Quick rules question - I am attacking the German sub and transport in the Baltic with two UK fighters. The submarine cannot retreat right, as there are no friendly sea zones adjacent to it? So it must stay in combat forever?
G4013L Karl7(Axis) v. Gamerman (Allies)
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Lose INF, 3 ART
North Italy
Rolls: 1@1 3@3; Total Hits: 21@1: (4)3@3: (4, 2, 2)
Rolls: 1@2; Total Hits: 01@2: (5)
Yunnan
Rolls: 1@1 2@3; Total Hits: 01@1: (5)2@3: (5, 6)
Rolls: 1@2; Total Hits: 01@2: (5) -
Here it comes…… wait for it…
Yun2
Rolls: 1@1 2@3; Total Hits: 21@1: (4)2@3: (3, 1)
Rolls: 1@2; Total Hits: 01@2: (4) -
well, doing well in a battle that doesn’t matter doesn’t help…
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Man, I am just charmed tonight (Alexandria notwithstanding)
Shan
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 4)1@3: (2)
Rolls: 1@2; Total Hits: 11@2: (2) -
well, doing well in a battle that doesn’t matter doesn’t help…
If that battle doesn’t matter, you’re admitting this game is over.
Those ground units are in fact quite valuable because I have 2 transports and tons of air and bombarding ships that could have supported them. They’re even parked at a naval base.Plus you could possibly counter-attack it now with Italy and be able to raid my fleet in 98 with the Germans
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well once I get a look at the map, I’ll have a better sense of the possible
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NCM -
Sze - 2 FTR (Yun) 3 FTR (Rus)
Ind - FTR (Shn)
Bur - INF (Ind)
Ind - 2 INF (WInd)
Z39 - TP (Z79)
Z97 - 3 FTR (NIta) CV (Z93)
Greece - INF, AA (Sfr)
UK - FTR (Sfr) 2 FTR (Z112)
Z110 - 2 FTR (Z112)
Z93 - SS (Z92)
Alg - INF, ART (Mor)
Lib - MECH (Tun)
Z91 - CA (Z93)Place SS, TP (Z39)
Place TP, CV (Z110)
Place TP (Z109)
Place ART (UK)Z70
Rolls: 2@3; Total Hits: 22@3: (2, 1) -
Sub ravages the South Atlantic
Collect 44 minus 2, 42 on hand
Collect 11, 11 on handYou can certainly decide for yourself once you look things over, but I do believe the Axis’ party is over.
You can blame the dice all you want, but I think leaving North Ukraine quite vulnerable and Z37 quite vulnerable were fatal mistakes, with respect.
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LEt’s go a little more. We’ve come this far…
Italy
ftr, infcm
2mech, arm to cau
bomber to cau2inf from fra to nita
ftr from sita to nitacc
cau
A
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (5, 1)1@3: (4)1@4: (6)
D
Rolls: 2@2; Total Hits: 02@2: (5, 3) -
Cau 2
A
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (4, 5)1@3: (1)1@4: (6)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
Cau twol
nita
A
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 5)1@3: (2)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
nita twol
army from bul to rom
ftr to sita
bomber to rosplace all in sita
collect
cvd97
Rolls: 10@3; Total Hits: 510@3: (3, 6, 2, 6, 2, 2, 2, 4, 6, 4) -
collect
6+2=8 -
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I’d say the bad move I made was into nukr. I was banking you wouldn’t attack… ha ha… oye!
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I’d say the bad move I made was into nukr. I was banking you wouldn’t attack… ha ha… oye!
The way I looked at the numbers, it was definitely the thing to do…… Big bonus that the dice blessed it
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ANZ6 with 26, buy 2 TP, MnrIC
Combat moves -
Bul - INF (Gre)
Alb - INF (Gre)NCM -
India - 3 FTR (Bur)
Bur - 3 INF (Ind)
Z60 - INF, ART (Sau)
Nsw - 2 INF, 2 AA (Sau)Place MnrIC (Greece)
Place 2 TP
Collect 23, 23 on hand
Fra6
Z37 - DD (Z39) -
You haven’t even downloaded it yet?
No need to dread continuing, Karl, you can just give up. :-)
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Never!
Right now I am entering the end phase of my titanic match with Bold. Once that’s over I’ll return to this sad one.





