TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Chart 1, looking for rockets or paratroopers
Rolling 1:
(6)
Craptastic, pathetic improved mech. Even after the afterthought boost Larry gave them they still SUCK
:-)
I’m attacking Denmark with an infantry and attacking Z112 against potential scramble with 4 fighters. You have a fighter and a tac in West Germany.
I’m not quite done with combat moves (doing India now), but I am definitely doing those moves. Can you tell me if you will scramble? Or you can wait and see the map - just thought you might be able to expedite things by making a decision now - thanks.
what are you puting in there?
Just a second, I’m posting the map now
UK6 with 34, buy ART, 2 TP, CV
India6 with 13, buy SS, TP
Combat moves -
Alex - 2 ART (Egy) MECH (TrJ) INF, ART, ARM (Sfr) INF (Sic) BB (Z93) 2 CA, BB (Z97)
Den - INF (UK)
Z112 - 2 FTR (UK) 2 FTR (Sfr) (can land on new carrier)
NIta - INF, 3 FTR (Sfr)
Yun - INF (Bur) 2 FTR (Kaz)
Shn - 2 INF (Bur) FTR (Ind)
Scramble to 112?
no scramble
Thank you for the quick reply.
I can finish the UK now then.
Alx
Rolls: 6@2 3@3 2@4; Total Hits: 96@2: (1, 1, 2, 1, 2, 1)3@3: (1, 1, 6)2@4: (5, 3)
Rolls: 4@2 1@3; Total Hits: 44@2: (1, 2, 3, 2)1@3: (1)
What was THAT??
Well, you got FOUR hits, that’s all that really matters. I just got 4 wasted ones :roll:
Lose INF, 3 ART
North Italy
Rolls: 1@1 3@3; Total Hits: 21@1: (4)3@3: (4, 2, 2)
Rolls: 1@2; Total Hits: 01@2: (5)
Yunnan
Rolls: 1@1 2@3; Total Hits: 01@1: (5)2@3: (5, 6)
Rolls: 1@2; Total Hits: 01@2: (5)
Here it comes…… wait for it…
Yun2
Rolls: 1@1 2@3; Total Hits: 21@1: (4)2@3: (3, 1)
Rolls: 1@2; Total Hits: 01@2: (4)
well, doing well in a battle that doesn’t matter doesn’t help…
Man, I am just charmed tonight (Alexandria notwithstanding)
Shan
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 4)1@3: (2)
Rolls: 1@2; Total Hits: 11@2: (2)
well, doing well in a battle that doesn’t matter doesn’t help…
If that battle doesn’t matter, you’re admitting this game is over.
Those ground units are in fact quite valuable because I have 2 transports and tons of air and bombarding ships that could have supported them. They’re even parked at a naval base.
Plus you could possibly counter-attack it now with Italy and be able to raid my fleet in 98 with the Germans
well once I get a look at the map, I’ll have a better sense of the possible
NCM -
Sze - 2 FTR (Yun) 3 FTR (Rus)
Ind - FTR (Shn)
Bur - INF (Ind)
Ind - 2 INF (WInd)
Z39 - TP (Z79)
Z97 - 3 FTR (NIta) CV (Z93)
Greece - INF, AA (Sfr)
UK - FTR (Sfr) 2 FTR (Z112)
Z110 - 2 FTR (Z112)
Z93 - SS (Z92)
Alg - INF, ART (Mor)
Lib - MECH (Tun)
Z91 - CA (Z93)
Place SS, TP (Z39)
Place TP, CV (Z110)
Place TP (Z109)
Place ART (UK)
Z70
Rolls: 2@3; Total Hits: 22@3: (2, 1)
Sub ravages the South Atlantic
Collect 44 minus 2, 42 on hand
Collect 11, 11 on hand
You can certainly decide for yourself once you look things over, but I do believe the Axis’ party is over.
You can blame the dice all you want, but I think leaving North Ukraine quite vulnerable and Z37 quite vulnerable were fatal mistakes, with respect.
LEt’s go a little more. We’ve come this far…
Italy
ftr, inf
cm
2mech, arm to cau
bomber to cau
2inf from fra to nita
ftr from sita to nita
cc
cau
A
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (5, 1)1@3: (4)1@4: (6)
D
Rolls: 2@2; Total Hits: 02@2: (5, 3)
Cau 2
A
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (4, 5)1@3: (1)1@4: (6)
D
Rolls: 1@2; Total Hits: 01@2: (5)