Ziggurat (allies +8) vs Hank13 (axis)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 3 armour and 3 mech_infantrys; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 2 damage on 2 factory_minors; Remaining resources: 3 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                4 artilleries and 13 infantry moved from Northwest Persia to Caucasus
                      British take Caucasus from Germans
                1 bomber moved from Northwest Persia to Volgograd

    Combat - British
                Strategic bombing raid in Volgograd
                        AA guns fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 3 damage total.

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 106 Sea Zone: 1 carrier and 2 destroyers
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier and 2 destroyers
                EDIT: Adding units owned by Americans to 106 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
                EDIT: Turning off Edit Mode
                1 aaGun moved from Northwest Persia to Caucasus
                1 bomber moved from Volgograd to Northwest Persia
                2 infantry moved from Persia to Northwest Persia
                1 artillery moved from Persia to Northwest Persia
                1 mech_infantry moved from Iraq to Caucasus
                2 artilleries moved from Iraq to Northwest Persia
                2 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 aaGun and 17 infantry moved from West India to India

    Place Units - British
                3 armour placed in Persia
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
                British collect 30 PUs (2 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 27 infantry
        6 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 airfield
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Caucasus : 1 flag, 1 aaGun, 4 artilleries, 13 infantry and 1 mech_infantry
        93 Sea Zone : 1 submarine
        97 Sea Zone : 3 submarines
        Iraq : 2 armour and 1 mech_infantry
        Eastern Persia : 1 flag
        Northwest Persia : 3 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
        Persia : 1 flag, 3 armour and 1 factory_minor
        98 Sea Zone : 2 cruisers and 1 transport

    Production/PUs Summary :

    Germans : 61 / 87
        Russians : 7 / 0
        Japanese : 50 / 46
        Americans : 62 / 88
        Chinese : 11 / 13
        British : 32 / 38
        UK_Pacific : 6 / 6
        Italians : 14 / 7
        ANZAC : 17 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 mech_infantrys moved from Eastern Poland to Ukraine
                3 mech_infantrys moved from Northern Italy to Romania
                5 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,3,5,6
                Italians collect 10 PUs (4 lost to blockades); end with 10 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 1 fighter
        Romania : 3 mech_infantrys
        Northern Italy : 1 factory_major, 6 infantry and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 9 infantry
        Ukraine : 2 mech_infantrys
        Bulgaria : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 61 / 87
        Russians : 7 / 0
        Japanese : 50 / 46
        Americans : 62 / 88
        Chinese : 11 / 13
        British : 32 / 38
        UK_Pacific : 6 / 6
        Italians : 14 / 10
        ANZAC : 17 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 46 Sea Zone
                1 bomber moved from Korea to Japan

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Strategic bombing raid in Japan
                        AA guns fire in Japan :  0/1 hits
                    Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Japan causes 5 damage total.

    Non Combat Move - ANZAC
                1 bomber moved from Japan to Korea
                1 fighter moved from 46 Sea Zone to New South Wales
                1 submarine moved from 54 Sea Zone to 26 Sea Zone
                2 infantry moved from Northwest Persia to Caucasus

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,4
                ANZAC collect 17 PUs; end with 17 PUs total

    Territory Summary for ANZAC :

    Korea : 1 bomber and 1 fighter
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 2 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        26 Sea Zone : 1 submarine
        6 Sea Zone : 1 cruiser and 2 fighters
        Ethiopia : 1 flag
        Caucasus : 2 infantry

    Production/PUs Summary :

    Germans : 61 / 87
        Russians : 7 / 0
        Japanese : 50 / 46
        Americans : 62 / 88
        Chinese : 11 / 13
        British : 32 / 38
        UK_Pacific : 6 / 6
        Italians : 14 / 10
        ANZAC : 17 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Northwest Persia to Caucasus

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 fighter
        Caucasus : 2 infantry

    Production/PUs Summary :

    Germans : 61 / 87
        Russians : 7 / 0
        Japanese : 50 / 46
        Americans : 62 / 88
        Chinese : 11 / 13
        British : 32 / 38
        UK_Pacific : 6 / 6
        Italians : 14 / 10
        ANZAC : 17 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sorry for taking so long. Came down with something yesterday afternoon and haven’t felt like moving much :P.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans repair 5 damage on 5 factory_minors; Remaining resources: 82 PUs;
                Germans buy 4 armour, 2 fighters, 2 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 armour, 7 mech_infantrys and 2 tactical_bombers moved from Russia to Urals
                      Germans take Vologda from Russians
                4 artilleries and 12 infantry moved from Russia to Samara
                1 armour moved from Bryansk to Samara
                1 armour moved from Karelia to Archangel
                      Germans take Archangel from Russians
                6 bombers moved from Western Germany to 98 Sea Zone

    Combat - Germans
                Battle in Urals
                    Germans attack with 10 armour, 7 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 aaGuns, 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry
                        AA guns fire in Urals :  0/2 hits
                        Germans roll dice for 10 armour, 7 mech_infantrys and 2 tactical_bombers in Urals, round 1 :  9/19 hits
                        Russians roll dice for 2 aaGuns, 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry in Urals, round 1 :  5/15 hits
                        7 infantry owned by the Russians , 5 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Urals
                        Germans roll dice for 10 armour, 2 mech_infantrys and 2 tactical_bombers in Urals, round 2 :  6/14 hits
                        Russians roll dice for 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry in Urals, round 2 :  3/8 hits
                        2 infantry owned by the Russians , 1 armour owned by the Germans , 3 artilleries owned by the Russians , 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Urals
                        Germans roll dice for 9 armour and 2 tactical_bombers in Urals, round 3 :  4/11 hits
                        Russians roll dice for 1 armour and 1 artillery in Urals, round 3 :  1/2 hits
                        1 armour owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Russians lost in Urals
                    Germans win, taking Urals from Russians with 8 armour and 2 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Germans: 2 armour and 7 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry
                Battle in 98 Sea Zone
                    Germans attack with 6 bombers
                    British defend with 2 cruisers and 1 transport
                        Germans roll dice for 6 bombers in 98 Sea Zone, round 1 :  4/6 hits
                        British roll dice for 2 cruisers and 1 transport in 98 Sea Zone, round 1 :  2/2 hits
                        1 transport owned by the British , 2 cruisers owned by the British and 2 bombers owned by the Germans lost in 98 Sea Zone
                    Germans win with 4 bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 bombers
                    Casualties for British: 2 cruisers and 1 transport
                Battle in Samara
                    Germans attack with 1 armour, 4 artilleries and 12 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 4 artilleries and 12 infantry in Samara, round 1 :  2/17 hits
                        Russians roll dice for 2 infantry in Samara, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 armour, 4 artilleries and 12 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                4 bombers moved from 98 Sea Zone to Southern Italy
                1 mech_infantry moved from Romania to Ukraine
                3 mech_infantrys moved from Volgograd to Ukraine
                3 aaGuns moved from Russia to Samara
                3 mech_infantrys moved from Novgorod to Bryansk
                1 armour moved from Karelia to Belarus
                2 tactical_bombers moved from Urals to Russia
                2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                3 artilleries and 4 infantry moved from Normandy Bordeaux to France
                2 submarines moved from 105 Sea Zone to 92 Sea Zone

    Place Units - Germans
                2 fighters placed in Western Germany
                5 submarines placed in 112 Sea Zone
                3 armour placed in Ukraine
                1 armour and 2 mech_infantrys placed in Russia
                Germans undo move 4.
                Germans undo move 3.
                1 armour and 2 mech_infantrys placed in Ukraine
                3 armour placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,1,5,5
                Germans collect 64 PUs (1 lost to blockades); end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 4 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 2 mech_infantrys
        Germany : 1 factory_major
        Southern Italy : 4 bombers
        Belarus : 1 flag, 1 armour
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 mech_infantrys
        Rostov : 1 flag
        Urals : 1 flag, 8 armour
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 2 tactical_bombers
        Tambov : 1 flag
        Ukraine : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 6 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        Samara : 1 flag, 3 aaGuns, 1 armour, 4 artilleries and 12 infantry
        112 Sea Zone : 7 submarines
        Greece : 1 flag
        92 Sea Zone : 2 submarines
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 65 / 84
        Russians : 3 / 0
        Japanese : 50 / 46
        Americans : 62 / 88
        Chinese : 11 / 13
        British : 32 / 38
        UK_Pacific : 6 / 6
        Italians : 14 / 10
        ANZAC : 17 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Don’t worry about the delay. I know if you are taking awhile it means either the server is down or you physically can’t get in front of your computer. In this case, I assumed you were terrified of the German bombers and subs, which also is an understandable reason for delay.

    There’s still a few Russian units left, so have at it!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Combat Move - Russians
                1 bomber moved from Northwest Persia to Ukraine

    Combat - Russians
                Strategic bombing raid in Ukraine
                        AA guns fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 5 damage total.

    Non Combat Move - Russians
                1 bomber moved from Northwest Persia to India
                1 tactical_bomber moved from Northwest Persia to Caucasus
                1 bomber moved from Ukraine to Caucasus

    Turn Complete - Russians

    Territory Summary for Russians :

    Korea : 2 aaGuns and 5 infantry
        India : 1 bomber
        Caucasus : 1 bomber and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 65 / 84
        Russians : 3 / 0
        Japanese : 50 / 46
        Americans : 62 / 88
        Chinese : 11 / 13
        British : 32 / 38
        UK_Pacific : 6 / 6
        Italians : 14 / 10
        ANZAC : 17 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 6 armour and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from French Indo China to 36 Sea Zone
                1 armour and 3 transports moved from 36 Sea Zone to 37 Sea Zone
                2 armour moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                2 infantry moved from Shan State to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                2 armour moved from Anhwe to Chahar
                      Japanese take Chahar from Chinese
                2 armour moved from Chahar to Jehol
                1 armour and 1 mech_infantry moved from Anhwe to Shantung
                      Japanese take Shantung from Chinese
                1 armour and 1 mech_infantry moved from Shantung to Kiangsu
                1 artillery moved from Hopei to Suiyuyan
                1 infantry moved from New Guinea to Dutch New Guinea
                      Japanese take Dutch New Guinea from ANZAC
                1 armour moved from Northern Territory to South Australia
                      Japanese take South Australia from ANZAC
                1 armour moved from South Australia to Queensland
                      Japanese take Queensland from ANZAC
                1 armour, 4 artilleries and 8 infantry moved from Northern Territory to Queensland
                4 fighters moved from 55 Sea Zone to Northern Territory
                2 fighters moved from 55 Sea Zone to Celebes
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 7 transports moved from 55 Sea Zone to 44 Sea Zone
                1 bomber moved from Japan to 5 Sea Zone
                1 bomber moved from Japan to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 21 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 20 Sea Zone
                2 tactical_bombers moved from Kwangsi to Suiyuyan
                2 tactical_bombers moved from Kwangsi to Kiangsu
                2 bombers moved from Kwangsi to Philippines
                2 bombers moved from Kwangsi to Java

    Combat - Japanese
                Battle in 5 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 5 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 1 armour, 2 bombers and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Philippines, round 1 :  3/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 1 :  3/4 hits
                        1 submarine owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 2 submarines
                        Americans roll dice for 2 submarines in 20 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 1 :  3/5 hits
                        2 submarines owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Kiangsu
                    Japanese attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Kiangsu, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 tactical_bombers in Suiyuyan, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour in Jehol, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  0/1 hits
                        Japanese roll dice for 2 armour in Jehol, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 armour, 2 fighters and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 battleships in Celebes, round 1 :  2/2 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 armour and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Java
                    Japanese attack with 1 armour, 2 bombers and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Java, round 1 :  2/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour and 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Java to Northern Territory
                2 fighters moved from Celebes to 44 Sea Zone
                2 bombers moved from Philippines to Northern Territory
                1 bomber moved from 21 Sea Zone to Northern Territory
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 armour moved from Yunnan to Shan State
                2 tactical_bombers moved from Kiangsu to Kwangsi
                2 tactical_bombers moved from Suiyuyan to Hopei
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
                1 bomber moved from 5 Sea Zone to Japan

    Place Units - Japanese
                1 fighter placed in Japan
                3 armour placed in French Indo China
                3 armour placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,5,6,4,5,5,6,2,5,4,5,3,2,6,3,1,4,3,5,3,2,5,4,6,4,4,2,2,4,6,1,1,2,4
                Japanese collect 62 PUs (8 lost to blockades); end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Japanese :

    Kwangsi : 1 aaGun, 1 airfield, 1 fighter and 3 tactical_bombers
        Kiangsu : 1 armour and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
        Jehol : 2 armour
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 armour
        Suiyuyan : 1 flag, 1 artillery
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag, 2 tactical_bombers
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 armour
        Malaya : 1 flag, 3 armour, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Queensland : 1 flag, 1 airfield, 2 armour, 4 artilleries, 1 harbour and 8 infantry
        Northern Territory : 1 flag, 5 bombers and 4 fighters
        South Australia : 1 flag
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield, 1 armour and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 2 artilleries
        Soviet Far East : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry
        Timguska : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 3 armour and 1 factory_minor
        Celebes : 1 flag, 1 armour
        Java : 1 flag, 1 armour
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 8 transports
        37 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        35 Sea Zone : 1 transport
        20 Sea Zone : 1 destroyer
        21 Sea Zone : 1 destroyer
        62 Sea Zone : 1 submarine
        Novosibirsk : 1 flag
        80 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 65 / 84
        Russians : 3 / 0
        Japanese : 70 / 67
        Americans : 60 / 88
        Chinese : 3 / 13
        British : 32 / 38
        UK_Pacific : 6 / 6
        Italians : 14 / 10
        ANZAC : 7 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    One quick edit that I need you to do for me. Can you move all of my Japanese guys (2 artillery and 1 infantry) in Russia one territory to the right?

    Thanks!


  • Kamikaze orders?

  • TripleA

    No kamikaze. Thanks for asking.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Politics - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 infantry
                EDIT: Removing units owned by Japanese from Yenisey: 2 artilleries
                EDIT: Adding units owned by Japanese to Yakut S.S.R.: 2 artilleries
                EDIT: Adding units owned by Japanese to Buryatia: 1 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 1 destroyer, 3 fighters and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Siberia to Soviet Far East
                      Americans take Soviet Far East from Japanese
                1 artillery moved from Siberia to Sakha
                      Americans take Sakha from Japanese
                1 artillery moved from Korea to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from Guam to 21 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                2 fighters moved from 6 Sea Zone to Kiangsu
                1 battleship moved from 6 Sea Zone to 19 Sea Zone
                2 cruisers moved from 6 Sea Zone to 19 Sea Zone
                1 bomber moved from United Kingdom to France

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters in 21 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 20 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 20 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 20 Sea Zone
                    Americans win, taking 20 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Kiangsu
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Kiangsu, round 1 :  0/2 hits
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsu, round 1 :  1/4 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kiangsu, round 1 :  1/2 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kiangsu
                        Americans roll dice for 1 artillery and 2 fighters in Kiangsu, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Kiangsu, round 2 :  1/1 hits
                        1 artillery owned by the Americans and 1 armour owned by the Japanese lost in Kiangsu
                    Americans win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Strategic bombing raid in France
                        AA guns fire in France :  0/1 hits
                    Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.

    Non Combat Move - Americans
                1 fighter could not land in 19 Sea Zone and was removed
                1 bomber moved from France to United Kingdom
                4 infantry moved from Quebec to 106 Sea Zone
                4 artilleries moved from Quebec to 106 Sea Zone
                4 artilleries, 1 carrier, 4 destroyers, 1 fighter, 4 infantry and 4 transports moved from 106 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                4 artilleries moved from 91 Sea Zone to Morocco
                3 carriers, 5 destroyers and 2 fighters moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Kiangsu to 19 Sea Zone
                2 fighters moved from 21 Sea Zone to 19 Sea Zone
                1 fighter moved from 20 Sea Zone to 19 Sea Zone
                1 bomber moved from Western United States to Korea
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 armour moved from Iraq to Caucasus
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Kiangsu to 19 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Kiangsu from Japanese to Chinese
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Kiangsu from Chinese to Japanese
                EDIT: Adding units owned by Americans to Korea: 1 fighter
                EDIT: Turning off Edit Mode
                1 carrier and 1 destroyer placed in 101 Sea Zone
                3 submarines placed in 10 Sea Zone
                1 airfield placed in Korea
                1 fighter placed in 101 Sea Zone
                2 fighters placed in Korea

    Turn Complete - Americans
                Americans collect 62 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Korea: 2 fighters
                EDIT: Adding units owned by Americans to Korea: 3 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 83 to 85
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Sakha : 1 flag, 1 artillery
        Soviet Far East : 1 flag, 1 infantry
        Siberia : 1 flag
        26 Sea Zone : 3 submarines
        20 Sea Zone : 1 flag, 2 submarines
        22 Sea Zone : 1 flag
        21 Sea Zone : 1 submarine
        10 Sea Zone : 3 submarines
        19 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters and 1 transport
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 destroyer and 6 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Quebec : 3 artilleries and 3 infantry
        Gibraltar : 2 fighters
        United Kingdom : 1 bomber
        Morocco : 1 flag, 4 artilleries and 4 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Caucasus : 1 armour
        106 Sea Zone : 3 transports
        101 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 65 / 84
        Russians : 3 / 0
        Japanese : 68 / 67
        Americans : 62 / 85
        Chinese : 3 / 13
        British : 32 / 38
        UK_Pacific : 6 / 6
        Italians : 14 / 10
        ANZAC : 7 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Manchuria : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 65 / 84
        Russians : 3 / 0
        Japanese : 68 / 67
        Americans : 62 / 85
        Chinese : 3 / 7
        British : 32 / 38
        UK_Pacific : 6 / 6
        Italians : 14 / 10
        ANZAC : 7 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Purchase Units - British
                British buy 5 armour and 1 destroyer; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Caucasus to Rostov
                      British take Rostov from Germans
                1 infantry moved from Caucasus to Volgograd
                      British take Volgograd from Germans
                1 infantry moved from Caucasus to Kazakhstan
                      British take Kazakhstan from Germans

    Combat - British

    Non Combat Move - British
                3 artilleries moved from Northwest Persia to Caucasus
                2 infantry moved from Northwest Persia to Caucasus
                2 tactical_bombers moved from Northwest Persia to Eastern Persia
                2 fighters moved from Northwest Persia to Eastern Persia
                3 armour moved from Persia to Caucasus
                2 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 bomber moved from Northwest Persia to Eastern Persia
                3 mech_infantrys moved from Egypt to Iraq
                1 fighter moved from United Kingdom to Gibraltar
                1 battleship moved from 6 Sea Zone to 19 Sea Zone
                2 aaGuns moved from India to Burma
                19 infantry moved from India to Burma

    Place Units - British
                3 armour placed in Persia
                2 armour placed in Egypt
                1 destroyer placed in 98 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
                British collect 35 PUs (2 lost to blockades); end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 armour

    Territory Summary for British, UK_Pacific :

    Burma : 2 aaGuns and 20 infantry
        India : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 8 infantry
        Kazakhstan : 1 flag, 1 infantry
        19 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 airfield
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Rostov : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor and 1 infantry
        Caucasus : 1 flag, 1 aaGun, 5 armour, 7 artilleries, 12 infantry and 2 mech_infantrys
        93 Sea Zone : 1 submarine
        97 Sea Zone : 3 submarines
        Iraq : 3 mech_infantrys
        Eastern Persia : 1 flag, 1 bomber, 2 fighters and 2 tactical_bombers
        Persia : 1 flag, 3 armour and 1 factory_minor
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 60 / 84
        Russians : 3 / 0
        Japanese : 68 / 67
        Americans : 62 / 85
        Chinese : 3 / 7
        British : 37 / 40
        UK_Pacific : 6 / 6
        Italians : 14 / 10
        ANZAC : 7 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Ukraine to Rostov
                1 bomber moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 1 :  1/3 hits
                        British roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Rostov
                    Italians win, taking Rostov from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Ukraine
                3 mech_infantrys moved from Romania to Ukraine
                1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,1,1,6
                Italians collect 7 PUs (9 lost to blockades); end with 7 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 1 fighter
        Romania : 1 mech_infantry
        Northern Italy : 1 armour, 1 factory_major, 6 infantry and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
        Rostov : 1 flag, 2 mech_infantrys
        Ukraine : 1 bomber and 3 mech_infantrys
        Bulgaria : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 60 / 84
        Russians : 3 / 0
        Japanese : 68 / 67
        Americans : 62 / 85
        Chinese : 3 / 7
        British : 35 / 40
        UK_Pacific : 6 / 6
        Italians : 16 / 7
        ANZAC : 7 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from 19 Sea Zone to 35 Sea Zone
                1 bomber moved from Korea to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        ANZAC roll dice for 1 bomber in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 bomber in 37 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 35 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 35 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 35 Sea Zone to 19 Sea Zone
                1 bomber moved from 37 Sea Zone to Burma

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1
                ANZAC collect 4 PUs (3 lost to blockades); end with 4 PUs total

    Territory Summary for ANZAC :

    Korea : 1 fighter
        Burma : 1 bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour and 3 infantry
        42 Sea Zone : 1 flag
        26 Sea Zone : 1 submarine
        19 Sea Zone : 2 fighters
        6 Sea Zone : 1 cruiser
        Ethiopia : 1 flag
        Caucasus : 2 infantry

    Production/PUs Summary :

    Germans : 60 / 84
        Russians : 3 / 0
        Japanese : 68 / 67
        Americans : 62 / 85
        Chinese : 3 / 7
        British : 35 / 40
        UK_Pacific : 6 / 6
        Italians : 16 / 7
        ANZAC : 7 / 4
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 submarine
                EDIT: Removing units owned by ANZAC from 6 Sea Zone: 1 cruiser
                EDIT: Adding units owned by ANZAC to 19 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Territory Summary for French :

    Trans-Jordan : 1 fighter
        Caucasus : 2 infantry

    Production/PUs Summary :

    Germans : 60 / 84
        Russians : 3 / 0
        Japanese : 68 / 67
        Americans : 62 / 85
        Chinese : 3 / 7
        British : 35 / 40
        UK_Pacific : 6 / 6
        Italians : 16 / 7
        ANZAC : 7 / 4
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Need some scramble or intercept orders for Gibraltar


  • Scramble all. OOL: tip, 3 destroyers, carrier, last destroyer. Come on AA guns!

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