XDAP-4 Creature Commandos v. Cannibalized by Fluff


  • 6 hits total (the three sub hits I selected was a damage on your Battleship and the two subs)


  • so I need you to identify 3 more casualties


  • 1 destroyer, 1 tac bomber, 1 cruiser.


  • okay, now we have a problem, I’m not sure why but it automatically went into round 2 I did not want to remain in the battle, my sub fired and missed but it was not my intention to stay in for another round? May I edit?


  • I don’t mind. I messed up earlier in this game myself…


  • I wonder if I double clicked the okay button by mistake but I didn’t even have an option to retreat???


  • Thanks, Ignore the next round of dice! and I’ll edit after


  • Apparently it was some sort of bug. The only situation that I can think of where you wouldn’t be able to retreat is if you are attacking out of an enemy occupied sea zone.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 1 carrier, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                2 artilleries and 2 infantry moved from 1 Sea Zone to Alaska
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                2 battleships moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                3 carriers and 4 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from British Columbia to Alaska
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                2 battleships moved from 91 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 carrier, 1 fighter, 4 submarines and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery moved from 93 Sea Zone to Southern France
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 cruisers and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 1 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 submarine moved from 10 Sea Zone to 4 Sea Zone
                1 bomber moved from British Columbia to Hawaiian Islands

    Combat - Americans
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in Southern France
                Battle in Alaska
                    Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Alaska, round 1 :  3/6 hits
                        Japanese roll dice for 1 artillery in Alaska, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Alaska
                    Americans win, taking Southern France from Germans, taking Alaska from Japanese with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 4 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 4 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 4 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 4 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 4 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 4 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 4 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 95 Sea Zone
                    British loiter and taunt with ; Americans attack with 2 battleships, 1 carrier, 4 submarines and 1 tactical_bomber
                    Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 4 transports
                        Italians roll dice for 2 submarines in 95 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 4 submarines in 95 Sea Zone, round 1 :  3/4 hits
                    Units damaged: 1 battleship owned by the Italians
                        Americans roll dice for 2 battleships, 1 carrier and 1 tactical_bomber in 95 Sea Zone, round 1 :  3/3 hits
                        Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 4 transports in 95 Sea Zone, round 1 :  5/8 hits
                    Units damaged: 2 battleships owned by the Americans
                        3 submarines owned by the Americans , 1 destroyer owned by the Italians , 2 submarines owned by the Italians , 1 cruiser owned by the Italians and 1 tactical_bomber owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 battleships, 1 carrier and 1 tactical_bomber in 95 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 4 transports in 95 Sea Zone, round 2 :  4/5 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Italians , 1 carrier owned by the Americans , 1 fighter owned by the British , 1 tactical_bomber owned by the Americans and 1 cruiser owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 2 battleships in 95 Sea Zone, round 3 :  1/2 hits
                        Italians roll dice for 1 battleship, 2 fighters and 4 transports in 95 Sea Zone, round 3 :  2/3 hits
                        2 battleships owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone
                    Italians win with 1 battleship, 1 fighter and 4 transports remaining. Battle score for attacker is -28
                    Casualties for British: 1 fighter
                    Casualties for Italians: 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                    Casualties for Americans: 2 battleships, 1 carrier, 4 submarines and 1 tactical_bomber
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Adding units owned by Americans to 93 Sea Zone: 2 battleships, 1 carrier and 1 tactical_bomber
                EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 93 Sea Zone: 1 fighter
                EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
                EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
                EDIT: Turning off Edit Mode
                1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 aaGun moved from British Columbia to Alaska
                1 fighter and 1 tactical_bomber moved from Alaska to Western United States
                1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone

    Place Units - Americans
                1 artillery and 3 infantry placed in Eastern United States
                1 battleship and 1 carrier placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Alaska : 1 aaGun, 2 artilleries and 2 infantry
        Johnston Island : 1 armour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 bomber, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
        30 Sea Zone : 1 transport
        22 Sea Zone : 1 flag
        1 Sea Zone : 2 destroyers and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        93 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 submarine, 1 tactical_bomber and 1 transport
        101 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
        Brazil : 1 mech_infantry

    Production/PUs Summary :

    Germans : 45 / 69
        Russians : 24 / 39
        Japanese : 35 / 38
        Americans : 55 / 80
        Chinese : 11 / 15
        British : 31 / 32
        UK_Pacific : 27 / 32
        Italians : 20 / 34
        ANZAC : 14 / 34
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 12 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.068
            Median : 3.000
            Variance : 0.930
            Standard Deviation : 0.964
            Total rolls : 44

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Italians Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.889
            Median : 2.500
            Variance : 1.059
            Standard Deviation : 1.029
            Total rolls : 18

    Americans Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.136
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 22


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                8 artilleries and 20 infantry moved from Kiangsi to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 8 artilleries and 20 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 8 artilleries and 19 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs


  • Scramble orders in 95?

    XDAP-4.tsvg


  • The rest of the naval battle was glitched too! It wouldn’t let me do anything no retreating any rounds??? oh well gotta love computers. Thanks for understanding.

    Cheers!


  • No scram.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 1 factory_minor and 3 submarines; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 armour and 1 mech_infantry moved from South West Africa to Belgian Congo
                      British take Belgian Congo from Italians
                1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Syria to Northwest Persia
                1 artillery and 1 infantry moved from Persia to Northwest Persia
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 95 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 fighter moved from Gibraltar to 95 Sea Zone
                1 fighter moved from 93 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                3 mech_infantrys moved from Kweichow to Jehol
                2 mech_infantrys moved from Hopei to Jehol
                2 fighters and 2 tactical_bombers moved from Kweichow to Jehol
                1 mech_infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - British
                Battle in 95 Sea Zone
                    British attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
                    Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 4 transports
                    British win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 68
                    Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer and 4 transports
                Battle in Anglo Egyptian Sudan
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 1 artillery
                    British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Northern Italy
                    British converts factory_major into different units
                Battle in Northwest Persia
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery
                    British win, taking Northern Italy from Italians, taking Northwest Persia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Jehol
                    British attack with 2 fighters, 5 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 5 infantry
                    British win, taking Jehol from Japanese with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 5 infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - British
                3 aaGuns and 3 infantry moved from Kiangsi to Anhwe
                1 infantry moved from Kwangtung to Kiangsi
                3 mech_infantrys moved from Shan State to Kweichow
                4 infantry moved from Kweichow to Shensi
                2 artilleries and 2 infantry moved from Shan State to Yunnan
                1 infantry moved from Siam to French Indo China
                2 mech_infantrys moved from India to Yunnan
                1 fighter moved from India to Shensi
                1 fighter and 2 tactical_bombers moved from Jehol to Anhwe
                2 infantry moved from India to Burma
                1 artillery moved from French Central Africa to French Equatorial Africa
                1 fighter moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from 95 Sea Zone to Gibraltar
                1 fighter moved from Jehol to Anhwe

    Place Units - British
                1 factory_minor placed in Egypt
                3 submarines placed in 80 Sea Zone

    Turn Complete - British
                British collect 38 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                8 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 27 PUs; end with 27 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
                Some Units in India change ownership: 8 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Southern Italy to Southern France
                2 infantry moved from Tunisia to Libya
                2 artilleries moved from Algeria to Tunisia

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 1 :  0/3 hits
                        British roll dice for 1 infantry in Northern Italy, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 :  1/3 hits
                        British roll dice for 1 infantry in Northern Italy, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                    Italians win, taking Northern Italy from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Italians attack with 2 fighters
                    Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Italians roll dice for 2 fighters in Southern France, round 1 :  1/2 hits
                        Americans roll dice for 1 artillery in Southern France, round 1 :  1/1 hits
                        1 artillery owned by the Americans and 1 fighter owned by the Italians lost in Southern France
                    Italians win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                1 aaGun moved from France to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Southern France to Southern Italy
                1 aaGun, 1 artillery and 2 infantry moved from Western Ukraine to Ukraine

    Place Units - Italians
                3 infantry placed in Ukraine
                1 artillery, 1 fighter and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total


  • In case you are unaware, the winner of this game will play Allweneedistank who has been finished with their game for about a month. With the Allies having a significant advantage right now, I would suggest that it would be better for the Axis to surrender now rather than drag this out. If you still think that you have a chance to win, than there is no problem with continuing, but keep in mind that as soon as this game ends, the next round can start.


  • @DeadTom:

    In case you are unaware, the winner of this game will play Allweneedistank who has been finished with their game for about a month. With the Allies having a significant advantage right now, I would suggest that it would be better for the Axis to surrender now rather than drag this out. If you still think that you have a chance to win, than there is no problem with continuing, but keep in mind that as soon as this game ends, the next round can start.

    You gonna talk us to death or man up and take some capitals?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 submarines moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from India to Malaya

    Non Combat Move - ANZAC
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 bomber and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 artilleries and 4 infantry
        Malaya : 1 fighter and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 4 submarines and 2 transports
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 45 / 69
        Russians : 24 / 39
        Japanese : 29 / 38
        Americans : 55 / 80
        Chinese : 17 / 21
        British : 34 / 45
        UK_Pacific : 27 / 32
        Italians : 17 / 17
        ANZAC : 14 / 24
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 93 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        93 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 69
        Russians : 24 / 39
        Japanese : 29 / 38
        Americans : 55 / 80
        Chinese : 17 / 21
        British : 34 / 45
        UK_Pacific : 27 / 32
        Italians : 17 / 17
        ANZAC : 14 / 24
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 19 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries moved from Finland to 115 Sea Zone
                2 artilleries and 3 transports moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Poland to 114 Sea Zone
                2 armour moved from Karelia to Novgorod
                2 infantry moved from Baltic States to Novgorod
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 2 infantry moved from Romania to Bessarabia
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 infantry moved from Vyborg to Novgorod
                1 artillery moved from Vyborg to Novgorod
                2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 2 armour, 3 artilleries and 5 infantry
                    Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Germans roll dice for 2 armour, 3 artilleries and 5 infantry in Novgorod, round 1 :  1/10 hits
                        Russians roll dice for 2 artilleries and 1 mech_infantry in Novgorod, round 1 :  2/3 hits
                        2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 2 armour, 3 artilleries and 3 infantry in Novgorod, round 2 :  3/8 hits
                        Russians roll dice for 2 artilleries in Novgorod, round 2 :  2/2 hits
                        2 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 artilleries and 1 mech_infantry

    Non Combat Move - Germans
                6 infantry moved from Baltic States to Novgorod
                3 artilleries and 11 infantry moved from Baltic States to Novgorod
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines moved from 110 Sea Zone to 109 Sea Zone
                2 fighters moved from France to 109 Sea Zone
                1 aaGun moved from France to Northern Italy
                1 aaGun moved from Normandy Bordeaux to France

    Place Units - Germans
                1 artillery and 2 infantry placed in Romania
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in France
                10 infantry placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

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