 Sea Zone to Southern France
2 cruisers moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone -
scramble in SZ 112?
-
scramble to 112
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 3 armour, 5 artilleries, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 42 Sea Zone
2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from United Kingdom to 115 Sea Zone
2 armour moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to Southern France
1 fighter moved from 91 Sea Zone to Southern France
1 tactical_bomber moved from 91 Sea Zone to Southern France
2 cruisers moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea ZoneCombat - Americans
Americans creates battle in territory 22 Sea Zone
Battle in 112 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win, taking 22 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Philippines
Battle in 115 Sea Zone
Americans attack with 1 bomber
Germans defend with 4 transports
Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 28
Casualties for Germans: 4 transports
Battle in 42 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -22
Casualties for Americans: 2 destroyers and 1 submarine
Battle in Southern France
Americans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 tactical_bomber
Americans win, taking Southern France from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is -5
Casualties for Italians: 1 aaGun, 2 artilleries, 4 infantry and 1 tactical_bomber
Casualties for Americans: 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in JavaNon Combat Move - Americans
1 bomber moved from Southern France to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 bomber moved from 115 Sea Zone to Eastern PolandPlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
3 armour placed in Normandy Bordeaux
2 artilleries and 2 infantry placed in Western United States
2 transports placed in 10 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - British
1 armour moved from Alexandria to Libya
British take Tobruk from Italians
British take Libya from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Alexandria to Libya
British take Tobruk from Italians
British take Libya from ItaliansCombat - British
Non Combat Move - British
2 armour moved from Eastern Persia to India
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 98 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from 93 Sea Zone to Southern France
1 armour moved from 93 Sea Zone to Southern France
2 fighters moved from 93 Sea Zone to Southern France
2 artilleries moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Alexandria to Egypt
1 mech_infantry moved from Egypt to Trans-JordanPlace Units - British
1 destroyer and 2 transports placed in 81 Sea Zone
3 artilleries and 1 fighter placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
7 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 bomber and 7 infantry
British defend with 2 armour, 1 artillery, 3 fighters and 2 infantry; Americans defend with 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 bomber and 7 infantry in Southern France, round 1 : 2/8 hits
Americans roll dice for 3 armour, 1 artillery, 3 fighters and 2 infantry in Southern France, round 1 : 6/9 hits
2 infantry owned by the British and 6 infantry owned by the Italians lost in Southern France
1 infantry owned by the Italians retreated to Northern Italy
Americans win with 3 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is -12
Casualties for British: 2 infantry
Casualties for Italians: 6 infantryNon Combat Move - Italians
1 bomber moved from Southern France to Northern Italy
8 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
Italians undo move 1.
Turning on Edit Mode
EDIT: Adding units owned by Italians to Yugoslavia: 1 infantry
EDIT: Adding units owned by Italians to Albania: 3 infantry
EDIT: Removing units owned by Italians from Bulgaria: 4 infantry
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs totalTerritory Summary for Italians :
Algeria : 1 flag
Tunisia : 1 flag
Albania : 3 infantry
Northern Italy : 1 aaGun, 2 artilleries, 1 bomber, 1 factory_major and 11 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Bulgaria : 1 infantry
Yugoslavia : 1 infantryProduction/PUs Summary :
Germans : 35 / 52
Russians : 32 / 49
Japanese : 70 / 77
Americans : 58 / 83
Chinese : 0 / 1
British : 40 / 45
UK_Pacific : 6 / 6
Italians : 10 / 10
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea ZoneCombat - ANZAC
Battle in KwangtungNon Combat Move - ANZAC
1 infantry moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French





