@simon33 no scrambles
Ziggurat (allies +8) vs Hank13 (axis)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 armour, 2 bombers, 4 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 artillery moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Novosibirsk to Urals
Japanese take Urals from Russians
2 bombers moved from Kwangsi to India
2 infantry moved from Burma to India
2 submarines moved from 42 Sea Zone to 56 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 2 bombers and 2 infantry
British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 bombers and 2 infantry in India, round 1 : 2/4 hits
UK_Pacific roll dice for 1 infantry in India, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
2 bombers moved from India to Kwangsi
2 fighters moved from Kwangsi to Japan
1 aaGun moved from Szechwan to Yunnan
1 mech_infantry moved from Sikang to Yunnan
1 artillery moved from Tsinghai to Shensi
2 armour moved from French Indo China to Yunnan
2 artilleries and 4 infantry moved from French Indo China to Kwangsi
3 armour moved from Malaya to Yunnan
2 infantry moved from Shan State to French Indo China
5 fighters and 6 tactical_bombers moved from Shan State to Kwangsi
2 artilleries and 1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
4 fighters moved from Kwangsi to 36 Sea ZonePlace Units - Japanese
3 destroyers placed in 36 Sea Zone
1 destroyer placed in 37 Sea Zone
2 armour placed in Malaya
2 bombers and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,1,1,2,6
Japanese collect 62 PUs (9 lost to blockades); end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 4 infantry
EDIT: Adding units owned by Japanese to Shan State: 4 infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Kwangsi : 1 airfield, 4 artilleries, 2 bombers, 3 fighters, 5 infantry and 7 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 1 aaGun, 5 armour and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 4 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 2 armour, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 artillery
Yenisey : 1 flag, 1 artillery
Soviet Far East : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 12 transports
56 Sea Zone : 2 submarines
Urals : 1 flag, 1 artillery
Novosibirsk : 1 flag
80 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 61 / 83
Russians : 7 / 0
Japanese : 71 / 77
Americans : 58 / 78
Chinese : 6 / 6
British : 30 / 36
UK_Pacific : 2 / 0
Italians : 14 / 13
ANZAC : 11 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Need scramble orders SZ6.
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Hard decision, but what the hell, I have lots of planes sitting around. Scramble all 3 please.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
4 fighters moved from 33 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from Caroline Islands to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles to create a battle in territory 6 Sea Zone
Battle in Philippines
Battle in 6 Sea Zone
Americans attack with 1 bomber, 4 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 3 fighters
3 submarines owned by the Americans Submerged
Americans roll dice for 1 bomber, 4 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 1 : 3/6 hits
Japanese roll dice for 3 fighters in 6 Sea Zone, round 1 : 2/3 hits
1 tactical_bomber owned by the Americans , 1 bomber owned by the Americans and 3 fighters owned by the Japanese lost in 6 Sea Zone
Americans win, taking Philippines from Japanese with 4 fighters and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 3 fighters
Casualties for Americans: 1 bomber and 1 tactical_bomber
Battle in KoreaNon Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 45 Sea Zone to 41 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 submarine moved from 17 Sea Zone to 33 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Tobruk to Egypt
4 transports moved from 107 Sea Zone to 106 Sea Zone
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to Western United States
4 artilleries and 4 infantry moved from Eastern United States to QuebecPlace Units - Americans
1 fighter and 2 infantry placed in Normandy Bordeaux
1 bomber placed in Eastern United States
1 carrier and 2 destroyers placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 2 artilleries and 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
41 Sea Zone : 1 submarine
33 Sea Zone : 5 submarines
35 Sea Zone : 1 transport
26 Sea Zone : 4 submarines
20 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer
17 Sea Zone : 1 flag
6 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 3 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
Quebec : 7 artilleries and 7 infantry
Egypt : 1 armour
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
106 Sea Zone : 2 destroyers and 7 transports
101 Sea Zone : 1 carrier and 2 destroyers
Brazil : 1 flagProduction/PUs Summary :
Germans : 61 / 83
Russians : 7 / 0
Japanese : 66 / 77
Americans : 63 / 88
Chinese : 6 / 6
British : 30 / 36
UK_Pacific : 2 / 0
Italians : 14 / 13
ANZAC : 11 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Jehol to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag
Jehol : 1 flag
Manchuria : 1 flag
Chahar : 2 infantry
Anhwe : 2 infantryProduction/PUs Summary :
Germans : 61 / 83
Russians : 7 / 0
Japanese : 64 / 77
Americans : 63 / 88
Chinese : 8 / 8
British : 30 / 36
UK_Pacific : 2 / 0
Italians : 14 / 13
ANZAC : 11 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
3 fighters moved from Trans-Jordan to Caucasus
1 bomber moved from Trans-Jordan to Caucasus
2 tactical_bombers moved from Persia to Caucasus
8 infantry moved from West India to India
1 infantry moved from West India to India
1 infantry moved from West India to IndiaCombat - British
Battle in Caucasus
British attack with 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 3 armour and 3 mech_infantrys
British roll dice for 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 1 : 3/9 hits
Germans roll dice for 3 armour and 3 mech_infantrys in Caucasus, round 1 : 4/6 hits
1 infantry owned by the British , 2 mech_infantrys owned by the British , 1 fighter owned by the British and 3 mech_infantrys owned by the Germans lost in Caucasus
retreated to Caucasus
Germans win with 3 armour remaining. Battle score for attacker is -9
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 fighter, 1 infantry and 2 mech_infantrys
Battle in India
British attack with 10 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 10 infantry in India, round 1 : 3/10 hits
Japanese roll dice for 1 infantry in India, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber moved from Caucasus to Northwest Persia
2 fighters moved from Caucasus to Northwest Persia
2 tactical_bombers moved from Caucasus to Northwest Persia
1 aaGun, 4 artilleries and 13 infantry moved from Persia to Northwest Persia
2 artilleries moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 aaGun moved from West India to India
1 battleship moved from 33 Sea Zone to 6 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Persia
2 armour and 1 mech_infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
British collect 28 PUs (2 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs totalTerritory Summary for British, UK_Pacific :
India : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
6 Sea Zone : 1 battleship
West India : 1 aaGun and 17 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 airfield
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Normandy Bordeaux : 1 aaGun and 1 infantry
93 Sea Zone : 1 submarine
97 Sea Zone : 3 submarines
Iraq : 2 artilleries and 1 mech_infantry
Eastern Persia : 1 flag
Northwest Persia : 1 aaGun, 4 artilleries, 1 bomber, 2 fighters, 13 infantry and 2 tactical_bombers
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
98 Sea Zone : 2 cruisers and 1 transportProduction/PUs Summary :
Germans : 61 / 83
Russians : 7 / 0
Japanese : 61 / 77
Americans : 63 / 88
Chinese : 8 / 8
British : 30 / 33
UK_Pacific : 5 / 5
Italians : 14 / 13
ANZAC : 11 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Just gonna sit here and growl at Caucasus for a few minutes :P.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Normandy Bordeaux
1 artillery and 1 fighter moved from France to Normandy Bordeaux
1 fighter, 5 infantry and 1 mech_infantry moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
French defend with 2 infantry; British defend with 1 aaGun and 1 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
AA guns fire in Normandy Bordeaux : 0/3 hits
Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 2/10 hits
Americans roll dice for 1 aaGun, 2 artilleries, 1 fighter, 10 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 3/14 hits
1 infantry owned by the French , 1 aaGun owned by the British and 3 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/7 hits
Americans roll dice for 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/13 hits
1 infantry owned by the British , 1 infantry owned by the French , 1 fighter owned by the Italians , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for French: 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Southern Italy
5 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,1,4,4
Italians collect 6 PUs (8 lost to blockades); end with 7 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 2 mech_infantrys
EDIT: Adding units owned by Italians to Eastern Poland: 2 mech_infantrys
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
Western Germany : 1 fighter
Northern Italy : 1 factory_major and 3 mech_infantrys
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 9 infantry
Eastern Poland : 2 mech_infantrys
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 61 / 83
Russians : 7 / 0
Japanese : 61 / 77
Americans : 63 / 88
Chinese : 8 / 8
British : 30 / 33
UK_Pacific : 5 / 5
Italians : 14 / 7
ANZAC : 11 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I probably should have asked for an ool for Normandy. I assumed you would want the non-US units to die first. Feel free to change the infantry. If you want the aa gun to survive, I will re-roll, but I can’t promise the Italians will be terrible at attacking. Oh wait, yes I can.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 55 Sea Zone to 37 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to CelebesCombat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Battle in 37 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 37 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarines
Battle in Celebes
Battle in JavaNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Caroline Islands to Korea
1 fighter moved from Caroline Islands to 6 Sea Zone
1 bomber moved from Caroline Islands to Korea
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Americans to 54 Sea Zone: 3 submarines
EDIT: Removing units owned by Americans from 33 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 6 Sea Zone: 2 submarines
EDIT: Removing units owned by Americans from 33 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for ANZAC :
Korea : 1 bomber and 1 fighter
Queensland : 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 transport
44 Sea Zone : 1 transport
6 Sea Zone : 1 cruiser and 2 fighters
54 Sea Zone : 1 submarine
Ethiopia : 1 flag
Northwest Persia : 2 infantryProduction/PUs Summary :
Germans : 61 / 83
Russians : 7 / 0
Japanese : 54 / 77
Americans : 63 / 88
Chinese : 8 / 8
British : 30 / 33
UK_Pacific : 5 / 5
Italians : 14 / 7
ANZAC : 18 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest PersiaTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 fighter
Northwest Persia : 2 infantryProduction/PUs Summary :
Germans : 61 / 83
Russians : 7 / 0
Japanese : 54 / 77
Americans : 63 / 88
Chinese : 8 / 8
British : 30 / 33
UK_Pacific : 5 / 5
Italians : 14 / 7
ANZAC : 18 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 bombers, 1 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 9 infantry moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 bombers moved from Western Germany to United Kingdom
1 mech_infantry moved from Bryansk to Archangel
2 tactical_bombers moved from Novgorod to Archangel
2 armour moved from Caucasus to Samara
4 mech_infantrys moved from Volgograd to SamaraCombat - Germans
Battle in Archangel
Germans attack with 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Archangel, round 1 : 2/3 hits
Russians roll dice for 2 infantry in Archangel, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 10 infantry and 2 mech_infantrys
Americans defend with 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Germans roll dice for 3 artilleries, 10 infantry and 2 mech_infantrys in Normandy Bordeaux, round 1 : 5/15 hits
Americans roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 3/10 hits
3 infantry owned by the Germans and 5 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 7 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/12 hits
Americans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits
1 artillery owned by the Americans , 1 mech_infantry owned by the Americans , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 5 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/10 hits
Americans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 3 : 1/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 4 : 1/9 hits
Americans roll dice for 1 fighter in Normandy Bordeaux, round 4 : 0/1 hits
1 fighter owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Germans: 6 infantry
Casualties for Americans: 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry
Battle in Samara
Germans attack with 2 armour and 4 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour and 4 mech_infantrys in Samara, round 1 : 2/6 hits
Russians roll dice for 2 infantry in Samara, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 5,7,8 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
2 submarines moved from 112 Sea Zone to 105 Sea Zone
2 armour moved from Norway to Karelia
5 mech_infantrys moved from Ukraine to Russia
3 aaGuns, 4 artilleries and 12 infantry moved from Bryansk to Russia
10 armour and 2 mech_infantrys moved from Volgograd to Russia
1 armour moved from Caucasus to Bryansk
2 tactical_bombers moved from Archangel to Russia
1 mech_infantry moved from Greece to RomaniaPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
3 bombers placed in Western Germany
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,3,2,6
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 6 bombers, 1 factory_major, 1 harbour and 10 infantry
Romania : 1 mech_infantry
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag, 2 armour
Baltic States : 1 flag
Bryansk : 1 flag, 1 armour
Rostov : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 3 aaGuns, 1 airfield, 10 armour, 4 artilleries, 1 factory_minor, 12 infantry, 7 mech_infantrys and 2 tactical_bombers
Tambov : 1 flag
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag
Smolensk : 1 flag
Samara : 1 flag, 2 armour and 3 mech_infantrys
112 Sea Zone : 2 submarines
Greece : 1 flag
Finland : 1 flag
105 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 64 / 87
Russians : 6 / 0
Japanese : 54 / 77
Americans : 61 / 88
Chinese : 8 / 8
British : 30 / 33
UK_Pacific : 5 / 5
Italians : 14 / 7
ANZAC : 18 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Combat Move - Russians
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
3 infantry moved from Vologda to Samara
1 tactical_bomber moved from Vologda to Samara
2 bombers moved from Vologda to Samara
1 infantry moved from Vologda to Samara
1 armour, 4 artilleries, 9 infantry and 1 mech_infantry moved from Vologda to UralsCombat - Russians
Battle in Urals
Russians attack with 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Russians roll dice for 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry in Urals, round 1 : 3/15 hits
Japanese roll dice for 1 artillery in Urals, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Samara
Russians attack with 2 bombers, 4 infantry and 1 tactical_bomber
Germans defend with 2 armour and 3 mech_infantrys
Russians roll dice for 2 bombers, 4 infantry and 1 tactical_bomber in Samara, round 1 : 3/7 hits
Germans roll dice for 2 armour and 3 mech_infantrys in Samara, round 1 : 1/5 hits
1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Samara
Russians roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Samara, round 2 : 1/6 hits
Germans roll dice for 2 armour in Samara, round 2 : 0/2 hits
1 armour owned by the Germans lost in Samara
Russians roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Samara, round 3 : 3/6 hits
Germans roll dice for 1 armour in Samara, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 2 armour and 3 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 bombers moved from Samara to Northwest Persia
1 tactical_bomber moved from Samara to Northwest Persia
2 aaGuns moved from Vologda to Urals
2 aaGuns and 5 infantry moved from Manchuria to KoreaTurn Complete - Russians
Territory Summary for Russians :
Korea : 2 aaGuns and 5 infantry
Kiangsu : 1 infantry
Urals : 2 aaGuns, 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry
Samara : 2 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 2 bombers and 1 tactical_bomber
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 63 / 87
Russians : 8 / 0
Japanese : 50 / 77
Americans : 61 / 88
Chinese : 11 / 8
British : 30 / 33
UK_Pacific : 5 / 5
Italians : 14 / 7
ANZAC : 18 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 armour, 2 bombers, 2 destroyers and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 armour and 1 mech_infantry moved from Yunnan to Anhwe
1 fighter and 3 tactical_bombers moved from Kwangsi to Anhwe
2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsu
1 bomber moved from Japan to 20 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 56 Sea Zone to 41 Sea Zone
1 submarine moved from 56 Sea Zone to 62 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
2 tactical_bombers moved from Kwangsi to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
4 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 55 Sea Zone
4 artilleries and 4 infantry moved from 55 Sea Zone to Northern Territory
1 fighter moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
2 armour moved from Malaya to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 armour, 4 infantry and 3 transports moved from 37 Sea Zone to 55 Sea Zone
2 armour and 4 infantry moved from 55 Sea Zone to Northern TerritoryCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 41 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in New Guinea
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking New Guinea from ANZAC with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsu
Japanese attack with 2 fighters and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Kiangsu, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Kiangsu, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Kiangsu
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 destroyer and 2 tactical_bombers in 20 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 3 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 1 : 5/8 hits
Chinese roll dice for 2 infantry in Anhwe, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Northern Territory
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking Northern Territory from ANZAC with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 bomber moved from 35 Sea Zone to Kwangsi
1 bomber and 2 tactical_bombers moved from 20 Sea Zone to Kwangsi
1 bomber moved from 44 Sea Zone to Kwangsi
1 bomber moved from 41 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Kiangsu to Kwangsi
1 fighter and 3 tactical_bombers moved from Anhwe to Kwangsi
1 artillery moved from Shensi to Hopei
1 artillery moved from Evenkiyskiy to Yenisey
2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 5 fighters moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 armour moved from Yunnan to Shan State
1 aaGun moved from Yunnan to KwangsiPlace Units - Japanese
2 armour and 1 infantry placed in Malaya
1 armour placed in French Indo China
2 destroyers placed in 36 Sea Zone
2 bombers and 5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,2,6,5,4,2,5,4,3,5,3,3,3,1,5,4,3,3,4,3,6,4,1,1,4,1,2,1,3,1
Japanese collect 45 PUs (8 lost to blockades); end with 46 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 armour
EDIT: Adding units owned by Japanese to Yunnan: 1 armour
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Kwangsi : 1 aaGun, 1 airfield, 4 bombers, 3 fighters and 7 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 11 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 2 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 1 artillery
Tsinghai : 1 flag
Szechwan : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 3 armour and 1 mech_infantry
Shan State : 1 flag, 2 infantry
Burma : 1 flag
Malaya : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Northern Territory : 1 flag, 2 armour, 4 artilleries and 8 infantry
New Guinea : 1 flag, 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 2 artilleries
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour and 1 factory_minor
Sumatra : 1 flag
41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
44 Sea Zone : 1 flag
46 Sea Zone : 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 2 destroyers and 4 transports
20 Sea Zone : 1 destroyer
55 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 7 transports
62 Sea Zone : 1 submarine
Novosibirsk : 1 flag
80 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 63 / 87
Russians : 7 / 0
Japanese : 53 / 46
Americans : 61 / 88
Chinese : 10 / 8
British : 30 / 33
UK_Pacific : 5 / 5
Italians : 14 / 7
ANZAC : 17 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I made a mistake when I moved my fleet.
One of the destroyers in sz 55 should have gone to sz 21. If you could change that, I would appreciate it.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
2 fighters moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea ZoneCombat - Americans
Battle in 21 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 21 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to Guam
1 fighter moved from 20 Sea Zone to 6 Sea Zone
4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
2 infantry moved from Korea to Amur
2 artilleries moved from Korea to Amur
1 armour moved from Egypt to Iraq
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
1 factory_minor and 1 harbour placed in Korea
3 submarines placed in 10 Sea Zone
3 fighters placed in Eastern United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Amur : 2 artilleries and 2 infantry
26 Sea Zone : 1 destroyer and 2 submarines
20 Sea Zone : 1 flag, 2 submarines
22 Sea Zone : 1 flag
21 Sea Zone : 1 submarine
10 Sea Zone : 3 submarines
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 7 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Quebec : 7 artilleries and 7 infantry
United Kingdom : 1 bomber
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
106 Sea Zone : 2 destroyers and 7 transports
Iraq : 1 armour
101 Sea Zone : 1 carrier and 2 destroyers
Brazil : 1 flagProduction/PUs Summary :
Germans : 63 / 87
Russians : 7 / 0
Japanese : 53 / 46
Americans : 61 / 87
Chinese : 10 / 8
British : 30 / 33
UK_Pacific : 5 / 5
Italians : 14 / 7
ANZAC : 17 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from Amur: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Korea: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Changing ownership of Siberia from Japanese to Americans
EDIT: Adding units owned by Americans to Siberia: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Amur: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 5 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 transport
EDIT: Changing PUs for Americans from 87 to 88
EDIT: Turning off Edit Mode
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Chahar to JeholPlace Units - Chinese
1 infantry placed in Shantung
Chinese undo move 1.
1 infantry placed in Kiangsu
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag
Kiangsu : 1 flag, 1 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 1 infantry
Suiyuyan : 1 infantryProduction/PUs Summary :
Germans : 63 / 87
Russians : 7 / 0
Japanese : 51 / 46
Americans : 62 / 88
Chinese : 11 / 13
British : 30 / 33
UK_Pacific : 5 / 5
Italians : 14 / 7
ANZAC : 17 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 2 damage on 2 factory_minors; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
4 artilleries and 13 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Germans
1 bomber moved from Northwest Persia to VolgogradCombat - British
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 carrier and 2 destroyers
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier and 2 destroyers
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Turning off Edit Mode
1 aaGun moved from Northwest Persia to Caucasus
1 bomber moved from Volgograd to Northwest Persia
2 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Caucasus
2 artilleries moved from Iraq to Northwest Persia
2 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 aaGun and 17 infantry moved from West India to IndiaPlace Units - British
3 armour placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
British collect 30 PUs (2 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 27 infantry
6 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 airfield
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Caucasus : 1 flag, 1 aaGun, 4 artilleries, 13 infantry and 1 mech_infantry
93 Sea Zone : 1 submarine
97 Sea Zone : 3 submarines
Iraq : 2 armour and 1 mech_infantry
Eastern Persia : 1 flag
Northwest Persia : 3 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Persia : 1 flag, 3 armour and 1 factory_minor
98 Sea Zone : 2 cruisers and 1 transportProduction/PUs Summary :
Germans : 61 / 87
Russians : 7 / 0
Japanese : 50 / 46
Americans : 62 / 88
Chinese : 11 / 13
British : 32 / 38
UK_Pacific : 6 / 6
Italians : 14 / 7
ANZAC : 17 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Northern Italy to Romania
5 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,3,5,6
Italians collect 10 PUs (4 lost to blockades); end with 10 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 fighter
Romania : 3 mech_infantrys
Northern Italy : 1 factory_major, 6 infantry and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 9 infantry
Ukraine : 2 mech_infantrys
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 61 / 87
Russians : 7 / 0
Japanese : 50 / 46
Americans : 62 / 88
Chinese : 11 / 13
British : 32 / 38
UK_Pacific : 6 / 6
Italians : 14 / 10
ANZAC : 17 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 46 Sea Zone
1 bomber moved from Korea to JapanCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Japan
AA guns fire in Japan : 0/1 hits
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Japan causes 5 damage total.Non Combat Move - ANZAC
1 bomber moved from Japan to Korea
1 fighter moved from 46 Sea Zone to New South Wales
1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from Northwest Persia to CaucasusPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,4
ANZAC collect 17 PUs; end with 17 PUs totalTerritory Summary for ANZAC :
Korea : 1 bomber and 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 2 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
26 Sea Zone : 1 submarine
6 Sea Zone : 1 cruiser and 2 fighters
Ethiopia : 1 flag
Caucasus : 2 infantryProduction/PUs Summary :
Germans : 61 / 87
Russians : 7 / 0
Japanese : 50 / 46
Americans : 62 / 88
Chinese : 11 / 13
British : 32 / 38
UK_Pacific : 6 / 6
Italians : 14 / 10
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





