assumed no scram from moscow
13L-G40.2 UnknownSoldier (Axis) vs. Odonis (Allies+11), no tech
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Karelia to Novgorod
2 infantry moved from Belarus to Baltic States
7 infantry moved from Belarus to Novgorod
9 artilleries moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Bryansk to Bessarabia
Russians take Bessarabia from Germans
9 armour and 5 mech_infantrys moved from Bryansk to Ukraine
4 armour moved from Bryansk to NovgorodCombat - Russians
Battle in Ukraine
Russians attack with 9 armour and 5 mech_infantrys
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Germans with 9 armour and 5 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Novgorod
Russians attack with 4 armour, 9 artilleries and 9 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Russians win, taking Novgorod from Germans with 4 armour, 9 artilleries and 6 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 5 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Volgograd to Rostov
3 armour moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 aaGun moved from Belarus to Novgorod
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Turkmenistan to Persia
2 infantry moved from Kweichow to Hunan
2 infantry moved from Kweichow to Hopei
2 infantry moved from Kweichow to Szechwan
1 aaGun moved from Kweichow to SzechwanPlace Units - Russians
1 armour and 2 infantry placed in Volgograd
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 airfield, 4 artilleries, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
3 carriers moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from Kiangsu to Chahar
1 infantry moved from Anhwe to Chahar
1 armour moved from Kiangsu to Hopei
2 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 artillery moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Hunan
1 armour moved from Kiangsu to Kweichow
2 armour, 5 artilleries and 3 mech_infantrys moved from Yunnan to Szechwan
1 mech_infantry moved from Malaya to Burma
2 bombers moved from Anhwe to Burma
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
3 infantry moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
1 fighter moved from Anhwe to Manchuria
1 tactical_bomber moved from Anhwe to Manchuria
1 fighter moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Hopei
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Philippines to 20 Sea Zone
1 fighter moved from Philippines to 20 Sea Zone
1 tactical_bomber moved from Philippines to Hunan
1 fighter moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Kweichow
2 fighters moved from Philippines to 20 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers in 37 Sea Zone, round 1 : 7/7 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 1 : 3/5 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 43 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 : 1/1 hits
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Korea, round 1 : 4/6 hits
Russians roll dice for 1 infantry in Korea, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 2 armour, 5 artilleries and 3 mech_infantrys
Russians defend with 1 aaGun and 2 infantry; Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 2 armour, 5 artilleries and 3 mech_infantrys in Szechwan, round 1 : 4/10 hits
Chinese roll dice for 1 aaGun, 1 fighter and 4 infantry in Szechwan, round 1 : 2/5 hits
2 infantry owned by the Russians , 1 infantry owned by the Chinese , 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Szechwan
Japanese roll dice for 2 armour, 5 artilleries and 1 mech_infantry in Szechwan, round 2 : 4/8 hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits
1 fighter owned by the Chinese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour and 5 artilleries remaining. Battle score for attacker is 15
Casualties for Japanese: 3 mech_infantrys
Casualties for Russians: 1 aaGun and 2 infantry
Casualties for Chinese: 1 fighter and 2 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 1 : 1/5 hits
Chinese roll dice for 3 infantry in Hunan, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Hunan
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Burma
Japanese attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Burma, round 1 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Burma
retreated to Burma
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Chahar
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Chahar, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 armour in Chahar, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 2 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Hopei, round 1 : 3/4 hits
Chinese roll dice for 3 infantry in Hopei, round 1 : 2/3 hits
2 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 1 : 2/4 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
6 armour, 1 artillery and 3 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Yunnan
2 armour moved from Shan State to Yunnan
2 bombers moved from Burma to Shan State
1 fighter moved from Hunan to Malaya
1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Kweichow to Malaya
1 fighter moved from 20 Sea Zone to Malaya
1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from Hopei to Jehol
1 tactical_bomber moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 fighter moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Jehol
2 fighters moved from 20 Sea Zone to Shan StatePlace Units - Japanese
1 airfield placed in Malaya
1 destroyer and 2 transports placed in 37 Sea Zone
3 artilleries placed in Japan
1 artillery and 1 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2
Japanese collect 45 PUs (2 lost to blockades); end with 45 PUs totalTerritory Summary for Japanese :
Korea : 1 artillery and 3 infantry
Kiangsu : 1 airfield and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
Jehol : 2 fighters and 2 tactical_bombers
Manchuria : 1 artillery
Yunnan : 1 flag, 2 armour, 3 infantry and 2 tactical_bombers
Kweichow : 1 flag, 1 armour
Hunan : 1 flag, 1 artillery
Hopei : 1 flag, 1 armour
Szechwan : 1 flag, 2 armour and 5 artilleries
Chahar : 1 flag, 1 armour
Anhwe : 1 flag
Shan State : 1 flag, 4 armour, 1 artillery, 2 bombers, 2 fighters and 3 infantry
Malaya : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Midway : 1 flag, 1 airfield
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag
42 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports
39 Sea Zone : 1 submarine
20 Sea Zone : 1 destroyer
19 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 45 / 62
Russians : 36 / 44
Japanese : 47 / 45
Americans : 56 / 77
Chinese : 5 / 10
British : 33 / 40
UK_Pacific : 10 / 11
Italians : 15 / 23
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 2 artilleries, 1 cruiser, 2 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Gibraltar to Southern Italy
1 tactical_bomber moved from Gibraltar to Southern France
1 fighter moved from Gibraltar to Southern France
2 artilleries moved from Normandy Bordeaux to Southern France
2 tactical_bombers moved from Gibraltar to Morocco
1 tactical_bomber moved from 110 Sea Zone to Southern France
1 submarine moved from 44 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from JapaneseCombat - Americans
Americans creates battle in territory 39 Sea Zone
Battle in Morocco
Americans attack with 2 infantry, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 infantry
Americans win, taking Morocco from Italians with 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 39 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 1 battleship, 2 carriers, 2 cruisers and 1 tactical_bomber
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans winAmericans win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers and 1 tactical_bomber remaining, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 2 artilleries, 1 fighter and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Southern France from Germans with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery and 1 fighter
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Southern Italy causes 5 damage total.Non Combat Move - Americans
1 bomber moved from Southern Italy to Normandy Bordeaux
2 tactical_bombers moved from Morocco to Gibraltar
2 tactical_bombers moved from Southern France to Normandy Bordeaux
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
4 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 110 Sea Zone to Normandy BordeauxPlace Units - Americans
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 transport placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 1 armour, 4 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 2 damage on 2 factory_majors; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to France
1 armour moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to Syria
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from Egypt to Syria
1 mech_infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 artillery moved from Egypt to AlexandriaCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Alexandria
British attack with 2 artilleries and 2 mech_infantrys
Italians defend with 1 artillery and 1 mech_infantry
British win, taking Alexandria from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 mech_infantry
Battle in Syria
British attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 infantry
British win, taking Syria from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 2 armour and 1 fighter
Italians defend with 1 infantry
British win, taking Iraq from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Strategic bombing raid in France
1 bomber killed by AA guns
Bombing raid in France causes 0 damage total.Non Combat Move - British
1 fighter moved from Iraq to Egypt
1 fighter moved from Syria to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 fighters moved from Holland Belgium to Normandy Bordeaux
2 armour and 1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Egypt
3 artilleries and 3 infantry placed in United Kingdom
1 submarine placed in 110 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians repair 5 damage on 5 harbours; Remaining resources: 18 PUs;
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Greece to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
3 armour moved from Libya to Alexandria
3 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
3 artilleries moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from 97 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Southern Italy to Gibraltar -
scramble from Gibraltar?
-
scramble both fighters into SZ
-
sorry I worked a double shift yesterday….I hate 16 hour days
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians repair 5 damage on 5 harbours; Remaining resources: 18 PUs;
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Greece to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
3 armour moved from Libya to Alexandria
3 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
3 artilleries moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from 97 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Southern Italy to GibraltarCombat - Italians
British scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
British scrambles to create a battle in territory 92 Sea Zone
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 destroyer
Italians roll dice for 1 destroyer and 1 tactical_bomber in 93 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 92 Sea Zone
Italians attack with 1 carrier, 1 destroyer, 1 fighter and 3 transports
Americans defend with 2 tactical_bombers
Italians roll dice for 1 carrier, 1 destroyer, 1 fighter and 3 transports in 92 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 2 tactical_bombers in 92 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 carrier, 1 destroyer, 1 fighter and 3 transports in 92 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 2 tactical_bombers in 92 Sea Zone, round 2 : 0/2 hits
1 tactical_bomber owned by the Americans lost in 92 Sea Zone
Italians roll dice for 1 carrier, 1 destroyer, 1 fighter and 3 transports in 92 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 tactical_bomber in 92 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Italians and 1 tactical_bomber owned by the Americans lost in 92 Sea Zone
Italians win with 1 carrier, 1 destroyer and 3 transports remaining. Battle score for attacker is 12
Casualties for Italians: 1 fighter
Casualties for Americans: 2 tactical_bombers
Battle in Gibraltar
Italians attack with 3 artilleries, 1 bomber and 3 infantry
British defend with 1 airfield and 1 harbour
Battle in Alexandria
Italians attack with 3 armour
British defend with 2 artilleries and 1 mech_infantry
Italians roll dice for 3 armour in Alexandria, round 1 : 1/3 hits
British roll dice for 2 artilleries and 1 mech_infantry in Alexandria, round 1 : 1/3 hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
Italians roll dice for 2 armour in Alexandria, round 2 : 2/2 hits
British roll dice for 2 artilleries in Alexandria, round 2 : 0/2 hits
2 artilleries owned by the British lost in Alexandria
Italians winItalians win, taking Gibraltar from British with 3 artilleries, 1 bomber and 3 infantry remaining, taking Alexandria from British with 2 armour remaining. Battle score for attacker is 6
Casualties for British: 2 artilleries and 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 1 : 2/4 hits
Americans roll dice for 1 artillery in Southern France, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 tactical_bomber moved from 93 Sea Zone to Southern Italy
1 bomber moved from Gibraltar to TunisiaPlace Units - Italians
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 2 armour
Gibraltar : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 3 infantry
Algeria : 1 flag
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
France : 1 aaGun
Tunisia : 1 flag, 1 bomber
Northern Italy : 1 factory_major and 6 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
93 Sea Zone : 1 flag, 1 destroyer
Greece : 5 infantry
92 Sea Zone : 1 carrier, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 39 / 62
Russians : 36 / 44
Japanese : 47 / 45
Americans : 57 / 80
Chinese : 5 / 6
British : 39 / 44
UK_Pacific : 10 / 6
Italians : 14 / 24
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry, was in Borneo for the weekend…
Move coming soon!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 39 Sea Zone
Battle in 39 Sea Zone
ANZAC attack with 2 fighters; Americans loiter and taunt with
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC winANZAC win with 2 fighters remaining, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans repair 10 damage on 10 factory_majors; Remaining resources: 52 PUs;
Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 fighter and 2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from 115 Sea Zone to Belarus
12 artilleries and 14 infantry moved from Eastern Poland to Baltic StatesCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Belarus, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 1 : 1/3 hits
Russians roll dice for 1 armour in Bessarabia, round 1 : 0/1 hits
1 armour owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Baltic States
Germans attack with 12 artilleries and 14 infantry
Russians defend with 1 infantry
Germans roll dice for 12 artilleries and 14 infantry in Baltic States, round 1 : 10/26 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 12 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 1 : 0/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 1/2 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 6 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 7 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 7 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 1 artillery
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 1 : 1/3 hits
British roll dice for 1 artillery in Holland Belgium, round 1 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Germans
2 infantry moved from Finland to 115 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 tactical_bomber and 5 transports moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
7 infantry moved from Western Germany to France
3 infantry moved from France to Southern France
3 aaGuns moved from Eastern Poland to Baltic States
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Bessarabia to Germany
1 fighter moved from Belarus to Poland
2 mech_infantrys moved from Poland to Western Germany
3 mech_infantrys moved from Eastern Poland to Poland
6 armour moved from Eastern Poland to Germany
1 mech_infantry moved from Poland to Germany
1 armour moved from Eastern Poland to PolandPlace Units - Germans
1 artillery and 2 infantry placed in France
10 infantry placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Southern France : 3 infantry
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 16 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 12 infantry, 2 mech_infantrys and 1 tactical_bomber
Poland : 1 armour, 1 fighter and 2 mech_infantrys
Germany : 6 armour, 1 factory_major, 1 fighter, 4 infantry and 1 mech_infantry
Holland Belgium : 2 infantry
Belarus : 1 flag, 1 artillery and 1 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 3 aaGuns, 12 artilleries and 14 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 artillery and 1 infantry
Western Ukraine : 1 flag, 1 artillery and 1 infantry
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 5 transports
Bulgaria : 1 flag
Greece : 1 flag
83 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 47 / 49
Russians : 31 / 44
Japanese : 47 / 45
Americans : 57 / 80
Chinese : 5 / 6
British : 36 / 44
UK_Pacific : 10 / 6
Italians : 14 / 24
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
9 armour and 5 mech_infantrys moved from Ukraine to Bessarabia
7 infantry moved from Bryansk to Belarus
7 artilleries moved from Bryansk to Belarus
5 artilleries moved from Bryansk to Western Ukraine
3 armour moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
1 armour, 1 artillery and 1 infantry moved from Novgorod to Karelia
3 armour moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Karelia
5 infantry moved from Amur to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
9 armour and 5 mech_infantrys moved from Ukraine to Bessarabia
7 infantry moved from Bryansk to Belarus
7 artilleries moved from Bryansk to Belarus
5 artilleries moved from Bryansk to Western Ukraine
3 armour moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
1 armour, 1 artillery and 1 infantry moved from Novgorod to Karelia
3 armour moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Karelia
5 infantry moved from Amur to ManchuriaCombat - Russians
Battle in Belarus
Russians attack with 3 armour, 7 artilleries and 7 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 3 armour, 7 artilleries and 7 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Manchuria
Russians attack with 5 infantry
Japanese defend with 1 artillery
Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 9 armour and 5 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bessarabia from Germans with 9 armour and 5 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 3 armour, 5 artilleries and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Western Ukraine from Germans with 3 armour and 5 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Western Ukraine
6 artilleries moved from Bryansk to Belarus
9 infantry moved from Russia to Bryansk
1 fighter moved from Karelia to Novgorod
1 tactical_bomber moved from Karelia to Novgorod
1 armour moved from Volgograd to Bryansk
2 infantry moved from Volgograd to Kazakhstan
3 infantry moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
1 infantry moved from Buryatia to AmurPlace Units - Russians
3 infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries moved from 5 Sea Zone to Amur
2 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Korea to Amur
1 infantry moved from Korea to Amur
1 artillery and 1 infantry moved from Korea to Manchuria
1 armour moved from Chahar to Manchuria
Japanese take Buyant-Uhaa from Russians
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 armour moved from Hopei to Kansu
Japanese take Suiyuyan from Chinese
Japanese take Kansu from Chinese
1 armour moved from Kweichow to Shensi
1 artillery moved from Szechwan to Shensi
1 armour moved from Yunnan to Shensi
2 armour and 4 artilleries moved from Szechwan to Sikang
1 armour moved from Yunnan to Sikang
2 tactical_bombers moved from Yunnan to 39 Sea Zone
2 fighters moved from Shan State to 39 Sea Zone
2 bombers moved from Shan State to 39 Sea Zone
3 fighters moved from Malaya to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
2 carriers moved from 37 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Jehol to Manchuria
2 tactical_bombers moved from Jehol to Manchuria -
scramble orders from India?





