@Oskar2KX please play 2nd map with
EDIT: Removing units owned by Russians from Ukraine: 4 fighters
EDIT: Adding units owned by Russians to Russia: 4 fighters
Ziggurat (allies +8) vs Hank13 (axis)
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No kamikaze. Thanks for asking.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Politics - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 infantry
EDIT: Removing units owned by Japanese from Yenisey: 2 artilleries
EDIT: Adding units owned by Japanese to Yakut S.S.R.: 2 artilleries
EDIT: Adding units owned by Japanese to Buryatia: 1 infantry
EDIT: Turning off Edit ModePurchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 3 fighters and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Siberia to Soviet Far East
Americans take Soviet Far East from Japanese
1 artillery moved from Siberia to Sakha
Americans take Sakha from Japanese
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from 6 Sea Zone to Kiangsu
1 battleship moved from 6 Sea Zone to 19 Sea Zone
2 cruisers moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from United Kingdom to FranceCombat - Americans
Battle in 21 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 21 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter in 20 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kiangsu
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 battleship and 1 cruiser in Kiangsu, round 1 : 0/2 hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsu, round 1 : 1/4 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kiangsu, round 1 : 1/2 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kiangsu
Americans roll dice for 1 artillery and 2 fighters in Kiangsu, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Kiangsu, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 armour owned by the Japanese lost in Kiangsu
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Strategic bombing raid in France
AA guns fire in France : 0/1 hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.Non Combat Move - Americans
1 fighter could not land in 19 Sea Zone and was removed
1 bomber moved from France to United Kingdom
4 infantry moved from Quebec to 106 Sea Zone
4 artilleries moved from Quebec to 106 Sea Zone
4 artilleries, 1 carrier, 4 destroyers, 1 fighter, 4 infantry and 4 transports moved from 106 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
4 artilleries moved from 91 Sea Zone to Morocco
3 carriers, 5 destroyers and 2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Kiangsu to 19 Sea Zone
2 fighters moved from 21 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 bomber moved from Western United States to Korea
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 armour moved from Iraq to Caucasus
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Kiangsu to 19 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Changing ownership of Kiangsu from Japanese to Chinese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Kiangsu from Chinese to Japanese
EDIT: Adding units owned by Americans to Korea: 1 fighter
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
1 airfield placed in Korea
1 fighter placed in 101 Sea Zone
2 fighters placed in KoreaTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 2 fighters
EDIT: Adding units owned by Americans to Korea: 3 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 83 to 85
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Sakha : 1 flag, 1 artillery
Soviet Far East : 1 flag, 1 infantry
Siberia : 1 flag
26 Sea Zone : 3 submarines
20 Sea Zone : 1 flag, 2 submarines
22 Sea Zone : 1 flag
21 Sea Zone : 1 submarine
10 Sea Zone : 3 submarines
19 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters and 1 transport
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 destroyer and 6 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Quebec : 3 artilleries and 3 infantry
Gibraltar : 2 fighters
United Kingdom : 1 bomber
Morocco : 1 flag, 4 artilleries and 4 infantry
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Caucasus : 1 armour
106 Sea Zone : 3 transports
101 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
Brazil : 1 flag
91 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 65 / 84
Russians : 3 / 0
Japanese : 68 / 67
Americans : 62 / 85
Chinese : 3 / 13
British : 32 / 38
UK_Pacific : 6 / 6
Italians : 14 / 10
ANZAC : 7 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 4 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Manchuria : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 65 / 84
Russians : 3 / 0
Japanese : 68 / 67
Americans : 62 / 85
Chinese : 3 / 7
British : 32 / 38
UK_Pacific : 6 / 6
Italians : 14 / 10
ANZAC : 7 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 5 armour and 1 destroyer; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Caucasus to Rostov
British take Rostov from Germans
1 infantry moved from Caucasus to Volgograd
British take Volgograd from Germans
1 infantry moved from Caucasus to Kazakhstan
British take Kazakhstan from GermansCombat - British
Non Combat Move - British
3 artilleries moved from Northwest Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
2 tactical_bombers moved from Northwest Persia to Eastern Persia
2 fighters moved from Northwest Persia to Eastern Persia
3 armour moved from Persia to Caucasus
2 armour and 1 mech_infantry moved from Iraq to Caucasus
1 bomber moved from Northwest Persia to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from United Kingdom to Gibraltar
1 battleship moved from 6 Sea Zone to 19 Sea Zone
2 aaGuns moved from India to Burma
19 infantry moved from India to BurmaPlace Units - British
3 armour placed in Persia
2 armour placed in Egypt
1 destroyer placed in 98 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
British collect 35 PUs (2 lost to blockades); end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armourTerritory Summary for British, UK_Pacific :
Burma : 2 aaGuns and 20 infantry
India : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 8 infantry
Kazakhstan : 1 flag, 1 infantry
19 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 airfield
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Rostov : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Caucasus : 1 flag, 1 aaGun, 5 armour, 7 artilleries, 12 infantry and 2 mech_infantrys
93 Sea Zone : 1 submarine
97 Sea Zone : 3 submarines
Iraq : 3 mech_infantrys
Eastern Persia : 1 flag, 1 bomber, 2 fighters and 2 tactical_bombers
Persia : 1 flag, 3 armour and 1 factory_minor
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 60 / 84
Russians : 3 / 0
Japanese : 68 / 67
Americans : 62 / 85
Chinese : 3 / 7
British : 37 / 40
UK_Pacific : 6 / 6
Italians : 14 / 10
ANZAC : 7 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 1 : 1/3 hits
British roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the British lost in Rostov
Italians win, taking Rostov from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Ukraine
3 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,1,1,6
Italians collect 7 PUs (9 lost to blockades); end with 7 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 fighter
Romania : 1 mech_infantry
Northern Italy : 1 armour, 1 factory_major, 6 infantry and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Rostov : 1 flag, 2 mech_infantrys
Ukraine : 1 bomber and 3 mech_infantrys
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 60 / 84
Russians : 3 / 0
Japanese : 68 / 67
Americans : 62 / 85
Chinese : 3 / 7
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 16 / 7
ANZAC : 7 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from Korea to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 1 bomber in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 35 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 bomber moved from 37 Sea Zone to BurmaPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1
ANZAC collect 4 PUs (3 lost to blockades); end with 4 PUs totalTerritory Summary for ANZAC :
Korea : 1 fighter
Burma : 1 bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour and 3 infantry
42 Sea Zone : 1 flag
26 Sea Zone : 1 submarine
19 Sea Zone : 2 fighters
6 Sea Zone : 1 cruiser
Ethiopia : 1 flag
Caucasus : 2 infantryProduction/PUs Summary :
Germans : 60 / 84
Russians : 3 / 0
Japanese : 68 / 67
Americans : 62 / 85
Chinese : 3 / 7
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 16 / 7
ANZAC : 7 / 4
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 6 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 19 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTerritory Summary for French :
Trans-Jordan : 1 fighter
Caucasus : 2 infantryProduction/PUs Summary :
Germans : 60 / 84
Russians : 3 / 0
Japanese : 68 / 67
Americans : 62 / 85
Chinese : 3 / 7
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 16 / 7
ANZAC : 7 / 4
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Need some scramble or intercept orders for Gibraltar
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Scramble all. OOL: tip, 3 destroyers, carrier, last destroyer. Come on AA guns!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_minors; Remaining resources: 79 PUs;
Germans buy 2 armour, 1 carrier, 1 destroyer, 4 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
7 submarines moved from 112 Sea Zone to 91 Sea Zone
2 submarines moved from 92 Sea Zone to 91 Sea Zone
4 bombers moved from Southern Italy to Gibraltar
2 infantry moved from Samara to Kazakhstan
2 infantry moved from Samara to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 tactical_bomber moved from Russia to KazakhstanCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Volgograd
Germans attack with 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 1 : 0/3 hits
British roll dice for 1 infantry in Volgograd, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/2 hits
British roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Kazakhstan, round 1 : 2/3 hits
British roll dice for 1 infantry in Kazakhstan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 91 Sea Zone
Germans attack with 9 submarines
British defend with 1 fighter; Americans defend with 1 carrier, 4 destroyers, 4 fighters and 4 transports
Germans roll dice for 9 submarines in 91 Sea Zone, round 1 : 1/9 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 4 destroyers, 5 fighters and 4 transports in 91 Sea Zone, round 1 : 6/10 hits
6 submarines owned by the Germans lost in 91 Sea Zone
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 carrier, 4 destroyers, 5 fighters and 4 transports in 91 Sea Zone, round 2 : 5/10 hits
2 destroyers owned by the Americans and 3 submarines owned by the Germans lost in 91 Sea Zone
Americans win with 1 carrier, 2 destroyers, 5 fighters and 4 transports remaining. Battle score for attacker is -38
Casualties for Germans: 9 submarines
Casualties for Americans: 2 destroyers
Air Battle in Gibraltar
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Gibraltar
AA guns fire in Gibraltar : 1/4 hits
1 bomber killed by AA guns
Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Gibraltar rolls: 5,3 and causes: 6 damage to unit: airfield
Bombing raid in Gibraltar causes 9 damage total. Damaged units is as follows: harbour = 3, airfield = 6
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
2 fighters owned by the Americans forced to land in GibraltarNon Combat Move - Germans
3 bombers moved from Gibraltar to Southern France
1 artillery and 4 infantry moved from France to Southern France
2 mech_infantrys moved from Western Germany to Southern France
2 artilleries moved from France to Western Germany
8 armour moved from Urals to Samara
3 armour moved from Russia to Ukraine
1 armour moved from Belarus to Ukraine
3 mech_infantrys moved from Bryansk to Samara
1 armour moved from Archangel to Bryansk
1 tactical_bomber moved from Kazakhstan to Ukraine
1 tactical_bomber moved from Volgograd to UkrainePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 artilleries and 1 fighter
EDIT: Adding units owned by Germans to Southern France: 2 artilleries and 1 fighter
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
1 carrier, 1 destroyer, 1 submarine and 3 transports placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,6,1,6
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 3 artilleries, 3 bombers, 1 fighter, 4 infantry and 2 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 armour
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 6 armour, 2 artilleries, 1 factory_minor, 1 infantry, 8 mech_infantrys and 2 tactical_bombers
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag, 3 aaGuns, 9 armour, 4 artilleries, 8 infantry and 3 mech_infantrys
112 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 3 transports
Greece : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 63 / 81
Russians : 3 / 0
Japanese : 68 / 67
Americans : 62 / 85
Chinese : 3 / 7
British : 32 / 40
UK_Pacific : 6 / 6
Italians : 16 / 7
ANZAC : 7 / 4
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Combat Move - Russians
1 bomber moved from India to 42 Sea Zone
1 bomber moved from Caucasus to Volgograd
1 tactical_bomber moved from Caucasus to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 bomber and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 bomber and 1 tactical_bomber in Volgograd, round 1 : 2/2 hits
Germans roll dice for 1 infantry in Volgograd, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
Russians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 42 Sea Zone
Russians attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Russians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Russians
1 bomber moved from 42 Sea Zone to India
1 tactical_bomber moved from Volgograd to Caucasus
1 bomber moved from Volgograd to Caucasus
1 bomber moved from Caucasus to Persia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
5 infantry moved from Korea to Manchuria
2 aaGuns moved from Korea to ManchuriaTurn Complete - Russians
Territory Summary for Russians :
Manchuria : 2 aaGuns and 5 infantry
India : 1 bomber
Caucasus : 1 tactical_bomber
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
Persia : 1 bomber
115 Sea Zone : 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 63 / 81
Russians : 3 / 0
Japanese : 68 / 67
Americans : 62 / 85
Chinese : 3 / 7
British : 32 / 40
UK_Pacific : 6 / 6
Italians : 16 / 7
ANZAC : 7 / 4
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 bombers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber and 1 fighter moved from Japan to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 44 Sea Zone to 20 Sea Zone
4 fighters moved from Northern Territory to New South Wales
2 armour, 4 artilleries and 8 infantry moved from Queensland to New South WalesCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 2 submarines
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 20 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 20 Sea Zone, round 1 : 3/3 hits
2 submarines owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in New South Wales
Japanese attack with 2 armour, 4 artilleries, 4 fighters and 8 infantry
ANZAC defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour and 3 infantry
AA guns fire in New South Wales : 1/4 hits
1 fighter owned by the Japanese lost in New South Wales
Japanese roll dice for 2 armour, 4 artilleries, 3 fighters and 8 infantry in New South Wales, round 1 : 5/17 hits
ANZAC roll dice for 2 aaGuns, 2 artilleries, 5 fighters and 3 infantry in New South Wales, round 1 : 4/10 hits
3 infantry owned by the ANZAC , 4 infantry owned by the Japanese and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 2 armour, 4 artilleries, 3 fighters and 4 infantry in New South Wales, round 2 : 6/13 hits
ANZAC roll dice for 2 artilleries and 5 fighters in New South Wales, round 2 : 4/7 hits
4 infantry owned by the Japanese , 2 artilleries owned by the ANZAC and 4 fighters owned by the ANZAC lost in New South Wales
Japanese roll dice for 2 armour, 4 artilleries and 3 fighters in New South Wales, round 3 : 3/9 hits
ANZAC roll dice for 1 fighter in New South Wales, round 3 : 1/1 hits
1 fighter owned by the ANZAC and 1 artillery owned by the Japanese lost in New South Wales
Japanese captures 4PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 2 armour, 3 artilleries and 3 fighters remaining. Battle score for attacker is 39
Casualties for Japanese: 1 artillery, 1 fighter and 8 infantry
Casualties for ANZAC: 2 aaGuns, 2 artilleries, 5 fighters and 3 infantryNon Combat Move - Japanese
3 fighters moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour, 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 2 tactical_bombers and 8 transports moved from 44 Sea Zone to 42 Sea Zone
1 armour, 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 2 tactical_bombers and 8 transports moved from 42 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Shan State
3 armour moved from Malaya to Shan State
3 armour moved from French Indo China to Shan State
1 armour moved from Yunnan to Shan State
1 fighter and 3 tactical_bombers moved from Kwangsi to Shan State
1 aaGun moved from Kwangsi to French Indo China
2 tactical_bombers moved from Hopei to French Indo China
3 fighters moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 37 Sea Zone to Shan State
5 bombers moved from Northern Territory to Shan State
1 bomber moved from 20 Sea Zone to Shan State
1 fighter moved from 20 Sea Zone to French Indo ChinaPlace Units - Japanese
2 bombers and 1 fighter placed in French Indo China
1 bomber, 1 fighter and 1 tactical_bomber placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,5,3,5,3,2,5,6,4,4,3,1,4,4,2,4,3,5,2,1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,1,4,5,3,2,1,2,4,4,3,4,6,4
Japanese collect 55 PUs (15 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yakut S.S.R.: 2 artilleries
EDIT: Adding units owned by Japanese to Buryatia: 2 artilleries
EDIT: Adding units owned by Japanese to Chahar: 1 artillery
EDIT: Removing units owned by Japanese from Suiyuyan: 1 artillery
EDIT: Removing units owned by Japanese from Jehol: 2 armour
EDIT: Adding units owned by Japanese to Anhwe: 2 armour
EDIT: Adding units owned by Japanese to Shan State: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Kwangsi : 1 airfield
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 artillery
Sikang : 1 flag
Anhwe : 1 flag, 2 armour
Shan State : 1 flag, 10 armour, 6 bombers, 3 fighters and 4 tactical_bombers
Malaya : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield, 3 fighters and 1 harbour
Northern Territory : 1 flag
New South Wales : 1 flag, 2 armour, 3 artilleries, 1 factory_minor and 1 harbour
South Australia : 1 flag
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 armour and 1 harbour
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Buryatia : 1 flag, 2 artilleries and 1 infantry
French Indo China : 1 flag, 1 aaGun, 2 bombers, 1 factory_minor, 3 fighters and 2 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 armour
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 8 transports
20 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 submarine
Novosibirsk : 1 flag
80 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 63 / 81
Russians : 3 / 0
Japanese : 70 / 69
Americans : 62 / 85
Chinese : 3 / 7
British : 32 / 40
UK_Pacific : 6 / 6
Italians : 16 / 7
ANZAC : 5 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
For some reason, the game sees my tank on Java as being on a transport. This meant that I could not load it on an actual transport and move it and it prevented me from deleting it through editing.
I have added that transport in Shan State and until I can delete it from Java we can pretend it is not there.
(I made some other edits because my head hurt from doing math and I forgot to move some units :))
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 fighter, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Korea to Buryatia
1 artillery moved from Sakha to Buryatia
1 armour moved from Korea to Jehol
Chinese take Jehol from Japanese
1 armour moved from Korea to Jehol
1 bomber moved from Korea to Buryatia
1 fighter moved from Korea to Buryatia
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
4 fighters moved from 19 Sea Zone to 20 Sea Zone
1 armour moved from Caucasus to Volgograd
Americans take Volgograd from Germans
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 21 Sea Zone to 20 Sea ZoneCombat - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 20 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in 20 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 4 fighters in 20 Sea Zone, round 1 : 3/4 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Battle in Buryatia
Americans attack with 1 armour, 1 artillery, 1 bomber and 1 fighter
Japanese defend with 2 artilleries and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Buryatia, round 1 : 3/4 hits
Japanese roll dice for 2 artilleries and 1 infantry in Buryatia, round 1 : 3/3 hits
1 fighter owned by the Americans , 1 artillery owned by the Americans , 1 infantry owned by the Japanese , 1 armour owned by the Americans and 2 artilleries owned by the Japanese lost in Buryatia
Americans win, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 fighterNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Buryatia: 1 bomber
EDIT: Changing ownership of Buryatia from Japanese to Americans
EDIT: Adding units owned by Americans to Buryatia: 1 armour
EDIT: Turning off Edit Mode
1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters and 1 transport moved from 19 Sea Zone to 6 Sea Zone
4 fighters moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 1 carrier, 2 destroyers, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to United Kingdom
3 artilleries moved from 110 Sea Zone to United Kingdom
2 fighters moved from Gibraltar to United Kingdom
3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
3 artilleries moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Gibraltar to United KingdomPlace Units - Americans
2 armour and 1 infantry placed in Korea
3 artilleries and 3 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Jehol : 2 armour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 armour
36 Sea Zone : 2 submarines
35 Sea Zone : 1 submarine
26 Sea Zone : 3 submarines
20 Sea Zone : 1 flag, 2 submarines
22 Sea Zone : 1 flag
10 Sea Zone : 3 submarines
19 Sea Zone : 1 flag, 2 submarines
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 4 fighters, 3 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
United Kingdom : 3 artilleries, 1 bomber, 3 fighters and 3 infantry
Morocco : 1 flag, 3 artilleries and 3 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Volgograd : 1 flag, 1 armour and 1 factory_minor
101 Sea Zone : 3 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
110 Sea Zone : 1 carrier, 2 destroyers and 4 transportsProduction/PUs Summary :
Germans : 59 / 81
Russians : 3 / 0
Japanese : 68 / 69
Americans : 67 / 87
Chinese : 4 / 7
British : 32 / 40
UK_Pacific : 6 / 6
Italians : 16 / 7
ANZAC : 5 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
4 infantry moved from Manchuria to JeholPlace Units - Chinese
2 infantry placed in JeholTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Jehol : 1 flag, 6 infantry
Manchuria : 1 flagProduction/PUs Summary :
Germans : 59 / 81
Russians : 3 / 0
Japanese : 68 / 69
Americans : 67 / 87
Chinese : 4 / 5
British : 32 / 40
UK_Pacific : 6 / 6
Italians : 16 / 7
ANZAC : 5 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - British
British repair 11 damage on 11 factory_majors; Remaining resources: 29 PUs;
British buy 1 carrier and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from Caucasus to Rostov
2 fighters moved from Eastern Persia to Rostov
2 tactical_bombers moved from Eastern Persia to Rostov
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 bomber moved from Eastern Persia to RussiaCombat - British
Battle in Rostov
British attack with 2 fighters, 4 infantry and 2 tactical_bombers
Italians defend with 2 mech_infantrys
British roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Rostov, round 1 : 3/8 hits
Italians roll dice for 2 mech_infantrys in Rostov, round 1 : 1/2 hits
1 infantry owned by the British and 2 mech_infantrys owned by the Italians lost in Rostov
British win, taking Rostov from Italians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 2 mech_infantrys
Strategic bombing raid in Russia
AA guns fire in Russia : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Russia causes 0 damage total.Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 4 fighters and 1 transport
EDIT: Adding units owned by ANZAC to 19 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 4 fighters and 1 transport
EDIT: Removing units owned by ANZAC from 6 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 19 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 6 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
2 aaGuns and 19 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 infantry moved from India to Burma
2 fighters moved from Rostov to Volgograd
2 tactical_bombers moved from Rostov to Volgograd
2 mech_infantrys moved from Caucasus to Volgograd
5 armour moved from Caucasus to Volgograd
1 aaGun moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
7 artilleries and 6 infantry moved from Caucasus to Volgograd
3 mech_infantrys moved from Iraq to Caucasus
3 armour moved from Persia to Caucasus
2 armour moved from Egypt to IraqPlace Units - British
3 mech_infantrys placed in Persia
1 carrier placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
British collect 32 PUs (2 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armourTerritory Summary for British, UK_Pacific :
Yunnan : 2 aaGuns, 1 armour and 20 infantry
Burma : 1 infantry
India : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 7 infantry
19 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 airfield
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Rostov : 1 flag, 5 infantry
Volgograd : 1 aaGun, 5 armour, 7 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
Caucasus : 1 flag, 3 armour and 3 mech_infantrys
93 Sea Zone : 1 submarine
97 Sea Zone : 3 submarines
Iraq : 2 armour
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
98 Sea Zone : 1 destroyer
110 Sea Zone : 1 carrier and 1 fighterProduction/PUs Summary :
Germans : 59 / 81
Russians : 3 / 0
Japanese : 67 / 69
Americans : 67 / 87
Chinese : 5 / 5
British : 34 / 38
UK_Pacific : 6 / 6
Italians : 14 / 7
ANZAC : 5 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
FYI, I’m not going to be able to post again til Monday at the earliest. Going to be at a convention all weekend and won’t have much time at a computer.
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No problem. Long weekend here, so probably won’t be spending too much time in front of the computer anyway.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 1 : 2/3 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 2/2 hits
1 artillery owned by the Americans , 1 mech_infantry owned by the Italians , 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Normandy Bordeaux
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Western Germany
6 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Romania to UkrainePlace Units - Italians
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,3,2,1
Italians collect 4 PUs (10 lost to blockades); end with 4 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 fighter and 6 infantry
Northern Italy : 1 factory_major, 1 infantry and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Ukraine : 1 bomber and 4 mech_infantrys
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 59 / 81
Russians : 3 / 0
Japanese : 67 / 69
Americans : 67 / 87
Chinese : 5 / 5
British : 34 / 38
UK_Pacific : 6 / 6
Italians : 14 / 4
ANZAC : 5 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Caucasus to Volgograd
1 bomber moved from Burma to Volgograd
1 submarine moved from 6 Sea Zone to 20 Sea ZoneTurn Complete - ANZAC
Territory Summary for ANZAC :
Korea : 1 fighter
New Zealand : 1 airfield and 1 harbour
42 Sea Zone : 1 flag
20 Sea Zone : 1 submarine
19 Sea Zone : 1 cruiser and 2 fighters
Ethiopia : 1 flag
Volgograd : 1 bomber and 2 infantryProduction/PUs Summary :
Germans : 59 / 81
Russians : 3 / 0
Japanese : 67 / 69
Americans : 67 / 87
Chinese : 5 / 5
British : 34 / 38
UK_Pacific : 6 / 6
Italians : 14 / 4
ANZAC : 5 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





